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Sammie Katt

dblp:184/2420 · DBLP profile ↗
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5ranked-venue papers
1as first author
2since 2021 · last 2026
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 1 first-author · 2 since 2021Systems, architecture and hardware · 2 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Reinforcement learning · 33% Knowledge representation and reasoning · 25% Planning, search and constraint satisfaction · 17%

Topics — the 9 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning › partially observable reinforcement learning
belief state estimation
1.012026
More than Irrational: Modeling Belief-Biased Agents · AAAI 2026
Knowledge, reasoning and agents › Knowledge representation and reasoning
user modeling
1.012026
More than Irrational: Modeling Belief-Biased Agents · AAAI 2026
Robotics › Robot manipulation
grasping
0.412019
Online Planning for Target Object Search in Clutter under Partial Observability · ICRA 2019
Robotics › Motion planning and robot control
motion planning
0.412019
Online Planning for Target Object Search in Clutter under Partial Observability · ICRA 2019
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
planning under uncertainty
0.412019
Online Planning for Target Object Search in Clutter under Partial Observability · ICRA 2019
Machine learning › Reinforcement learning
model-based reinforcement learning
0.312017
Learning in POMDPs with Monte Carlo Tree Search · ICML 2017
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › game tree search
monte carlo tree search
0.312017
Learning in POMDPs with Monte Carlo Tree Search · ICML 2017
Computer vision › Image recognition and object detection
object localization
0.112019
Online Planning for Target Object Search in Clutter under Partial Observability · ICRA 2019
Computer vision › Image recognition and object detection
object recognition
0.112019
Online Planning for Target Object Search in Clutter under Partial Observability · ICRA 2019

Methods — techniques the papers use, named apart from their topics

nested particle filtering · 1.0computational rationality · 1.0partially observable markov decision process · 0.4monte-carlo planning · 0.4monte carlo tree search · 0.3convergence proof · 0.3POMCP · 0.3
YearPublicationVenuePosition
2026 More than Irrational: Modeling Belief-Biased Agents
abstract
Despite the explosive growth of AI and the technologies built upon it, predicting and inferring the sub-optimal behavior of users or human collaborators remains a critical challenge. In many cases, such behaviors are not a result of irrationality, but rather a rational decision made given inherent cognitive bounds and biased beliefs about the world. In this paper, we formally introduce a class of computational-rational (CR) user models for cognitively-bounded agents acting optimally under biased beliefs. The key novelty lies in explicitly modeling how a bounded memory process leads to a dynamically inconsistent and biased belief state and, consequently, sub-optimal sequential decision-making. We address the challenge of identifying the latent user-specific bound and inferring biased belief states from passive observations on the fly. We argue that for our formalized CR model family with an explicit and parameterized cognitive process, this challenge is tractable. To support our claim, we propose an efficient online inference method based on nested particle filtering that simultaneously tracks the user's latent belief state and estimates the unknown cognitive bound from a stream of observed actions. We validate our approach in a representative navigation task using memory decay as an example of a cognitive bound. With simulations, we show that (1) our CR model generates intuitively plausible behaviors corresponding to different levels of memory capacity, and (2) our inference method accurately and efficiently recovers the ground-truth cognitive bounds from limited observations (less than 100 steps). We further demonstrate how this approach provides a principled foundation for developing adaptive AI assistants, enabling adaptive assistance that accounts for the user's memory limitations.
Yifan Zhu 0012, Sammie Katt, Samuel Kaski
AAAI2
2023 On-Robot Bayesian Reinforcement Learning for POMDPs
abstract
Robot learning is often difficult due to the expense of gathering data. The need for large amounts of data can, and should, be tackled with effective algorithms and leveraging expert information on robot dynamics. Bayesian reinforcement learning (BRL), thanks to its sample efficiency and ability to exploit prior knowledge, is uniquely positioned as such a solution method. Unfortunately, the application of BRL has been limited due to the difficulties of representing expert knowledge as well as solving the subsequent inference problem. This paper advances BRL for robotics by proposing a specialized framework for physical systems. In particular, we capture this knowledge in a factored representation, then demonstrate the posterior factorizes in a similar shape, and ultimately formalize the model in a Bayesian framework. We then introduce a sample-based online solution method, based on Monte-Carlo tree search and particle filtering, specialized to solve the resulting model. This approach can, for example, utilize typical low-level robot simulators and handle uncertainty over unknown dynamics of the environment. We empirically demonstrate its efficiency by performing on-robot learning in two human-robot interaction tasks with uncertainty about human behavior, achieving near-optimal performance after only a handful of real-world episodes. A video of learned policies is at https://youtu.be/H9xp60ngOes.
Hai Nguyen 0001, Sammie Katt, Christopher Amato
IROS2
2019 Online Planning for Target Object Search in Clutter under Partial Observability
abstract
The problem of finding and grasping a target object in a cluttered, uncertain environment, target object search, is a common and important problem in robotics. One key challenge is the uncertainty of locating and recognizing each object in a cluttered environment due to noisy perception and occlusions. Furthermore, the uncertainty in localization makes manipulation difficult and uncertain. To cope with these challenges, we formulate the target object search task as a partially observable Markov decision process (POMDP), enabling the robot to reason about perceptual and manipulation uncertainty while searching. To further address the manipulation difficulty, we propose Parameterized Action Partially Observable Monte-Carlo Planning (PA-POMCP), an algorithm that evaluates manipulation actions by taking into account the effect of the robot's current belief on the success of the action execution. In addition, a novel run-time initial belief generator and a state value estimator are introduced in this paper to facilitate the PA-POMCP algorithm. Our experiments show that our methods solve the target object search task in settings where simpler methods either take more object movements or fail.
Sammie Katt, Andreas ten Pas, Shengjian Chen, Christopher Amato
ICRA2
2017 Learning in POMDPs with Monte Carlo Tree Search
abstract
The POMDP is a powerful framework for reasoning under outcome and information uncertainty, but constructing an accurate POMDP model is difficult. Bayes-Adaptive Partially Observable Markov Decision Processes (BA-POMDPs) extend POMDPs to allow the model to be learned during execution. BA-POMDPs are a Bayesian RL approach that, in principle, allows for an optimal trade-off between exploitation and exploration. Unfortunately, BA-POMDPs are currently impractical to solve for any non-trivial domain. In this paper, we extend the Monte-Carlo Tree Search method POMCP to BA-POMDPs and show that the resulting method, which we call BA-POMCP, is able to tackle problems that previous solution methods have been unable to solve. Additionally, we introduce several techniques that exploit the BA-POMDP structure to improve the efficiency of BA-POMCP along with proof of their convergence.
Sammie Katt, Frans A. Oliehoek, Christopher Amato
ICML1
2016 Anytime versus Real-Time Heuristic Search for On-Line Planning
abstract
Many AI systems, such as robots, must plan under time constraints. The most popular search approach applied in robotics so far is anytime search, in which the algorithm quickly finds a suboptimal plan, and then continues to find better and better plans as time passes, until eventually converging on an optimal plan. However, the time until the first plan is returned is not controllable, so such methods inherently involve idling the system's operation before `real' execution can begin. Real-time search methods provide hard real-time bounds on action selection time, yet to our knowledge, they have not yet been demonstrated for robotic systems. In this work, we compare anytime and real-time heuristic search methods in their ability to allow agents to achieve goals quickly.Our results suggest that real-time search is more broadly applicable and often achieves goals faster than anytime search, while anytime search finds shorter plans and does not suffer from dead-ends.
Bence Cserna, Mike Bogochow, Stephen Chambers, Michaela Tremblay, Sammie Katt, Wheeler Ruml
SOCS5