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Carlos J. Rosales

dblp:186/7877 · DBLP profile ↗
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7ranked-venue papers
4as first author
0since 2021 · last 2018
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 3 first-authorSystems, architecture and hardware · 6 · 3 first-authorApplied, interdisciplinary, general and emerging computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Robot manipulation · 84% Motion planning and robot control · 16%
Human-computer interaction and pervasive computing
1 paper
Human-robot interaction · 100%

Topics — the 9 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot manipulation › grasping
soft robotic grasping
0.312018
Touch-Based Grasp Primitives for Soft Hands: Applications to Human-to-Robot Handover Tasks and Beyond · ICRA 2018
Robotics › Robot manipulation
grasping
0.212013
Grasp Optimization Under Specific Contact Constraints · IEEE Trans. Robotics 2013
Robotics › Robot manipulation › grasping › grasp optimization
grasp quality optimization
0.212013
Grasp Optimization Under Specific Contact Constraints · IEEE Trans. Robotics 2013
Robotics › Robot manipulation › grasping › grasp planning
grasp synthesis
0.212013
Grasp Optimization Under Specific Contact Constraints · IEEE Trans. Robotics 2013
Human-robot interaction › physical human-robot interaction › object handover
human-to-robot handover
0.112018
Touch-Based Grasp Primitives for Soft Hands: Applications to Human-to-Robot Handover Tasks and Beyond · ICRA 2018
Robotics › Robot manipulation
dexterous manipulation
0.112009
Motion planning for high DOF anthropomorphic hands · ICRA 2009
Robotics › Motion planning and robot control
motion planning
0.112009
Motion planning for high DOF anthropomorphic hands · ICRA 2009
Robotics › Motion planning and robot control › motion planning
sampling-based motion planning
0.112009
Motion planning for high DOF anthropomorphic hands · ICRA 2009
Robotics › Robot manipulation › contact modeling
contact constraints
0.012013
Grasp Optimization Under Specific Contact Constraints · IEEE Trans. Robotics 2013

