EDBT 2026 Demo / reviewers in the wild / expert
Liang An 0001
dblp:187/9352-1
· DBLP profile ↗
13ranked-venue papers
1as first author
10since 2021 · last 2026
0000-0002-1028-3759ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 11 · 8 since 2021Artificial intelligence and machine learning · 10 · 1 first-author · 8 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Monocular Mesh Recovery and Body Measurement of Female Saanen GoatsabstractThe lactation performance of Saanen dairy goats, renowned for their high milk yield, is intrinsically linked to their body size, making accurate 3D body measurement essential for assessing milk production potential, yet existing reconstruction methods lack goat-specific authentic 3D data. To address this limitation, we establish the FemaleSaanenGoat dataset containing synchronized eight-view RGBD videos of 55 female Saanen goats (6-18 months). Using multi-view DynamicFusion, we fuse noisy, non-rigid point cloud sequences into high-fidelity 3D scans, overcoming challenges from irregular surfaces and rapid movement. Based on these scans, we develop SaanenGoat, a parametric 3D shape model specifically designed for female Saanen goats. This model features a refined template with 41 skeletal joints and enhanced udder representation, registered with our scan data. A comprehensive shape space constructed from 48 goats enables precise representation of diverse individual variations. With the help of SaanenGoat model, we get high-precision 3D reconstruction from single-view RGBD input, and achieve automated measurement of six critical body dimensions: body length, height, chest width, chest girth, hip width, and hip height. Experimental results demonstrate the superior accuracy of our method in both 3D reconstruction and body measurement, presenting a novel paradigm for large-scale 3D vision applications in precision livestock farming. Shichao Zhao, Jin Lyu, Tao Yu 0007, Liang An 0001, Yebin Liu, Meili Wang 0002 |
AAAI | 6 |
| 2026 | MoReMouse: Monocular Reconstruction of Laboratory Mouse
Jingxiang Sun, Zhongbin Zhang, Liang An 0001, Yebin Liu |
AAAI | 4 |
| 2026 | AniMer+: Unified Pose and Shape Estimation Across Mammalia and Aves via Family-Aware TransformerabstractIn the era of foundation models, achieving a unified understanding of different dynamic objects through a single network has the potential to empower stronger spatial intelligence. Moreover, accurate estimation of animal pose and shape across diverse species is essential for quantitative analysis in biological research. However, this topic remains underexplored due to the limited network capacity of previous methods and the scarcity of comprehensive multi-species datasets. To address these limitations, we introduce AniMer+, an extended version of our scalable AniMer framework. In this paper, we focus on a unified approach for reconstructing mammals (mammalia) and birds (aves). A key innovation of AniMer+ is its high-capacity, family-aware Vision Transformer (ViT) incorporating a Mixture-of-Experts (MoE) design. Its architecture partitions network layers into taxa-specific components (for mammalia and aves) and taxa-shared components, enabling efficient learning of both distinct and common anatomical features within a single model. To overcome the critical shortage of 3D training data, especially for birds, we introduce a diffusion-based conditional image generation pipeline. This pipeline produces two large-scale synthetic datasets: CtrlAni3D for quadrupeds (about 10 k images with pixel-aligned SMAL labels) and CtrlAVES3D (about 7 k images with pixel-aligned AVES labels). To note, CtrlAVES3D is the first large-scale, 3D-annotated dataset for birds, which is crucial for resolving single-view depth ambiguities. Trained on an aggregated collection of 41.3 k mammalian and 12.4 k avian images (combining real and synthetic data), our method demonstrates superior performance over existing approaches across a wide range of benchmarks, including the challenging out-of-domain Animal Kingdom dataset. Ablation studies confirm the effectiveness of both our novel network architecture and the generated synthetic datasets in enhancing real-world application performance. Liang An 0001, Jin Lyu, Li Lin 0006, Pujin Cheng, Yebin Liu, Xiaoying Tang 0001 |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 2026 | Consistent 3D Human Reconstruction From Monocular Video: Learning Correctable Appearance and Temporal Motion PriorsabstractRecent advancements in rendering dynamic humans using NeRF and 3D Gaussian splatting have made significant progress, leveraging implicit