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Rainer Feldmann

dblp:19/3568 · DBLP profile ↗
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15ranked-venue papers
12as first author
0since 2021 · last 2010
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Theory of computation · 9 · 8 first-authorSystems, architecture and hardware · 5 · 3 first-authorApplied, interdisciplinary, general and emerging computing · 2 · 2 first-authorSoftware engineering, systems software and programming languages · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
1 paper
Algorithmic game theory and mechanism design · 100%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Algorithmic game theory and mechanism design
coordination ratio
0.012003
Nashification and the Coordination Ratio for a Selfish Routing Game · ICALP 2003
Algorithmic game theory and mechanism design › solution concepts in games › equilibrium concepts
nash equilibrium
0.012003
Nashification and the Coordination Ratio for a Selfish Routing Game · ICALP 2003
Algorithmic game theory and mechanism design › social choice
nash implementation
0.012003
Nashification and the Coordination Ratio for a Selfish Routing Game · ICALP 2003
Algorithmic game theory and mechanism design › congestion games
selfish routing
0.012003
Nashification and the Coordination Ratio for a Selfish Routing Game · ICALP 2003

Methods — techniques the papers use, named apart from their topics

price of anarchy · 0.0game theory · 0.0
YearPublicationVenuePosition
2010 Facets of the Fully Mixed Nash Equilibrium Conjecture
Rainer Feldmann, Marios Mavronicolas, Andreas Pieris
Theory Comput. Syst.1
2008 Facets of the Fully Mixed Nash Equilibrium Conjecture
Rainer Feldmann, Marios Mavronicolas, Andreas Pieris
SAGT1
2003 SAT-Based Techniques in System Synthesis
Christian Haubelt, Jürgen Teich, Rainer Feldmann, Burkhard Monien
DATE3
2003 Fault Tolerances Analysis of Distributed Reconfigurable Systems Using SAT-Based Techniques
Rainer Feldmann, Christian Haubelt, Burkhard Monien, Jürgen Teich
FPL1
2003 Nashification and the Coordination Ratio for a Selfish Routing Game
Rainer Feldmann, Martin Gairing, Thomas Lücking 0001, Burkhard Monien, Manuel Rode
ICALP1
2003 Selfish Routing in Non-cooperative Networks: A Survey
Rainer Feldmann, Martin Gairing, Thomas Lücking 0001, Burkhard Monien, Manuel Rode
MFCS1
2002 Discrete Optimization
Rainer Feldmann, Catherine Roucairol
Euro-Par1
2001 Topic 06: Complexity Theory and Algorithms
Gianfranco Bilardi, Rainer Feldmann, Kieran T. Herley, Bruce M. Maggs
Euro-Par2
1997 Computer Chess: Algorithms and Heuristics for a Deep Look into the Future
Rainer Feldmann
SOFSEM1
1997 A Better Upper Bound on the Bisection Width of de Bruijn Networks (Extended Abstract)
Rainer Feldmann, Burkhard Monien, Peter Mysliwietz, Stefan Tschöke
STACS1
1996 The Shuffle Exchange Network has a Hamiltonian Path
Rainer Feldmann, Peter Mysliwietz
Math. Syst. Theory1
1994 Studying Overheads in Massively Parallel MIN/MAX-Tree Evaluation
abstract
In this paper we study the overheads arising in our algorithm for distributed evaluation of Min/Max trees.The overheads are classified into search overhead, performance loss, and decrease of work load.Several mechanisms are investigated to cope with these overheads in order to achieve a high performance.We study a combination of local, medium range, and global load distribution strategies that does not only show a good behavior in terms of work load, but also has a positive influence on the search overhead.The efficient use of a virtual shared memorv.that is distributed among the processors, shows also a big 'contribution to the overal~performance of the system.A carefully restricted application of parallelism using an improved version of the Young Brothers Wait Concept (YBWC) leads to a perfect behavior for minimal Min/Max trees and to a quite low search overhead, if well ordered trees are searched.Well ordered trees const itute the most important case in practice, since a couple of move ordering mechanisms are known that achieve a nearly optimal move ordering in many applications.The resulting combination of the methods shows an efficiency better than any previous approach.Experiments carried out using 256 DeBruijn-connected Transputers result in a speedup of 142 even applying restricted timing constraints.With a system consisting of 1024 grid connected Transputers we obtain a speedup of 344.Moreover the algorithm shows a very good scalability, especially using interconnection networks with logarithmic diameter.The experiments have been carried out using a Min/Max search program that incorporates all important state-of-theart search techniques ( ZUGZWANG, current vice world champion in computer chess) and therefore makes sure, that no artificial or simplifying assumptions on the structure of the problem are made.
Rainer Feldmann, Peter Mysliwietz, Burkhard Monien
SPAA1
1994 Optimal algorithms for dissemination of information in generalized communication modes
Rainer Feldmann, Juraj Hromkovic, Seshu Madhavapeddy, Burkhard Monien, Peter Mysliwietz
Discret. Appl. Math.1
1993 Parallel Architectures: Design and Efficient Use
Burkhard Monien, Rainer Feldmann, Ralf Klasing, Reinhard Lüling
STACS2
1992 The Shuffle Exchange Network has a Hamiltonian Path
Rainer Feldmann, Peter Mysliwietz
MFCS1