Demo Data from EDBT 2026 / reviewers in the wild / expert
Daniel DeTone
dblp:182/1918
· DBLP profile ↗
7ranked-venue papers
0as first author
5since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 7 · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 6 · 4 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
7 papers |
3D vision · 61% Robot navigation and mapping · 17% Optimization for machine learning · 9% | |
| Network and information security
1 paper |
Privacy and data protection · 100% |
Topics — the 20 heaviest of 23, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
3d scene understanding |
1.4 | 2 | 2025 | Sonata: Self-Supervised Learning of Reliable Point Representations · CVPR 2025 ODAM: Object Detection, Association, and Mapping using Posed RGB Video · ICCV 2021 |
Computer vision › 3D vision › point cloud analysis › point cloud learning
point cloud representation learning |
0.9 | 1 | 2025 | Sonata: Self-Supervised Learning of Reliable Point Representations · CVPR 2025 |
Computer vision › 3D vision › 3d scene understanding
point cloud scene understanding |
0.9 | 1 | 2025 | Sonata: Self-Supervised Learning of Reliable Point Representations · CVPR 2025 |
Machine learning › Efficient and distributed learning › model compression › knowledge distillation
self-distillation |
0.9 | 1 | 2025 | Sonata: Self-Supervised Learning of Reliable Point Representations · CVPR 2025 |
Computer vision › 3D vision › point cloud analysis › point cloud learning
self-supervised point cloud learning |
0.9 | 1 | 2025 | Sonata: Self-Supervised Learning of Reliable Point Representations · CVPR 2025 |
Computer vision › 3D vision
visual localization |
0.8 | 2 | 2023 | OrienterNet: Visual Localization in 2D Public Maps with Neural Matching · CVPR 2023 NinjaDesc: Content-Concealing Visual Descriptors via Adversarial Learning · CVPR 2022 |
Robotics › Robot navigation and mapping › localization
map-based localization |
0.7 | 1 | 2023 | OrienterNet: Visual Localization in 2D Public Maps with Neural Matching · CVPR 2023 |
Machine learning › Trustworthy machine learning › robustness › adversarial robustness
adversarial training |
0.6 | 1 | 2022 | NinjaDesc: Content-Concealing Visual Descriptors via Adversarial Learning · CVPR 2022 |
Machine learning › Optimization for machine learning
differentiable optimization |
0.6 | 1 | 2022 | Theseus: A Library for Differentiable Nonlinear Optimization · NeurIPS 2022 |
Robotics › Robot navigation and mapping
SLAM |
0.6 | 1 | 2022 | Theseus: A Library for Differentiable Nonlinear Optimization · NeurIPS 2022 |
Robotics › Robot navigation and mapping › SLAM
3d mapping |
0.5 | 1 | 2021 | ODAM: Object Detection, Association, and Mapping using Posed RGB Video · ICCV 2021 |
Computer vision › 3D vision
3d object detection |
0.5 | 1 | 2021 | ODAM: Object Detection, Association, and Mapping using Posed RGB Video · ICCV 2021 |
Robotics › Robot navigation and mapping › semantic mapping
object-level mapping |
0.5 | 1 | 2021 | ODAM: Object Detection, Association, and Mapping using Posed RGB Video · ICCV 2021 |
Computer vision › 3D vision
feature matching |
0.4 | 1 | 2020 | SuperGlue: Learning Feature Matching With Graph Neural Networks · CVPR 2020 |
Machine learning › Graph learning
graph neural network |
0.4 | 1 | 2020 | SuperGlue: Learning Feature Matching With Graph Neural Networks · CVPR 2020 |
Computer vision › 3D vision › object pose estimation
6d object pose estimation |
0.4 | 1 | 2019 | Deep ChArUco: Dark ChArUco Marker Pose Estimation · CVPR 2019 |
Computer vision › 3D vision
camera calibration |
0.4 | 1 | 2019 | Deep ChArUco: Dark ChArUco Marker Pose Estimation · CVPR 2019 |
Computer vision › 3D vision › camera calibration
fiducial marker detection |
0.4 | 1 | 2019 | Deep ChArUco: Dark ChArUco Marker Pose Estimation · CVPR 2019 |
Computer vision › 3D vision
pose estimation |
0.4 | 1 | 2019 | Deep ChArUco: Dark ChArUco Marker Pose Estimation · CVPR 2019 |
Computer vision › 3D vision › structure from motion
bundle adjustment |
0.2 | 1 | 2022 | Theseus: A Library for Differentiable Nonlinear Optimization · NeurIPS 2022 |
Methods — techniques the papers use, named apart from their topics
