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Mattia Racca

dblp:190/8315 · DBLP profile ↗
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8ranked-venue papers
5as first author
2since 2021 · last 2025
0000-0001-7811-4209ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 7 · 5 first-author · 1 since 2021Human-computer interaction and ubiquitous computing · 7 · 4 first-author · 2 since 2021Applied, interdisciplinary, general and emerging computing · 3 · 1 first-author · 1 since 2021Systems, architecture and hardware · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
3 papers
Human-robot interaction · 66% Learning and educational technologies · 27% Human-AI interaction · 6%

Topics — the 5 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Human-robot interaction › robot learning
active robot learning
0.722019
Teacher-Aware Active Robot Learning · HRI 2019
Active Robot Learning for Temporal Task Models · HRI 2018
Learning and educational technologies
active learning
0.412020
Interactive Tuning of Robot Program Parameters via Expected Divergence Maximization · HRI 2020
Human-robot interaction › robot learning
interactive learning
0.112019
Teacher-Aware Active Robot Learning · HRI 2019
Human-AI interaction › large language model interaction › language-based interaction
natural language interface
0.112018
Active Robot Learning for Temporal Task Models · HRI 2018
Human-robot interaction
preference learning
0.112018
Active Robot Learning for Temporal Task Models · HRI 2018

Methods — techniques the papers use, named apart from their topics

active learning · 0.8expected divergence maximization · 0.4domain-specific language · 0.4user study · 0.4uncertainty sampling · 0.4simulation · 0.4usability study · 0.3
YearPublicationVenuePosition
2025 Robots Waiting for the Elevator: Integrating Social Norms in a Low-Data Regime Goal Selection Problem
abstract
As robots increasingly share spaces with people, it becomes important for them to behave according to our social norms. In this paper, we explore the problem of finding socially acceptable locations for a robot to wait for a shared elevator by learning from expert annotations. Access to relevant, unlabeled data is however scarce in this setting and annotations expensive to gather, as they require explicit knowledge about the social norms, the robot, and the service it carries out. We tackle this low-data regime as follows. First, we use Procedural Content Generation to generate plausible waiting scenes to be annotated. Second, we leverage available sociological studies and operationalize relevant social norms as feature maps. We train a variety of models with only 125 procedurally-generated expert-annotated scenes, testing the impact of the proposed feature maps. In our ablation study, the feature maps help the models’ performance and their generalization capabilities to non-synthetic, real scenes. We inspect the decisions taken by the best models, probing their strengths and weaknesses, and identifying general issues and discussing potential solutions.
Mattia Racca, Jutta Willamowski, Tommaso Colombino, Gianluca Monaci, Danilo Gallo
RO-MAN1
2022 Social Robot Co-Design Canvases: A Participatory Design Framework
abstract
Design teams of social robots are often multidisciplinary, due to the broad knowledge from different scientific domains needed to develop such complex technology. However, tools to facilitate multidisciplinary collaboration are scarce. We introduce a framework for the participatory design of social robots and corresponding canvas tool for participatory design. The canvases can be applied in different parts of the design process to facilitate collaboration between experts of different fields, as well as to incorporate prospective users of the robot into the design process. We investigate the usability of the proposed canvases with two social robot design case studies: a robot that played games online with teenage users and a librarian robot that guided users at a public library. We observe through participants’ feedback that the canvases have the advantages of (1) providing structure, clarity, and a clear process to the design; (2) encouraging designers and users to share their viewpoints to progress toward a shared one; and (3) providing an educational and enjoyable design experience for the teams.
Minja Axelsson, Raquel Oliveira, Mattia Racca, Ville Kyrki
ACM Trans. Hum. Robot Interact.3
2020 Interactive Tuning of Robot Program Parameters via Expected Divergence Maximization
abstract
Enabling diverse users to program robots for different applications is critical for robots to be widely adopted. Most of the new collaborative robot manipulators come with intuitive programming interfaces that allow novice users to compose robot programs and tune their parameters. However, parameters like motion speeds or exerted forces cannot be easily demonstrated and often require manual tuning, resulting in a tedious trial-and-error process. To address this problem, we formulate tuning of one-dimensional parameters as an Active Learning problem where the learner iteratively refines its estimate of the feasible range of parameter values, by selecting informative queries. By executing the parametrized actions, the learner gathers the user's feedback, in the form of directional answers ("higher,'' "lower,'' or "fine''), and integrates it in the estimate. We propose an Active Learning approach based on Expected Divergence Maximization for this setting and compare it against two baselines with synthetic data. We further compare the approaches on a real-robot dataset obtained from programs written with a simple Domain-Specific Language for a robot arm and manually tuned by expert users (N=8) to perform four manipulation tasks. We evaluate the effectiveness and usability of our interactive tuning approach against manual tuning with a user study where novice users (N=8) tuned parameters of a human-robot hand-over program.
Mattia Racca, Ville Kyrki, Maya Cakmak
HRI1
2019 Teacher-Aware Active Robot Learning
abstract
