Demo Data from EDBT 2026 / reviewers in the wild / expert
Akram Erraqabi
dblp:182/8955
· DBLP profile ↗
6ranked-venue papers
3as first author
2since 2021 · last 2022
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 5 · 3 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
Optimization for machine learning · 44% Probabilistic and Bayesian machine learning · 22% Efficient and distributed learning · 22% | |
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Bioinformatics and computational biology · 100% |
Topics — the 7 heaviest of 9, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Optimization for machine learning
constrained optimization |
0.6 | 1 | 2022 | Controlled Sparsity via Constrained Optimization or: How I Learned to Stop Tuning Penalties and Love Constraints · NeurIPS 2022 |
Machine learning › Efficient and distributed learning
model compression |
0.6 | 1 | 2022 | Controlled Sparsity via Constrained Optimization or: How I Learned to Stop Tuning Penalties and Love Constraints · NeurIPS 2022 |
Machine learning › Optimization for machine learning
sparse learning |
0.6 | 1 | 2022 | Controlled Sparsity via Constrained Optimization or: How I Learned to Stop Tuning Penalties and Love Constraints · NeurIPS 2022 |
Machine learning › Probabilistic and Bayesian machine learning
monte carlo methods |
0.2 | 1 | 2016 | Pliable Rejection Sampling · ICML 2016 |
Machine learning › Probabilistic and Bayesian machine learning › sampling
rejection sampling |
0.2 | 1 | 2016 | Pliable Rejection Sampling · ICML 2016 |
Bioinformatics and computational biology › statistical genetics
genomic prediction |
0.1 | 1 | 2017 | Diet Networks: Thin Parameters for Fat Genomics · ICLR (Poster) 2017 |
Bioinformatics and computational biology
genomics |
0.1 | 1 | 2017 | Diet Networks: Thin Parameters for Fat Genomics · ICLR (Poster) 2017 |
Methods — techniques the papers use, named apart from their topics
pruning · 0.6gate mechanism · 0.6constrained optimization · 0.6rejection sampling · 0.2kernel density estimation · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | Controlled Sparsity via Constrained Optimization or: How I Learned to Stop Tuning Penalties and Love ConstraintsabstractThe performance of trained neural networks is robust to harsh levels of pruning. Coupled with the ever-growing size of deep learning models, this observation has motivated extensive research on learning sparse models. In this work, we focus on the task of controlling the level of sparsity when performing sparse learning. Existing methods based on sparsity-inducing penalties involve expensive trial-and-error tuning of the penalty factor, thus lacking direct control of the resulting model sparsity. In response, we adopt a constrained formulation: using the gate mechanism proposed by Louizos et al. (2018), we formulate a constrained optimization problem where sparsification is guided by the training objective and the desired sparsity target in an end-to-end fashion. Experiments on CIFAR-{10, 100}, TinyImageNet, and ImageNet using WideResNet and ResNet{18, 50} models validate the effectiveness of our proposal and demonstrate that we can reliably achieve pre-determined sparsity targets without compromising on predictive performance. Jose Gallego-Posada, Juan Ramirez, Akram Erraqabi, Yoshua Bengio, Simon Lacoste-Julien |
NeurIPS | 3 |
| 2022 | Temporal abstractions-augmented temporally contrastive learning: An alternative to the Laplacian in RLabstractIn reinforcement learning, the graph Laplacian has proved to be a valuable tool in the task-agnostic setting, with applications ranging from skill discovery to reward shaping. Recently, learning the Laplacian representation has been framed as the optimization of a temporally-contrastive objective to overcome its computational limitations in large (or continuous) state spaces. However, this approach requires uniform access to all states in the state space, overlooking the exploration problem that emerges during the representation learning process. In this work, we propose an alternative method that is able to recover, in a non-uniform-prior setting, the expressiveness and the desired properties of the Laplacian representation. We do so by combining the representation learning with a skill-based covering policy, which provides a better training distribution to extend and refine the representation. We also show that a simple augmentation of the representation objective with the learned temporal abstractions improves dynamics-awareness and helps exploration. We find that our method succeeds as an alternative to the Laplacian in the non-uniform setting and scales to challenging continuous control environments. Finally, even if our method is not optimized for skill discovery, the learned skills can successfully solve difficult continuous navigation tasks with sparse rewards, where standard skill discovery approaches are no so effective. Akram Erraqabi, Marlos C. Machado, Mingde Zhao 0001, Sainbayar Sukhbaatar, Alessandro Lazaric, Ludovic Denoyer, Yoshua Bengio |
UAI | 1 |
| 2017 | Trading off Rewards and Errors in Multi-Armed BanditsabstractIn multi-armed bandits, the most common objective is the maximization of the cumulative reward. Alternative settings include active exploration, where a learner tries to gain accurate estimates of the rewards of all arms. While these objectives are contrasting, in many scenarios it is desirable to trade off rewards and errors. For instance, in educational games the designer wants to gather generalizable knowledge about the behavior of the students and teaching strategies (small estimation errors) but, at the same time, the system needs to avoid giving a bad experience to the players, who may leave the system permanently (large reward). In this paper, we formalize this tradeoff and introduce the ForcingBalance algorithm whose performance is provably close to the best possible tradeoff strategy. Finally, we demonstrate on real-world educational data that ForcingBalance returns useful information about the arms without compromising the overall reward. Akram Erraqabi, Alessandro Lazaric, Michal Valko, Emma Brunskill, Yun-En Liu |
AISTATS | 1 |
| 2017 | On random weights for texture generation in one layer CNNSabstractRecent work in the literature has shown experimentally that one can use the lower layers of a trained convolutional neural network (CNN) to model natural textures. More interestingly, it has also been experimentally shown that only one layer with random filters can also model textures although with less variability. In this paper we ask the question as to why one layer CNNs with random filters are so effective in generating textures? We theoretically show that one layer convolutional architectures (without a non-linearity) paired with the an energy function used in previous literature, can in fact preserve and modulate frequency coefficients in a manner so that random weights and pretrained weights will generate the same type of images. Based on the results of this analysis we question whether similar properties hold in the case where one uses one convolution layer with a non-linearity. We show that in the case of ReLu non-linearity there are situations where only one input will give the minimum possible energy whereas in the case of no nonlinearity, there are always infinite solutions that will give the minimum possible energy. Thus we can show that in certain situations adding a ReLu non-linearity generates less variable images. Mihir Mongia, Akram Erraqabi, Yoshua Bengio |
ICASSP | 3 |
| 2017 | Diet Networks: Thin Parameters for Fat Genomics
Adriana Romero, Pierre Luc Carrier, Akram Erraqabi, Tristan Sylvain, Alex Auvolat, Etienne Dejoie, Marc-André Legault, Marie-Pierre Dubé, Julie G. Hussin, Yoshua Bengio |
ICLR (Poster) | 3 |
| 2016 | Pliable Rejection SamplingabstractRejection sampling is a technique for sampling from difficult distributions. However, its use is limited due to a high rejection rate. Common adaptive rejection sampling methods either work only for very specific distributions or without performance guarantees. In this paper, we present pliable rejection sampling (PRS), a new approach to rejection sampling, where we learn the sampling proposal using a kernel estimator. Since our method builds on rejection sampling, the samples obtained are with high probability i.i.d. and distributed according to f. Moreover, PRS comes with a guarantee on the number of accepted samples. Akram Erraqabi, Michal Valko, Alexandra Carpentier, Odalric-Ambrym Maillard |
ICML | 1 |