feature encoding · 1.1adversarial learning · 1.1spatial information obscuring · 0.9self-distillation · 0.9deep neural network · 0.7bird's-eye view matching · 0.7lie group · 0.6implicit differentiation · 0.6direct loss minimization · 0.6GPU acceleration · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Sonata: Self-Supervised Learning of Reliable Point RepresentationsabstractIn this paper, we question whether we have a reliable self-supervised point cloud model that can be used for diverse 3D tasks via simple linear probing, even with limited data and minimal computation. We find that existing 3D self-supervised learning approaches fall short when evaluated on representation quality through linear probing. We hypothesize that this is due to what we term the "geometric shortcut", which causes representations to collapse to low-level spatial features. This challenge is unique to 3D and arises from the sparse nature of point cloud data. We address it through two key strategies: obscuring spatial information and enhancing the reliance on input features, ultimately composing a Sonata of 140k point clouds through self-distillation. Sonata is simple and intuitive, yet its learned representations are strong and reliable: zero-shot visualizations demonstrate semantic grouping, alongside strong spatial reasoning through nearest-neighbor relationships. Sonata demonstrates exceptional parameter and data efficiency, tripling linear probing accuracy (from 21.8% to 72.5%) on ScanNet and nearly doubling performance with only 1% of the data compared to previous approaches. Full fine-tuning further advances SOTA across both 3D indoor and outdoor perception tasks. Xiaoyang Wu 0002, Daniel DeTone, Duncan P. Frost, Tianwei Shen, Christopher Xie, Jakob J. Engel, Richard A. Newcombe, Hengshuang Zhao, Julian Straub |
CVPR | 2 |
| 2023 | OrienterNet: Visual Localization in 2D Public Maps with Neural MatchingabstractHumans can orient themselves in their 3D environments using simple 2D maps. Differently, algorithms for visual localization mostly rely on complex 3D point clouds that are expensive to build, store, and maintain over time. We bridge this gap by introducing OrienterNet, the first deep neural network that can localize an image with sub-meter accuracy using the same 2D semantic maps that humans use. OrienterNet estimates the location and orientation of a query image by matching a neural Bird's-Eye View with open and globally available maps from OpenStreetMap, enabling anyone to localize anywhere such maps are available. OrienterNet is supervised only by camera poses but learns to perform semantic matching with a wide range of map elements in an end-to-end manner. To enable this, we introduce a large crowd-sourced dataset of images captured across 12 cities from the diverse viewpoints of cars, bikes, and pedestrians. OrienterNet generalizes to new datasets and pushes the state of the art in both robotics and AR scenarios. The code is available at github.com/facebookresearch/OrienterNet. Paul-Edouard Sarlin, Daniel DeTone, Tsun-Yi Yang, Armen Avetisyan, Julian Straub, Tomasz Malisiewicz, Samuel Rota Bulò, Richard A. Newcombe, Peter Kontschieder, Vassileios Balntas |
CVPR | 2 |
| 2022 | NinjaDesc: Content-Concealing Visual Descriptors via Adversarial LearningabstractIn the light of recent analyses on privacy-concerning scene revelation from visual descriptors, we develop descriptors that conceal the input image content. In particular, we propose an adversarial learning framework for training visual descriptors that prevent image reconstruction, while maintaining the matching accuracy. We let a feature encoding network and image reconstruction network compete with each other, such that the feature encoder tries to impede the image reconstruction with its generated descriptors, while the reconstructor tries to recover the input image from the descriptors. The experimental results demonstrate that the visual descriptors obtained with our method significantly deteriorate the image reconstruction quality with minimal impact on correspondence matching and camera localization performance. Tony Ng, Hyo Jin Kim 0004, Vincent T. Lee, Daniel DeTone, Tsun-Yi Yang, Tianwei Shen, Eddy Ilg, Vassileios Balntas, Krystian Mikolajczyk, Chris Sweeney |
CVPR | 4 |
