Sotiris Papatheodorou

dblp:192/1745 · DBLP profile ↗
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7ranked-venue papers
3as first author
5since 2021 · last 2025
0000-0001-7861-6831ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 2 first-author · 5 since 2021Systems, architecture and hardware · 6 · 2 first-author · 5 since 2021Software engineering, systems software and programming languages · 1 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1 · 1 first-author
YearPublicationVenuePosition
2025 Efficient Submap-based Autonomous MAV Exploration using Visual-Inertial SLAM Configurable for LiDARs or Depth Cameras
abstract
Autonomous exploration of unknown space is an essential component for the deployment of mobile robots in the real world. Safe navigation is crucial for all robotics applications and requires accurate and consistent maps of the robot's surroundings. To achieve full autonomy and allow deployment in a wide variety of environments, the robot must rely on onboard state estimation which is prone to drift over time. We propose a Micro Aerial Vehicle (MAV) exploration framework based on local submaps to allow retaining global consistency by applying loop-closure corrections to the relative submap poses. To enable large-scale exploration we efficiently compute global, environment-wide frontiers from the local submap frontiers and use a sampling-based next-best-view exploration planner. Our method seamlessly supports using either a LiDAR sensor or a depth camera, making it suitable for different kinds of MAV platforms. We perform comparative evaluations in simulation against a state-of-the-art submap-based exploration framework to showcase the efficiency and reconstruction quality of our approach. Finally, we demonstrate the applicability of our method to real-world MAVs, one equipped with a LiDAR and the other with a depth camera.
Sotiris Papatheodorou, Simon Boche, Sebastián Barbas Laina, Stefan Leutenegger
ICRA1
2025 Scalable Outdoors Autonomous Drone Flight with Visual-Inertial SLAM and Dense Submaps Built without LiDAR
abstract
Autonomous navigation is needed for several robotics applications. In this paper we present an autonomous Micro Aerial Vehicle (MAV) system which purely relies on cost-effective and light-weight passive visual and inertial sensors to perform large-scale autonomous navigation in outdoor, unstructured and cluttered environments. We leverage visual-inertial simultaneous localization and mapping (VI-SLAM) for accurate MAV state estimates and couple it with a volumetric occupancy submapping system to achieve a scalable mapping framework which can be directly used for path planning. To ensure the safety of the MAV during navigation, we also propose a novel reference trajectory anchoring scheme that deforms the reference trajectory the MAV is tracking upon state updates from the VI-SLAM system in a consistent way, even upon large state updates due to loop-closures. We thoroughly validate our system in both real and simulated forest environments and at peak velocities up to 3 m/s – while not encountering a single collision or system failure. To the best of our knowledge, this is the first system which achieves this level of performance in such an unstructured environment using low-cost passive visual sensors and fully on-board computation, including VI-SLAM. Code available at https://github.com/ethz-mrl/mrl_navigation.
Sebastián Barbas Laina, Simon Boche, Sotiris Papatheodorou, Dimos Tzoumanikas, Simon Schaefer, Hanzhi Chen, Stefan Leutenegger
IROS3
2024 Control-Barrier-Aided Teleoperation with Visual-Inertial SLAM for Safe MAV Navigation in Complex Environments
abstract
In this paper, we consider a Micro Aerial Vehicle (MAV) system teleoperated by a non-expert and introduce a perceptive safety filter that leverages Control Barrier Functions (CBFs) in conjunction with Visual-Inertial Simultaneous Localization and Mapping (VI-SLAM) and dense 3D occupancy mapping to guarantee safe navigation in complex and unstructured environments. Our system relies solely on onboard IMU measurements, stereo infrared images, and depth images and autonomously corrects teleoperated inputs when they are deemed unsafe. We define a point in 3D space as unsafe if it satisfies either of two conditions: (i) it is occupied by an obstacle, or (ii) it remains unmapped. At each time step, an occupancy map of the environment is updated by the VI-SLAM by fusing the onboard measurements, and a CBF is constructed to parameterize the (un)safe region in the 3D space. Given the CBF and state feedback from the VI-SLAM module, a safety filter computes a certified reference that best matches the teleoperation input while satisfying the safety constraint encoded by the CBF. In contrast to existing perception-based safe control frameworks, we directly close the perception-action loop and demonstrate the full capability of safe control in combination with real-time VI-SLAM without any external infrastructure or prior knowledge of the environment. We verify the efficacy of the perceptive safety filter in real-time MAV experiments using exclusively onboard sensing and computation and show that the teleoperated MAV is able to safely navigate through unknown environments despite arbitrary inputs sent by the teleoperator.
