EDBT 2026 Demo / reviewers in the wild / expert
Huihua Guan
dblp:187/9643
· DBLP profile ↗
7ranked-venue papers
0as first author
1since 2021 · last 2021
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 7 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
5 papers |
Visualization and visual analytics · 92% Multimedia systems and quality of experience · 8% | |
| Network and information security
2 papers |
Privacy and data protection · 100% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Cloud and datacenter computing · 100% |
Topics — the 14 heaviest of 16, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Privacy and data protection
anonymization |
0.7 | 2 | 2019 | GraphProtector: A Visual Interface for Employing and Assessing Multiple Privacy Preserving Graph Algorithms · IEEE Trans. Vis. Comput. Graph. 2019 A Utility-Aware Visual Approach for Anonymizing Multi-Attribute Tabular Data · IEEE Trans. Vis. Comput. Graph. 2018 |
Visualization and visual analytics › interactive visualization
dashboard authoring |
0.5 | 1 | 2021 | LADV: Deep Learning Assisted Authoring of Dashboard Visualizations From Images and Sketches · IEEE Trans. Vis. Comput. Graph. 2021 |
Visualization and visual analytics
visualization authoring |
0.5 | 1 | 2021 | LADV: Deep Learning Assisted Authoring of Dashboard Visualizations From Images and Sketches · IEEE Trans. Vis. Comput. Graph. 2021 |
Visualization and visual analytics
visualization recommendation |
0.5 | 1 | 2021 | LADV: Deep Learning Assisted Authoring of Dashboard Visualizations From Images and Sketches · IEEE Trans. Vis. Comput. Graph. 2021 |
Visualization and visual analytics › information visualization
privacy-preserving visualization |
0.4 | 1 | 2019 | GraphProtector: A Visual Interface for Employing and Assessing Multiple Privacy Preserving Graph Algorithms · IEEE Trans. Vis. Comput. Graph. 2019 |
Privacy and data protection › anonymization
graph anonymization |
0.4 | 1 | 2019 | GraphProtector: A Visual Interface for Employing and Assessing Multiple Privacy Preserving Graph Algorithms · IEEE Trans. Vis. Comput. Graph. 2019 |
Visualization and visual analytics › geospatial visualization
urban data visualization |
0.3 | 1 | 2018 | VAUD: A Visual Analysis Approach for Exploring Spatio-Temporal Urban Data · IEEE Trans. Vis. Comput. Graph. 2018 |
Visualization and visual analytics
visual analytics |
0.3 | 1 | 2018 | VAUD: A Visual Analysis Approach for Exploring Spatio-Temporal Urban Data · IEEE Trans. Vis. Comput. Graph. 2018 |
Privacy and data protection › anonymization
utility-preserving anonymization |
0.3 | 1 | 2018 | A Utility-Aware Visual Approach for Anonymizing Multi-Attribute Tabular Data · IEEE Trans. Vis. Comput. Graph. 2018 |
Multimedia systems and quality of experience
multimedia integration |
0.2 | 1 | 2016 | GameFlow: Narrative Visualization of NBA Basketball Games · IEEE Trans. Multim. 2016 |
Visualization and visual analytics › information visualization › quantitative data visualization
sports visualization |
0.2 | 1 | 2016 | GameFlow: Narrative Visualization of NBA Basketball Games · IEEE Trans. Multim. 2016 |
Visualization and visual analytics › visual analytics
visual analytics interface |
0.1 | 1 | 2019 | GraphProtector: A Visual Interface for Employing and Assessing Multiple Privacy Preserving Graph Algorithms · IEEE Trans. Vis. Comput. Graph. 2019 |
Smart cities and intelligent transportation
urban informatics |
0.1 | 1 | 2018 | VAUD: A Visual Analysis Approach for Exploring Spatio-Temporal Urban Data · IEEE Trans. Vis. Comput. Graph. 2018 |
User interface design and tools
interactive visualization |
0.1 | 1 | 2016 | GameFlow: Narrative Visualization of NBA Basketball Games · IEEE Trans. Multim. 2016 |
Methods — techniques the papers use, named apart from their topics
