Demo Data from EDBT 2026 / reviewers in the wild / expert
Evgenya Pergament
dblp:183/5935
· DBLP profile ↗
4ranked-venue papers
1as first author
1since 2021 · last 2022
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Computer networks · 2Security and privacy · 1Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Network and information security
1 paper |
Cryptographic protocols and secure computation · 100% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Storage systems · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Storage systems
flash and SSD |
0.4 | 1 | 2019 | Flashield: a Hybrid Key-value Cache that Controls Flash Write Amplification · NSDI 2019 |
Cryptographic protocols and secure computation › proof systems
probabilistically checkable proofs |
0.3 | 1 | 2017 | Computational Integrity with a Public Random String from Quasi-Linear PCPs · EUROCRYPT (3) 2017 |
Cryptographic protocols and secure computation
verifiable computation |
0.3 | 1 | 2017 | Computational Integrity with a Public Random String from Quasi-Linear PCPs · EUROCRYPT (3) 2017 |
Storage systems
key-value storage |
0.1 | 1 | 2019 | Flashield: a Hybrid Key-value Cache that Controls Flash Write Amplification · NSDI 2019 |
Methods — techniques the papers use, named apart from their topics
quasi-linear PCPs · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | An Interactive Annotation Tool for Perceptual Video CompressionabstractHuman perception is at the core of lossy video compression and yet, it is challenging to collect data that is sufficiently dense to drive compression. In perceptual quality assessment, human feedback is typically collected as a single scalar quality score indicating preference of one distorted video over another. In reality, some videos may be better in some parts but not in others. We propose an approach for collecting finer-grained user feedback through an interactive tool that allows direct optimization of perceptual quality given a fixed bitrate. To this end, we built a novel web-tool which allows users to paint spatio-temporal importance maps over videos. The tool allows for interactive successive refinement: we iteratively re-encode the original video according to the painted importance maps, while maintaining the same bitrate, thus allowing the user to visually see the trade-off of assigning higher importance to one spatio-temporal part of the video at the cost of others. We use this tool to collect data in-the-wild (10 videos, 17 users) and utilize the obtained importance maps in the context of x264 coding to demonstrate that the tool can indeed be used to generate videos which, at the same bitrate, look perceptually better through a subjective study (n = 26) - and are 1.9 times more likely to be preferred by viewers. We plan on collecting a large-scale dataset using the tool for automated perceptual compression in the future. The code for the tool and dataset can be found at https://github.com/jenyap/video-annotation-tool.git. Evgenya Pergament, Pulkit Tandon, Kedar Tatwawadi, Oren Rippel, Lubomir D. Bourdev, Bruno A. Olshausen, Tsachy Weissman, Sachin Katti, Alexander G. Anderson |
QoMEX | 1 |
| 2019 | Flashield: a Hybrid Key-value Cache that Controls Flash Write Amplification
Assaf Eisenman, Asaf Cidon, Evgenya Pergament, Or Haimovich, Ryan Stutsman, Mohammad Alizadeh, Sachin Katti |
NSDI | 3 |
| 2018 | Neural Networks Meet Physical Networks: Distributed Inference Between Edge Devices and the CloudabstractWe believe that most future video uploaded over the network will be consumed by machines for sensing tasks such as automated surveillance and mapping rather than for human consumption. Today's systems typically collect raw data from distributed sensors, such as drones, with the computer vision logic implemented in the cloud using deep neural networks (DNNs). They use standard video encoding techniques, send it over the network, and then decompress it at the cloud before using the vision DNN. In other words, data encoding and distribution is decoupled from the sensing goal. This is bandwidth inefficient because video encoding schemes, such as MPEG4, might send data tailored for human perception but irrelevant for the overall sensing goal. Sandeep Chinchali, Eyal Cidon, Evgenya Pergament, Sachin Katti |
HotNets | 3 |
| 2017 | Computational Integrity with a Public Random String from Quasi-Linear PCPs
Eli Ben-Sasson, Iddo Bentov, Alessandro Chiesa, Ariel Gabizon, Daniel Genkin, Matan Hamilis, Evgenya Pergament, Michael Riabzev, Mark Silberstein, Eran Tromer, Madars Virza |
EUROCRYPT (3) | 7 |