Demo Data from EDBT 2026 / reviewers in the wild / expert
Rufan Bai
dblp:188/7074
· DBLP profile ↗
10ranked-venue papers
6as first author
8since 2021 · last 2025
0009-0009-9059-8141ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 7 · 4 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 2 first-author · 3 since 2021Databases, data management, data science and information retrieval · 2Theory of computation · 1 · 1 first-author · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Theoretical computer science
4 papers |
Algorithmic game theory and mechanism design · 60% Approximation and online algorithms · 30% Mathematical optimization · 8% | |
| Artificial intelligence
2 papers |
Autonomous driving · 77% Deep learning architectures and training · 23% | |
| Databases, data mining, and information retrieval
1 paper |
Data mining · 100% | |
| Network and information security
1 paper |
Network security · 100% |
Topics — the 16 heaviest of 20, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Autonomous driving › trajectory prediction
interaction-aware prediction |
0.9 | 1 | 2025 | Dual-View Interaction-Aware Lane Change Prediction for Autonomous Driving · AAAI 2025 |
Robotics › Autonomous driving › maneuver anticipation
lane change prediction |
0.9 | 1 | 2025 | Dual-View Interaction-Aware Lane Change Prediction for Autonomous Driving · AAAI 2025 |
Robotics › Autonomous driving
trajectory prediction |
0.9 | 1 | 2025 | Dual-View Interaction-Aware Lane Change Prediction for Autonomous Driving · AAAI 2025 |
Algorithmic game theory and mechanism design › non-cooperative game
mixed strategy |
0.9 | 1 | 2025 | On the computation of mixed strategies for security games with general defending requirements · Artif. Intell. 2025 |
Algorithmic game theory and mechanism design
security games |
0.9 | 1 | 2025 | On the computation of mixed strategies for security games with general defending requirements · Artif. Intell. 2025 |
Algorithmic game theory and mechanism design
fair division |
0.7 | 1 | 2023 | Multi-agent Online Scheduling: MMS Allocations for Indivisible Items · ICML 2023 |
Algorithmic game theory and mechanism design › fair division › share-based fairness
maximin share |
0.7 | 1 | 2023 | Multi-agent Online Scheduling: MMS Allocations for Indivisible Items · ICML 2023 |
Approximation and online algorithms
online allocation |
0.7 | 1 | 2023 | Multi-agent Online Scheduling: MMS Allocations for Indivisible Items · ICML 2023 |
Approximation and online algorithms › online algorithms
online scheduling |
0.7 | 1 | 2023 | Multi-agent Online Scheduling: MMS Allocations for Indivisible Items · ICML 2023 |
Algorithmic game theory and mechanism design › security games
stackelberg security games |
0.6 | 1 | 2022 | Mixed Strategies for Security Games with General Defending Requirements · IJCAI 2022 |
Approximation and online algorithms
approximation algorithms |
0.5 | 1 | 2021 | Defending against Contagious Attacks on a Network with Resource Reallocation · AAAI 2021 |
Mathematical optimization › multi-objective optimization
bicriteria approximation |
0.5 | 1 | 2021 | Defending against Contagious Attacks on a Network with Resource Reallocation · AAAI 2021 |
Machine learning › Deep learning architectures and training
attention mechanism |
0.4 | 1 | 2020 | Preserving Dynamic Attention for Long-Term Spatial-Temporal Prediction · KDD 2020 |
Machine learning › Deep learning architectures and training › attention mechanism
self-attention |
0.4 | 1 | 2020 | Preserving Dynamic Attention for Long-Term Spatial-Temporal Prediction · KDD 2020 |
Data mining
spatiotemporal data mining |
0.4 | 1 | 2020 | Preserving Dynamic Attention for Long-Term Spatial-Temporal Prediction · KDD 2020 |
Data mining › spatiotemporal data mining
spatio-temporal prediction |
0.4 | 1 | 2020 | Preserving Dynamic Attention for Long-Term Spatial-Temporal Prediction · KDD 2020 |
Methods — techniques the papers use, named apart from their topics
dual fitting · 1.0perceived safety · 0.9dual-view interaction modeling · 0.9switch-attention · 0.9attention mechanism · 0.9competitive ratio analysis · 0.7approximation algorithm · 0.7patching algorithm · 0.6approximation bounds · 0.6mixed-integer linear programming · 0.5mixed integer linear programming · 0.