EDBT 2026 Demo / reviewers in the wild / expert
Kentaro Wada
dblp:189/9359
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13ranked-venue papers
6as first author
4since 2021 · last 2023
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 12 · 6 first-author · 4 since 2021Systems, architecture and hardware · 10 · 5 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | iMODE:Real-Time Incremental Monocular Dense Mapping Using Neural FieldabstractWe present a novel real-time dense and semantic neural field mapping system that uses only monocular images as input. Our scene representation is a dense continuous radiance field represented by a Multi-Layer Perceptron (MLP), trained from scratch in real-time. We build on high-performance sparse visual SLAM and use camera poses and sparse keypoint depths as supervision alongside RGB keyframes. Since no prior training is required, our system flexibly fits to arbitrary scale and structure at runtime, and works even with strong specular reflections. We demonstrate reconstruction over a range of scenes from small indoor to large outdoor spaces. We also show that the method can straightforwardly benefit from additional inputs such as learned depth priors or semantic labels for more precise and advanced mapping. Hidenobu Matsuki, Edgar Sucar, Tristan Laidlow, Kentaro Wada, Raluca Scona, Andrew J. Davison |
ICRA | 4 |
| 2022 | Coarse-to-Fine Q-attention: Efficient Learning for Visual Robotic Manipulation via DiscretisationabstractWe present a coarse-to-fine discretisation method that enables the use of discrete reinforcement learning approaches in place of unstable and data-inefficient actorcritic methods in continuous robotics domains. This approach builds on the recently released ARM algorithm, which replaces the continuous next-best pose agent with a discrete one, with coarse-to-fine Q-attention. Given a voxelised scene, coarse-to-fine Q-attention learns what part of the scene to ‘zoom’ into. When this ‘zooming’ behaviour is applied iteratively, it results in a near-lossless discretisation of the translation space, and allows the use of a discrete action, deep Q-learning method. We show that our new coarse-to-fine algorithm achieves state-of-the-art performance on several difficult sparsely rewarded RLBench vision-based robotics tasks, and can train real-world policies, tabula rasa, in a matter of minutes, with as little as 3 demonstrations. Stephen James, Kentaro Wada, Tristan Laidlow, Andrew J. Davison |
CVPR | 2 |
| 2022 | ReorientBot: Learning Object Reorientation for Specific-Posed PlacementabstractRobots need the capability of placing objects in arbitrary, specific poses to rearrange the world and achieve various valuable tasks. Object reorientation plays a crucial role in this as objects may not initially be oriented such that the robot can grasp and then immediately place them in a specific goal pose. In this work, we present a vision-based manipulation system, ReorientBot, which consists of 1) visual scene understanding with pose estimation and volumetric reconstruction using an onboard RGB-D camera; 2) learned waypoint selection for successful and efficient motion generation for reorientation; 3) traditional motion planning to generate a collision-free trajectory from the selected waypoints. We evaluate our method using the YCB objects in both simulation and the real world, achieving 93% overall success, 81% improvement in success rate, and 22% improvement in execution time compared to a heuristic approach. We demonstrate extended multi-object rearrangement showing the general capability of the system. Kentaro Wada, Stephen James, Andrew J. Davison |
ICRA | 1 |
| 2022 | SafePicking: Learning Safe Object Extraction via Object-Level MappingabstractRobots need object-level scene understanding to manipulate objects while reasoning about contact, support, and occlusion among objects. Given a pile of objects, object recognition and reconstruction can identify the boundary of object instances, giving important cues as to how the objects form and support the pile. In this work, we present a system, SafePicking, that integrates object-level mapping and learning-based motion planning to generate a motion that safely extracts occluded target objects from a pile. Planning is done by learning a deep Q-network that receives observations of predicted poses and a depth-based heightmap to output a motion trajectory, trained to maximize a safety metric reward. Our results show that the observation fusion of poses and depth-sensing gives both better performance and robustness to the model. We evaluate our methods using the YCB objects in both simulation and the real world, achieving safe object extraction from piles. Kentaro Wada, Stephen James, Andrew J. Davison |
ICRA | 1 |
| 2020 | NodeSLAM: Neural Object Descriptors for Multi-View Shape ReconstructionabstractThe choice of scene representation is crucial in both the shape inference algorithms it requires and the smart applications it enables. We present efficient and optimisable multi-class learned object descriptors together with a novel probabilistic and differential rendering engine, for principled full object shape inference from one or more RGB-D images. Our framework allows for accurate and robust 3D object reconstruction which enables multiple applications including robot grasping and placing, augmented reality, and the first object-level SLAM system capable of optimising object poses and shapes jointly with camera trajectory. Edgar Sucar, Kentaro Wada, Andrew J. Davison |
