EDBT 2026 Demo / reviewers in the wild / expert
Tianhe Yu
dblp:192/1797
· DBLP profile ↗
25ranked-venue papers
8as first author
16since 2021 · last 2026
0000-0001-8121-7620ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 21 · 8 first-author · 15 since 2021Systems, architecture and hardware · 5 · 1 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | TSS-RAG: Leveraging Teacher-Student Classroom Scenarios to Mitigate Hallucinations in Retrieval-Augmented Generation
Junqian Zhao, Tianhe Yu, Fangfang Yuan, Yanlong Zhou, Cong Cao 0001, Yanbing Liu 0007 |
ICIC | 2 |
| 2025 | RRM: Robust Reward Model Training Mitigates Reward HackingabstractReward models (RMs) play a pivotal role in aligning large language models (LLMs) with human preferences. However, traditional RM training, which relies on response pairs tied to specific prompts, struggles to disentangle prompt-driven preferences from prompt-independent artifacts, such as response length and format. In this work, we expose a fundamental limitation of current RM training methods, where RMs fail to effectively distinguish between contextual signals and irrelevant artifacts when determining preferences. To address this, we introduce a causal framework that learns preferences independent of these artifacts and propose a novel data augmentation technique designed to eliminate them. Extensive experiments show that our approach successfully filters out undesirable artifacts, yielding a more robust reward model (RRM). Our RRM improves the performance of a pairwise reward model trained on Gemma-2-9b-it, on Reward-Bench, increasing accuracy from 80.61% to 84.15%. Additionally, we train two DPO policies using both the RM and RRM, demonstrating that the RRM significantly enhances DPO-aligned policies, improving MT-Bench scores from 7.27 to 8.31 and length-controlled win-rates in AlpacaEval-2 from 33.46% to 52.49%. Tianqi Liu 0002, Wei Xiong 0015, Jie Ren 0006, Lichang Chen, Rishabh Joshi, Zhen Qin 0001, Tianhe Yu, Daniel Sohn, Anastasia Makarova, Jeremiah Z. Liu, Bilal Piot, Abraham Ittycheriah, Aviral Kumar, Mohammad Saleh |
ICLR | 10 |
| 2025 | Meta-World+: An Improved, Standardized, RL BenchmarkabstractMeta-World is widely used for evaluating multi-task and meta-reinforcement learning agents, which are challenged to master diverse skills simultaneously. Since its introduction however, there have been numerous undocumented changes which inhibit a fair comparison of algorithms. This work strives to disambiguate these results from the literature, while also leveraging the past versions of Meta-World to provide insights into multi-task and meta-reinforcement learning benchmark design. Through this process we release an open-source version of Meta-World that has full reproducibility of past results, is more technically ergonomic, and gives users more control over the tasks that are included in a task set. Reginald McLean, Evangelos Chatzaroulas, Luc McCutcheon, Frank Röder, Tianhe Yu, Zhanpeng He, K. R. Zentner, Ryan Julian, J. K. Terry 0001, Isaac Woungang, Nariman Farsad, Pablo Samuel Castro |
NeurIPS | 5 |
| 2024 | Video Language PlanningabstractWe are interested in enabling visual planning for complex long-horizon tasks in the space of generated videos and language, leveraging recent advances in large generative models pretrained on Internet-scale data. To this end, we present video language planning (VLP), an algorithm that consists of a tree search procedure, where we train (i) vision-language models to serve as both policies and value functions, and (ii) text-to-video models as dynamics models. VLP takes as input a long-horizon task instruction and current image observation, and outputs a long video plan that provides detailed multimodal (video and language) specifications that describe how to complete the final task. VLP scales with increasing computation budget where more computation time results in improved video plans, and is able to synthesize long-horizon video plans across different robotics domains -- from multi-object rearrangement, to multi-camera bi-arm dexterous manipulation. Generated video plans can be translated into real robot actions via goal-conditioned policies, conditioned on each intermediate frame of the generated video. Experiments show that VLP substantially improves long-horizon task success rates compared to prior methods on both simulated and real robots (across 3 hardware platforms). Yilun Du, Sherry Yang 0001, Peter R. Florence, Fei Xia 0002, Ayzaan Wahid, Brian Ichter, Pierre Sermanet, Tianhe Yu, Pieter Abbeel, Josh Tenenbaum, Leslie Pack Kaelbling, Andy Zeng 0001, Jonathan Tompson |
