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N. V. Abhinav Das

dblp:187/6230 · DBLP profile ↗
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1ranked-venue papers
1as first author
0since 2021 · last 2016
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
1 paper
Algorithms and data structures · 56% Combinatorics and discrete mathematics · 44%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Algorithms and data structures › randomized algorithms › sampling
markov chain monte carlo
0.212016
MCMC Methods for Drawing Random Samples From the Discrete-Grains Model of a Magnetic Medium · IEEE J. Sel. Areas Commun. 2016
Combinatorics and discrete mathematics
tiling
0.212016
MCMC Methods for Drawing Random Samples From the Discrete-Grains Model of a Magnetic Medium · IEEE J. Sel. Areas Commun. 2016
Algorithms and data structures › markov chains
mixing time
0.112016
MCMC Methods for Drawing Random Samples From the Discrete-Grains Model of a Magnetic Medium · IEEE J. Sel. Areas Commun. 2016

Methods — techniques the papers use, named apart from their topics

metropolis-hastings algorithm · 0.2markov chain analysis · 0.2
YearPublicationVenuePosition
2016 MCMC Methods for Drawing Random Samples From the Discrete-Grains Model of a Magnetic Medium
abstract
The discrete-grains model is a simple model for the distribution of “grains” on a magnetic medium. In this model, grains on the medium are taken to be one of four basic rectangular shapes (“tiles”)-1 × 1, 1 × 2, 2 × 1, and 2 × 2. The magnetic medium is then modeled as an N × N square tiled by these four basic tiles. In this paper, we present Markov chain Monte Carlo (MCMC) methods for generating random tilings of an N × N square consisting only of the four basic tiles. To be precise, given a target probability distribution, e.g., the uniform distribution, on the space, SN, of all possible such tilings, we make use of the Metropolis-Hastings algorithm to design an MCMC method for sampling from a probability distribution arbitrarily close, in total variation distance, to the target distribution. We further extend this approach to enable sampling from probability distributions on certain subsets of SN, namely, those consisting of tilings, in which each kind of tile occurs a fixed number of times. We finally present some bounds and conjectures on the mixing times of the underlying Markov chains, which provide estimates of the amount of time taken by the MCMC methods to generate a random tiling sampled from the target probability distribution.
N. V. Abhinav Das, Navin Kashyap
IEEE J. Sel. Areas Commun.1