EDBT 2026 Demo / reviewers in the wild / expert
Konrad Zolna
dblp:192/1240 · also Konrad Tomasz Zolna
· DBLP profile ↗
14ranked-venue papers
7as first author
3since 2021 · last 2024
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 14 · 7 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 5 · 3 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
9 papers |
Reinforcement learning · 53% Trustworthy machine learning · 16% Image recognition and object detection · 12% | |
| Theoretical computer science
1 paper |
Approximation and online algorithms · 100% | |
| Databases, data mining, and information retrieval
1 paper |
Recommender systems · 100% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Performance modeling and evaluation · 100% |
Topics — the 30 heaviest of 33, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning
offline reinforcement learning |
0.9 | 2 | 2020 | RL Unplugged: A Collection of Benchmarks for Offline Reinforcement Learning · NeurIPS 2020 Critic Regularized Regression · NeurIPS 2020 |
Computer vision › Image recognition and object detection
image classification |
0.8 | 2 | 2020 | Leakage-Robust Classifier via Mask-Enhanced Training (Student Abstract) · AAAI 2020 Adversarial Framing for Image and Video Classification · AAAI 2019 |
Machine learning › Probabilistic and Bayesian machine learning › structured models › latent variable model › sequential latent variable model
latent action models |
0.8 | 1 | 2024 | Genie: Generative Interactive Environments · ICML 2024 |
Machine learning › Reinforcement learning › model-based reinforcement learning
world model |
0.8 | 1 | 2024 | Genie: Generative Interactive Environments · ICML 2024 |
Performance modeling and evaluation
benchmarking |
0.5 | 1 | 2021 | Robust Learning-Augmented Caching: An Experimental Study · ICML 2021 |
Approximation and online algorithms › online algorithms
caching |
0.5 | 1 | 2021 | Robust Learning-Augmented Caching: An Experimental Study · ICML 2021 |
Approximation and online algorithms › online algorithms › caching
learning-augmented caching |
0.5 | 1 | 2021 | Robust Learning-Augmented Caching: An Experimental Study · ICML 2021 |
Approximation and online algorithms
online algorithms |
0.5 | 1 | 2021 | Robust Learning-Augmented Caching: An Experimental Study · ICML 2021 |
Machine learning › Reinforcement learning › imitation learning › occupancy matching
adversarial imitation learning |
0.4 | 1 | 2020 | Combating False Negatives in Adversarial Imitation Learning (Student Abstract) · AAAI 2020 |
Machine learning › Reinforcement learning › regularization for reinforcement learning
critic regularization |
0.4 | 1 | 2020 | Critic Regularized Regression · NeurIPS 2020 |
Machine learning › Trustworthy machine learning
data leakage |
0.4 | 1 | 2020 | Leakage-Robust Classifier via Mask-Enhanced Training (Student Abstract) · AAAI 2020 |
Machine learning › Reinforcement learning
goal-conditioned reinforcement learning |
0.4 | 1 | 2020 | Combating False Negatives in Adversarial Imitation Learning (Student Abstract) · AAAI 2020 |
Machine learning › Reinforcement learning
imitation learning |
0.4 | 1 | 2020 | Combating False Negatives in Adversarial Imitation Learning (Student Abstract) · AAAI 2020 |
Machine learning › Reinforcement learning
policy optimization |
0.4 | 1 | 2020 | Critic Regularized Regression · NeurIPS 2020 |
Machine learning › Trustworthy machine learning
robustness |
0.4 | 1 | 2020 | Leakage-Robust Classifier via Mask-Enhanced Training (Student Abstract) · AAAI 2020 |
Machine learning › Reinforcement learning
sample efficiency |
0.4 | 1 | 2020 | Combating False Negatives in Adversarial Imitation Learning (Student Abstract) · AAAI 2020 |
Machine learning › Reinforcement learning
value-based reinforcement learning |
0.4 | 1 | 2020 | Critic Regularized Regression · NeurIPS 2020 |
Machine learning › Trustworthy machine learning
interpretability |
0.4 | 1 | 2019 | Classifier-Agnostic Saliency Map Extraction · AAAI 2019 |
Machine learning › Trustworthy machine learning › interpretability › visual explanation
saliency map |
0.4 | 1 | 2019 | Classifier-Agnostic Saliency Map Extraction · AAAI 2019 |
Security and privacy of machine learning
adversarial attack |
0.4 | 1 | 2019 | Adversarial Framing for Image and Video Classification · AAAI 2019 |
Machine learning › Reinforcement learning › offline reinforcement learning
conditional sequence modeling |
0.3 | 1 | 2018 | Focused Hierarchical RNNs for Conditional Sequence Processing · ICML 2018 |
Machine learning › Deep learning architectures and training › regularization
dropout |
0.3 | 1 | 2018 | Fraternal Dropout · ICLR (Poster) 2018 |
Machine learning › Deep learning architectures and training
regularization |
0.3 | 1 | 2018 | Fraternal Dropout · ICLR (Poster) 2018 |