ICLR | 8 |
| 2024 | Open X-Embodiment: Robotic Learning Datasets and RT-X Models : Open X-Embodiment CollaborationabstractLarge, high-capacity models trained on diverse datasets have shown remarkable successes on efficiently tackling downstream applications. In domains from NLP to Computer Vision, this has led to a consolidation of pretrained models, with general pretrained backbones serving as a starting point for many applications. Can such a consolidation happen in robotics? Conventionally, robotic learning methods train a separate model for every application, every robot, and even every environment. Can we instead train "generalist" X-robot policy that can be adapted efficiently to new robots, tasks, and environments? In this paper, we provide datasets in standardized data formats and models to make it possible to explore this possibility in the context of robotic manipulation, alongside experimental results that provide an example of effective X-robot policies. We assemble a dataset from 22 different robots collected through a collaboration between 21 institutions, demonstrating 527 skills (160266 tasks). We show that a high-capacity model trained on this data, which we call RT-X, exhibits positive transfer and improves the capabilities of multiple robots by leveraging experience from other platforms. The project website is robotics-transformer-x.github.io. Abigail O'Neill, Abhiram Maddukuri, Abhishek Gupta 0004, Abhishek Padalkar, Abraham Lee, Acorn Pooley, Agrim Gupta, Ajay Mandlekar, Ajinkya Jain, Albert Tung, Alex Bewley, Alex Irpan, Alexander Khazatsky, Anant Rai, Anchit Gupta, Andrew E. Wang, Anikait Singh, Animesh Garg, Aniruddha Kembhavi, Annie Xie, Anthony Brohan, Antonin Raffin, Archit Sharma, Arefeh Yavary, Arhan Jain, Ashwin Balakrishna, Ayzaan Wahid, Ben Burgess-Limerick, Bernhard Schölkopf, Blake Wulfe, Brian Ichter, Cewu Lu, Charles Xu 0003, Charlotte Le, Chelsea Finn, Chen Wang 0053, Chenfeng Xu, Cheng Chi 0001, Chenguang Huang, Christine Chan, Christopher Agia, Chuer Pan, Chuyuan Fu, Coline Devin, Danfei Xu, Daniel Morton, Danny Drieß, Daphne Chen, Deepak Pathak, Dhruv Shah, Dieter Büchler, Dinesh Jayaraman, Dmitry Kalashnikov, Dorsa Sadigh, Edward Johns, Ethan Paul Foster, Fangchen Liu, Federico Ceola, Fei Xia 0002, Feiyu Zhao, Freek Stulp, Gaoyue Zhou, Gaurav S. Sukhatme, Gautam Salhotra, Gilbert Feng, Giulio Schiavi, Glen Berseth, Gregory Kahn, Guanzhi Wang, Hao Su 0001, Haoshu Fang, Henghui Bao, Heni Ben Amor, Henrik I. Christensen, Hiroki Furuta, Homer Walke, Hongjie Fang, Huy Ha, Igor Mordatch, Ilija Radosavovic, Isabel Leal, Jacky Liang, Jad Abou-Chakra, Jaehyung Kim 0001, Jaimyn Drake, Jan Peters 0001, Jan Schneider 0007, Jasmine Hsu, Jeannette Bohg, Jeffrey T. Bingham, Jensen Gao, Jiaheng Hu, Jiajun Wu 0001, Jiankai Sun, Jianlan Luo, Jiayuan Gu, Jie Tan 0001, Jihoon Oh, Jimmy Wu, Jingpei Lu, Jitendra Malik, João Silvério, Joey Hejna, Jonathan Booher, Jonathan Tompson, Jonathan Yang, Jordi Salvador, Joseph J. Lim, Junhyek Han, Kanishka Rao, Karl Pertsch, Karol Hausman, Keegan Go, Keerthana Gopalakrishnan, Kenneth Y. Goldberg, Kendra Byrne, Kenneth Oslund, Kento Kawaharazuka, Kevin Black, Kevin Zhang 0002, Kiana Ehsani, Kiran Lekkala, Kirsty Ellis, Krishan Rana, Krishnan Srinivasan, Kuan Fang, Kunal Pratap Singh, Kuo-Hao Zeng, Kyle Hatch, Kyle Hsu, Laurent Itti, Yunliang Chen 0001, Lerrel Pinto, Li Fei-Fei 0001, Liam Tan, Linxi Fan, Lionel Ott, Lisa Lee, Luca Weihs, Magnum Chen, Marion Lepert, Marius Memmel, Masayoshi Tomizuka, Masha Itkina, Mateo Guaman Castro, Max Spero, Maximilian Du, Michael Ahn, Michael C. Yip, Mingtong Zhang 0003, Mingyu Ding, Minho Heo, Mohan Kumar Srirama, Mohit Sharma 0001, Moo Jin Kim, Naoaki Kanazawa, Nicklas Hansen 0001, Nicolas Heess, Nikhil J. Joshi, Niko Sünderhauf, Norman Di Palo, Nur Muhammad Shafiullah, Oier Mees, Oliver Kroemer, Osbert Bastani, Pannag R. Sanketi, Patrick Tree Miller, Patrick Yin, Paul Wohlhart, Peng Xu 0010, Peter David Fagan, Peter Mitrano, Pierre Sermanet, Pieter Abbeel, Priya Sundaresan, Qiuyu Chen, Rafael Rafailov, Ria Doshi, Roberto Martin Martin, Rohan Baijal, Rosario Scalise, Rose Hendrix, Roy Lin, Runjia Qian, Russell Mendonca, Rutav Shah, Ryan Hoque, Ryan Julian, Samuel Bustamante-Gomez, Sean Kirmani, Sergey Levine, Sherry Moore, Shikhar Bahl, Shivin Dass, Shubham D. Sonawani, Shuran Song, Sichun Xu, Siddhant