geometry learning and image appearance rendering to create digital humans. However, in monocular video rendering, there are still challenges in rendering subtle and complex motion from different viewpoints and states, primarily due to the imbalance of viewpoints. Additionally, ensuring continuity between adjacent frames when rendering from novel and free viewpoints remains a difficult task. To address these challenges, we first propose a pixel-level motion correction module that adjusts the errors in the learned representation between different viewpoints. We also introduce a temporal information-based model to improve motion continuity by leveraging adjacent frames. Experimental results on dynamic human rendering, using the NeuMan, ZJU-Mocap, and People-Snapshot datasets, demonstrate that our method outperforms state-of-the-art techniques both quantitatively and qualitatively. Cheng Shang, Liang An 0001, Jiajun Zhang 0012, Yuxiang Zhang 0006, Jidong Tian, Yebin Liu, Xubo Yang |
IEEE Trans. Vis. Comput. Graph. | 2 |
| 2026 | DanceAgent: Dance Movement Refinement With LLM AgentabstractRecent research on motion generation and text-to-motion synthesis focus on coarse-grained motion descriptions, neglecting fine-grained motion details and motion quality refinement. Additionally, current text-to-motion models, such as MotionGPT, lack multi-turn interaction capabilities, relying on single-turn and single-modality transformations, which limit their ability to integrate information from different modalities across interaction stages. These gaps leave critical questions, such as "How well is the motion performed" and "How can it be refined?" largely unaddressed. To address these issues, first, we introduce two fine-grained dance datasets-one focusing on jazz dance and the other on folk dance, which we have independently collected. Second, considering that dance motions are inherently complex and consist of long sequential actions, we introduce both global and local optimization during the motion encoding phase and employ Hidden Markov Model (HMM) temporal modeling to capture differential features between correct and incorrect movements, thereby optimizing the training process. Finally, we propose a multi-turn historical dialogue framework that enables three stages generation-motion assess, text instructions, and motion refinement-for input videos. This framework assists dance beginners by providing feedback on their movements, offering textual instructions, and delivering motion-based refinement. Experimental results on the jazz dance and folk dance datasets demonstrate that our method surpasses existing approaches in both quantitative and qualitative metrics, establishing a new benchmark for motion-text generation in the field of dance training. Cheng Shang, Liang An 0001, Jiajun Zhang 0012, Yuxiang Zhang 0006, Yebin Liu, Xubo Yang |
IEEE Trans. Vis. Comput. Graph. | 3 |
| 2025 | AniMer: Animal Pose and Shape Estimation Using Family Aware TransformerabstractQuantitative analysis of animal behavior and biomechanics requires accurate animal pose and shape estimation across species, and is important for animal welfare and biological research. However, the small network capacity of previous methods and limited multi-species dataset leave this problem underexplored. To this end, this paper presents AniMer to estimate animal pose and shape using family aware Transformer, enhancing the reconstruction accuracy of diverse quadrupedal families. A key insight of AniMer is its integration of a high-capacity Transformer-based backbone and an animal family supervised contrastive learning scheme, unifying the discriminative understanding of various quadrupedal shapes within a single framework. For effective training, we aggregate most available open-sourced quadrupedal datasets, either with 3D or 2D labels. To improve the diversity of 3D labeled data, we introduce CtrlAni3D, a novel large-scale synthetic dataset created through a new diffusion-based conditional image generation pipeline. CtrlAni3D consists of about 10k images with pixel-aligned SMAL labels. In total, we obtain 41.3k annotated images for training and validation. Consequently, the combination of a family aware Transformer network and an expansive dataset enables AniMer to outperform existing methods not only on 3D datasets like Animal3D and CtrlAni3D, but also on out-ofdistribution Animal Kingdom dataset. Ablation studies further demonstrate the effectiveness of our network design and CtrlAni3D in enhancing the performance of AniMer for in-the-wild applications. Project page: https://luoxue-star.github.io/AniMer_project_page/. Jin Lyu, Yi Gu 0005, Li Lin 0006, Pujin Cheng, Yebin Liu, Xiaoying Tang 0001, Liang An 0001 |
