EDBT 2026 Demo / reviewers in the wild / expert
Iro Laina
dblp:182/2070
· DBLP profile ↗
41ranked-venue papers
5as first author
31since 2021 · last 2026
0000-0001-8857-7709ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 34 · 3 first-author · 26 since 2021Graphics, computer vision, multimedia, augmented reality and games · 29 · 3 first-author · 21 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Learning Compact 3D Gaussians via Feed-Forward Point FusionabstractWe present Splatt3RFusion, a feed-forward neural network that, given a set of unposed and uncalibrated images, directly reconstructs a compact and high-quality 3D Gaussian Splat representation of a scene. Unlike prior pixel-aligned feed-forward methods that typically predict one 3D Gaussian primitive per pixel in each image - producing severe redundancy, duplication, and ghosting on one physical surface - our approach efficiently fuses points in 3D space through a multi-scale octree structure, yielding a compact and coherent representation. Built upon VGGT, a foundation model for pose-free 3D geometry prediction, Splatt3RFusion introduces a Gaussian prediction branch that infers primitive parameters using only photometric supervision. We also introduce the ability to control the number of 3D Gaussians generated at test-time, allowing for a controllable tradeoff between PSNR and the number of 3D Gaussian primitives used. The model is efficient, reducing both memory usage and rendering cost, while achieving state-of-the-art results on RealEstate10k and ScanNet++. Brandon Smart, Chuanxia Zheng, Iro Laina, Victor Adrian Prisacariu |
3DV | 3 |
| 2026 | Reflect3r: Single-View 3D Stereo Reconstruction Aided by Mirror ReflectionsabstractMirror reflections are common in everyday environments and can provide stereo information within a single capture, as the real and reflected virtual views are visible simultaneously. We exploit this property by treating the reflection as an auxiliary view and designing a transformation that constructs a physically valid virtual camera, allowing direct pixel-domain generation of the virtual view while adhering to the real-world imaging process. This enables a multi-view stereo setup from a single image, simplifying the imaging process, making it compatible with powerful feedforward reconstruction models for generalizable and robust 3D reconstruction. To further exploit the geometric symmetry introduced by mirrors, we propose a symmetric-aware loss to refine pose estimation. Our framework also naturally extends to dynamic scenes, where each frame contains a mirror reflection, enabling efficient per-frame geometry recovery. For quantitative evaluation, we provide a fully customizable synthetic dataset of 16 Blender scenes, each with ground-truth point clouds and camera poses. Extensive experiments on real-world data and synthetic data are conducted to illustrate the effectiveness of our method. Code and Blender scenes are available in: https://github.com/jingwu2121/reflect3r.git. Iro Laina, Victor Adrian Prisacariu |
3DV | 3 |
| 2025 | Invisible Stitch: Generating Smooth 3D Scenes with Depth Inpaintingabstract3D scene generation has quickly become a challenging new research direction, fueled by consistent improvements of 2D generative diffusion models. Current methods generate scenes by iteratively stitching newly generated images with existing geometry, using pre-trained monocular depth estimators to lift the generated images to 3D. The predicted depth is fused with the existing scene representation through various alignment operations. In this work, we make two fundamental contributions to the field of 3D scene generation. First, we note that lifting images to 3D with a monocular depth estimation model is suboptimal as it ignores the geometry of the existing scene, thus prompting the need for alignment. We introduce a depth completion model to directly learn the 3D fusion process, resulting in improved geometric coherence of generated scenes. Second, we introduce a new benchmark to evaluate the geometric accuracy of scene generation methods. We show that the commonly used CLIP score between scene prompts and images is unsuitable for measuring the geometric quality of a scene and introduce a depth-based metric. Our benchmark thus offers an additional dimension to gauge the quality of generated scenes. Paul Engstler, Andrea Vedaldi, Iro Laina, Christian Rupprecht 0001 |
3DV | 3 |