Machine learning › Time series and sequential data
sequence processing |
0.3 | 1 | 2018 | Focused Hierarchical RNNs for Conditional Sequence Processing · ICML 2018 |
Recommender systems
click-through rate prediction |
0.3 | 1 | 2017 | User Modeling Using LSTM Networks · AAAI 2017 |
Recommender systems
conversion rate prediction |
0.3 | 1 | 2017 | User Modeling Using LSTM Networks · AAAI 2017 |
Recommender systems
user modeling |
0.3 | 1 | 2017 | User Modeling Using LSTM Networks · AAAI 2017 |
Recommender systems › user modeling
user representation learning |
0.3 | 1 | 2017 | User Modeling Using LSTM Networks · AAAI 2017 |
Machine learning › Reinforcement learning › imitation learning
learning from observation |
0.2 | 1 | 2024 | Genie: Generative Interactive Environments · ICML 2024 |
Machine learning › Reinforcement learning
deep reinforcement learning |
0.1 | 1 | 2020 | RL Unplugged: A Collection of Benchmarks for Offline Reinforcement Learning · NeurIPS 2020 |
Methods — techniques the papers use, named apart from their topics
learning-augmented algorithms · 1.0unsupervised learning · 0.8universal perturbation · 0.8spatiotemporal tokenizer · 0.8autoregressive dynamics models · 0.8adversarial framing · 0.8machine-learned predictors · 0.5machine-learned predictor · 0.5regression · 0.4mask-enhanced training · 0.4fake conditioning · 0.4critic-regularized regression · 0.4dropout · 0.3user2vec · 0.3LSTM · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Genie: Generative Interactive EnvironmentsabstractWe introduce Genie, the first *generative interactive environment* trained in an unsupervised manner from unlabelled Internet videos. The model can be prompted to generate an endless variety of action-controllable virtual worlds described through text, synthetic images, photographs, and even sketches. At 11B parameters, Genie can be considered a *foundation world model*. It is comprised of a spatiotemporal video tokenizer, an autoregressive dynamics model, and a simple and scalable latent action model. Genie enables users to act in the generated environments on a frame-by-frame basis *despite training without any ground-truth action labels* or other domain specific requirements typically found in the world model literature. Further the resulting learned latent action space facilitates training agents to imitate behaviors from unseen videos, opening the path for training generalist agents of the future. Jake Bruce, Michael Dennis 0001, Ashley Edwards, Jack Parker-Holder, Yuge Shi, Edward Hughes 0001, Matthew Lai, Aditi Mavalankar, Richie Steigerwald, Chris Apps, Yusuf Aytar, Sarah Bechtle, Feryal M. P. Behbahani, Stephanie C. Y. Chan, Nicolas Heess, Lucy Gonzalez, Simon Osindero, Sherjil Ozair, Scott E. Reed, Jingwei Zhang 0001, Konrad Zolna, Jeff Clune, Nando de Freitas, Satinder Singh 0001, Tim Rocktäschel |
ICML | 21 |
| 2021 | Robust Learning-Augmented Caching: An Experimental StudyabstractEffective caching is crucial for performance of modern-day computing systems. A key optimization problem arising in caching – which item to evict to make room for a new item – cannot be optimally solved without knowing the future. There are many classical approximation algorithms for this problem, but more recently researchers started to successfully apply machine learning to decide what to evict by discovering implicit input patterns and predicting the future. While machine learning typically does not provide any worst-case guarantees, the new field of learning-augmented algorithms proposes solutions which leverage classical online caching algorithms to make the machine-learned predictors robust. We are the first to comprehensively evaluate these learning-augmented algorithms on real-world caching datasets and state-of-the-art machine-learned predictors. We show that a straightforward method – blindly following either a predictor or a classical robust algorithm, and switching whenever one becomes worse than the other – has only a low overhead over a well-performing predictor, while competing with classical methods when the coupled predictor fails, thus providing a cheap worst-case insurance. Jakub Chledowski, Adam Polak 0001, Bartosz Szabucki, Konrad Zolna |
ICML | 4 |
