EDBT 2026 Demo / reviewers in the wild / expert
Xu Han 0016
dblp:19/3011-16
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8ranked-venue papers
2as first author
8since 2021 · last 2025
0009-0009-1966-2585ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 8 · 2 first-author · 8 since 2021Artificial intelligence and machine learning · 5 · 1 first-author · 5 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | More Text, Less Point: Towards 3D Data-Efficient Point-Language UnderstandingabstractEnabling Large Language Models (LLMs) to comprehend the 3D physical world remains a significant challenge. Due to the lack of large-scale 3D-text pair datasets, the success of LLMs has yet to be replicated in 3D understanding. In this paper, we rethink this issue and propose a new task: 3D Data-Efficient Point-Language Understanding. The goal is to enable LLMs to achieve robust 3D object understanding with minimal 3D point cloud and text data pairs. To address this task, we introduce GreenPLM, which leverages more text data to compensate for the lack of 3D data. First, inspired by using CLIP to align images and text, we utilize a pre-trained point cloud-text encoder to map the 3D point cloud space to the text space. This mapping leaves us to seamlessly connect the text space with LLMs. Once the point-text-LLM connection is established, we further enhance text-LLM alignment by expanding the intermediate text space, thereby reducing the reliance on 3D point cloud data. Specifically, we generate 6M free-text descriptions of 3D objects, and design a three-stage training strategy to help LLMs better explore the intrinsic connections between different modalities. To achieve efficient modality alignment, we design a zero-parameter cross-attention module for token pooling. Extensive experimental results show that GreenPLM requires only 12% of the 3D training data used by existing state-of-the-art models to achieve superior 3D understanding. Remarkably, GreenPLM also achieves competitive performance using text-only data. Xu Han 0016, Xianzhi Li 0001, Qiao Yu 0002, Jinfeng Xu 0002, Yixue Hao, Long Hu, Min Chen 0003 |
AAAI | 2 |
| 2025 | SASep: Saliency-Aware Structured Separation of Geometry and Feature for Open Set Learning on Point CloudsabstractRecent advancements in deep learning have greatly enhanced 3D object recognition, but most models are limited to closed-set scenarios, unable to handle unknown samples in real-world applications. Open-set recognition (OSR) addresses this limitation by enabling models to both classify known classes and identify novel classes. However, current OSR methods rely on global features to differentiate known and unknown classes, treating the entire object uniformly and overlooking the varying semantic importance of its different parts. To address this gap, we propose Salience-Aware Structured Separation (SASep), which includes (i) a tunable semantic decomposition (TSD) module to semantically decompose objects into important and unimportant parts, (ii) a geometric synthesis strategy (GSS) to generate pseudo-unknown objects by combining these unimportant parts, and (iii) a synth-aided margin separation (SMS) module to enhance feature-level separation by expanding the feature distributions between classes. Together, these components improve both geometric and feature representations, enhancing the model’s ability to effectively distinguish known and unknown classes. Experimental results show that SASep achieves superior performance in 3D OSR, outperforming existing state-of-the-art methods. The codes are available at https://github.com/JinfengX/SASep. Jinfeng Xu 0002, Xianzhi Li 0001, Xu Han 0016, Qiao Yu 0002, Yixue Hao, Long Hu, Min Chen 0003 |
CVPR | 4 |
| 2025 | MoST: Efficient Monarch Sparse Tuning for 3D Representation LearningabstractWe introduce Monarch Sparse Tuning (MoST), the first reparameterization-based parameter-efficient fine-tuning (PEFT) method tailored for 3D representation learning. Unlike existing adapter-based and prompt-tuning 3D PEFT methods, MoST introduces no additional inference overhead and is compatible with many 3D representation learning backbones. At its core, we present a new family of structured matrices for 3D point clouds, Point Monarch, which can capture local geometric features of irregular points while offering high expressiveness. MoST reparameterizes the dense update weight matrices as our sparse Point Monarch matrices, significantly reducing parameters while retaining strong performance. Experiments on various backbones show that MoST is simple, effective, and highly generalizable. It captures local features in point clouds, achieving state-of-the-art results on multiple benchmarks, e.g., 97.5% acc. on ScanOb-jectNN(PB_50_RS) and 96.2% on ModelNet40 classification, while it can also combine with other matrix decompositions (e.g., Low-rank, Kronecker) to further reduce parameters. Xu Han 0016, Jinfeng Xu 0002, Xianzhi Li 0001 |