| 2025 | PartGen: Part-level 3D Generation and Reconstruction with Multi-view Diffusion ModelsabstractText- or image-to-3D generators and 3D scanners can now produce 3D assets with high-quality shapes and textures, but as single, fused entities lacking meaningful structure. In contrast, most applications and creative workflows require 3D assets to be composed of distinct, meaningful parts that can be independently manipulated. To bridge this gap, we introduce PartGen, a novel approach for generating, from text, images, or unstructured 3D objects, 3D objects composed of meaningful parts. Our method leverages a multi-view diffusion model to extract plausible and view-consistent part segmentations from multiple views of a 3D object, dividing it into meaningful components. A second multi-view diffusion model then processes each part individually, filling in occlusions and generating completed views, which are subsequently passed to a 3D reconstruction network. The completion process ensures that the reconstructed parts integrate cohesively by considering the context of the entire object, compensating for missing information caused by occlusions and, in extreme cases, hallucinating entirely invisible parts based on contextual cues. We evaluate PartGen on both generated and real 3D assets, demonstrating significant improvements over segmentation and part completion baselines. We also showcase downstream applications such as text-guided 3D part editing. Roman Shapovalov, Iro Laina, Tom Monnier, David Novotný, Andrea Vedaldi |
CVPR | 3 |
| 2025 | Layered Motion Fusion: Lifting Motion Segmentation to 3D in Egocentric VideosabstractComputer vision is largely based on 2D techniques, with 3D vision still relegated to a relatively narrow subset of applications. However, by building on recent advances in 3D models such as neural radiance fields, some authors have shown that 3D techniques can at last improve outputs extracted from independent 2D views, by fusing them into 3D and denoising them. This is particularly helpful in egocentric videos, where the camera motion is significant, but only under the assumption that the scene itself is static. In fact, as shown in the recent analysis conducted by EPIC Fields, 3D techniques are ineffective when it comes to studying dynamic phenomena, and, in particular, when segmenting moving objects. In this paper, we look into this issue in more detail. First, we propose to improve dynamic segmentation in 3D by fusing motion segmentation predictions from a 2D-based model into layered radiance fields (Layered Motion Fusion). However, the high complexity of long, dynamic videos makes it challenging to capture the underlying geometric structure, and, as a result, hinders the fusion of motion cues into the (incomplete) scene geometry. We address this issue through test-time refinement, which helps the model to focus on specific frames, thereby reducing the data complexity. This results in a synergy between motion fusion and the refinement, and in turn leads to segmentation predictions of the 3D model that surpass the 2D baseline by a large margin. This demonstrates that 3D techniques can enhance 2D analysis even for dynamic phenomena in a challenging and realistic setting. Vadim Tschernezki, Diane Larlus, Iro Laina, Andrea Vedaldi |
CVPR | 3 |
| 2025 | Syncity: Training-Free Generation of 3D WorldsabstractWe address the challenge of generating 3D worlds from textual descriptions. We propose SynCity, a training- and optimization-free approach, which leverages the geometric precision of pre-trained 3D generative models and the artistic versatility of 2D image generators to create large, high-quality 3D spaces. While most 3D generative models are object-centric and cannot generate large-scale worlds, we show how 3D and 2D generators can be combined to generate ever-expanding scenes. Through a tile-based approach, we allow fine-grained control over the layout and the appearance of scenes. The world is generated tile-by-tile, and each new tile is generated within its world-context and then fused with the scene. SynCity generates compelling and immersive scenes that are rich in detail and diversity. Paul Engstler, Aleksandar Shtedritski, Iro Laina, Christian Rupprecht 0001, Andrea Vedaldi |
ICCV | 3 |
| 2025 | Geo4D: Leveraging Video Generators for Geometric 4D Scene Reconstruction
Zeren Jiang, Chuanxia Zheng, Iro Laina, Diane Larlus, Andrea Vedaldi |
ICCV | 3 |
| 2025 | AnimalClue: Recognizing Animals by their Traces
Risa Shinoda, Nakamasa Inoue, Iro Laina, Christian Rupprecht 0001, Hirokatsu Kataoka |
ICCV | 3 |
| 2025 | AutoPartGen: Autoregressive 3D Part Generation and DiscoveryabstractWe introduce AutoPartGen, a model that generates objects composed of 3D parts in an autoregressive manner.
This model can take as input an image of an object, 2D masks of the object's parts, or an existing 3D object, and generate a corresponding compositional 3D reconstruction.
Our approach builds upon 3DShape2VecSet, a recent latent 3D representation with powerful geometric expressiveness.