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Dual-View Interaction-Aware Lane Change Prediction for Autonomous DrivingabstractAs artificial intelligence techniques evolve, we are approaching a critical moment for the widespread deployment of autonomous vehicles. Subsequently, the emergence of mixed-autonomy traffic environments presents formidable challenges to autonomous vehicles, especially for the accurate prediction of lane change intentions of their surrounding human-driven vehicles, which is crucial for ensuring the safety of autonomous vehicles. Existing lane change prediction models mainly focus on capturing the temporal variations in the movement dynamics of individual vehicles. However, the neglect to consider inter-vehicle interactions hinders their capability in complex lane change scenarios, resulting in suboptimal prediction performance. Moreover, current interaction-aware approaches for autonomous driving fail to explicitly model future interactions between vehicles, leading to unreasonable prediction results that can cause collisions between vehicles. To address the above issues, we propose to incorporate the concept of perceived safety into future interaction modeling and design a dual-view interaction-aware lane change prediction model. We evaluate the proposed model on two real-world datasets and experimental results show that the proposed model achieves average improvements of 11.7-12.4% in classification ability and 75.6-95.7% in forecast ability over the best-performing baselines across the two datasets. The ablation study and investigation into future interaction modeling demonstrate that our model has advantages in interpreting lane change scenarios from a driving safety perspective. Yuhuan Lu 0001, Rufan Bai, Han Liu 0008, Wei Wang 0077 |
AAAI | 3 |
| 2025 | Pure Nash Equilibria of Weighted Picking Sequence Protocol is WEF1 for Two Agents
Rufan Bai, Huahua Miao, Xiaowei Wu 0001, Cong Zhang 0008, Shengwei Zhou 0002 |
IJTCS-FAW | 1 |
| 2025 | On the computation of mixed strategies for security games with general defending requirements
Rufan Bai, Haoxing Lin, Xiaowei Wu 0001, Minming Li, Weijia Jia 0001 |
Artif. Intell. | 1 |
| 2024 | Resource-Limited Network Security Games with General Contagious Attacks
Rufan Bai, Chenyang Xu 0002, Ruilong Zhang 0001 |
COCOON (2) | 1 |
| 2023 | Multi-agent Online Scheduling: MMS Allocations for Indivisible ItemsabstractWe consider the problem of fairly allocating a sequence of indivisible items that arrive online in an arbitrary order to a group of $n$ agents with additive normalized valuation functions, we consider the allocation of goods and chores separately and propose algorithms for approximating maximin share (MMS) allocations for both settings. When agents have identical valuation functions the problem coincides with the semi-online machine covering problem (when items are goods) and load balancing problem (when items are chores), for both of which optimal competitive ratios have been achieved. In this paper we consider the case when agents have general additive valuation functions. For the allocation of goods we show that no competitive algorithm exists even when there are only three agents and propose an optimal $0.5$-competitive algorithm for the case of two agents. For the allocation of chores we propose a $(2-1/n)$-competitive algorithm for $n\geq 3$ agents and a $\sqrt{2}\approx 1.414$-competitive algorithm for two agents. Additionally, we show that no algorithm can do better than $15/11\approx 1.364$-competitive for two agents. Shengwei Zhou 0002, Rufan Bai, Xiaowei Wu 0001 |
ICML | 2 |
| 2023 | Stackelberg Security Games with Contagious Attacks on a Network: Reallocation to the RescueabstractIn the classic network security games, the defender distributes defending resources to the nodes of the network, and the attacker attacks a node, with the objective of maximizing the damage caused. In this paper, we consider the network defending problem against contagious attacks, e.g., the attack at a node u spreads to the neighbors of u and can cause damage at multiple nodes. Existing works that study shared resources assume that the resource allocated to a node can be shared or duplicated between neighboring nodes. However, in the real world, sharing resource naturally leads to a decrease in defending power of the source node, especially when defending against contagious attacks. Therefore, we study the model in which resources allocated to a node can only be transferred to its neighboring nodes, which we refer to as a reallocation process. We show that the problem of computing optimal defending strategy is NP-hard even for some very special cases. For positive results, we give a mixed integer linear program formulation for the problem and a bi-criteria approximation algorithm. Our experimental results demonstrate that the allocation and reallocation strategies our algorithm computes perform well in terms of minimizing the damage due to contagious attacks. Rufan Bai, Haoxing Lin, Xiaowei Wu 0001, Minming Li, Weijia Jia 0001 |
J. Artif. Intell. Res. | 1 |