deep learning · 1.0color extraction · 1.0chart detection · 1.0graph anonymization algorithms · 0.8syntactic anonymity · 0.7multi-source data integration · 0.7interactive querying · 0.7differential privacy · 0.7narrative visualization · 0.5multi-level detail visualization · 0.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2021 | LADV: Deep Learning Assisted Authoring of Dashboard Visualizations From Images and SketchesabstractDashboard visualizations are widely used in data-intensive applications such as business intelligence, operation monitoring, and urban planning. However, existing visualization authoring tools are inefficient in the rapid prototyping of dashboards because visualization expertise and user intention need to be integrated. We propose a novel approach to rapid conceptualization that can construct dashboard templates from exemplars to mitigate the burden of designing, implementing, and evaluating dashboard visualizations. The kernel of our approach is a novel deep learning-based model that can identify and locate charts of various categories and extract colors from an input image or sketch. We design and implement a web-based authoring tool for learning, composing, and customizing dashboard visualizations in a cloud computing environment. Examples, user studies, and user feedback from real scenarios in Alibaba Cloud verify the usability and efficiency of the proposed approach. Ruixian Ma, Honghui Mei, Huihua Guan, Fan Zhang 0011, Chengye Xin, Wenzhuo Dai, Wei Chen 0001 |
IEEE Trans. Vis. Comput. Graph. | 3 |
| 2020 | DataV: Data Visualization on large high-resolution displaysabstractIn recent years, the technology and applications of visualizations on large high-resolution displays (LHDs) have received widespread attention because of its perceptual benefits and improved productivity. However, existing work on LHD visualization lacks both comprehensive guidance for design requirements and tools developed for its specific usage scenarios. In this paper, we present the scenarios, design, and implementation of DataV, a Software-as-a-Service (SaaS) visual deployment tool that enables rapid construction and cross-platform publishing of interactive visualization on LHDs. Our framework can support rich components for the high-performance rendering of multi-source heterogeneous data. DataV provides a full-fledged toolchain to help the user efficiently specify layout and interactions. We present its accessibility and impressive visual effects with examples and comparison with Tableau, Power BI, VisComposer, and iVisDesigner. We also report the performance of using DataV for 3D map rendering by comparing it with deck.gl. Honghui Mei, Huihua Guan, Chengye Xin, Wei Chen 0001 |
Vis. Informatics | 2 |
| 2019 | GraphProtector: A Visual Interface for Employing and Assessing Multiple Privacy Preserving Graph AlgorithmsabstractAnalyzing social networks reveals the relationships between individuals and groups in the data. However, such analysis can also lead to privacy exposure (whether intentionally or inadvertently): leaking the real-world identity of ostensibly anonymous individuals. Most sanitization strategies modify the graph's structure based on hypothesized tactics that an adversary would employ. While combining multiple anonymization schemes provides a more comprehensive privacy protection, deciding the appropriate set of techniques-along with evaluating how applying the strategies will affect the utility of the anonymized results-remains a significant challenge. To address this problem, we introduce GraphProtector, a visual interface that guides a user through a privacy preservation pipeline. GraphProtector enables multiple privacy protection schemes which can be simultaneously combined together as a hybrid approach. To demonstrate the effectiveness of GraphProtector, we report several case studies and feedback collected from interviews with expert users in various scenarios. Xumeng Wang, Wei Chen 0001, Jia-Kai Chou, Chris Bryan, Huihua Guan, Rusheng Pan, Kwan-Liu Ma |
IEEE Trans. Vis. Comput. Graph. | 5 |
| 2018 | VAUD: A Visual Analysis Approach for Exploring Spatio-Temporal Urban DataabstractUrban data is massive, heterogeneous, and spatio-temporal, posing a substantial challenge for visualization and analysis. In this paper, we design and implement a novel visual analytics approach, Visual Analyzer for Urban Data (VAUD), that supports the visualization, querying, and exploration of urban data. Our approach allows for cross-domain correlation from multiple data sources by leveraging spatial-temporal and social inter-connectedness features. Through our approach, the analyst is able to select, filter, aggregate across multiple data sources and extract information that would be hidden to a single data subset. To illustrate the effectiveness of our approach, we provide case studies on a real urban dataset that contains the cyber-, physical-, and social- information of 14 million citizens over 22 days. Wei Chen 0001, Zhaosong Huang, Feiran Wu, Minfeng Zhu 0001, Huihua Guan, Ross Maciejewski |