We observe that this latent space exhibits strong compositional properties, making it particularly well-suited for part-based generation tasks.
Specifically, AutoPartGen generates object parts autoregressively, predicting one part at a time while conditioning on previously generated parts and additional inputs, such as 2D images, masks, or 3D objects.
This process continues until the model decides that all parts have been generated, thus determining automatically the type and number of parts.
The resulting parts can be seamlessly assembled into coherent objects or scenes without requiring additional optimization.
We evaluate both the overall 3D generation capabilities and the part-level generation quality of AutoPartGen, demonstrating that it achieves state-of-the-art performance in 3D part generation. Roman Shapovalov, Tom Monnier, Hyunyoung Jung 0003, Dilin Wang, Iro Laina, Andrea Vedaldi |
NeurIPS | 8 |
| 2024 | 3D-Aware Instance Segmentation and Tracking in Egocentric Videos
Yash Bhalgat, Vadim Tschernezki, Iro Laina, João F. Henriques, Andrea Vedaldi, Andrew Zisserman |
ACCV (3) | 3 |
| 2024 | Shap-Editor: Instruction-guided Latent 3D Editing in SecondsabstractWe propose a novel feed-forward 3D editing framework called Shap-editor. Prior research on editing 3D objects primarily concentrated on editing individual objects by leveraging off-the-shelf 2D image editing networks, utilizing a process called 3D distillation, which transfers knowl-edge from the 2D network to the 3D asset. Distillation ne-cessitates at least tens of minutes per asset to attain sat-isfactory editing results, thus it is not very practical. In contrast, we ask whether 3D editing can be carried out di-rectly by a feed-forward network, eschewing test-time op-timization. In particular, we hypothesise that this process can be greatly simplified by first encoding 3D objects into a suitable latent space. We validate this hypothesis by building upon the latent space of Shap-E. We demonstrate that direct 3D editing in this space is possible and efficient by learning a feed-forward editor network that only requires approximately one second per edit. Our experiments show that Shap-Editor generalises well to both in-distribution and out-of-distribution 3D assets with different prompts and achieves superior performance compared to methods that carry out test-time optimisation for each edited instance. Junyu Xie, Iro Laina, Andrea Vedaldi |
CVPR | 3 |
| 2024 | N2F2: Hierarchical Scene Understanding with Nested Neural Feature Fields
Yash Bhalgat, Iro Laina, João F. Henriques, Andrew Zisserman, Andrea Vedaldi |
ECCV (59) | 2 |
| 2024 | DGE: Direct Gaussian 3D Editing by Consistent Multi-view Editing
Iro Laina, Andrea Vedaldi |
ECCV (74) | 2 |
| 2024 | Diffusion Models for Open-Vocabulary Segmentation
Laurynas Karazija, Iro Laina, Andrea Vedaldi, Christian Rupprecht 0001 |
ECCV (5) | 2 |
| 2024 | Scaling Backwards: Minimal Synthetic Pre-Training?