CVPR | 8 |
| 2023 | Delving Deep into Pixel Alignment Feature for Accurate Multi-View Human Mesh RecoveryabstractRegression-based methods have shown high efficiency and effectiveness for multi-view human mesh recovery. The key components of a typical regressor lie in the feature extraction of input views and the fusion of multi-view features. In this paper, we present Pixel-aligned Feedback Fusion (PaFF) for accurate yet efficient human mesh recovery from multi-view images. PaFF is an iterative regression framework that performs feature extraction and fusion alternately. At each iteration, PaFF extracts pixel-aligned feedback features from each input view according to the reprojection of the current estimation and fuses them together with respect to each vertex of the downsampled mesh. In this way, our regressor can not only perceive the misalignment status of each view from the feedback features but also correct the mesh parameters more effectively based on the feature fusion on mesh vertices. Additionally, our regressor disentangles the global orientation and translation of the body mesh from the estimation of mesh parameters such that the camera parameters of input views can be better utilized in the regression process. The efficacy of our method is validated in the Human3.6M dataset via comprehensive ablation experiments, where PaFF achieves 33.02 MPJPE and brings significant improvements over the previous best solutions by more than 29%. The project page with code and video results can be found at https://kairobo.github.io/PaFF/. Hongwen Zhang 0001, Liang An 0001, Yebin Liu |
AAAI | 3 |
| 2023 | PyMAF-X: Towards Well-Aligned Full-Body Model Regression From Monocular ImagesabstractWe present PyMAF-X, a regression-based approach to recovering a parametric full-body model from a single image. This task is very challenging since minor parametric deviation may lead to noticeable misalignment between the estimated mesh and the input image. Moreover, when integrating part-specific estimations into the full-body model, existing solutions tend to either degrade the alignment or produce unnatural wrist poses. To address these issues, we propose a Pyramidal Mesh Alignment Feedback (PyMAF) loop in our regression network for well-aligned human mesh recovery and extend it as PyMAF-X for the recovery of expressive full-body models. The core idea of PyMAF is to leverage a feature pyramid and rectify the predicted parameters explicitly based on the mesh-image alignment status. Specifically, given the currently predicted parameters, mesh-aligned evidence will be extracted from finer-resolution features accordingly and fed back for parameter rectification. To enhance the alignment perception, an auxiliary dense supervision is employed to provide mesh-image correspondence guidance while spatial alignment attention is introduced to enable the awareness of the global contexts for our network. When extending PyMAF for full-body mesh recovery, an adaptive integration strategy is proposed in PyMAF-X to produce natural wrist poses while maintaining the well-aligned performance of the part-specific estimations. The efficacy of our approach is validated on several benchmark datasets for body, hand, face, and full-body mesh recovery, where PyMAF and PyMAF-X effectively improve the mesh-image alignment and achieve new The project page with code and video results can be found at https://www.liuyebin.com/pymaf-x. Hongwen Zhang 0001, Yating Tian, Yuxiang Zhang 0006, Mengcheng Li, Liang An 0001, Zhenan Sun, Yebin Liu |
IEEE Trans. Pattern Anal. Mach. Intell. | 5 |
| 2022 | Interacting Attention Graph for Single Image Two-Hand ReconstructionabstractGraph convolutional network (GCN) has achieved great success in single hand reconstruction task, while interacting two-hand reconstruction by GCN remains unexplored. In this paper, we present Interacting Attention Graph Hand (IntagHand), the first graph convolution based network that reconstructs two interacting hands from a single RGB image. To solve occlusion and interaction challenges of two-hand reconstruction, we introduce two novel attention based modules in each upsampling step of the original GCN. The first module is the pyramid image feature attention (PIFA) module, which utilizes multiresolution features to implicitly obtain vertex-to-image alignment. The second module is the cross hand attention (CHA) module that encodes the coherence of interacting hands by building dense cross-attention between two hand vertices. As a result, our model outperforms all existing two-hand re-construction methods by a large margin on InterHand2.6M benchmark. Moreover, ablation studies verify the effectiveness of both PIFA and CHA modules for improving the reconstruction accuracy. Results on in-the-wild images and live video streams further demonstrate the generalization ability of our network. Our code is available at https://github.com/Dw1010/IntagHand. Mengcheng Li, Liang An 0001, Hongwen Zhang 0001, Lianpeng Wu, Feng Chen 0007, Tao Yu 0007, Yebin Liu |