3DV | 2 |
| 2020 | MoreFusion: Multi-object Reasoning for 6D Pose Estimation from Volumetric FusionabstractRobots and other smart devices need efficient object-based scene representations from their on-board vision systems to reason about contact, physics and occlusion. Recognized precise object models will play an important role alongside non-parametric reconstructions of unrecognized structures. We present a system which can estimate the accurate poses of multiple known objects in contact and occlusion from real-time, embodied multi-view vision. Our approach makes 3D object pose proposals from single RGB-D views, accumulates pose estimates and non-parametric occupancy information from multiple views as the camera moves, and performs joint optimization to estimate consistent, non-intersecting poses for multiple objects in contact. We verify the accuracy and robustness of our approach experimentally on 2 object datasets: YCB-Video, and our own challenging Cluttered YCB-Video. We demonstrate a real-time robotics application where a robot arm precisely and orderly disassembles complicated piles of objects, using only on-board RGB-D vision. Kentaro Wada, Edgar Sucar, Stephen James, Daniel Lenton, Andrew J. Davison |
CVPR | 1 |
| 2019 | GraspFusion: Realizing Complex Motion by Learning and Fusing Grasp Modalities with Instance SegmentationabstractRecent progress of deep learning improved the capability of a robot to find a proper grasp of a novel object for different grasp modalities (e.g., pinch and suction). While these previous studies consider multiple modalities separately, several studies develop multi-modal grippers that can achieve simultaneous pinch and suction grasp (multi-modal grasp fusion) for more capable and stable object manipulation. However, the previous studies with these grippers restrict the situations: simple object geometry and uncluttered environments. To overcome these difficulties, we propose a system that consists of: 1) object-class-agnostic grasp modality detection; 2) object-class-agnostic instance segmentation; and 3) grasp template matching for different modalities. The key idea of our work is the introduction of instance segmentation to fuse multiple modalities regarding each instance eluding a grasp of multiple objects at once. In the experiments, we evaluated the proposed system on the real-world picking task in clutter. The experimental results show that the effectiveness of modality detection, instance segmentation, and the integrated system as a whole. Shun Hasegawa, Kentaro Wada, Shingo Kitagawa, Yuto Uchimi, Kei Okada, Masayuki Inaba |
ICRA | 2 |
| 2019 | Joint Learning of Instance and Semantic Segmentation for Robotic Pick-and-Place with Heavy Occlusions in ClutterabstractWe present joint learning of instance and semantic segmentation for visible and occluded region masks. Sharing the feature extractor with instance occlusion segmentation, we introduce semantic occlusion segmentation into the instance segmentation model. This joint learning fuses the instance-and image-level reasoning of the mask prediction on the different segmentation tasks, which was missing in the previous work of learning instance segmentation only (instance-only). In the experiments, we evaluated the proposed joint learning comparing the instance-only learning on the test dataset. We also applied the joint learning model to 2 different types of robotic pick-and-place tasks (random and target picking) and evaluated its effectiveness to achieve real-world robotic tasks. Kentaro Wada, Kei Okada, Masayuki Inaba |
ICRA | 1 |
| 2018 | Detecting and Picking of Folded Objects with a Multiple Sensor Integrated Robot HandabstractRobotic picking of folded objects such as books is required for picking various objects. As a folded object is easily unfolded, it is difficult to carry it stably and place it in a desired pose due to its dangling part. For overcoming this difficulty, we propose a trial-and-error picking system using our Suction Pinching Hand, which can push the dangling part up with pinch grasp until the object lifted with suction grasp is folded. That system utilizes proximity sensors on the hand to predict whether folding will succeed with a current hand pose and decide whether to retry with another pose. Also, proximity sensors, flex sensors and an air pressure sensor are used to deal with uncertainty of the image recognition, the hand hardware and suction grasp. We evaluate our proposed system with experiments of picking and placing folded objects. It is confirmed that our proposed system realizes picking with the ability of our Suction Pinching Hand to carry folded objects stably and place them in desired poses. It is also proved that our proposed system is robust against the uncertainty. Shun Hasegawa, Kentaro Wada, Kei Okada, Masayuki Inaba |
