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Huikun Bi

dblp:184/1277 · DBLP profile ↗
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8ranked-venue papers
3as first author
3since 2021 · last 2024
0000-0002-0690-4663ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 7 · 3 first-author · 2 since 2021Artificial intelligence and machine learning · 5 · 2 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
5 papers
Autonomous driving · 53% Motion planning and robot control · 12% 3D vision · 11%
Computer graphics and multimedia
2 papers
Computer animation and physical simulation · 50% Geometric modeling and processing · 28% Visual content generation and editing · 22%

Topics — the 15 heaviest of 18, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Autonomous driving › trajectory prediction
pedestrian trajectory prediction
1.222024
TrajCLIP: Pedestrian trajectory prediction method using contrastive learning and idempotent networks · NeurIPS 2024
How Can I See My Future? FvTraj: Using First-Person View for Pedestrian Trajectory Prediction · ECCV (7) 2020
Robotics › Autonomous driving
trajectory prediction
1.022023
CVTP3D: Cross-view Trajectory Prediction Using Shared 3D Queries for Autonomous Driving · IJCAI 2023
Joint Prediction for Kinematic Trajectories in Vehicle-Pedestrian-Mixed Scenes · ICCV 2019
Machine learning › Representation and self-supervised learning
contrastive learning
0.812024
TrajCLIP: Pedestrian trajectory prediction method using contrastive learning and idempotent networks · NeurIPS 2024
Robotics › Motion planning and robot control
trajectory representation
0.812024
TrajCLIP: Pedestrian trajectory prediction method using contrastive learning and idempotent networks · NeurIPS 2024
Robotics › Autonomous driving › perception › 3d perception
bird's-eye-view perception
0.712023
CVTP3D: Cross-view Trajectory Prediction Using Shared 3D Queries for Autonomous Driving · IJCAI 2023
Robotics › Autonomous driving › trajectory prediction
multimodal trajectory prediction
0.712023
CVTP3D: Cross-view Trajectory Prediction Using Shared 3D Queries for Autonomous Driving · IJCAI 2023
Computer vision › 3D vision › multi-view geometry
multi-view consistency
0.712023
CVTP3D: Cross-view Trajectory Prediction Using Shared 3D Queries for Autonomous Driving · IJCAI 2023
Geometric modeling and processing
3d face modeling
0.612022
Plausible 3D Face Wrinkle Generation Using Variational Autoencoders · IEEE Trans. Vis. Comput. Graph. 2022
Computer animation and physical simulation
facial animation
0.612022
Plausible 3D Face Wrinkle Generation Using Variational Autoencoders · IEEE Trans. Vis. Comput. Graph. 2022
Computer animation and physical simulation
traffic simulation
0.412020
A Deep Learning-Based Framework for Intersectional Traffic Simulation and Editing · IEEE Trans. Vis. Comput. Graph. 2020
Robotics › Autonomous driving › trajectory prediction
human trajectory prediction
0.412019
STGAT: Modeling Spatial-Temporal Interactions for Human Trajectory Prediction · ICCV 2019
Computer vision › Video understanding and tracking
multi-object tracking
0.412019
Joint Prediction for Kinematic Trajectories in Vehicle-Pedestrian-Mixed Scenes · ICCV 2019
Machine learning › Graph learning › graph neural network › dynamic graph neural network
spatio-temporal graph neural network
0.412019
STGAT: Modeling Spatial-Temporal Interactions for Human Trajectory Prediction · ICCV 2019
Machine learning › Deep learning architectures and training › attention mechanism
cross-attention
0.212023
CVTP3D: Cross-view Trajectory Prediction Using Shared 3D Queries for Autonomous Driving · IJCAI 2023
Computer vision › 3D vision
first-person view
0.112020
How Can I See My Future? FvTraj: Using First-Person View for Pedestrian Trajectory Prediction · ECCV (7) 2020

Methods — techniques the papers use, named apart from their topics

trajectory interpolation · 0.8idempotent networks · 0.8contrastive learning · 0.8LSTM · 0.8random mask · 0.7cross-attention · 0.73d queries · 0.7variational autoencoder · 0.6sampling and interpolation · 0.6recurrent neural network · 0.4first-person view modeling · 0.4convolutional neural network · 0.4oriented bounding box representation · 0.4graph attention network · 0.4
