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Elizabeth Esther Bigger

dblp:185/5016 · DBLP profile ↗
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5ranked-venue papers
0as first author
0since 2021 · last 2019
0000-0001-5975-7663ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 5

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
5 papers
Wearable and physiological sensing · 60% Immersive interaction · 14% Human-AI interaction · 14%
Computer graphics and multimedia
1 paper
Audio and music processing · 100%

Topics — the 6 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Human-AI interaction
affective computing
0.412019
Touch mood: GSR and FITI enabled wearable · UbiComp 2019
Immersive interaction
augmented reality
0.412019
Syn(es)thetic reality: simulating synesthesia for the non synesthetic · UbiComp 2019
Wearable and physiological sensing › emotion recognition
physiological signal-based emotion recognition
0.412019
Touch mood: GSR and FITI enabled wearable · UbiComp 2019
Audio and music processing
audio-visual mapping
0.112019
Syn(es)thetic reality: simulating synesthesia for the non synesthetic · UbiComp 2019
Wearable and physiological sensing › biosignal sensing
electrodermal activity sensing
0.112019
Touch mood: GSR and FITI enabled wearable · UbiComp 2019
Haptics and multimodal interaction › haptic feedback
vibrotactile feedback
0.112019
ChakraSuit: experimental directed meditation wearable · UbiComp 2019

Methods — techniques the papers use, named apart from their topics

mobile application · 0.8augmented reality · 0.8vibration actuation · 0.4thermal imaging · 0.4galvanic skin response sensing · 0.4electrical muscle stimulation · 0.4capacitive sensing · 0.4ambient sound analysis · 0.4EMF shielding · 0.4
YearPublicationVenuePosition
2019 Awareness jacket: EMF-shielding garment
abstract
This project explores ways to augment the sense of awareness. The human senses are exceptional, this project attempts to empower them in order to augment the senses further. The project aim is to elevate the senses by deleting distractions. Although the main sense that has been augmented is awareness, the project is offering a device for the other senses to operate better.
Tarek Kassouf, Luis Edgardo Fraguada, Elizabeth Esther Bigger
UbiComp3
2019 Syn(es)thetic reality: simulating synesthesia for the non synesthetic
abstract
Syn(es)thetic Reality explores a new way of sensing the world by understanding sounds through colors. It looks to simulate projective chromesthesia, an experience of seeing colors involuntarily as a result of sound input. The project achieves this through an augmented reality web application to be run on mobile phones via a wearable device. By displaying audio based color content composited over the camera feed, the user's visual perception is altered to reflect their auditory perception. The basic principle is to correlate sound frequencies to hue and amplitude to saturation and visualise these colors creatively.
Vinay Khare, Luis Edgardo Fraguada, Elizabeth Esther Bigger
UbiComp3
2019 ChakraSuit: experimental directed meditation wearable
abstract
ChakraSuit is an experimental wearable which aids in finding the best location for meditation, enabling one to learn about the interaction between the natural environment, sound, and the body. The prototype continuously listens to ambient sounds, and translates the identified audio frequencies to vibration on several points along the spine which correspond to chakra points. The project consists of a jumpsuit, pocket, and harness with integrated electronics running on a Raspberry Pi W Zero.
Kristine Kuprijanova, Luis Edgardo Fraguada, Elizabeth Esther Bigger
UbiComp3
2019 Touch mood: GSR and FITI enabled wearable
abstract
Touch Mood is a wearable technology project which obtains skin signals from subjects via GSR and an MLX90614 thermal camera. The system gives real-time feedback of the subjectâǍŹs emotional state via the embedded RGB LEDs and nitinol wire enabled transforming fabric array.
Yimeng Wei, Luis Edgardo Fraguada, Elizabeth Esther Bigger
UbiComp3
2019 DualSkin: ambient electric field sensing wearable
abstract
Humans are capable of identifying and categorizing objects in their environment with the aid of their sensory organs. DualSkin is a wearable which equips the user with ambient electric field sensing. The aim of the project is to develop a new sense that will increase peripersonal space, alter the human perception and their relationship between electronic, organic and inorganic objects that surrounds our lives. Dual-Skin is a vest that uses a circuit which consists of embedded micro-controllers, sensors, and actuators. It uses capacitive sensors to sense surroundings and uses electrical stimulation as a feedback mechanism around the user's waist.
Doruk Yildirim, Luis Edgardo Fraguada, Elizabeth Esther Bigger
UbiComp3