Ryu Tadokoro, Ryosuke Yamada, Yuki Markus Asano, Iro Laina, Christian Rupprecht 0001, Nakamasa Inoue, Rio Yokota, Hirokatsu Kataoka |
ECCV (15) | 5 |
| 2024 | Rethinking Image Super-Resolution from Training Data Perspectives
Go Ohtani, Ryu Tadokoro, Ryosuke Yamada, Yuki Markus Asano, Iro Laina, Christian Rupprecht 0001, Nakamasa Inoue, Rio Yokota, Hirokatsu Kataoka, Yoshimitsu Aoki |
ECCV (17) | 5 |
| 2024 | IM-3D: Iterative Multiview Diffusion and Reconstruction for High-Quality 3D GenerationabstractMost text-to-3D generators build upon off-the-shelf text-to-image models trained on billions of images. They use variants of Score Distillation Sampling (SDS), which is slow, somewhat unstable, and prone to artifacts. A mitigation is to fine-tune the 2D generator to be multi-view aware, which can help distillation or can be combined with reconstruction networks to output 3D objects directly. In this paper, we further explore the design space of text-to-3D models. We significantly improve multi-view generation by considering video instead of image generators. Combined with a 3D reconstruction algorithm which, by using Gaussian splatting, can optimize a robust image-based loss, we directly produce high-quality 3D outputs from the generated views. Our new method, IM-3D, reduces the number of evaluations of the 2D generator network 10-100$\times$, resulting in a much more efficient pipeline, better quality, fewer geometric inconsistencies, and higher yield of usable 3D assets. Luke Melas-Kyriazi, Iro Laina, Christian Rupprecht 0001, Natalia Neverova, Andrea Vedaldi, Oran Gafni, Filippos Kokkinos |
ICML | 2 |
| 2024 | Learning Segmentation from Point TrajectoriesabstractWe consider the problem of segmenting objects in videos based on their motion and no other forms of supervision. Prior work has often approached this problem by using the principle of common fate, namely the fact that the motion of points that belong to the same object is strongly correlated. However, most authors have only considered instantaneous motion from optical flow. In this work, we present a way to train a segmentation network using long-term point trajectories as a supervisory signal to complement optical flow. The key difficulty is that long-term motion, unlike instantaneous motion, is difficult to model -- any parametric approximation is unlikely to capture complex motion patterns over long periods of time. We instead draw inspiration from subspace clustering approaches, proposing a loss function that seeks to group the trajectories into low-rank matrices where the motion of object points can be approximately explained as a linear combination of other point tracks. Our method outperforms the prior art on motion-based segmentation, which shows the utility of long-term motion and the effectiveness of our formulation. Laurynas Karazija, Iro Laina, Christian Rupprecht 0001, Andrea Vedaldi |
NeurIPS | 2 |
| 2024 | Training-Free Layout Control with Cross-Attention GuidanceabstractRecent diffusion-based generators can produce high-quality images from textual prompts. However, they often disregard textual instructions that specify the spatial layout of the composition. We propose a simple approach that achieves robust layout control without the need for training or fine-tuning of the image generator. Our technique manipulates the cross-attention layers that the model uses to interface textual and visual information and steers the generation in the desired direction given, e.g., a user-specified layout. To determine how to best guide attention, we study the role of attention maps and explore two alternative strategies, forward and backward guidance. We thoroughly evaluate our approach on three benchmarks and provide several qualitative examples and a comparative analysis of the two strategies that demonstrate the superiority of backward guidance compared to forward guidance, as well as prior work. We further demonstrate the versatility of layout guidance by extending it to applications such as editing the layout and context of real images. Iro Laina, Andrea Vedaldi |
WACV | 2 |
| 2024 | The Curious Layperson: Fine-Grained Image Recognition Without Expert LabelsabstractMost of us are not experts in specific fields, such as ornithology. Nonetheless, we do have general image and language understanding capabilities that we use to match what we see to expert resources. This allows us to expand our knowledge and perform novel tasks without ad-hoc external supervision. On the contrary, machines have a much harder time consulting expert-curated knowledge bases unless trained specifically with that knowledge in mind. Thus, in this paper we consider a new problem: fine-grained image recognition without expert annotations, which we address by leveraging the vast knowledge available in web encyclopedias. First, we learn a model to describe the visual appearance of objects using non-expert image descriptions. We then train a fine-grained textual similarity model that matches image descriptions with documents on a sentence-level basis. We evaluate the method on two datasets (CUB-200 and Oxford-102 Flowers) and compare with several strong baselines and the state of the art in cross-modal retrieval. Code is available at: https://github.com/subhc/clever. Subhabrata Choudhury, Iro Laina, Christian Rupprecht 0001, Andrea Vedaldi |
