Demo Data from EDBT 2026 / reviewers in the wild / expert
Malcolm Mielle
dblp:191/7985
· DBLP profile ↗
5ranked-venue papers
1as first author
4since 2021 · last 2025
0000-0002-3079-0512ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 1 first-author · 3 since 2021Systems, architecture and hardware · 3 · 1 first-author · 2 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
3D vision · 60% Robot navigation and mapping · 20% Segmentation and scene understanding · 20% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision › 3d reconstruction › surface reconstruction › neural surface reconstruction
neural implicit surface reconstruction |
0.8 | 1 | 2024 | 3QFP: Efficient neural implicit surface reconstruction using Tri-Quadtrees and Fourier feature Positional encoding · ICRA 2024 |
Computer vision › Segmentation and scene understanding › image segmentation
map segmentation |
0.3 | 1 | 2018 | A Method to Segment Maps from Different Modalities Using Free Space Layout MAORIS: Map of Ripples Segmentation · ICRA 2018 |
Robotics › Robot navigation and mapping
semantic mapping |
0.3 | 1 | 2018 | A Method to Segment Maps from Different Modalities Using Free Space Layout MAORIS: Map of Ripples Segmentation · ICRA 2018 |
Computer vision › 3D vision › 3d reconstruction › implicit shape reconstruction
signed distance field reconstruction |
0.2 | 1 | 2024 | 3QFP: Efficient neural implicit surface reconstruction using Tri-Quadtrees and Fourier feature Positional encoding · ICRA 2024 |
Methods — techniques the papers use, named apart from their topics
multi-layer perceptron · 0.8fourier feature positional encoding · 0.8matthews correlation coefficient · 0.3convolution · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | ThermoNeRF: A multimodal Neural Radiance Field for joint RGB-thermal novel view synthesis of building facades
Mariam Hassan, Florent Forest, Olga Fink, Malcolm Mielle |
Adv. Eng. Informatics | 4 |
| 2024 | 3QFP: Efficient neural implicit surface reconstruction using Tri-Quadtrees and Fourier feature Positional encodingabstractNeural implicit surface representations are currently receiving a lot of interest as a means to achieve high-fidelity surface reconstruction at a low memory cost, compared to traditional explicit representations. However, state-of-the-art methods still struggle with excessive memory usage and non-smooth surfaces. This is particularly problematic in large-scale applications with sparse inputs, as is common in robotics use cases. To address these issues, we first introduce a sparse structure, tri-quadtrees, which represents the environment using learnable features stored in three planar quadtree projections. Secondly, we concatenate the learnable features with a Fourier feature positional encoding. The combined features are then decoded into signed distance values through a small multilayer perceptron. We demonstrate that this approach facilitates smoother reconstruction with a higher completion ratio with fewer holes. Compared to two recent baselines, one implicit and one explicit, our approach requires only 10%–50% as much memory, while achieving competitive quality. The code is released on https://github.com/ljjTYJR/3QFP. Malcolm Mielle, Achim J. Lilienthal, Martin Magnusson 0002 |
ICRA | 2 |
| 2024 | High-Fidelity SLAM Using Gaussian Splatting with Rendering-Guided Densification and Regularized OptimizationabstractWe propose a dense RGBD SLAM system based on 3D Gaussian Splatting that provides metrically accurate pose tracking and visually realistic reconstruction. To this end, we first propose a Gaussian densification strategy based on the rendering loss to map unobserved areas and refine reobserved areas. Second, we introduce extra regularization parameters to alleviate the "forgetting" problem during contiunous mapping, where parameters tend to overfit the latest frame and result in decreasing rendering quality for previous frames. Both mapping and tracking are performed with Gaussian parameters by minimizing re-rendering loss in a differentiable way. Compared to recent neural and concurrently developed Gaussian splatting RGBD SLAM baselines, our method achieves state-of-the-art results on the synthetic dataset Replica and competitive results on the real-world dataset TUM. The code is released on https://github.com/ljjTYJR/HF-SLAM. Malcolm Mielle, Achim J. Lilienthal, Martin Magnusson 0002 |
IROS | 2 |
| 2023 | TEAM: A Parameter-Free Algorithm to Teach Collaborative Robots Motions from User Demonstrations
Lorenzo Panchetti, Jianhao Zheng, Mohamed Bouri, Malcolm Mielle |
ICINCO (1) | 4 |
| 2018 | A Method to Segment Maps from Different Modalities Using Free Space Layout MAORIS: Map of Ripples SegmentationabstractHow to divide floor plans or navigation maps into semantic representations, such as rooms and corridors, is an important research question in fields such as human-robot interaction, place categorization, or semantic mapping. While most works focus on segmenting robot built maps, those are not the only types of map a robot, or its user, can use. We present a method for segmenting maps from different modalities, focusing on robot built maps and hand-drawn sketch maps, and show better results than state of the art for both types. Our method segments the map by doing a convolution between the distance image of the map and a circular kernel, and grouping pixels of the same value. Segmentation is done by detecting ripple-like patterns where pixel values vary quickly, and merging neighboring regions with similar values. We identify a flaw in the segmentation evaluation metric used in recent works and propose a metric based on Matthews correlation coefficient (MCC). We compare our results to ground-truth segmentations of maps from a publicly available dataset, on which we obtain a better MCC than the state of the art with 0.98 compared to 0.65 for a recent Voronoi-based segmentation method and 0.70 for the DuDe segmentation method. We also provide a dataset of sketches of an indoor environment, with two possible sets of ground truth segmentations, on which our method obtains an MCC of 0.56 against 0.28 for the Voronoi-based segmentation method and 0.30 for DuDe. Malcolm Mielle, Martin Magnusson 0002, Achim J. Lilienthal |
ICRA | 1 |