Demo Data from EDBT 2026 / reviewers in the wild / expert
Kevin Bowden
dblp:184/8942 · also Kevin K. Bowden
· DBLP profile ↗
8ranked-venue papers
3as first author
1since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 7 · 2 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Information extraction and text analysis · 87% Question answering and dialogue systems · 13% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Natural language and speech › Information extraction and text analysis › discourse analysis
discourse relation recognition |
0.4 | 1 | 2019 | Implicit Discourse Relation Identification for Open-domain Dialogues · ACL (1) 2019 |
Natural language and speech › Information extraction and text analysis › discourse analysis › discourse relation recognition
implicit discourse relation recognition |
0.4 | 1 | 2019 | Implicit Discourse Relation Identification for Open-domain Dialogues · ACL (1) 2019 |
Natural language and speech › Question answering and dialogue systems
open-domain dialogue |
0.1 | 1 | 2019 | Implicit Discourse Relation Identification for Open-domain Dialogues · ACL (1) 2019 |
Methods — techniques the papers use, named apart from their topics
feature ablation · 0.4dialogue feature incorporation · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Dialogue Scaffolding: Producing a Realistic Corpus of Human-Computer Open-Domain Dialogues Using a Spoken Dialogue System and ChatGPTabstractResearchers in dialogue interaction have had a long-term interest in multi-domain human-computer conversations and how they differ from human-human conversations. Recently, research on dialogue has begun to rely more and more on corpus-based training of neural conversational models, and conversational LLMs such as ChatGPT. However, existing large open-domain dialogue corpora do not accurately capture the characteristics of social human-computer dialogue. This paper addresses this gap by synthesizing a new corpus of 4000 long social dialogues on 200 user-model based topics that we call User-Centric SocialChat (UCSC). We create UCSC with a novel method called Dialogue Scaffolding, where a real dialogue system, that competed successfully in the Alexa Prize, interacts with ChatGPT to generate conversations. The Dialogue Scaffolding method ensures that the dialogues closely resemble the social chat genre of human-computer dialogues. We evaluate UCSC to ensure quality and safety, and we measure lexical diversity and topic consistency to show that the conversations are not repetitive and stay on topic. We evaluate the utility of UCSC by fine-tuning a compact dialogue-level model, PerQy-DLM, and showing that it outperforms competitive fine-tuned models like COSMO, Vicuna, and RedPajama-Chat-3B. Kevin Bowden, Marilyn A. Walker |
SIGDIAL | 1 |
| 2019 | Implicit Discourse Relation Identification for Open-domain DialoguesabstractDiscourse relation identification has been anactive area of research for many years, and the challenge of identifying implicit relations remains largely an unsolved task, especially in the context of an open-domain dialogue system.Previous work primarily relies on a corpora of formal text which is inherently nondialogic, i.e., news and journals.This data however is not suitable to handle the nuances of informal dialogue nor is it capable of navigating the plethora of valid topics present in open-domain dialogue.In this paper, we designed a novel discourse relation identification pipeline specifically tuned for opendomain dialogue systems.We firstly propose a method to automatically extract the implicit discourse relation argument pairs and labels from a dataset of dialogic turns, resulting in a novel corpus of discourse relation pairs; the first of its kind to attempt to identify the discourse relations connecting the dialogic turns in open-domain discourse.Moreover, we have taken the first steps to leverage the dialogue features unique to our task to further improve the identification of such relations by performing feature ablation and incorporating dialogue features to enhance the state-of-the-art model. Mingyu Derek Ma, Kevin Bowden, JiaQi Wu, Wen Cui, Marilyn A. Walker |
ACL (1) | 2 |
| 2019 | ViGGO: A Video Game Corpus for Data-To-Text Generation in Open-Domain ConversationabstractThe uptake of deep learning in natural language generation (NLG) led to the release of both small and relatively large parallel corpora for training neural models.The existing datato-text datasets are, however, aimed at taskoriented dialogue systems, and often thus limited in diversity and versatility.They are typically crowdsourced, with much of the noise left in them.Moreover, current neural NLG models do not take full advantage of large training data, and due to their strong generalizing properties produce sentences that look template-like regardless.We therefore present a new corpus of 7K samples, which (1) is clean despite being crowdsourced, (2) has utterances of 9 generalizable and conversational dialogue act types, making it more suitable for opendomain dialogue systems, and (3) explores the domain of video games, which is new to dialogue systems despite having excellent potential for supporting rich conversations. Juraj Juraska, Kevin Bowden, Marilyn A. Walker |
INLG | 2 |
| 2018 | SlugNERDS: A Named Entity Recognition Tool for Open Domain Dialogue Systems
Kevin Bowden, JiaQi Wu, Shereen Oraby, Amita Misra, Marilyn A. Walker |
LREC | 1 |
| 2018 | A Deep Ensemble Model with Slot Alignment for Sequence-to-Sequence Natural Language GenerationabstractJuraj Juraska, Panagiotis Karagiannis, Kevin Bowden, Marilyn Walker. Proceedings of the 2018 Conference of the North American Chapter of the Association for Computational Linguistics: Human Language Technologies, Volume 1 (Long Papers). 2018. Juraj Juraska, Panagiotis Karagiannis, Kevin Bowden, Marilyn A. Walker |
NAACL-HLT | 3 |
| 2016 | M2D: Monolog to Dialog Generation for Conversational Story Telling
Kevin Bowden, Grace I. Lin, Lena Reed, Jean E. Fox Tree, Marilyn A. Walker |
ICIDS | 1 |
| 2016 | A Corpus of Gesture-Annotated Dialogues for Monologue-to-Dialogue Generation from Personal Narratives
Zhichao Hu, Michelle Dick, Chung-Ning Chang, Kevin Bowden, Michael Neff, Jean E. Fox Tree, Marilyn A. Walker |
LREC | 4 |
| 2016 | PersonaBank: A Corpus of Personal Narratives and Their Story Intention Graphs
Stephanie M. Lukin, Kevin Bowden, Casey Barackman, Marilyn A. Walker |
LREC | 2 |