Int. J. Comput. Vis. | 2 |
| 2023 | RealFusion 360° Reconstruction of Any Object from a Single ImageabstractWe consider the problem of reconstructing a full 360° photographic model of an object from a single image of it. We do so by fitting a neural radiance field to the image, but find this problem to be severely ill-posed. We thus take an off-the-self conditional image generator based on diffusion and engineer a prompt that encourages it to “dream up” novel views of the object. Using the recent DreamFusion method, we fuse the given input view, the conditional prior, and other regularizers into a final, consistent reconstruction. We demonstrate state-of-the-art reconstruction results on benchmark images when compared to prior methods for monocular 3D reconstruction of objects. Qualitatively, our reconstructions provide a faithful match of the input view and a plausible extrapolation of its appearance and 3D shape, including to the side of the object not visible in the image. Luke Melas-Kyriazi, Iro Laina, Christian Rupprecht 0001, Andrea Vedaldi |
CVPR | 2 |
| 2023 | Contrastive Lift: 3D Object Instance Segmentation by Slow-Fast Contrastive FusionabstractInstance segmentation in 3D is a challenging task due to the lack of large-scale annotated datasets. In this paper, we show that this task can be addressed effectively by leveraging instead 2D pre-trained models for instance segmentation. We propose a novel approach to lift 2D segments to 3D and fuse them by means of a neural field representation, which encourages multi-view consistency across frames. The core of our approach is a slow-fast clustering objective function, which is scalable and well-suited for scenes with a large number of objects. Unlike previous approaches, our method does not require an upper bound on the number of objects or object tracking across frames. To demonstrate the scalability of the slow-fast clustering, we create a new semi-realistic dataset called the Messy Rooms dataset, which features scenes with up to 500 objects per scene. Our approach outperforms the state-of-the-art on challenging scenes from the ScanNet, Hypersim, and Replica datasets, as well as on our newly created Messy Rooms dataset, demonstrating the effectiveness and scalability of our slow-fast clustering method. Yash Bhalgat, Iro Laina, João F. Henriques, Andrea Vedaldi, Andrew Zisserman |
NeurIPS | 2 |
| 2023 | EPIC Fields: Marrying 3D Geometry and Video UnderstandingabstractNeural rendering is fuelling a unification of learning, 3D geometry and video understanding that has been waiting for more than two decades. Progress, however, is still hampered by a lack of suitable datasets and benchmarks. To address this gap, we introduce EPIC Fields, an augmentation of EPIC-KITCHENS with 3D camera information. Like other datasets for neural rendering, EPIC Fields removes the complex and expensive step of reconstructing cameras using photogrammetry, and allows researchers to focus on modelling problems. We illustrate the challenge of photogrammetry in egocentric videos of dynamic actions and propose innovations to address them. Compared to other neural rendering datasets, EPIC Fields is better tailored to video understanding because it is paired with labelled action segments and the recent VISOR segment annotations. To further motivate the community, we also evaluate two benchmark tasks in neural rendering and segmenting dynamic objects, with strong baselines that showcase what is not possible today. We also highlight the advantage of geometry in semi-supervised video object segmentations on the VISOR annotations. EPIC Fields reconstructs 96\% of videos in EPIC-KITCHENS, registering 19M frames in 99 hours recorded in 45 kitchens, and is available from: http://epic-kitchens.github.io/epic-fields Vadim Tschernezki, Ahmad Darkhalil, Zhifan Zhu 0001, David F. Fouhey, Iro Laina, Diane Larlus, Dima Damen, Andrea Vedaldi |
NeurIPS | 5 |
| 2022 | Neural Feature Fusion Fields: 3D Distillation of Self-Supervised 2D Image RepresentationsabstractWe present Neural Feature Fusion Fields (N3F), a method that improves dense 2D image feature extractors when the latter are applied to the analysis of multiple images reconstructible as a 3D scene. Given an image feature extractor, for example pre-trained using self-supervision, N3F uses it as a teacher to learn a student network defined in 3D space. The 3D student network is similar to a neural radiance field that distills said features and can be trained with the usual differentiable rendering machinery. As a consequence, N3F is readily applicable to most neural rendering formulations, including vanilla NeRF and its extensions to complex dynamic scenes. We show that our method not only enables semantic understanding in the context of scene-specific neural fields without the use of manual labels,but also consistently improves over the self-supervised 2D baselines. This is demonstrated by considering various tasks, such as 2D object retrieval, 3D segmentation, and scene editing, in diverse sequences, including long egocentric videos in the EPIC-KITCHENS benchmark. Project page: https://www.robots.ox.ac.uk/~vadim/n3f/. Vadim Tschernezki, Iro Laina, Diane Larlus, Andrea Vedaldi |