| 2022 | Theseus: A Library for Differentiable Nonlinear OptimizationabstractWe present Theseus, an efficient application-agnostic open source library for differentiable nonlinear least squares (DNLS) optimization built on PyTorch, providing a common framework for end-to-end structured learning in robotics and vision. Existing DNLS implementations are application specific and do not always incorporate many ingredients important for efficiency. Theseus is application-agnostic, as we illustrate with several example applications that are built using the same underlying differentiable components, such as second-order optimizers, standard costs functions, and Lie groups. For efficiency, Theseus incorporates support for sparse solvers, automatic vectorization, batching, GPU acceleration, and gradient computation with implicit differentiation and direct loss minimization. We do extensive performance evaluation in a set of applications, demonstrating significant efficiency gains and better scalability when these features are incorporated. Project page: https://sites.google.com/view/theseus-ai/ Luis Pineda, Taosha Fan, Maurizio Monge, Shobha Venkataraman, Paloma Sodhi, Ricky T. Q. Chen, Joseph Ortiz, Daniel DeTone, Austin S. Wang, Jing Dong 0002, Brandon Amos, Mustafa Mukadam |
NeurIPS | 8 |
| 2021 | ODAM: Object Detection, Association, and Mapping using Posed RGB VideoabstractLocalizing objects and estimating their extent in 3D is an important step towards high-level 3D scene understanding, which has many applications in Augmented Reality and Robotics. We present ODAM, a system for 3D Object Detection, Association, and Mapping using posed RGB videos. The proposed system relies on a deep learning front-end to detect 3D objects from a given RGB frame and associate them to a global object-based map using a graph neural network (GNN). Based on these frame-to-model associations, our back-end optimizes object bounding volumes, represented as super-quadrics, under multi-view geometry constraints and the object scale prior. We validate the proposed system on ScanNet where we show a significant improvement over existing RGB-only methods. Kejie Li, Daniel DeTone, Steven Chen, Minh Vo, Ian D. Reid 0001, Seyed Hamid Rezatofighi, Chris Sweeney, Julian Straub, Richard A. Newcombe |
ICCV | 2 |
| 2020 | SuperGlue: Learning Feature Matching With Graph Neural NetworksabstractThis paper introduces SuperGlue, a neural network that matches two sets of local features by jointly finding correspondences and rejecting non-matchable points. Assignments are estimated by solving a differentiable optimal transport problem, whose costs are predicted by a graph neural network. We introduce a flexible context aggregation mechanism based on attention, enabling SuperGlue to reason about the underlying 3D scene and feature assignments jointly. Compared to traditional, hand-designed heuristics, our technique learns priors over geometric transformations and regularities of the 3D world through end-to-end training from image pairs. SuperGlue outperforms other learned approaches and achieves state-of-the-art results on the task of pose estimation in challenging real-world indoor and outdoor environments. The proposed method performs matching in real-time on a modern GPU and can be readily integrated into modern SfM or SLAM systems. The code and trained weights are publicly available at github.com/magicleap/SuperGluePretrainedNetwork. Paul-Edouard Sarlin, Daniel DeTone, Tomasz Malisiewicz, Andrew Rabinovich |
CVPR | 2 |
| 2019 | Deep ChArUco: Dark ChArUco Marker Pose EstimationabstractChArUco boards are used for camera calibration, monocular pose estimation, and pose verification in both robotics and augmented reality. Such fiducials are detectable via traditional computer vision methods (as found in OpenCV) in well-lit environments, but classical methods fail when the lighting is poor or when the image undergoes extreme motion blur. We present Deep ChArUco, a real-time pose estimation system which combines two custom deep networks, ChArUcoNet and RefineNet, with the Perspective-n-Point (PnP) algorithm to estimate the marker's 6DoF pose. ChArUcoNet is a two-headed marker-specific convolutional neural network (CNN) which jointly outputs ID-specific classifiers and 2D point locations. The 2D point locations are further refined into subpixel coordinates using RefineNet. Our networks are trained using a combination of auto-labeled videos of the target marker, synthetic subpixel corner data, and extreme data augmentation. We evaluate Deep ChArUco in challenging low-light, high-motion, high-blur scenarios and demonstrate that our approach is superior to a traditional OpenCV-based method for ChArUco marker detection and pose estimation. Danying Hu, Daniel DeTone, Tomasz Malisiewicz |
CVPR | 2 |