YearPublicationVenuePosition
2024 TrajCLIP: Pedestrian trajectory prediction method using contrastive learning and idempotent networks
abstract
The distribution of pedestrian trajectories is highly complex and influenced by the scene, nearby pedestrians, and subjective intentions. This complexity presents challenges for modeling and generalizing trajectory prediction. Previous methods modeled the feature space of future trajectories based on the high-dimensional feature space of historical trajectories, but this approach is suboptimal because it overlooks the similarity between historical and future trajectories. Our proposed method, TrajCLIP, utilizes contrastive learning and idempotent generative networks to address this issue. By pairing historical and future trajectories and applying contrastive learning on the encoded feature space, we enforce same-space consistency constraints. To manage complex distributions, we use idempotent loss and tightness loss to control over-expansion in the latent space. Additionally, we have developed a trajectory interpolation algorithm and synthetic trajectory data to enhance model capacity and improve generalization. Experimental results on public datasets demonstrate that TrajCLIP achieves state-of-the-art performance and excels in scene-to-scene transfer, few-shot transfer, and online learning tasks.
Pengfei Yao, Yinglong Zhu, Huikun Bi, Tianlu Mao
NeurIPS3
2023 CVTP3D: Cross-view Trajectory Prediction Using Shared 3D Queries for Autonomous Driving
abstract
Trajectory prediction with uncertainty is a critical and challenging task for autonomous driving. Nowadays, we can easily access sensor data represented in multiple views. However, cross-view consistency has not been evaluated by the existing models, which might lead to divergences between the multimodal predictions from different views. It is not practical and effective when the network does not comprehend the 3D scene, which could cause the downstream module in a dilemma. Instead, we predicts multimodal trajectories while maintaining cross-view consistency. We presented a cross-view trajectory prediction method using shared 3D Queries (XVTP3D). We employ a set of 3D queries shared across views to generate multi-goals that are cross-view consistent. We also proposed a random mask method and coarse-to-fine cross-attention to capture robust cross-view features. As far as we know, this is the first work that introduces the outstanding top-down paradigm in BEV detection field to a trajectory prediction problem. The results of experiments on two publicly available datasets show that XVTP3D achieved state-of-the-art performance with consistent cross-view predictions.
Zijian Song 0002, Huikun Bi, Ruisi Zhang, Tianlu Mao
IJCAI2
2022 Plausible 3D Face Wrinkle Generation Using Variational Autoencoders
abstract
Realistic 3D facial modeling and animation have been increasingly used in many graphics, animation, and virtual reality applications. However, generating realistic fine-scale wrinkles on 3D faces, in particular, on animated 3D faces, is still a challenging problem that is far away from being resolved. In this article we propose an end-to-end system to automatically augment coarse-scale 3D faces with synthesized fine-scale geometric wrinkles. By formulating the wrinkle generation problem as a supervised generation task, we implicitly model the continuous space of face wrinkles via a compact generative model, such that plausible face wrinkles can be generated through effective sampling and interpolation in the space. We also introduce a complete pipeline to transfer the synthesized wrinkles between faces with different shapes and topologies. Through many experiments, we demonstrate our method can robustly synthesize plausible fine-scale wrinkles on a variety of coarse-scale 3D faces with different shapes and expressions.