IROS | 2 |
| 2018 | Multi-Stage Learning of Selective Dual-Arm Grasping Based on Obtaining and Pruning Grasping Points Through the Robot Experience in the Real WorldabstractRecently, self-supervised approach is common for robot grasping. Although this approach improves success rate, it requires a long time to execute a number of grasp trials, and single-arm grasping is only considered. However, robots can grasp more various objects with two arms, and dual-arm robots such as humanoid robots are expected to execute dual-arm manipulation and overcome the single-arm limitation. In this paper, we introduce dual-arm grasping as another possible strategy and propose a multi-stage learning method for selective dual-arm grasping using Convolutional Neural Networks (CNN)for grasping point prediction and semantic segmentation. In the first stage, the network learns grasping points with the automatic annotation. Although a robot learns both single-arm and dual-arm grasping efficiently with the annotation, the robot may not be able to grasp it because the annotation algorithm is designed by human. Therefore, for the second stage, the robot samples various grasping points with both grasping strategies and learns how to grasp in the real world. In this stage, the robot obtains new possible grasping points and prunes unsuccessful ones for both grasping strategies through the robot experience. In the experiments in the real world, the adapted network achieved high success rate 76.7% in 90 trials. Since the network trained with no adaptation stage resulted in lower success rate 56.7%, this result also shows the network was refined with less than 250 times of grasp sampling. As an application of our method, we demonstrated that our system worked well in warehouse picking task. Shingo Kitagawa, Kentaro Wada, Shun Hasegawa, Kei Okada, Masayuki Inaba |
IROS | 2 |
| 2018 | Instance Segmentation of Visible and Occluded Regions for Finding and Picking Target from a Pile of ObjectsabstractWe present a robotic system for picking a target from a pile of objects that is capable of finding and grasping the target object by removing obstacles in the appropriate order. The fundamental idea is to segment instances with both visible and occluded masks, which we call `instance occlusion segmentation'. To achieve this, we extend an existing instance segmentation model with a novel `relook' architecture, in which the model explicitly learns the inter-instance relationship. Also, by using image synthesis, we make the system capable of handling new objects without human annotations. The experimental results show the effectiveness of the relook architecture when compared with a conventional model and of the image synthesis when compared to a human-annotated dataset. We also demonstrate the capability of our system to achieve picking a target in a cluttered environment with a real robot. Kentaro Wada, Shingo Kitagawa, Kei Okada, Masayuki Inaba |
IROS | 1 |
| 2017 | A three-fingered hand with a suction gripping system for picking various objects in cluttered narrow spaceabstractPicking various objects in cluttered narrow space automatically is required for warehouse automation. In this space, multi-fingered robot hands have difficulty in grasping objects as objects are surrounded by obstacles. On the other hand, vacuum grippers have difficulty in grasping various objects stably. In this paper, we propose the Suction Pinching Hand, which has two underactuated fingers and one extendable and foldable suction finger whose fingertip has a suction cup. This hand can grasp objects in cluttered narrow space using the suction finger. In addition, it can grasp various objects stably using suction and pinch at the same time. The ability to grasp various objects stably of this hand is confirmed by tabletop experiments. We also propose a picking strategy using suction and pinch simultaneously in cluttered narrow space. We evaluate our proposed methods with shelf bin picking experiments. With our methods, a robot can pick various objects in cluttered narrow space. Shun Hasegawa, Kentaro Wada, Yusuke Niitani, Kei Okada, Masayuki Inaba |
IROS | 2 |
| 2017 | Probabilistic 3D multilabel real-time mapping for multi-object manipulationabstractProbabilistic 3D map has been applied to object segmentation with multiple camera viewpoints, however, conventional methods lack of real-time efficiency and functionality of multilabel object mapping. In this paper, we propose a method to generate three-dimensional map with multilabel occupancy in real-time. Extending our previous work [1] in which only target label occupancy is mapped, we achieve multilabel object segmentation in a single looking around action. We evaluate our method by testing segmentation accuracy with 39 different objects, and applying it to a manipulation task of multiple objects in the experiments. Our mapping-based method outperforms the conventional projection-based method by 40-96% relative (12.6 mean IU3d), and robot successfuly recognizes (86.9%) and manipulates multiple objects (60.7%) in an environment with heavy occlusions. Kentaro Wada, Kei Okada, Masayuki Inaba |
IROS | 1 |