CVPR | 1 |
| 2025 | Fancy123: One Image to High-Quality 3D Mesh Generation via Plug-and-Play DeformationabstractGenerating 3D meshes from a single image is an important but ill-posed task. Existing methods mainly adopt 2D multiview diffusion models to generate intermediate multiview images, and use the Large Reconstruction Model (LRM) to create the final meshes. However, the multiview images exhibit local inconsistencies, and the meshes often lack fidelity to the input image or look blurry. We propose Fancy123, featuring two enhancement modules and an unprojection operation to address the above three issues, respectively. The appearance enhancement module deforms the 2D multiview images to realign misaligned pixels for better multiview consistency. The fidelity enhancement module deforms the 3D mesh to match the input image. The unprojection of the input image and deformed multiview images onto LRM’s generated mesh ensures high clarity, discarding LRM’s predicted blurry-looking mesh colors. Extensive qualitative and quantitative experiments verify Fancy123’s SoTA performance with significant improvement. Also, the two enhancement modules are plug-and-play and work at inference time, allowing seamless integration into various existing single-image-to-3D methods. Project page: https://github.com/YuQiao0303/Fancy123. Qiao Yu 0002, Xianzhi Li 0001, Xu Han 0016, Long Hu, Yixue Hao, Min Chen 0003 |
CVPR | 4 |
| 2025 | PointDreamer: Zero-Shot 3D Textured Mesh Reconstruction From Colored Point CloudabstractFaithfully reconstructing textured meshes is crucial for many applications. Compared to text or image modalities, leveraging 3D colored point clouds as input (colored-PC-to-mesh) offers inherent advantages in comprehensively and precisely replicating the target object's 360$^{\circ }$∘ characteristics. While most existing colored-PC-to-mesh methods suffer from blurry textures or require hard-to-acquire 3D training data, we propose PointDreamer, a novel framework that harnesses 2D diffusion prior for superior texture quality. Crucially, unlike prior 2D-diffusion-for-3D works driven by text or image inputs, PointDreamer successfully adapts 2D diffusion models to 3D point cloud data by a novel project-inpaint-unproject pipeline. Specifically, it first projects the point cloud into sparse 2D images and then performs diffusion-based inpainting. After that, diverging from most existing 3D reconstruction or generation approaches that predict texture in 3D/UV space thus often yielding blurry texture, PointDreamer achieves high-quality texture by directly unprojecting the inpainted 2D images to the 3D mesh. Furthermore, we identify for the first time a typical kind of unprojection artifact appearing in occlusion borders, which is common in other multiview-image-to-3D pipelines but less-explored. To address this, we propose a novel solution named the Non-Border-First (NBF) unprojection strategy. Extensive qualitative and quantitative experiments on various synthetic and real-scanned datasets demonstrate that PointDreamer, though zero-shot, exhibits SoTA performance (30% improvement on LPIPS score from 0.118 to 0.068), and is robust to noisy, sparse, or even incomplete input data. Qiao Yu 0002, Xianzhi Li 0001, Xu Han 0016, Jinfeng Xu 0002, Long Hu, Min Chen 0003 |
IEEE Trans. Vis. Comput. Graph. | 4 |
