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Bradley Wang

dblp:191/7818 · DBLP profile ↗
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2ranked-venue papers
1as first author
0since 2021 · last 2019
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 1Software engineering, systems software and programming languages · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer networks
1 paper
Network optimization and economics · 50% Content delivery and video streaming · 50%
Computer graphics and multimedia
1 paper
Multimedia systems and quality of experience · 100%

Topics — the 1 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Network optimization and economics › resource allocation
bandwidth optimization
0.212016
Viewing 360 degree videos: Motion prediction and bandwidth optimization · ICNP 2016

Methods — techniques the papers use, named apart from their topics

partial-content transmission · 0.5machine learning · 0.5
YearPublicationVenuePosition
2019 FlexCPU: A Configurable Out-of-Order CPU Abstraction
abstract
We present FlexCPU, a new software model for CPU performance integrated into gem5. FlexCPU combines the benefits of trace-based models with execute-in-execute semantics which leads to more accurate simulation of multithreaded and full-system applications. Our design is heavily inspired by dataflow models, and it reduces modern out-of-order techniques to abstracted parameterized constraints. FlexCPU can be configured to match the behaviors of modern general purpose CPUs and used for limit studies. By reducing CPU behaviors to reasonable abstractions and stages, FlexCPU is simpler to understand and easier to extend than other execute-in-execute CPU models. We show that FlexCPU can achieve the maximum theoretical ILP for most workloads and show a case study of using FlexCPU to model multiple processor architectures.
Bradley Wang, Ayaz Akram, Jason Lowe-Power
ISPASS1
2016 Viewing 360 degree videos: Motion prediction and bandwidth optimization
abstract
360-degree video transmission consumes 4∼6× the bandwidth of a regular video, and thus imposes significant challenges to networks. To address this challenge, in this paper, we propose a motion-prediction-based transmission mechanism that matches network video transmission to viewer needs. Ideally, if viewer motion is perfectly known in advance, we could reduce bandwidth consumption by 80%. Practically, however, we have to address the random nature of viewer motion, in order to guarantee the quality of the viewing experience. Based on our experimental study of viewer motion (comprising 16 video clips and over 150 subjects), we propose a machine learning mechanism that predicts viewer motion. Based on such predictions, we propose a partial-content-transmission mechanism that reduces the overall bandwidth consumption while providing probabilistic performance guarantees. Real-trace-based evaluations show that the proposed scheme significantly reduces bandwidth consumption with negligible performance degradation. For example, given a failure ratio of 0.1%, we can reduce bandwidth consumption by more than 40%.
Yanan Bao, Huasen Wu, Albara Ah Ramli, Bradley Wang, Xin Liu 0002
ICNP4