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Aditya Tewari

dblp:183/3732 · DBLP profile ↗
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2ranked-venue papers
1as first author
0since 2021 · last 2016
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Virtual and augmented reality · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Virtual and augmented reality › tracking
camera pose estimation
0.212016
Learning to Fuse: A Deep Learning Approach to Visual-Inertial Camera Pose Estimation · ISMAR 2016
Virtual and augmented reality › tracking
pose tracking
0.212016
Learning to Fuse: A Deep Learning Approach to Visual-Inertial Camera Pose Estimation · ISMAR 2016
Virtual and augmented reality
tracking
0.212016
Learning to Fuse: A Deep Learning Approach to Visual-Inertial Camera Pose Estimation · ISMAR 2016

Methods — techniques the papers use, named apart from their topics

kalman filter · 0.2deep learning · 0.2LSTM · 0.2
YearPublicationVenuePosition
2016 Adding Model Constraints to CNN for Top View Hand Pose Recognition in Range Images
abstract
A new dataset for hand-pose is introduced. The dataset includes the top view images of the palm by Time of Flight (ToF) camera. It is recorded in an experimental setting with twelve participants for six hand-poses. An evaluation on the dataset is carried out with a dedicated Convolutional Neural Network (CNN) architecture for Hand Pose Recognition (HPR). This architecture uses a model-layer. The small size model layer creates a funnel shape network which adds a priori knowledge and constrains the network by modelling the degree of freedom of the palm, such that it learns palm features. It is demonstrated that this network performs better than a similar network without the prior added. A two-phase learning scheme which allows training the model on full dataset even when the classification problem is confined to a subset of the classes is described. The best model performs at an accuracy of 92%. Finally, we show the feature transfer capability of the network and compare the extracted features from various networks and discuss usefulness for various applications.
Aditya Tewari, Frédéric Grandidier, Bertram Taetz, Didier Stricker
ICPRAM1
2016 Learning to Fuse: A Deep Learning Approach to Visual-Inertial Camera Pose Estimation
abstract
Camera pose estimation is the cornerstone of Augmented Reality applications. Pose tracking based on camera images exclusively has been shown to be sensitive to motion blur, occlusions, and illumination changes. Thus, a lot of work has been conducted over the last years on visual-inertial pose tracking using acceleration and angular velocity measurements from inertial sensors in order to improve the visual tracking. Most proposed systems use statistical filtering techniques to approach the sensor fusion problem, that require complex system modelling and calibrations in order to perform adequately. In this work we present a novel approach to sensor fusion using a deep learning method to learn the relation between camera poses and inertial sensor measurements. A long short-term memory model (LSTM) is trained to provide an estimate of the current pose based on previous poses and inertial measurements. This estimates then appropriately combined with the output of a visual tracking system using a linear Kalman Filter to provide a robust final pose estimate. Our experimental results confirm the applicability and tracking performance improvement gained from the proposed sensor fusion system.
Jason R. Rambach, Aditya Tewari, Alain Pagani, Didier Stricker
ISMAR2