3DV | 2 |
| 2022 | Guess What Moves: Unsupervised Video and Image Segmentation by Anticipating Motion
Subhabrata Choudhury, Laurynas Karazija, Iro Laina, Andrea Vedaldi, Christian Rupprecht 0001 |
BMVC | 3 |
| 2022 | Deep Spectral Methods: A Surprisingly Strong Baseline for Unsupervised Semantic Segmentation and LocalizationabstractUnsupervised localization and segmentation are long-standing computer vision challenges that involve decom-posing an image into semantically meaningful segments without any labeled data. These tasks are particularly interesting in an unsupervised setting due to the difficulty and cost of obtaining dense image annotations, but existing un-supervised approaches struggle with complex scenes containing multiple objects. Differently from existing methods, which are purely based on deep learning, we take inspiration from traditional spectral segmentation methods by re-framing image decomposition as a graph partitioning problem. Specifically, we examine the eigenvectors of the Laplacian of a feature affinity matrix from self-supervised networks. We find that these eigenvectors already decompose an image into meaningful segments, and can be readily used to localize objects in a scene. Furthermore, by clustering the features associated with these segments across a dataset, we can obtain well-delineated, nameable regions, i.e. semantic segmentations. Experiments on complex datasets (PASCAL VOC, MS-COCO) demonstrate that our simple spectral method outperforms the state-of-the-art in unsupervised localization and segmentation by a significant margin. Furthermore, our method can be readily usedfor a variety of complex image editing tasks, such as background removal and compositing.11Project Page: https://lukemelas.github.io/deep-spectral-segmentation/ Luke Melas-Kyriazi, Christian Rupprecht 0001, Iro Laina, Andrea Vedaldi |
CVPR | 3 |
| 2022 | Measuring the Interpretability of Unsupervised Representations via Quantized Reversed Probing
Iro Laina, Yuki Markus Asano, Andrea Vedaldi |
ICLR | 1 |
| 2022 | Finding an Unsupervised Image Segmenter in each of your Deep Generative Models
Luke Melas-Kyriazi, Christian Rupprecht 0001, Iro Laina, Andrea Vedaldi |
ICLR | 3 |
| 2022 | Unsupervised Multi-Object Segmentation by Predicting Probable Motion PatternsabstractWe propose a new approach to learn to segment multiple image objects without manual supervision. The method can extract objects form still images, but uses videos for supervision. While prior works have considered motion for segmentation, a key insight is that, while motion can be used to identify objects, not all objects are necessarily in motion: the absence of motion does not imply the absence of objects. Hence, our model learns to predict image regions that are likely to contain motion patterns characteristic of objects moving rigidly. It does not predict specific motion, which cannot be done unambiguously from a still image, but a distribution of possible motions, which includes the possibility that an object does not move at all. We demonstrate the advantage of this approach over its deterministic counterpart and show state-of-the-art unsupervised object segmentation performance on simulated and real-world benchmarks, surpassing methods that use motion even at test time. As our approach is applicable to variety of network architectures that segment the scenes, we also apply it to existing image reconstruction-based models showing drastic improvement. Project page and code: https://www.robots.ox.ac.uk/~vgg/research/ppmp. Laurynas Karazija, Subhabrata Choudhury, Iro Laina, Christian Rupprecht 0001, Andrea Vedaldi |
NeurIPS | 3 |
| 2021 | The Curious Layperson: Fine-Grained Image Recognition without Expert Labels
Subhabrata Choudhury, Iro Laina, Christian Rupprecht 0001, Andrea Vedaldi |
BMVC | 2 |
| 2021 | Unsupervised Part Discovery from Contrastive ReconstructionabstractThe goal of self-supervised visual representation learning is to learn strong, transferable image representations, with the majority of research focusing on object or scene level. On the other hand, representation learning at part level has received significantly less attention. In this paper, we propose an unsupervised approach to object part discovery and segmentation and make three contributions. First, we construct a proxy task through a set of objectives that encourages the model to learn a meaningful decomposition of the image into its parts. Secondly, prior work argues for reconstructing or clustering pre-computed features as a proxy to parts; we show empirically that this alone is unlikely to find meaningful parts; mainly because of their low resolution and the tendency of classification networks to spatially smear out information. We suggest that image reconstruction at the level of pixels can alleviate this problem, acting as a complementary cue. Lastly, we show that the standard evaluation based on keypoint regression does not correlate well with segmentation quality and thus introduce different metrics, NMI and ARI, that better characterize the decomposition of objects into parts. Our method yields semantic parts which are consistent across fine-grained but visually distinct categories, outperforming the state of the art on three benchmark datasets. Code is available at the project page: https://www.robots.ox.ac.uk/~vgg/research/unsup-parts/. Subhabrata Choudhury, Iro Laina, Christian Rupprecht 0001, Andrea Vedaldi |