| 2022 | Mixed Strategies for Security Games with General Defending RequirementsabstractThe Stackelberg security game is played between a defender and an attacker, where the defender needs to allocate a limited amount of resources to multiple targets in order to minimize the loss due to adversarial attack by the attacker. While allowing targets to have different values, classic settings often assume uniform requirements to defend the targets. This enables existing results that study mixed strategies (randomized allocation algorithms) to adopt a compact representation of the mixed strategies. In this work, we initiate the study of mixed strategies for the security games in which the targets can have different defending requirements. In contrast to the case of uniform defending requirement, for which an optimal mixed strategy can be computed efficiently, we show that computing the optimal mixed strategy is NP-hard for the general defending requirements setting. However, we show that strong upper and lower bounds for the optimal mixed strategy defending result can be derived. We propose an efficient close-to-optimal Patching algorithm that computes mixed strategies that use only few pure strategies. We also study the setting when the game is played on a network and resource sharing is enabled between neighboring targets. Our experimental results demonstrate the effectiveness of our algorithm in several large real-world datasets. Rufan Bai, Haoxing Lin, Xiaowei Wu 0001, Minming Li, Weijia Jia 0001 |
IJCAI | 1 |
| 2021 | Defending against Contagious Attacks on a Network with Resource ReallocationabstractIn classic network security games, the defender distributes defending resources to the nodes of the network, and the attacker attacks a node, with the objective to maximize the damage caused. Existing models assume that the attack at node u causes damage only at u. However, in many real-world security scenarios, the attack at a node u spreads to the neighbors of u and can cause damage at multiple nodes, e.g., for the outbreak of a virus. In this paper, we consider the network defending problem against contagious attacks. Existing works that study shared resources assume that the resource allocated to a node can be shared or duplicated between neighboring nodes. However, in real world, sharing resource naturally leads to a decrease in defending power of the source node, especially when defending against contagious attacks. To this end, we study the model in which resources allocated to a node can only be transferred to its neighboring nodes, which we refer to as a reallocation process. We show that this more general model is difficult in two aspects: (1) even for a fixed allocation of resources, we show that computing the optimal reallocation is NP-hard; (2) for the case when reallocation is not allowed, we show that computing the optimal allocation (against contagious attack) is also NP-hard. For positive results, we give a mixed integer linear program formulation for the problem and a bi-criteria approximation algorithm. Our experimental results demonstrate that the allocation and reallocation strategies our algorithm computes perform well in terms of minimizing the damage due to contagious attacks. Rufan Bai, Haoxing Lin, Xiaowei Wu 0001, Minming Li, Weijia Jia 0001 |
AAAI | 1 |
| 2020 | Preserving Dynamic Attention for Long-Term Spatial-Temporal PredictionabstractEffective long-term predictions have been increasingly demanded in urban-wise data mining systems. Many practical applications, such as accident prevention and resource pre-allocation, require an extended period for preparation. However, challenges come as long-term prediction is highly error-sensitive, which becomes more critical when predicting urban-wise phenomena with complicated and dynamic spatial-temporal correlation. Specifically, since the amount of valuable correlation is limited, enormous irrelevant features introduce noises that trigger increased prediction errors. Besides, after each time step, the errors can traverse through the correlations and reach the spatial-temporal positions in every future prediction, leading to significant error propagation. To address these issues, we propose a Dynamic Switch-Attention Network (DSAN) with a novel Multi-Space Attention (MSA) mechanism that measures the correlations between inputs and outputs explicitly. To filter out irrelevant noises and alleviate the error propagation, DSAN dynamically extracts valuable information by applying self-attention over the noisy input and bridges each output directly to the purified inputs via implementing a switch-attention mechanism. Through extensive experiments on two spatial-temporal prediction tasks, we demonstrate the superior advantage of DSAN in both short-term and long-term predictions. The source code can be obtained from https://github.com/hxstarklin/DSAN. Haoxing Lin, Rufan Bai, Weijia Jia 0001, Yongjian You |
KDD | 2 |
| 2016 | Towards a Scalable Framework for Artifact-Centric Business Process Management Systems
Jiankun Lei, Rufan Bai, Lipeng Guo, Liang Zhang 0019 |
WISE (2) | 2 |