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Miroslava Slavcheva

dblp:185/7879 · DBLP profile ↗
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7ranked-venue papers
6as first author
1since 2021 · last 2021
0000-0001-5591-4887ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 6 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 5 · 4 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
4 papers
Geometric modeling and processing · 84% Image and video processing · 16%
Artificial intelligence
2 papers
3D vision · 100%

Topics — the 14 heaviest of 15, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
3d reconstruction
0.822021
Variational Level Set Evolution for Non-Rigid 3D Reconstruction From a Single Depth Camera · IEEE Trans. Pattern Anal. Mach. Intell. 2021
SDF-2-SDF: Highly Accurate 3D Object Reconstruction · ECCV (1) 2016
Geometric modeling and processing › 3d reconstruction
non-rigid 3d reconstruction
0.622018
SobolevFusion: 3D Reconstruction of Scenes Undergoing Free Non-Rigid Motion · CVPR 2018
KillingFusion: Non-rigid 3D Reconstruction without Correspondences · CVPR 2017
Geometric modeling and processing
shape deformation
0.622018
SobolevFusion: 3D Reconstruction of Scenes Undergoing Free Non-Rigid Motion · CVPR 2018
KillingFusion: Non-rigid 3D Reconstruction without Correspondences · CVPR 2017
Geometric modeling and processing
surface reconstruction
0.622018
SobolevFusion: 3D Reconstruction of Scenes Undergoing Free Non-Rigid Motion · CVPR 2018
KillingFusion: Non-rigid 3D Reconstruction without Correspondences · CVPR 2017
Geometric modeling and processing
3d reconstruction
0.622018
SDF-2-SDF Registration for Real-Time 3D Reconstruction from RGB-D Data · Int. J. Comput. Vis. 2018
SDF-2-SDF: Highly Accurate 3D Object Reconstruction · ECCV (1) 2016
Computer vision › 3D vision › 3d reconstruction
non-rigid reconstruction
0.512021
Variational Level Set Evolution for Non-Rigid 3D Reconstruction From a Single Depth Camera · IEEE Trans. Pattern Anal. Mach. Intell. 2021
Computer vision › 3D vision › 3d reconstruction › volumetric reconstruction › volumetric fusion
TSDF fusion
0.512021
Variational Level Set Evolution for Non-Rigid 3D Reconstruction From a Single Depth Camera · IEEE Trans. Pattern Anal. Mach. Intell. 2021
Image and video processing › mathematical imaging › partial differential equations for image processing
level set methods
0.312018
SobolevFusion: 3D Reconstruction of Scenes Undergoing Free Non-Rigid Motion · CVPR 2018
Geometric modeling and processing › 3d reconstruction › dense 3d reconstruction
RGB-D reconstruction
0.312018
SDF-2-SDF Registration for Real-Time 3D Reconstruction from RGB-D Data · Int. J. Comput. Vis. 2018
Image and video processing › image segmentation
level set evolution
0.312017
KillingFusion: Non-rigid 3D Reconstruction without Correspondences · CVPR 2017
Geometric modeling and processing › registration
non-rigid registration
0.312017
KillingFusion: Non-rigid 3D Reconstruction without Correspondences · CVPR 2017
Computer vision › 3D vision › 3d reconstruction › implicit shape reconstruction
signed distance field reconstruction
0.212016
SDF-2-SDF: Highly Accurate 3D Object Reconstruction · ECCV (1) 2016
Computer vision › 3D vision
correspondence estimation
0.112021
Variational Level Set Evolution for Non-Rigid 3D Reconstruction From a Single Depth Camera · IEEE Trans. Pattern Anal. Mach. Intell. 2021
Geometric modeling and processing
shape matching
0.112018
SobolevFusion: 3D Reconstruction of Scenes Undergoing Free Non-Rigid Motion · CVPR 2018