Methods — techniques the papers use, named apart from their topics

inertial measurement unit sensing · 0.7nonlinear optimization · 0.2continuation method · 0.2roadmap planner · 0.1principal motion directions · 0.1
YearPublicationVenuePosition
2018 Touch-Based Grasp Primitives for Soft Hands: Applications to Human-to-Robot Handover Tasks and Beyond
abstract
Recently, the avenue of adaptable, soft robotic hands has opened simplified opportunities to grasp different items; however, the potential of soft end effectors (SEEs) is still largely unexplored, especially in human-robot interaction. In this paper, we propose, for the first time, a simple touch-based approach to endow a SEE with autonomous grasp sensory-motor primitives, in response to an item passed to the robot by a human (human-to-robot handover). We capitalize on human inspiration and minimalistic sensing, while hand adaptability is exploited to generalize grasp response to different objects. We consider the Pisa/IIT SoftHand (SH), an under-actuated soft anthropomorphic robotic hand, which is mounted on a robotic arm and equipped with Inertial Measurement Units (IMUs) on the fingertips. These sensors detect the accelerations arisen from contact with external items. In response to a contact, the hand pose and closure are planned for grasping, by executing arm motions with hand closure commands. We generate these motions from human wrist poses acquired from a human maneuvering the SH to grasp an object from a table. We obtained 86% of successful grasps, considering many objects passed to the SH in different manners. We also tested our techniques in preliminary experiments, where the robot moved to autonomously grasp objects from a surface. Results are positive and open interesting perspectives for soft robotic manipulation.
Matteo Bianchi 0002, Giuseppe Averta, Edoardo Battaglia, Carlos J. Rosales, Manuel Bonilla, Alessandro Tondo, Mattia Poggiani, Gaspare Santaera, Simone Ciotti, Manuel G. Catalano, Antonio Bicchi
ICRA4
2014 Active gathering of frictional properties from objects
abstract
This work proposes a representation that comprises both shape and friction, as well as the exploration strategy to gather them from an object. The representation is developed under a common probabilistic framework, particularly it uses a Gaussian Process to approximate the distribution of the friction coefficient over the surface, also represented as a Gaussian Process. The surface model is exploited to compute straight lines (geodesic flows) that guide the exploration. The exploration follows these flows by employing an impedance controller in pursuance of safety, shape accommodation and contact enforcement, while measuring the necessary data to estimate the friction coefficient. The exploratory probes consist of an RGBD camera and an Intrinsic Tactile sensor (ITs) mounted on a robotic arm. Experimental results give evidence for the effectiveness of the algorithm in the friction coefficient gathering and enrichment of the object representation.
Carlos J. Rosales, Arash Ajoudani, Marco Gabiccini, Antonio Bicchi
IROS1
2013 Grasp Optimization Under Specific Contact Constraints
abstract
This paper presents a procedure for synthesizing high-quality grasps for objects that need to be held and manipulated in a specific way, characterized by a prespecified set of contact constraints to be satisfied. Due to the multimodal nature of typical grasp quality measures, approaches that resort to local optimization methods are likely to get trapped into local extrema on such a problem. An additional difficulty is that the set of feasible grasps is a highly dimensional manifold, implicitly defined by a system of nonlinear equations. The proposed procedure finds a way around these issues by focusing the exploration on a relevant subset of grasps of lower dimension and tracing this subset exhaustively using a higher-dimensional continuation technique. A detailed atlas of the subset is obtained as a result, on which the highest quality grasp, according to any desired criterion, or a combination of criteria, can be readily identified. Examples are included that illustrate the application of the method to a three-fingered planar hand and to the Schunk anthropomorphic hand grasping different objects, using several quality indices.
Carlos J. Rosales, Josep M. Porta, Lluís Ros
IEEE Trans. Robotics1
2012 On the synthesis of feasible and prehensile robotic grasps
abstract
This work proposes a solution to the grasp synthesis problem, which consist of finding the best hand configuration to grasp a given object for a specific manipulation task while satisfying all the necessary constraints. This problem had been divided into sequential sub-problems, including contact region determination, hand inverse kinematics and force distribution, with the particular constraints of each step tackled independently. This may lead to unnecessary effort, such as when one of the problems has no solution given the output of the previous step as input. To overcome this issue, we present a kinestatic formulation of the grasp synthesis problem that introduces compliance both at the joints and the contacts. This provides a proper framework to synthesize a feasible and prehensile grasp by considering simultaneously the necessary grasping constraints, including contact reachability, object restraint, and force controllability. As a consequence, a solution of the proposed model results in a set of hand configurations that allows to execute the grasp using only a position controller. The approach is illustrated with experiments on a simple planar hand using two fingers and an anthropomorphic robotic hand using three fingers.
Carlos J. Rosales, Raúl Suárez, Marco Gabiccini, Antonio Bicchi
ICRA1
2009 Motion planning for high DOF anthropomorphic hands
abstract
The paper deals with the problem of motion planning of anthropomorphic mechanical hands avoiding collisions. The proposed approach tries to mimic the real human hand motions, but reducing the dimension of the search space in order to obtain results as a compromise between motion optimality and planning complexity (time) by means of the concept of principal motion directions. Basically, the work includes the following phases: capturing the human hand workspace using a sensorized glove and mapping it to the mechanical hand workspace, reducing the space dimension by looking for the most relevant principal motion directions, and planning the hand movements using a sampling-based roadmap planner. The approach has been implemented for a four finger anthropomorphic mechanical hand, and some examples are included to illustrate its validity.
Jan Rosell, Raúl Suárez, Carlos J. Rosales, Jorge Alberto García, Alexander Pérez
ICRA3
2009 Efficient search of obstacle-free paths for anthropomorphic hands
abstract
The planning of collision-free motions of a hand-arm system to reach a grasp or preshape configuration is not a simple issue due to the high number of involved degrees of freedom. This paper presents an efficient sampling-based path planner that copes with this issue by considering a reduced search space. The dimension of this space is not fixed but it is iteratively increased according to the difficulty of the task at hand. Initially the search space is 1-dimensional along the line defined by the initial and goal hand configurations (by construction those configurations always belong to the search space), and then its dimension is increased by iteratively adding principal motion directions (that couple the finger motions), trying in this way to produce hand movements through anthropomorphic natural postures.
Raúl Suárez, Jan Rosell, Alexander Pérez, Carlos J. Rosales
IROS4
2008 Finding all valid hand configurations for a given precision grasp
abstract
Planning a precision grasp for a robot hand is usually decomposed into two main steps. First, a set of contact points over the object surface must be determined, ensuring they allow a stable grasp. Second, the inverse kinematics of the robot hand must be solved to verify whether the contact points can actually be reached. Whereas the first problem has been largely solved in a general posing, the second one has only been tackled with local convergence methods. These methods only provide one solution to the problem, even if many are possible, and depending on the initial estimation they use, they may fail to converge, which results in grasp re-planning in situations where it could be avoided. This paper overcomes both issues by providing a complete method to solve the kinematics of human-like hands. The method is able to find all possible configurations that reach the specified contact points, even when positive-dimensional sets of such configurations are possible.
Carlos J. Rosales, Josep M. Porta, Raúl Suárez, Lluís Ros
ICRA1