EDBT 2026 Demo / reviewers in the wild / expert
Nir Pochter
dblp:19/3451
· DBLP profile ↗
5ranked-venue papers
4as first author
0since 2021 · last 2011
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 5 · 4 first-authorGraphics, computer vision, multimedia, augmented reality and games · 4 · 3 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
Efficient and distributed learning · 26% Reinforcement learning · 26% Planning, search and constraint satisfaction · 26% | |
| Theoretical computer science
1 paper |
Graph algorithms and graph theory · 100% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Distributed systems · 77% Parallel and multicore computing · 23% |
Topics — the 6 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Efficient and distributed learning › model compression
pruning |
0.1 | 1 | 2011 | Pruning Techniques in Search and Planning · AAAI 2011 |
Machine learning › Reinforcement learning › function approximation › representation learning for reinforcement learning
symmetry exploitation |
0.1 | 1 | 2011 | Exploiting Problem Symmetries in State-Based Planners · AAAI 2011 |
Natural language and speech › Speech recognition and synthesis
search space reduction |
0.1 | 1 | 2010 | Search Space Reduction Using Swamp Hierarchies · AAAI 2010 |
Graph algorithms and graph theory
shortest path |
0.1 | 1 | 2010 | Search Space Reduction Using Swamp Hierarchies · AAAI 2010 |
Distributed systems
distributed coordination |
0.1 | 1 | 2008 | Coordination and Multi-Tasking Using EMT · AAAI 2008 |
Parallel and multicore computing
parallel programming models |
0.0 | 1 | 2008 | Coordination and Multi-Tasking Using EMT · AAAI 2008 |
Methods — techniques the papers use, named apart from their topics
swamp hierarchy detection · 0.2symmetry reduction · 0.1EMT · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2011 | Pruning Techniques in Search and Planning
Nir Pochter |
AAAI | 1 |
| 2011 | Exploiting Problem Symmetries in State-Based PlannersabstractPrevious research in Artificial Intelligence has identified the possibility of simplifying planning problems via the identification and exploitation of symmetries. We advance the state of the art in algorithms that exploit symmetry in planning problems by generalizing previous approaches, and applying symmetry reductions to state-based planners. We suggest several algorithms for symmetry exploitation in state-based search, but also provide a comprehensive view through which additional algorithms can be developed and fine-tuned. We evaluate our approach to symmetry exploitation on instances from previous planning competitions, and demonstrate that our algorithms significantly improve the solution time of instances with symmetries. Nir Pochter, Aviv Zohar, Jeffrey S. Rosenschein |
AAAI | 1 |
| 2010 | Search Space Reduction Using Swamp HierarchiesabstractIn various domains, such as computer games, robotics, and transportation networks, shortest paths may need to be found quickly. Search time can be significantly reduced if it is known which parts of the graph include ``swamps''---areas that cannot lie on the only available shortest path, and can thus safely be pruned during search. We introduce an algorithm for detecting hierarchies of swamps, and exploiting them. Experiments support our claims of improved efficiency, showing significant reduction in search time. Nir Pochter, Aviv Zohar, Jeffrey S. Rosenschein, Ariel Felner |
AAAI | 1 |
| 2010 | Search Space Reduction Using Swamp HierarchiesabstractIn various domains, such as computer games, robotics, and transportation networks, shortest paths may need to be found quickly. Search time can be significantly reduced if it is known which parts of the graph include "swamps" - areas that cannot lie on the only available shortest path, and can thus safely be pruned during search. We introduce an algorithm for detecting hierarchies of swamps, and exploiting them. Experiments support our claims of improved efficiency, showing significant reduction in search time. Nir Pochter, Aviv Zohar, Jeffrey S. Rosenschein, Ariel Felner |
SOCS | 1 |
| 2008 | Coordination and Multi-Tasking Using EMT
Zinovi Rabinovich, Nir Pochter, Jeffrey S. Rosenschein |
AAAI | 2 |