Methods — techniques the papers use, named apart from their topics

signed distance field · 0.6variational level set method · 0.5sobolev gradient flow · 0.5signed distance function · 0.5laplacian eigenfunctions · 0.5killing vector field regularizer · 0.5truncated signed distance field · 0.3sobolev space gradient flow · 0.3real-time registration · 0.3laplacian eigenfunction embedding · 0.3variational minimization · 0.3killing vector field · 0.3
YearPublicationVenuePosition
2021 Variational Level Set Evolution for Non-Rigid 3D Reconstruction From a Single Depth Camera
abstract
We present a framework for real-time 3D reconstruction of non-rigidly moving surfaces captured with a single RGB-D camera. Based on the variational level set method, it warps a given truncated signed distance field (TSDF) to a target TSDF via gradient flow without explicit correspondence search. We optimize an energy that contains a data term which steers towards voxel-wise alignment. To ensure geometrically consistent reconstructions, we develop and compare different strategies, namely an approximately Killing vector field regularizer, gradient flow in Sobolev space and newly devised accelerated optimization. The underlying TSDF evolution makes our approach capable of capturing rapid motions, topological changes and interacting agents, but entails loss of data association. To recover correspondences, we propose to utilize the lowest-frequency Laplacian eigenfunctions of the TSDFs, which encode inherent deformation patterns. For moderate motions we are able to obtain implicit associations via a term that imposes voxel-wise eigenfunction alignment. This is not sufficient for larger motions, so we explicitly estimate voxel correspondences via signature matching of lower-dimensional eigenfunction embeddings. We carry out qualitative and quantitative evaluation of our geometric reconstruction fidelity and voxel correspondence accuracy, demonstrating advantages over related techniques in handling topological changes and fast motions.
Miroslava Slavcheva, Maximilian Baust, Slobodan Ilic
IEEE Trans. Pattern Anal. Mach. Intell.1
2018 Patch-Based Non-rigid 3D Reconstruction from a Single Depth Stream
abstract
We propose an approach for 3D reconstruction and tracking of dynamic surfaces using a single depth sensor, without any prior knowledge of the scene. It is robust to rapid inter-frame motions due to the probabilistic expectation-maximization non-rigid registration framework. Our pipeline subdivides each input depth image into non-rigidly connected surface patches, and deforms it towards the canonical pose by estimating a rigid transformation for each patch. The combination of a data term imposing similarity between model and data, and a regularizer enforcing as-rigid-as-possible motion of neighboring patches ensures that we can handle large deformations, while coping with sensor noise. We employ a surfel-based fusion technique, which lets us circumvent the repeated conversion between mesh and signed distance field representations which are used by related techniques. Furthermore, a robust keyframe-based scheme allows us to keep track of correspondences throughout the entire sequence. Through a variety of qualitative and quantitative experiments, we demonstrate resistance to larger motion and achieving lower reconstruction errors than related approaches.
Carmel Kozlov, Miroslava Slavcheva, Slobodan Ilic
3DV2
2018 SobolevFusion: 3D Reconstruction of Scenes Undergoing Free Non-Rigid Motion
abstract
We present a system that builds 3D models of non-rigidly moving surfaces from scratch in real time using a single RGB-D stream. Our solution is based on the variational level set method, thus it copes with arbitrary geometry, including topological changes. It warps a given truncated signed distance field (TSDF) to a target TSDF via gradient flow. Unlike previous approaches that define the gradient using an L2inner product, our method relies on gradient flow in Sobolev space. Its favourable regularity properties allow for a more straightforward energy formulation that is faster to compute and that achieves higher geometric detail, mitigating the over-smoothing effects introduced by other regularization schemes. In addition, the coarse-to-fine evolution behaviour of the flow is able to handle larger motions, making few frames sufficient for a high-fidelity reconstruction. Last but not least, our pipeline determines voxel correspondences between partial shapes by matching signatures in a low-dimensional embedding of their Laplacian eigenfunctions, and is thus able to reliably colour the output model. A variety of quantitative and qualitative evaluations demonstrate the advantages of our technique.
Miroslava Slavcheva, Maximilian Baust, Slobodan Ilic
CVPR1
2018 SDF-2-SDF Registration for Real-Time 3D Reconstruction from RGB-D Data
Miroslava Slavcheva, Wadim Kehl, Nassir Navab, Slobodan Ilic
Int. J. Comput. Vis.1
2017 KillingFusion: Non-rigid 3D Reconstruction without Correspondences
abstract
We introduce a geometry-driven approach for real-time 3D reconstruction of deforming surfaces from a single RGB-D stream without any templates or shape priors. To this end, we tackle the problem of non-rigid registration by level set evolution without explicit correspondence search. Given a pair of signed distance fields (SDFs) representing the shapes of interest, we estimate a dense deformation field that aligns them. It is defined as a displacement vector field of the same resolution as the SDFs and is determined iteratively via variational minimization. To ensure it generates plausible shapes, we propose a novel regularizer that imposes local rigidity by requiring the deformation to be a smooth and approximately Killing vector field, i.e. generating nearly isometric motions. Moreover, we enforce that the level set property of unity gradient magnitude is preserved over iterations. As a result, KillingFusion reliably reconstructs objects that are undergoing topological changes and fast inter-frame motion. In addition to incrementally building a model from scratch, our system can also deform complete surfaces. We demonstrate these capabilities on several public datasets and introduce our own sequences that permit both qualitative and quantitative comparison to related approaches.
Miroslava Slavcheva, Maximilian Baust, Daniel Cremers, Slobodan Ilic
CVPR1
2016 SDF-TAR: Parallel Tracking and Refinement in RGB-D Data using Volumetric Registration
Miroslava Slavcheva, Slobodan Ilic
BMVC1
2016 SDF-2-SDF: Highly Accurate 3D Object Reconstruction
Miroslava Slavcheva, Wadim Kehl, Nassir Navab, Slobodan Ilic
ECCV (1)1