IEEE Trans. Vis. Comput. Graph. | 5 |
| 2018 | A Utility-Aware Visual Approach for Anonymizing Multi-Attribute Tabular DataabstractSharing data for public usage requires sanitization to prevent sensitive information from leaking. Previous studies have presented methods for creating privacy preserving visualizations. However, few of them provide sufficient feedback to users on how much utility is reduced (or preserved) during such a process. To address this, we design a visual interface along with a data manipulation pipeline that allows users to gauge utility loss while interactively and iteratively handling privacy issues in their data. Widely known and discussed types of privacy models, i.e., syntactic anonymity and differential privacy, are integrated and compared under different use case scenarios. Case study results on a variety of examples demonstrate the effectiveness of our approach. Xumeng Wang, Jia-Kai Chou, Wei Chen 0001, Huihua Guan, Tianyi Lao, Kwan-Liu Ma |
IEEE Trans. Vis. Comput. Graph. | 4 |
| 2018 | VisComposer: A Visual Programmable Composition Environment for Information VisualizationabstractAs the amount of data being collected has increased, the need for tools that can enable the visual exploration of data has also grown. This has led to the development of a variety of widely used programming frameworks for information visualization. Unfortunately, such frameworks demand comprehensive visualization and coding skills and require users to develop visualization from scratch. An alternative is to create interactive visualization design environments that require little to no programming. However, these tools only supports a small portion of visual forms. We present a programmable integrated development environment (IDE), VisComposer, that supports the development of expressive visualization using a drag-and-drop visual interface. VisComposer exposes the programmability by customizing desired components within a modularized visualization composition pipeline, effectively balancing the capability gap between expert coders and visualization artists. The implemented system empowers users to compose comprehensive visualizations with real-time preview and optimization features, and supports prototyping, sharing and reuse of the effects by means of an intuitive visual composer. Visual programming and textual programming integrated in our system allow users to compose more complex visual effects while retaining the simplicity of use. We demonstrate the performance of VisComposer with a variety of examples and an informal user evaluation. Honghui Mei, Wei Chen 0001, Yuxin Ma 0001, Huihua Guan, Wanqi Hu |
Vis. Informatics | 4 |
| 2016 | GameFlow: Narrative Visualization of NBA Basketball GamesabstractAlthough basketball games have received broad attention, the forms of game reports and webcast are purely content-based cross-media: texts, videos, snapshots, and performance figures. Analytical narrations of games that seek to compose a complete game from heterogeneous datasets are challenging for general media producers because such a composition is time-consuming and heavily depends on domain experts. In particular, an appropriate analytical commentary of basketball games requires two factors, namely, rich context and domain knowledge, which includes game events, player locations, player profiles, and team profiles, among others. This type of analytical commentary elicits a timely and effective basketball game data visualization made up of different sources of media. Existing visualizations of basketball games mainly profile a particular aspect of the game. Therefore, this paper presents an expressive visualization scheme that comprehensively illustrates NBA games with three levels of details: a season level, a game level, and a session level. We reorganize a basketball game as a sequence of sessions to depict the game states and heated confrontations. We design and implement a live system that integrates multimedia NBA datasets: play-by-play text data, box score data, game video data, and action area data. We demonstrate the effectiveness of this scheme with case studies and user feedbacks. Wei Chen 0001, Tianyi Lao, Xinxin Huang, Biao Zhu, Wanqi Hu, Huihua Guan |
IEEE Trans. Multim. | 7 |