Demo Data from EDBT 2026 / reviewers in the wild / expert
Andrea F. Daniele
dblp:188/5903
· DBLP profile ↗
5ranked-venue papers
2as first author
1since 2021 · last 2024
0000-0002-2977-0207ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 2 first-authorSystems, architecture and hardware · 2Human-computer interaction and ubiquitous computing · 1 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
3 papers |
Human-robot interaction · 75% Immersive interaction · 25% | |
| Artificial intelligence
1 paper |
Robot navigation and mapping · 100% |
Topics — the 5 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Human-robot interaction
shared control |
0.8 | 1 | 2024 | A Shared Autonomy System for Precise and Efficient Remote Underwater Manipulation · IEEE Trans. Robotics 2024 |
Human-robot interaction › teleoperation
teleoperation interface |
0.8 | 1 | 2024 | A Shared Autonomy System for Precise and Efficient Remote Underwater Manipulation · IEEE Trans. Robotics 2024 |
Immersive interaction › 3d user interface
virtual reality interface |
0.8 | 1 | 2024 | A Shared Autonomy System for Precise and Efficient Remote Underwater Manipulation · IEEE Trans. Robotics 2024 |
Human-robot interaction
natural language understanding |
0.4 | 1 | 2019 | Inferring Compact Representations for Efficient Natural Language Understanding of Robot Instructions · ICRA 2019 |
Robotics › Robot navigation and mapping › visual navigation
language-guided navigation |
0.1 | 1 | 2017 | Navigational Instruction Generation as Inverse Reinforcement Learning with Neural Machine Translation · HRI 2017 |
Methods — techniques the papers use, named apart from their topics
natural language interface · 0.8hand gesture interface · 0.8sequence-to-sequence model · 0.6neural machine translation · 0.6inverse reinforcement learning · 0.6probabilistic graphical model · 0.4approximate inference · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | A Shared Autonomy System for Precise and Efficient Remote Underwater ManipulationabstractConventional underwater intervention operations using robotic vehicles require expert teleoperators and limit interaction with remote scientists. We present the SHared Autonomy for Remote Collaboration (SHARC) framework that enables novice operators to cooperatively conduct underwater sampling and manipulation tasks. With SHARC, operators can plan and complete manipulation tasks using natural language or hand gestures through a virtual reality (SHARC-VR) interface. The interface provides remote operators with a contextual 3D scene understanding that is updated according to bandwidth availability. Evaluation of the SHARC framework through controlled lab experiments demonstrates that SHARC-VR enables novice operators to complete manipulation tasks in framerate-limited conditions (i.e., 0.1–0.5 frames per second) faster than expert pilots using a conventional topside controller. For both novice and expert users, the SHARC-VR interface also increases the task completion rate and improves sampling precision. The SHARC framework is readily extensible to other hardware architectures, including terrestrial and space systems. Amy Phung, Gideon Billings, Andrea F. Daniele, Matthew R. Walter, Richard Camilli |
IEEE Trans. Robotics | 3 |
| 2020 | Integrated Benchmarking and Design for Reproducible and Accessible Evaluation of Robotic AgentsabstractAs robotics matures and increases in complexity, it is more necessary than ever that robot autonomy research be reproducible. Compared to other sciences, there are specific challenges to benchmarking autonomy, such as the complexity of the software stacks, the variability of the hardware and the reliance on data-driven techniques, amongst others. In this paper, we describe a new concept for reproducible robotics research that integrates development and benchmarking, so that reproducibility is obtained "by design" from the beginning of the research/development processes. We first provide the overall conceptual objectives to achieve this goal and then a concrete instance that we have built: the DUCKIENet. One of the central components of this setup is the Duckietown Autolab, a remotely accessible standardized setup that is itself also relatively low-cost and reproducible. When evaluating agents, careful definition of interfaces allows users to choose among local versus remote evaluation using simulation, logs, or remote automated hardware setups. We validate the system by analyzing the repeatability of experiments conducted using the infrastructure and show that there is low variance across different robot hardware and across different remote labs.† Jacopo Tani, Andrea F. Daniele, Gianmarco Bernasconi, Amaury Camus, Aleksandar Petrov, Anthony Courchesne, Bhairav Mehta, Rohit Suri, Tomasz Zaluska, Matthew R. Walter, Emilio Frazzoli, Liam Paull, Andrea Censi |
IROS | 2 |
| 2019 | Inferring Compact Representations for Efficient Natural Language Understanding of Robot InstructionsabstractThe speed and accuracy with which robots are able to interpret natural language is fundamental to realizing effective human-robot interaction. A great deal of attention has been paid to developing models and approximate inference algorithms that improve the efficiency of language understanding. However, existing methods still attempt to reason over a representation of the environment that is flat and unnecessarily detailed, which limits scalability. An open problem is then to develop methods capable of producing the most compact environment model sufficient for accurate and efficient natural language understanding. We propose a model that leverages environment-related information encoded within instructions to identify the subset of observations and perceptual classifiers necessary to perceive a succinct, instruction-specific environment representation. The framework uses three probabilistic graphical models trained from a corpus of annotated instructions to infer salient scene semantics, perceptual classifiers, and grounded symbols. Experimental results on two robots operating in different environments demonstrate that by exploiting the content and the structure of the instructions, our method learns compact environment representations that significantly improve the efficiency of natural language symbol grounding. Siddharth Patki, Andrea F. Daniele, Matthew R. Walter, Thomas M. Howard |
ICRA | 2 |
| 2017 | Navigational Instruction Generation as Inverse Reinforcement Learning with Neural Machine TranslationabstractModern robotics applications that involve human-robot interaction require robots to be able to communicate with humans seamlessly and effectively. Natural language provides a flexible and efficient medium through which robots can exchange information with their human partners. Significant advancements have been made in developing robots capable of interpreting free-form instructions, but less attention has been devoted to endowing robots with the ability to generate natural language. We propose a model that enables robots to generate natural language instructions that allow humans to navigate a priori unknown environments. We first decide which information to share with the user according to their preferences, using a policy trained from human demonstrations via inverse reinforcement learning. We then "translate" this information into a natural language instruction using a neural sequence-to-sequence model that learns to generate free-form instructions from natural language corpora. We evaluate our method on a benchmark route instruction dataset and achieve a BLEU score of 72.18% compared to human-generated reference instructions. We additionally conduct navigation experiments with human participants demonstrating that our method generates instructions that people follow as accurately and easily as those produced by humans. Andrea F. Daniele, Mohit Bansal, Matthew R. Walter |
HRI | 1 |
| 2017 | A Multiview Approach to Learning Articulated Motion Models
Andrea F. Daniele, Thomas M. Howard, Matthew R. Walter |
ISRR | 1 |