NeurIPS | 2 |
| 2020 | Semantic Image Manipulation Using Scene GraphsabstractImage manipulation can be considered a special case of image generation where the image to be produced is a modification of an existing image. Image generation and manipulation have been, for the most part, tasks that operate on raw pixels. However, the remarkable progress in learning rich image and object representations has opened the way for tasks such as text-to-image or layout-to-image generation that are mainly driven by semantics. In our work, we address the novel problem of image manipulation from scene graphs, in which a user can edit images by merely applying changes in the nodes or edges of a semantic graph that is generated from the image. Our goal is to encode image information in a given constellation and from there on generate new constellations, such as replacing objects or even changing relationships between objects, while respecting the semantics and style from the original image. We introduce a spatio-semantic scene graph network that does not require direct supervision for constellation changes or image edits. This makes it possible to train the system from existing real-world datasets with no additional annotation effort. Helisa Dhamo, Azade Farshad, Iro Laina, Nassir Navab, Gregory D. Hager, Federico Tombari, Christian Rupprecht 0001 |
CVPR | 3 |
| 2020 | Quantifying Learnability and Describability of Visual Concepts Emerging in Representation LearningabstractThe increasing impact of black box models, and particularly of unsupervised ones, comes with an increasing interest in tools to understand and interpret them. In this paper, we consider in particular how to characterise visual groupings discovered automatically by deep neural networks, starting with state-of-the-art clustering methods. In some cases, clusters readily correspond to an existing labelled dataset. However, often they do not, yet they still maintain an "intuitive interpretability''. We introduce two concepts, visual learnability and describability, that can be used to quantify the interpretability of arbitrary image groupings, including unsupervised ones. The idea is to measure (1) how well humans can learn to reproduce a grouping by measuring their ability to generalise from a small set of visual examples (learnability) and (2) whether the set of visual examples can be replaced by a succinct, textual description (describability). By assessing human annotators as classifiers, we remove the subjective quality of existing evaluation metrics. For better scalability, we finally propose a class-level captioning system to generate descriptions for visual groupings automatically and compare it to human annotators using the describability metric. Iro Laina, Ruth Fong, Andrea Vedaldi |
NeurIPS | 1 |
| 2019 | Towards Unsupervised Image Captioning With Shared Multimodal EmbeddingsabstractUnderstanding images without explicit supervision has become an important problem in computer vision. In this paper, we address image captioning by generating language descriptions of scenes without learning from annotated pairs of images and their captions. The core component of our approach is a shared latent space that is structured by visual concepts. In this space, the two modalities should be indistinguishable. A language model is first trained to encode sentences into semantically structured embeddings. Image features that are translated into this embedding space can be decoded into descriptions through the same language model, similarly to sentence embeddings. This translation is learned from weakly paired images and text using a loss robust to noisy assignments and a conditional adversarial component. Our approach allows to exploit large text corpora outside the annotated distributions of image/caption data. Our experiments show that the proposed domain alignment learns a semantically meaningful representation which outperforms previous work. Iro Laina, Christian Rupprecht 0001, Nassir Navab |
ICCV | 1 |
| 2019 | Peeking behind objects: Layered depth prediction from a single image
Helisa Dhamo, Keisuke Tateno, Iro Laina, Nassir Navab, Federico Tombari |
Pattern Recognit. Lett. | 3 |
| 2018 | Dealing with Ambiguity in Robotic Grasping via Multiple Predictions
Ghazal Ghazaei, Iro Laina, Christian Rupprecht 0001, Federico Tombari, Nassir Navab, Kianoush Nazarpour |
ACCV (4) | 2 |