Qixin Deng, Luming Ma, Aobo Jin, Huikun Bi, Binh Huy Le, Zhigang Deng 0001
IEEE Trans. Vis. Comput. Graph.4
2020 How Can I See My Future? FvTraj: Using First-Person View for Pedestrian Trajectory Prediction
Huikun Bi, Ruisi Zhang, Tianlu Mao, Zhigang Deng 0001
ECCV (7)1
2020 A Survey on Visual Traffic Simulation: Models, Evaluations, and Applications in Autonomous Driving
abstract
Abstract Virtualized traffic via various simulation models and real‐world traffic data are promising approaches to reconstruct detailed traffic flows. A variety of applications can benefit from the virtual traffic, including, but not limited to, video games, virtual reality, traffic engineering and autonomous driving. In this survey, we provide a comprehensive review on the state‐of‐the‐art techniques for traffic simulation and animation. We start with a discussion on three classes of traffic simulation models applied at different levels of detail. Then, we introduce various data‐driven animation techniques, including existing data collection methods, and the validation and evaluation of simulated traffic flows. Next, we discuss how traffic simulations can benefit the training and testing of autonomous vehicles. Finally, we discuss the current states of traffic simulation and animation and suggest future research directions.
Qianwen Chao, Huikun Bi, Weizi Li, Tianlu Mao, Ming C. Lin, Zhigang Deng 0001
Comput. Graph. Forum2
2020 A Deep Learning-Based Framework for Intersectional Traffic Simulation and Editing
abstract
Most of existing traffic simulation methods have been focused on simulating vehicles on freeways or city-scale urban networks. However, relatively little research has been done to simulate intersectional traffic to date despite its broad potential applications. In this paper, we propose a novel deep learning-based framework to simulate and edit intersectional traffic. Specifically, based on an in-house collected intersectional traffic dataset, we employ the combination of convolution network (CNN) and recurrent network (RNN) to learn the patterns of vehicle trajectories in intersectional traffic. Besides simulating novel intersectional traffic, our method can be used to edit existing intersectional traffic. Through many experiments as well as comparative user studies, we demonstrate that the results by our method are visually indistinguishable from ground truth, and our method can outperform existing methods.
Huikun Bi, Tianlu Mao, Zhigang Deng 0001
IEEE Trans. Vis. Comput. Graph.1
2019 Joint Prediction for Kinematic Trajectories in Vehicle-Pedestrian-Mixed Scenes
abstract
Trajectory prediction for objects is challenging and critical for various applications (e.g., autonomous driving, and anomaly detection). Most of the existing methods focus on homogeneous pedestrian trajectories prediction, where pedestrians are treated as particles without size. However, they fall short of handling crowded vehicle-pedestrian-mixed scenes directly since vehicles, limited with kinematics in reality, should be treated as rigid, non-particle objects ideally. In this paper, we tackle this problem using separate LSTMs for heterogeneous vehicles and pedestrians. Specifically, we use an oriented bounding box to represent each vehicle, calculated based on its position and orientation, to denote its kinematic trajectories. We then propose a framework called VP-LSTM to predict the kinematic trajectories of both vehicles and pedestrians simultaneously. In order to evaluate our model, a large dataset containing the trajectories of both vehicles and pedestrians in vehicle-pedestrian-mixed scenes is specially built. Through comparisons between our method with state-of-the-art approaches, we show the effectiveness and advantages of our method on kinematic trajectories prediction in vehicle-pedestrian-mixed scenes.
Huikun Bi, Zhong Fang, Tianlu Mao, Zhigang Deng 0001
ICCV1
2019 STGAT: Modeling Spatial-Temporal Interactions for Human Trajectory Prediction
abstract
Human trajectory prediction is challenging and critical in various applications (e.g., autonomous vehicles and social robots). Because of the continuity and foresight of the pedestrian movements, the moving pedestrians in crowded spaces will consider both spatial and temporal interactions to avoid future collisions. However, most of the existing methods ignore the temporal correlations of interactions with other pedestrians involved in a scene. In this work, we propose a Spatial-Temporal Graph Attention network (STGAT), based on a sequence-to-sequence architecture to predict future trajectories of pedestrians. Besides the spatial interactions captured by the graph attention mechanism at each time-step, we adopt an extra LSTM to encode the temporal correlations of interactions. Through comparisons with state-of-the-art methods, our model achieves superior performance on two publicly available crowd datasets (ETH and UCY) and produces more "socially" plausible trajectories for pedestrians.
Yingfan Huang, Huikun Bi, Zhaoxin Li, Tianlu Mao
ICCV2