EDBT 2026 Demo / reviewers in the wild / expert
Charlie Nash
dblp:190/2145
· DBLP profile ↗
7ranked-venue papers
4as first author
3since 2021 · last 2022
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 6 · 3 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
5 papers |
Generative modeling · 54% Probabilistic and Bayesian machine learning · 16% Deep learning architectures and training · 11% | |
| Computer graphics and multimedia
3 papers |
Geometric modeling and processing · 51% Image and video coding · 29% Audio and music processing · 10% |
Topics — the 15 heaviest of 15, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling
autoregressive model |
1.5 | 3 | 2022 | General-purpose, long-context autoregressive modeling with Perceiver AR · ICML 2022 Generating images with sparse representations · ICML 2021 PolyGen: An Autoregressive Generative Model of 3D Meshes · ICML 2020 |
Machine learning › Deep learning architectures and training
transformer |
0.6 | 1 | 2022 | General-purpose, long-context autoregressive modeling with Perceiver AR · ICML 2022 |
Machine learning › Graph learning
graph generation |
0.5 | 1 | 2021 | HDMapGen: A Hierarchical Graph Generative Model of High Definition Maps · CVPR 2021 |
Robotics › Autonomous driving
HD map construction |
0.5 | 1 | 2021 | HDMapGen: A Hierarchical Graph Generative Model of High Definition Maps · CVPR 2021 |
Machine learning › Generative modeling
image generation |
0.5 | 1 | 2021 | Generating images with sparse representations · ICML 2021 |
Image and video coding
transform coding |
0.5 | 1 | 2021 | Generating images with sparse representations · ICML 2021 |
Machine learning › Generative modeling › 3d generative model
mesh generative model |
0.4 | 1 | 2020 | PolyGen: An Autoregressive Generative Model of 3D Meshes · ICML 2020 |
Geometric modeling and processing › mesh generation
autoregressive mesh generation |
0.4 | 1 | 2020 | PolyGen: An Autoregressive Generative Model of 3D Meshes · ICML 2020 |
Geometric modeling and processing
mesh generation |
0.4 | 1 | 2020 | PolyGen: An Autoregressive Generative Model of 3D Meshes · ICML 2020 |
Machine learning › Probabilistic and Bayesian machine learning › statistical inference
density estimation |
0.4 | 1 | 2019 | Autoregressive Energy Machines · ICML 2019 |
Machine learning › Generative modeling
energy-based model |
0.4 | 1 | 2019 | Autoregressive Energy Machines · ICML 2019 |
Machine learning › Probabilistic and Bayesian machine learning › statistical inference › density estimation
neural density estimation |
0.4 | 1 | 2019 | Autoregressive Energy Machines · ICML 2019 |
Visual content generation and editing
image generation |
0.2 | 1 | 2022 | General-purpose, long-context autoregressive modeling with Perceiver AR · ICML 2022 |
Audio and music processing
music generation |
0.2 | 1 | 2022 | General-purpose, long-context autoregressive modeling with Perceiver AR · ICML 2022 |
Machine learning › Probabilistic and Bayesian machine learning › probabilistic inference
partition function estimation |
0.1 | 1 | 2019 | Autoregressive Energy Machines · ICML 2019 |
Methods — techniques the papers use, named apart from their topics
transformer · 1.9autoregressive modeling · 1.9cross-attention · 1.1causal masking · 1.1coarse-to-fine generation · 0.5autoregressive model · 0.5importance sampling · 0.4autoregressive decomposition · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | General-purpose, long-context autoregressive modeling with Perceiver ARabstractReal-world data is high-dimensional: a book, image, or musical performance can easily contain hundreds of thousands of elements even after compression. However, the most commonly used autoregressive models, Transformers, are prohibitively expensive to scale to the number of inputs and layers needed to capture this long-range structure. We develop Perceiver AR, an autoregressive, modality-agnostic architecture which uses cross-attention to map long-range inputs to a small number of latents while also maintaining end-to-end causal masking. Perceiver AR can directly attend to over a hundred thousand tokens, enabling practical long-context density estimation without the need for hand-crafted sparsity patterns or memory mechanisms. When trained on images or music, Perceiver AR generates outputs with clear long-term coherence and structure. Our architecture also obtains state-of-the-art likelihood on long-sequence benchmarks, including 64x64 ImageNet images and PG-19 books. Curtis Hawthorne, Andrew Jaegle, Catalina Cangea, Sebastian Borgeaud, Charlie Nash, Mateusz Malinowski, Sander Dieleman, Oriol Vinyals, Matt M. Botvinick, Ian Simon, Hannah Sheahan, Neil Zeghidour, Jean-Baptiste Alayrac, João Carreira 0001, Jesse H. Engel |
ICML | 5 |
| 2021 | HDMapGen: A Hierarchical Graph Generative Model of High Definition MapsabstractHigh Definition (HD) maps are maps with precise definitions of road lanes with rich semantics of the traffic rules. They are critical for several key stages in an autonomous driving system, including motion forecasting and planning. However, there are only a small amount of real-world road topologies and geometries, which significantly limits our ability to test out the self-driving stack to generalize onto new unseen scenarios. To address this issue, we introduce a new challenging task to generate HD maps. In this work, we explore several autoregressive models using different data representations, including sequence, plain graph, and hierarchical graph. We propose HDMapGen, a hierarchical graph generation model capable of producing high-quality and diverse HD maps through a coarse-to-fine approach. Experiments on the Argoverse dataset and an inhouse dataset show that HDMapGen significantly outperforms baseline methods. Additionally, we demonstrate that HDMapGen achieves high scalability and efficiency. Lu Mi, Hang Zhao 0021, Charlie Nash, Xiaohan Jin, Jiyang Gao, Chen Sun 0002, Cordelia Schmid, Nir Shavit, Yuning Chai, Dragomir Anguelov |
CVPR | 3 |