This paper investigates Active Robot Learning strategies that take into account the effort of the user in an interactive learning scenario. Most research claims that Active Learning's sample efficiency can reduce training time and therefore the effort of the human teacher. We argue that the performance driven query selection of standard Active Learning can make the job of the human teacher difficult, resulting in a decrease in training quality due to slowdowns or increased error rates. We investigate this issue by proposing a learning strategy that aims to minimize the user's workload by taking into account the flow of the questions. We compare this strategy against a standard Active Learning strategy based on uncertainty sampling and a third strategy being an hybrid of the two. After studying in simulation the validity and the behavior of these approaches, we conducted a user study where 26 subjects interacted with a NAO robot embodying the presented strategies. We reports results from both the robot's performance and the human teacher's perspectives, observing how the hybrid strategy represents a good compromise between learning performance and user's experienced workload. Based on the results, we provide recommendations on the development of Active Robot Learning strategies going beyond robot's performance.
Mattia Racca, Antti Oulasvirta, Ville Kyrki
HRI1
2019 A Participatory Design Process of a Robotic Tutor of Assistive Sign Language for Children with Autism
abstract
We present the participatory design process of a robotic tutor of assistive sign language for children with autism spectrum disorder (ASD). Robots have been used in autism therapy, and to teach sign language to neurotypical children. The application of teaching assistive sign language - the most common form of assistive and augmentative communication used by people with ASD - is novel. The robot's function is to prompt children to imitate the assistive signs that it performs. The robot was therefore co-designed to appeal to children with ASD, taking into account the characteristics of ASD during the design process: impaired language and communication, impaired social behavior, and narrow flexibility in daily activities. To accommodate these characteristics, a multidisciplinary team defined design guidelines specific to robots for children with ASD, which were followed in the participatory design process. With a pilot study where the robot prompted children to imitate nine assistive signs, we found support for the effectiveness of the design. The children successfully imitated the robot and kept their focus on it, as measured by their eye gaze. Children and their companions reported positive experiences with the robot, and companions evaluated it as potentially useful, suggesting that robotic devices could be used to teach assistive sign language to children with ASD.
Minja Axelsson, Mattia Racca, Daryl Weir, Ville Kyrki
RO-MAN2
2019 Autonomous Generation of Robust and Focused Explanations for Robot Policies
abstract
Transparency of robot behaviors increases efficiency and quality of interactions with humans. To increase transparency of robot policies, we propose a method for generating robust and focused explanations that express why a robot chose a particular action. The proposed method examines the policy based on the state space in which an action was chosen and describes it in natural language. The method can generate focused explanations by leaving out irrelevant state dimensions, and avoid explanations that are sensitive to small perturbations or have ambiguous natural language concepts. Furthermore, the method is agnostic to the policy representation and only requires the policy to be evaluated at different samples of the state space. We conducted a user study with 18 participants to investigate the usability of the proposed method compared to a comprehensive method that generates explanations using all dimensions. We observed how focused explanations helped the subjects more reliably detect the irrelevant dimensions of the explained system and how preferences regarding explanation styles and their expected characteristics greatly differ among the participants.
Oliver Struckmeier, Mattia Racca, Ville Kyrki
RO-MAN2
2018 Active Robot Learning for Temporal Task Models
abstract
With the goal of having robots learn new skills after deployment, we propose an active learning framework for modelling user preferences about task execution. The proposed approach interactively gathers information by asking questions expressed in natural language. We study the validity and the learning performance of the proposed approach and two of its variants compared to a passive learning strategy. We further investigate the human-robot-interaction nature of the framework conducting a usability study with 18 subjects. The results show that active strategies are applicable for learning preferences in temporal tasks from non-expert users. Furthermore, the results provide insights in the interaction design of active learning robots.
Mattia Racca, Ville Kyrki
HRI1
2016 Learning in-contact control strategies from demonstration
abstract
Learning to perform tasks like pulling a door handle or pushing a button, inherently easy for a human, can be surprisingly difficult for a robot. A crucial problem in these kinds of in-contact tasks is the context specificity of pose and force requirements. In this paper, a robot learns in-contact tasks from human kinesthetic demonstrations. To address the need to balance between the position and force constraints, we propose a model based on the hidden semi-Markov model (HSMM) and Cartesian impedance control. The model captures uncertainty over time and space and allows the robot to smoothly satisfy a task's position and force constraints by online modulation of impedance controller stiffness according to the HSMM state belief. In experiments, a KUKA LWR 4+ robotic arm equipped with a force/torque sensor at the wrist successfully learns from human demonstrations how to pull a door handle and push a button.
Mattia Racca, Joni Pajarinen, Alberto Montebelli, Ville Kyrki
IROS1