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Audrey Richard

dblp:191/4681 · DBLP profile ↗
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5ranked-venue papers
3as first author
0since 2021 · last 2020
0000-0002-0207-0139ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 5 · 3 first-authorArtificial intelligence and machine learning · 3 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
3D vision · 52% Segmentation and scene understanding · 48%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
3d reconstruction
0.312017
Semantically Informed Multiview Surface Refinement · ICCV 2017
Computer vision › Segmentation and scene understanding
3d semantic segmentation
0.312017
Semantically Informed Multiview Surface Refinement · ICCV 2017
Computer vision › Segmentation and scene understanding
semantic segmentation
0.312017
Semantically Informed Multiview Surface Refinement · ICCV 2017
Computer vision › 3D vision › 3d reconstruction
semantic 3d reconstruction
0.212016
Large-Scale Semantic 3D Reconstruction: An Adaptive Multi-resolution Model for Multi-class Volumetric Labeling · CVPR 2016
Computer vision › 3D vision › 3d reconstruction › surface reconstruction
multi-resolution surface reconstruction
0.112016
Large-Scale Semantic 3D Reconstruction: An Adaptive Multi-resolution Model for Multi-class Volumetric Labeling · CVPR 2016

Methods — techniques the papers use, named apart from their topics

variational energy minimization · 0.3MRF inference · 0.3convex optimization · 0.2adaptive multi-resolution · 0.2
YearPublicationVenuePosition
2020 KAPLAN: A 3D Point Descriptor for Shape Completion
abstract
We present a novel 3D shape completion method that operates directly on unstructured point clouds, thus avoiding resource-intensive data structures like voxel grids. To this end, we introduce KAPLAN, a 3D point descriptor that aggregates local shape information via a series of 2D convolutions. The key idea is to project the points in a local neighborhood onto multiple planes with different orientations. In each of those planes, point properties like normals or point-to-plane distances are aggregated into a 2D grid and abstracted into a feature representation with an efficient 2D convolutional encoder. Since all planes are encoded jointly, the resulting representation nevertheless can capture their correlations and retains knowledge about the underlying 3D shape, without expensive 3D convolutions. Experiments on public datasets show that KAPLAN achieves state-of-the-art performance for 3D shape completion.
Audrey Richard, Ian Cherabier, Martin R. Oswald, Marc Pollefeys, Konrad Schindler
3DV1
2019 Learned Multi-View Texture Super-Resolution
abstract
We present a super-resolution method capable of creating a high-resolution texture map for a virtual 3D object from a set of lower-resolution images of that object. Our architecture unifies the concepts of (i) multi-view super-resolution based on the redundancy of overlapping views and (ii) single-view super-resolution based on a learned prior of high-resolution (HR) image structure. The principle of multi-view super-resolution is to invert the image formation process and recover the latent HR texture from multiple lower-resolution projections. We map that inverse problem into a block of suitably designed neural network layers, and combine it with a standard encoder-decoder network for learned single-image super-resolution. Wiring the image formation model into the network avoids having to learn perspective mapping from textures to images, and elegantly handles a varying number of input views. Experiments demonstrate that the combination of multi-view observations and learned prior yields improved texture maps.
Audrey Richard, Ian Cherabier, Martin R. Oswald, Vagia Tsiminaki, Marc Pollefeys, Konrad Schindler
3DV1
2017 Semantic 3D Reconstruction with Finite Element Bases
Audrey Richard, Christoph Vogel, Maros Blaha, Thomas Pock, Konrad Schindler
BMVC1
2017 Semantically Informed Multiview Surface Refinement
abstract
We present a method to jointly refine the geometry and semantic segmentation of 3D surface meshes. Our method alternates between updating the shape and the semantic labels. In the geometry refinement step, the mesh is deformed with variational energy minimization, such that it simultaneously maximizes photo-consistency and the compatibility of the semantic segmentations across a set of calibrated images. Label-specific shape priors account for interactions between the geometry and the semantic labels in 3D. In the semantic segmentation step, the labels on the mesh are updated with MRF inference, such that they are compatible with the semantic segmentations in the input images. Also, this step includes prior assumptions about the surface shape of different semantic classes. The priors induce a tight coupling, where semantic information influences the shape update and vice versa. Specifically, we introduce priors that favor (i) adaptive smoothing, depending on the class label; (ii) straightness of class boundaries; and (iii) semantic labels that are consistent with the surface orientation. The novel mesh-based reconstruction is evaluated in a series of experiments with real and synthetic data. We compare both to state-of-the-art, voxel-based semantic 3D reconstruction, and to purely geometric mesh refinement, and demonstrate that the proposed scheme yields improved 3D geometry as well as an improved semantic segmentation.
Maros Blaha, Mathias Rothermel, Martin R. Oswald, Torsten Sattler, Audrey Richard, Jan Dirk Wegner, Marc Pollefeys, Konrad Schindler
ICCV5
2016 Large-Scale Semantic 3D Reconstruction: An Adaptive Multi-resolution Model for Multi-class Volumetric Labeling
abstract
We propose an adaptive multi-resolution formulation of semantic 3D reconstruction. Given a set of images of a scene, semantic 3D reconstruction aims to densely reconstruct both the 3D shape of the scene and a segmentation into semantic object classes. Jointly reasoning about shape and class allows one to take into account class-specific shape priors (e.g., building walls should be smooth and vertical, and vice versa smooth, vertical surfaces are likely to be building walls), leading to improved reconstruction results. So far, semantic 3D reconstruction methods have been limited to small scenes and low resolution, because of their large memory footprint and computational cost. To scale them up to large scenes, we propose a hierarchical scheme which refines the reconstruction only in regions that are likely to contain a surface, exploiting the fact that both high spatial resolution and high numerical precision are only required in those regions. Our scheme amounts to solving a sequence of convex optimizations while progressively removing constraints, in such a way that the energy, in each iteration, is the tightest possible approximation of the underlying energy at full resolution. In our experiments the method saves up to 98% memory and 95% computation time, without any loss of accuracy.
Maros Blaha, Christoph Vogel, Audrey Richard, Jan Dirk Wegner, Thomas Pock, Konrad Schindler
CVPR3