| 2021 | Combating False Negatives in Adversarial Imitation LearningabstractIn adversarial imitation learning, a discriminator is trained to differentiate agent episodes from expert demonstrations representing the desired behavior. However, as the trained policy learns to be more successful, the negative examples (the ones produced by the agent) become increasingly similar to expert ones. Despite the fact that the task is successfully accomplished in some of the agent's trajectories, the discriminator is trained to output low values for them. We hypothesize that this inconsistent training signal for the discriminator can impede its learning, and consequently leads to worse overall performance of the agent. We show experimental evidence for this hypothesis and that the ‘False Negatives’ (i.e. successful agent episodes) significantly hinder adversarial imitation learning, which is the first contribution of this paper. Then, we propose a method to alleviate the impact of false negatives and test it on the BabyAI environment. This method consistently improves sample efficiency over the baselines by at least an order of magnitude. Konrad Zolna, Chitwan Saharia, Léonard Boussioux, David Yu-Tung Hui, Maxime Chevalier-Boisvert, Dzmitry Bahdanau, Yoshua Bengio |
IJCNN | 1 |
| 2020 | Leakage-Robust Classifier via Mask-Enhanced Training (Student Abstract)abstractWe synthetically add data leakage to well-known image datasets, which results in predictions of convolutional neural networks trained naively on these spoiled datasets becoming wildly inaccurate. We propose a method, dubbed Mask-Enhanced Training, that automatically identifies the possible leakage and makes the classifier robust. The method enables the model to focus on all features needed to solve the task, making its predictions on the original validation set accurate, even if the whole training dataset is spoiled with the leakage. Damian Stachura, Christopher Galias, Konrad Zolna |
AAAI | 3 |
| 2020 | Combating False Negatives in Adversarial Imitation Learning (Student Abstract)abstractWe define the False Negatives problem and show that it is a significant limitation in adversarial imitation learning. We propose a method that solves the problem by leveraging the nature of goal-conditioned tasks. The method, dubbed Fake Conditioning, is tested on instruction following tasks in BabyAI environments, where it improves sample efficiency over the baselines by at least an order of magnitude. Konrad Zolna, Chitwan Saharia, Léonard Boussioux, David Yu-Tung Hui, Maxime Chevalier-Boisvert, Dzmitry Bahdanau, Yoshua Bengio |
AAAI | 1 |
| 2020 | Critic Regularized RegressionabstractOffline reinforcement learning (RL), also known as batch RL, offers the prospect of policy optimization from large pre-recorded datasets without online environment interaction. It addresses challenges with regard to the cost of data collection and safety, both of which are particularly pertinent to real-world applications of RL. Unfortunately, most off-policy algorithms perform poorly when learning from a fixed dataset. In this paper, we propose a novel offline RL algorithm to learn policies from data using a form of critic-regularized regression (CRR). We find that CRR performs surprisingly well and scales to tasks with high-dimensional state and action spaces -- outperforming several state-of-the-art offline RL algorithms by a significant margin on a wide range of benchmark tasks. Ziyu Wang 0001, Alexander Novikov 0001, Konrad Zolna, Josh Merel, Jost Tobias Springenberg, Scott E. Reed, Bobak Shahriari, Noah Y. Siegel, Caglar Gulcehre, Nicolas Heess, Nando de Freitas |
NeurIPS | 3 |
| 2020 | RL Unplugged: A Collection of Benchmarks for Offline Reinforcement Learning
Caglar Gulcehre, Ziyu Wang 0001, Alexander Novikov 0001, Thomas Paine, Sergio Gomez Colmenarejo, Konrad Zolna, Rishabh Agarwal, Josh Merel, Daniel J. Mankowitz, Cosmin Paduraru, Gabriel Dulac-Arnold, Mohammad Norouzi 0002, Matt Hoffman 0001, Nicolas Heess, Nando de Freitas |
NeurIPS | 6 |
| 2020 | Classifier-agnostic saliency map extractionabstractCurrently available methods for extracting saliency maps identify parts of the input which are the most important to a specific fixed classifier. We show that this strong dependence on a given classifier hinders their performance. To address this problem, we propose classifier-agnostic saliency map extraction, which finds all parts of the image that any classifier could use, not just one given in advance. We observe that the proposed approach extracts higher quality saliency maps than prior work while being conceptually simple and easy to implement. The method sets the new state of the art result for localization task on the ImageNet data, outperforming all existing weakly-supervised localization techniques, despite not using the ground truth labels at the inference time. The code reproducing the results is available at https://github.com/kondiz/casme. Konrad Zolna, Krzysztof J. Geras, Kyunghyun Cho |
Comput. Vis. Image Underst. | 1 |
