Yilang Liu 0002

dblp:183/8690-2 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Reinforcement learning · 75% Motion planning and robot control · 25%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning
differentiable simulation
0.912025
Accelerating Visual-Policy Learning through Parallel Differentiable Simulation · NeurIPS 2025
Machine learning › Reinforcement learning › policy optimization
policy gradient
0.912025
Accelerating Visual-Policy Learning through Parallel Differentiable Simulation · NeurIPS 2025
Robotics › Motion planning and robot control
robot learning
0.912025
Accelerating Visual-Policy Learning through Parallel Differentiable Simulation · NeurIPS 2025
Machine learning › Reinforcement learning › deep reinforcement learning
visual policy learning
0.912025
Accelerating Visual-Policy Learning through Parallel Differentiable Simulation · NeurIPS 2025

Methods — techniques the papers use, named apart from their topics

first-order analytical policy gradient · 0.9differentiable simulation · 0.9
YearPublicationVenuePosition
2025 Accelerating Visual-Policy Learning through Parallel Differentiable Simulation
abstract
In this work, we propose a computationally efficient algorithm for visual policy learning that leverages differentiable simulation and first-order analytical policy gradients. Our approach decouple the rendering process from the computation graph, enabling seamless integration with existing differentiable simulation ecosystems without the need for specialized differentiable rendering software. This decoupling not only reduces computational and memory overhead but also effectively attenuates the policy gradient norm, leading to more stable and smoother optimization. We evaluate our method on standard visual control benchmarks using modern GPU-accelerated simulation. Experiments show that our approach significantly reduces wall-clock training time and consistently outperforms all baseline methods in terms of final returns. Notably, on complex tasks such as humanoid locomotion, our method achieves a $4\times$ improvement in final return, and successfully learns a humanoid running policy within 4 hours on a single GPU. Videos and code are available on https://haoxiangyou.github.io/Dva_website
Haoxiang You, Yilang Liu 0002, Ian Abraham
NeurIPS2