| 2018 | Guide Me: Interacting With Deep NetworksabstractInteraction and collaboration between humans and intelligent machines has become increasingly important as machine learning methods move into real-world applications that involve end users. While much prior work lies at the intersection of natural language and vision, such as image captioning or image generation from text descriptions, less focus has been placed on the use of language to guide or improve the performance of a learned visual processing algorithm. In this paper, we explore methods to flexibly guide a trained convolutional neural network through user input to improve its performance during inference. We do so by inserting a layer that acts as a spatio-semantic guide into the network. This guide is trained to modify the network's activations, either directly via an energy minimization scheme or indirectly through a recurrent model that translates human language queries to interaction weights. Learning the verbal interaction is fully automatic and does not require manual text annotations. We evaluate the method on two datasets, showing that guiding a pre-trained network can improve performance, and provide extensive insights into the interaction between the guide and the CNN. Christian Rupprecht 0001, Iro Laina, Nassir Navab, Gregory D. Hager, Federico Tombari |
CVPR | 2 |
| 2017 | CNN-SLAM: Real-Time Dense Monocular SLAM with Learned Depth PredictionabstractGiven the recent advances in depth prediction from Convolutional Neural Networks (CNNs), this paper investigates how predicted depth maps from a deep neural network can be deployed for the goal of accurate and dense monocular reconstruction. We propose a method where CNN-predicted dense depth maps are naturally fused together with depth measurements obtained from direct monocular SLAM, based on a scheme that privileges depth prediction in image locations where monocular SLAM approaches tend to fail, e.g. along low-textured regions, and vice-versa. We demonstrate the use of depth prediction to estimate the absolute scale of the reconstruction, hence overcoming one of the major limitations of monocular SLAM. Finally, we propose a framework to efficiently fuse semantic labels, obtained from a single frame, with dense SLAM, so to yield semantically coherent scene reconstruction from a single view. Evaluation results on two benchmark datasets show the robustness and accuracy of our approach. Keisuke Tateno, Federico Tombari, Iro Laina, Nassir Navab |
CVPR | 3 |
| 2017 | Learning in an Uncertain World: Representing Ambiguity Through Multiple HypothesesabstractMany prediction tasks contain uncertainty. In some cases, uncertainty is inherent in the task itself. In future prediction, for example, many distinct outcomes are equally valid. In other cases, uncertainty arises from the way data is labeled. For example, in object detection, many objects of interest often go unlabeled, and in human pose estimation, occluded joints are often labeled with ambiguous values. In this work we focus on a principled approach for handling such scenarios. In particular, we propose a frame-work for reformulating existing single-prediction models as multiple hypothesis prediction (MHP) models and an associated meta loss and optimization procedure to train them. To demonstrate our approach, we consider four diverse applications: human pose estimation, future prediction, image classification and segmentation. We find that MHP models outperform their single-hypothesis counterparts in all cases, and that MHP models simultaneously expose valuable insights into the variability of predictions. Christian Rupprecht 0001, Iro Laina, Robert S. DiPietro, Maximilian Baust |
ICCV | 2 |
| 2017 | Concurrent Segmentation and Localization for Tracking of Surgical Instruments
Iro Laina, Nicola Rieke, Christian Rupprecht 0001, Josué Page Vizcaíno, Abouzar Eslami, Federico Tombari, Nassir Navab |
MICCAI (2) | 1 |
| 2016 | Deeper Depth Prediction with Fully Convolutional Residual NetworksabstractThis paper addresses the problem of estimating the depth map of a scene given a single RGB image. We propose a fully convolutional architecture, encompassing residual learning, to model the ambiguous mapping between monocular images and depth maps. In order to improve the output resolution, we present a novel way to efficiently learn feature map up-sampling within the network. For optimization, we introduce the reverse Huber loss that is particularly suited for the task at hand and driven by the value distributions commonly present in depth maps. Our model is composed of a single architecture that is trained end-to-end and does not rely on post-processing techniques, such as CRFs or other additional refinement steps. As a result, it runs in real-time on images or videos. In the evaluation, we show that the proposed model contains fewer parameters and requires fewer training data than the current state of the art, while outperforming all approaches on depth estimation. Code and models are publicly available. Iro Laina, Christian Rupprecht 0001, Vasileios Belagiannis, Federico Tombari, Nassir Navab |
3DV | 1 |