CVPR | 2 |
| 2021 | Lightweight Multi-person Total Motion Capture Using Sparse Multi-view CamerasabstractMulti-person total motion capture is extremely challenging when it comes to handle severe occlusions, different reconstruction granularities from body to face and hands, drastically changing observation scales and fast body movements. To overcome these challenges above, we contribute a lightweight total motion capture system for multi-person interactive scenarios using only sparse multi-view cameras. By contributing a novel hand and face bootstrapping algorithm, our method is capable of efficient localization and accurate association of the hands and faces even on severe occluded occasions. We leverage both pose regression and keypoints detection methods and further propose a unified two-stage parametric fitting method for achieving pixel-aligned accuracy. Moreover, for extremely self-occluded poses and close interactions, a novel feedback mechanism is proposed to propagate the pixel-aligned reconstructions into the next frame for more accurate association. Overall, we propose the first light-weight total capture system and achieves fast, robust and accurate multi-person total motion capture performance. The results and experiments show that our method achieves more accurate results than existing methods under sparse-view setups. Yuxiang Zhang 0006, Zhe Li 0027, Liang An 0001, Mengcheng Li, Tao Yu 0007, Yebin Liu |
ICCV | 3 |
| 2020 | 4D Association Graph for Realtime Multi-Person Motion Capture Using Multiple Video Camerasabstracthis paper contributes a novel realtime multi-person motion capture algorithm using multiview video inputs. Due to the heavy occlusions and closely interacting motions in each view, joint optimization on the multiview images and multiple temporal frames is indispensable, which brings up the essential challenge of realtime efficiency. To this end, for the first time, we unify per-view parsing, cross-view matching, and temporal tracking into a single optimization framework, i.e., a 4D association graph that each dimension (image space, viewpoint and time) can be treated equally and simultaneously. To solve the 4D association graph efficiently, we further contribute the idea of 4D limb bundle parsing based on heuristic searching, followed with limb bundle assembling by proposing a bundle Kruskal's algorithm. Our method enables a realtime motion capture system running at 30fps using 5 cameras on a 5-person scene. Benefiting from the unified parsing, matching and tracking constraints, our method is robust to noisy detection due to severe occlusions and close interacting motions, and achieves high-quality online pose reconstruction quality. The proposed method outperforms state-of-the-art methods quantitatively without using high-level appearance information. Yuxiang Zhang 0006, Liang An 0001, Tao Yu 0007, Xiu Li 0001, Kun Li 0001, Yebin Liu |
CVPR | 2 |
| 2020 | Neural Hand Reconstruction Using A Single RGB ImageabstractWe present a neural hand reconstruction method for monocular 3D hand pose and shape estimation in this paper. Instead of directly representing hand with 3D data, a novel UV position map is introduced to represent hand pose and shape with 2D data, which maps 3D hand surface points to 2D image space. Furthermore, an encoder-decoder neural network is proposed to infer such UV position map from only single image. To train such network with the lack of ground truth training pairs, we propose a novel MANOReg module which employs MANO model as shape prior to constrain high-dimensional space of UV position map. Both quantitative and qualitative experiments demonstrate the effectiveness of our UV position map representation and MANOReg module. Mengcheng Li, Liang An 0001, Tao Yu 0007, Yangang Wang 0001, Feng Chen 0007, Yebin Liu |
Virtual Real. Intell. Hardw. | 2 |
| 2018 | DDRNet: Depth Map Denoising and Refinement for Consumer Depth Cameras Using Cascaded CNNs
Shi Yan 0007, Chenglei Wu, Lizhen Wang 0002, Feng Xu 0005, Liang An 0001, Yebin Liu |
ECCV (10) | 5 |