| 2021 | Generating images with sparse representationsabstractThe high dimensionality of images presents architecture and sampling-efficiency challenges for likelihood-based generative models. Previous approaches such as VQ-VAE use deep autoencoders to obtain compact representations, which are more practical as inputs for likelihood-based models. We present an alternative approach, inspired by common image compression methods like JPEG, and convert images to quantized discrete cosine transform (DCT) blocks, which are represented sparsely as a sequence of DCT channel, spatial location, and DCT coefficient triples. We propose a Transformer-based autoregressive architecture, which is trained to sequentially predict the conditional distribution of the next element in such sequences, and which scales effectively to high resolution images. On a range of image datasets, we demonstrate that our approach can generate high quality, diverse images, with sample metric scores competitive with state of the art methods. We additionally show that simple modifications to our method yield effective image colorization and super-resolution models. Charlie Nash, Jacob Menick, Sander Dieleman, Peter W. Battaglia |
ICML | 1 |
| 2020 | PolyGen: An Autoregressive Generative Model of 3D MeshesabstractPolygon meshes are an efficient representation of 3D geometry, and are of central importance in computer graphics, robotics and games development. Existing learning-based approaches for object synthesis have avoided the challenges of working with 3D meshes, instead using alternative object representations that are more compatible with neural architectures and training approaches. We present PolyGen, a generative model of 3D objects which models the mesh directly, predicting vertices and faces sequentially using a Transformer-based architecture. Our model can condition on a range of inputs, including object classes, voxels, and images, and because the model is probabilistic it can produce samples that capture uncertainty in ambiguous scenarios. We show that the model is capable of producing high-quality, usable meshes, and establish log-likelihood benchmarks for the mesh-modelling task. We also evaluate the conditional models on surface reconstruction metrics against alternative methods, and demonstrate competitive performance despite not training directly on this task. Charlie Nash, Yaroslav Ganin, S. M. Ali Eslami, Peter W. Battaglia |
ICML | 1 |
| 2019 | Inverting Supervised Representations with Autoregressive Neural Density ModelsabstractWe present a method for feature interpretation that makes use of recent advances in autoregressive density estimation models to invert model representations. We train generative inversion models to express a distribution over input features conditioned on intermediate model representations. Insights into the invariances learned by supervised models can be gained by viewing samples from these inversion models. In addition, we can use these inversion models to estimate the mutual information between a model’s inputs and its intermediate representations, thus quantifying the amount of information preserved by the network at different stages. Using this method we examine the types of information preserved at different layers of convolutional neural networks, and explore the invariances induced by different architectural choices. Finally we show that the mutual information between inputs and network layers initially increases and then decreases over the course of training, supporting recent work by Shwartz-Ziv and Tishby (2017) on the information bottleneck theory of deep learning. Charlie Nash, Nate Kushman, Christopher K. I. Williams |
AISTATS | 1 |
| 2019 | Autoregressive Energy MachinesabstractNeural density estimators are flexible families of parametric models which have seen widespread use in unsupervised machine learning in recent years. Maximum-likelihood training typically dictates that these models be constrained to specify an explicit density. However, this limitation can be overcome by instead using a neural network to specify an energy function, or unnormalized density, which can subsequently be normalized to obtain a valid distribution. The challenge with this approach lies in accurately estimating the normalizing constant of the high-dimensional energy function. We propose the Autoregressive Energy Machine, an energy-based model which simultaneously learns an unnormalized density and computes an importance-sampling estimate of the normalizing constant for each conditional in an autoregressive decomposition. The Autoregressive Energy Machine achieves state-of-the-art performance on a suite of density-estimation tasks. Conor Durkan, Charlie Nash |
ICML | 2 |
| 2017 | The shape variational autoencoder: A deep generative model of part-segmented 3D objectsabstractAbstract We introduce a generative model of part‐segmented 3D objects: the shape variational auto‐encoder (ShapeVAE). The ShapeVAE describes a joint distribution over the existence of object parts, the locations of a dense set of surface points, and over surface normals associated with these points. Our model makes use of a deep encoder‐decoder architecture that leverages the part‐decomposability of 3D objects to embed high‐dimensional shape representations and sample novel instances. Given an input collection of part‐segmented objects with dense point correspondences the ShapeVAE is capable of synthesizing novel, realistic shapes, and by performing conditional inference enables imputation of missing parts or surface normals. In addition, by generating both points and surface normals, our model allows for the use of powerful surface‐reconstruction methods for mesh synthesis. We provide a quantitative evaluation of the ShapeVAE on shape‐completion and test‐set log‐likelihood tasks and demonstrate that the model performs favourably against strong baselines. We demonstrate qualitatively that the ShapeVAE produces plausible shape samples, and that it captures a semantically meaningful shape‐embedding. In addition we show that the ShapeVAE facilitates mesh reconstruction by sampling consistent surface normals. Charlie Nash, Christopher K. I. Williams |
Comput. Graph. Forum | 1 |