| 2019 | Adversarial Framing for Image and Video ClassificationabstractNeural networks are prone to adversarial attacks. In general, such attacks deteriorate the quality of the input by either slightly modifying most of its pixels, or by occluding it with a patch. In this paper, we propose a method that keeps the image unchanged and only adds an adversarial framing on the border of the image. We show empirically that our method is able to successfully attack state-of-theart methods on both image and video classification problems. Notably, the proposed method results in a universal attack which is very fast at test time. Source code can be found at github.com/zajaczajac/adv_framing. Michal Zajac 0005, Konrad Zolna, Negar Rostamzadeh, Pedro O. Pinheiro |
AAAI | 2 |
| 2019 | Classifier-Agnostic Saliency Map ExtractionabstractExtracting saliency maps, which indicate parts of the image important to classification, requires many tricks to achieve satisfactory performance when using classifier-dependent methods. Instead, we propose classifier-agnostic saliency map extraction. This allows to find all parts of the image that any classifier could use, not just one given in advance. This way we extract much higher quality saliency maps. Konrad Zolna, Krzysztof J. Geras, Kyunghyun Cho |
AAAI | 1 |
| 2018 | Fraternal Dropout
Konrad Zolna, Devansh Arpit, Dendi Suhubdy, Yoshua Bengio |
ICLR (Poster) | 1 |
| 2018 | Focused Hierarchical RNNs for Conditional Sequence ProcessingabstractRecurrent Neural Networks (RNNs) with attention mechanisms have obtained state-of-the-art results for many sequence processing tasks. Most of these models use a simple form of encoder with attention that looks over the entire sequence and assigns a weight to each token independently. We present a mechanism for focusing RNN encoders for sequence modelling tasks which allows them to attend to key parts of the input as needed. We formulate this using a multi-layer conditional hierarchical sequence encoder that reads in one token at a time and makes a discrete decision on whether the token is relevant to the context or question being asked. The discrete gating mechanism takes in the context embedding and the current hidden state as inputs and controls information flow into the layer above. We train it using policy gradient methods. We evaluate this method on several types of tasks with different attributes. First, we evaluate the method on synthetic tasks which allow us to evaluate the model for its generalization ability and probe the behavior of the gates in more controlled settings. We then evaluate this approach on large scale Question Answering tasks including the challenging MS MARCO and SearchQA tasks. Our models shows consistent improvements for both tasks over prior work and our baselines. It has also shown to generalize significantly better on synthetic tasks as compared to the baselines. Nan Rosemary Ke, Konrad Zolna, Alessandro Sordoni, Zhouhan Lin, Adam Trischler, Yoshua Bengio, Joelle Pineau, Laurent Charlin, Christopher Joseph Pal |
ICML | 2 |
| 2017 | User Modeling Using LSTM NetworksabstractThe LSTM model presented is capable of describing a user of a particular website without human expert supervision. In other words, the model is able to automatically craft features which depict attitude, intention and the overall state of a user. This effect is achieved by projecting the complex history of the user (sequence data corresponding to his actions on the website) into fixed-size vectors of real numbers. The representation obtained may be used to enrich typical models used in e-commerce: click-through rate, conversion rate, recommender systems etc. The goal of this paper is to demonstrate a way of creating the mentioned projection, which we called user2vec, and present possible benefits of incorporating this solution to enhance conversion rate model. Thus enriched model’s superiority is due not only to its increased internal complexity but also to its capability of learning from wider data – it indirectly analyzes actions of all website users, rather than being limited to the users who clicked on an ad. Konrad Zolna, Bartlomiej Romanski |
AAAI | 1 |
| 2017 | Improving the performance of neural networks in regression tasks using draweringabstractThe method presented extends a given regression neural network to make its performance improve. The modification affects the learning procedure only, hence the extension may be easily omitted during evaluation without any change in prediction. It means that the modified model may be evaluated as quickly as the original one but tends to perform better. This improvement is possible because the modification gives better expressive power, provides better behaved gradients and works as a regularization. The knowledge gained by the temporarily extended neural network is contained in the parameters shared with the original neural network. The only cost is an increase in learning time. Konrad Zolna |
IJCNN | 1 |