Sotiris Papatheodorou, Stefan Leutenegger, Angela P. Schoellig
ICRA2
2023 Finding Things in the Unknown: Semantic Object-Centric Exploration with an MAV
abstract
Exploration of unknown space with an autonomous mobile robot is a well-studied problem. In this work we broaden the scope of exploration, moving beyond the pure geometric goal of uncovering as much free space as possible. We believe that for many practical applications, exploration should be contextualised with semantic and object-level understanding of the environment for task-specific exploration. Here, we study the task of bothfinding specific objects in unknown space as well as reconstructing them to a target level of detail. We therefore extend our environment reconstruction to not only consist of a background map, but also object-level and semantically fused submaps. Importantly, we adapt our previous objective function of uncovering as much free space as possible in as little time as possible with two additional elements: first, we require a maximum observation distance of background surfaces to ensure target objects are not missed by image-based detectors because they are too small to be detected. Second, we require an even smaller maximum distance to the found objects in order to reconstruct them with the desired accuracy. We further created a Micro Aerial Vehicle (MAV) semantic exploration simulator based on Habitat in order to quantitatively demonstrate how our framework can be used to efficiently find specific objects as part of exploration. Finally, we showcase this capability can be deployed in real-world scenes involving our drone equipped with an Intel RealSense D455 RGB-D camera.
Sotiris Papatheodorou, Nils Funk, Dimos Tzoumanikas, Christopher L. Choi, Binbin Xu 0001, Stefan Leutenegger
ICRA1
2021 Elastic and Efficient LiDAR Reconstruction for Large-Scale Exploration Tasks
abstract
We present an efficient, elastic 3D LiDAR reconstruction framework which can reconstruct up to maximum Li-DAR ranges (60 m) at multiple frames per second, thus enabling robot exploration in large-scale environments. Our approach only requires a CPU. We focus on three main challenges of large-scale reconstruction: integration of long-range LiDAR scans at high frequency, the capacity to deform the reconstruction after loop closures are detected, and scalability for long-duration exploration. Our system extends upon a state-of-the-art efficient RGB-D volumetric reconstruction technique, called supereight, to support LiDAR scans and a newly developed submapping technique to allow for dynamic correction of the 3D reconstruction. We then introduce a novel pose graph clustering and submap fusion feature to make the proposed system more scalable for large environments. We evaluate the performance using two public datasets including outdoor exploration with a handheld device and a drone, and with a mobile robot exploring an underground room network. Experimental results demonstrate that our system can reconstruct at 3 Hz with 60 m sensor range and ~5 cm resolution, while state-of-the-art approaches can only reconstruct to 25 cm resolution or 20 m range at the same frequency.
Yiduo Wang 0001, Nils Funk, Milad Ramezani, Sotiris Papatheodorou, Marija Popovic, Marco Camurri, Stefan Leutenegger, Maurice Fallon
ICRA4
2020 Fast Frontier-based Information-driven Autonomous Exploration with an MAV
abstract
Exploration and collision-free navigation through an unknown environment is a fundamental task for autonomous robots. In this paper, a novel exploration strategy for Micro Aerial Vehicles (MAVs) is presented. The goal of the exploration strategy is the reduction of map entropy regarding occupancy probabilities, which is reflected in a utility function to be maximised. We achieve fast and efficient exploration performance with tight integration between our octree-based occupancy mapping approach, frontier extraction, and motion planning-as a hybrid between frontier-based and sampling-based exploration methods. The computationally expensive frontier clustering employed in classic frontier-based exploration is avoided by exploiting the implicit grouping of frontier voxels in the underlying octree map representation. Candidate next-views are sampled from the map frontiers and are evaluated using a utility function combining map entropy and travel time, where the former is computed efficiently using sparse raycasting. These optimisations along with the targeted exploration of frontier-based methods result in a fast and computationally efficient exploration planner. The proposed method is evaluated using both simulated and real-world experiments, demonstrating clear advantages over state-of-the-art approaches.
Anna Dai, Sotiris Papatheodorou, Nils Funk, Dimos Tzoumanikas, Stefan Leutenegger
ICRA2
2018 Path Planning and Task Assignment for Data Retrieval from Wireless Sensor Nodes Relying on Game-Theoretic Learning
abstract
The energy-efficient trip allocation of mobile robots employing differential drives for data retrieval from stationary sensor locations is the scope of this article. Given a team of robots and a set of targets (wireless sensor nodes), the planner computes all possible tours that each robot can make if it needs to visit a part of or the entire set of targets. Each segment of the tour relies on a minimum energy path planning algorithm. After the computation of all possible tour-segments, a utility function penalizing the overall energy consumption is formed. Rather than relying on the NP-hard Mobile Element Scheduling (MES) MILP problem, an approach using elements from game theory is employed. The suggested approach converges fast for most practical reasons thus allowing its utilization in near real time applications. Simulations are offered to highlight the efficiency of the developed algorithm.
Sotiris Papatheodorou, Michalis Smyrnakis, Hamidou Tembine, Anthony Tzes
CoDIT1