| 2024 | patchDPCC: A Patchwise Deep Compression Framework for Dynamic Point CloudsabstractWhen compressing point clouds, point-based deep learning models operate points in a continuous space, which has a chance to minimize the geometric fidelity loss introduced by voxelization in preprocessing. But these methods could hardly scale to inputs with arbitrary points. Furthermore, the point cloud frames are individually compressed, failing the conventional wisdom of leveraging inter-frame similarity. In this work, we propose a patchwise compression framework called patchDPCC, which consists of a patch group generation module and a point-based compression model. Algorithms are developed to generate patches from different frames representing the same object, and more importantly, these patches are regulated to have the same number of points. We also incorporate a feature transfer module in the compression model, which refines the feature quality by exploiting the inter-frame similarity. Our model generates point-wise features for entropy coding, which guarantees the reconstruction speed. The evaluation on the MPEG 8i dataset shows that our method improves the compression ratio by 47.01% and 85.22% when compared to PCGCv2 and V-PCC with the same reconstruction quality, which is 9% and 16% better than that D-DPCC does. Our method also achieves the fastest decoding speed among the learning-based compression models. Zirui Pan, Mengbai Xiao, Xu Han 0016, Dongxiao Yu, Yao Liu 0001 |
AAAI | 3 |
| 2024 | Mamba3D: Enhancing Local Features for 3D Point Cloud Analysis via State Space ModelabstractExisting Transformer-based models for point cloud analysis suffer from quadratic complexity, leading to compromised point cloud resolution and information loss. In contrast, the newly proposed Mamba model, based on state space models (SSM), outperforms Transformer in multiple areas with only linear complexity. However, the straightforward adoption of Mamba does not achieve satisfactory performance on point cloud tasks. In this work, we present Mamba3D, a state space model tailored for point cloud learning to enhance local feature extraction, achieving superior performance, high efficiency, and scalability potential. Specifically, we propose a simple yet effective Local Norm Pooling (LNP) block to extract local geometric features. Additionally, to obtain better global features, we introduce a bidirectional SSM (bi-SSM) with both a token forward SSM and a novel backward SSM that operates on the feature channel. Extensive experimental results show that Mamba3D surpasses Transformer-based counterparts and concurrent works in multiple tasks, with or without pre-training. Notably, Mamba3D achieves multiple SoTA, including an overall accuracy of 92.6% (train from scratch) on the ScanObjectNN and 95.1% (with single-modal pre-training) on the ModelNet40 classification task, with only linear complexity. Our code and weights are available at https://github.com/xhanxu/Mamba3D. Xu Han 0016, Zhaoxuan Wang, Xianzhi Li 0001 |
ACM Multimedia | 1 |
| 2024 | MiniGPT-3D: Efficiently Aligning 3D Point Clouds with Large Language Models using 2D PriorsabstractLarge 2D vision-language models (2D-LLMs) have gained significant attention by bridging Large Language Models (LLMs) with images using a simple projector. Inspired by their success, large 3D point cloud-language models (3D-LLMs) also integrate point clouds into LLMs. However, directly aligning point clouds with LLM requires expensive training costs, typically in hundreds of GPU-hours on A100, which hinders the development of 3D-LLMs. In this paper, we introduce MiniGPT-3D, an efficient and powerful 3D-LLM that achieves multiple SOTA results while training for only 27 hours on one RTX 3090. Specifically, we propose to align 3D point clouds with LLMs using 2D priors from 2D-LLMs, which can leverage the similarity between 2D and 3D visual information. We introduce a novel four-stage training strategy for modality alignment in a cascaded way, and a mixture of query experts module to adaptively aggregate features with high efficiency. Moreover, we utilize parameter-efficient fine-tuning methods LoRA and Norm fine-tuning, resulting in only 47.8M learnable parameters, which is up to 260x fewer than existing methods. Extensive experiments show that MiniGPT-3D achieves SOTA on 3D object classification and captioning tasks, with significantly cheaper training costs. Notably, MiniGPT-3D gains an 8.12 increase on GPT-4 evaluation score for the challenging object captioning task compared to ShapeLLM-13B, while the latter costs 160 total GPU-hours on 8 A800. We are the first to explore the efficient 3D-LLM, offering new insights to the community. Code and weights are available at https://github.com/TangYuan96/MiniGPT-3D. Xu Han 0016, Xianzhi Li 0001, Qiao Yu 0002, Yixue Hao, Long Hu, Min Chen 0003 |
ACM Multimedia | 2 |