Haldar, Siddharth Karamcheti, Simeon Adebola, Simon Guist, Soroush Nasiriany, Stefan Schaal, Stefan Welker, Stephen Tian, Subramanian Ramamoorthy, Sudeep Dasari, Suneel Belkhale, Sungjae Park, Suraj Nair 0003, Suvir Mirchandani, Takayuki Osa, Tanmay Gupta, Tatsuya Harada, Tatsuya Matsushima, Ted Xiao, Thomas Kollar, Tianhe Yu, Tianli Ding, Todor Davchev, Tony Z. Zhao, Travis Armstrong, Trevor Darrell, Trinity Chung, Vidhi Jain, Vincent Vanhoucke, Wolfram Burgard, Xiaolong Wang 0004, Xinghao Zhu, Xinyang Geng, Liangwei Xu, Yecheng Jason Ma 0001, Yejin Kim 0003, Yevgen Chebotar, Yilin Wu 0003, Yonatan Bisk, Yoonyoung Cho, Youngwoon Lee, Yuchen Cui, Yueh-Hua Wu, Yujin Tang, Yuke Zhu, Yunchu Zhang, Yunfan Jiang 0001, Yunshuang Li, Yunzhu Li, Yusuke Iwasawa, Yutaka Matsuo, Zehan Ma, Zichen Jeff Cui, Zichen Zhang 0016, Zipeng Lin |
ICRA | 233 |
| 2023 | Offline Imitation Learning with Suboptimal Demonstrations via Relaxed Distribution MatchingabstractOffline imitation learning (IL) promises the ability to learn performant policies from pre-collected demonstrations without interactions with the environment. However, imitating behaviors fully offline typically requires numerous expert data. To tackle this issue, we study the setting where we have limited expert data and supplementary suboptimal data. In this case, a well-known issue is the distribution shift between the learned policy and the behavior policy that collects the offline data. Prior works mitigate this issue by regularizing the KL divergence between the stationary state-action distributions of the learned policy and the behavior policy. We argue that such constraints based on exact distribution matching can be overly conservative and hamper policy learning, especially when the imperfect offline data is highly suboptimal. To resolve this issue, we present RelaxDICE, which employs an asymmetrically-relaxed f-divergence for explicit support regularization. Specifically, instead of driving the learned policy to exactly match the behavior policy, we impose little penalty whenever the density ratio between their stationary state-action distributions is upper bounded by a constant. Note that such formulation leads to a nested min-max optimization problem, which causes instability in practice. RelaxDICE addresses this challenge by supporting a closed-form solution for the inner maximization problem. Extensive empirical study shows that our method significantly outperforms the best prior offline IL method in six standard continuous control environments with over 30% performance gain on average, across 22 settings where the imperfect dataset is highly suboptimal. Lantao Yu, Tianhe Yu, Jiaming Song, Willie Neiswanger, Stefano Ermon |
AAAI | 2 |
| 2023 | PaLM-E: An Embodied Multimodal Language ModelabstractLarge language models excel at a wide range of complex tasks. However, enabling general inference in the real world, e.g. for robotics problems, raises the challenge of grounding. We propose embodied language models to directly incorporate real-world continuous sensor modalities into language models and thereby establish the link between words and percepts. Input to our embodied language model are multimodal sentences that interleave visual, continuous state estimation, and textual input encodings. We train these encodings end-to-end, in conjunction with a pre-trained large language model, for multiple embodied tasks including sequential robotic manipulation planning, visual question answering, and captioning. Our evaluations show that PaLM-E, a single large embodied multimodal model, can address a variety of embodied reasoning tasks, from a variety of observation modalities, on multiple embodiments, and further, exhibits positive transfer: the model benefits from diverse joint training across internet-scale language, vision, and visual-language domains. Our largest model with 562B parameters, in addition to being trained on robotics tasks, is a visual-language generalist with state-of-the-art performance on OK-VQA, and retains generalist language capabilities with increasing scale. Danny Drieß, Fei Xia 0002, Mehdi S. M. Sajjadi, Corey Lynch, Aakanksha Chowdhery, Brian Ichter, Ayzaan Wahid, Jonathan Tompson, Tianhe Yu, Wenlong Huang, Yevgen Chebotar, Pierre Sermanet, Daniel Duckworth, Sergey Levine, Vincent Vanhoucke, Karol Hausman, Marc Toussaint, Klaus Greff, Andy Zeng 0001, Igor Mordatch, Peter R. Florence |
ICML | 10 |
| 2023 | Train Offline, Test Online: A Real Robot Learning BenchmarkabstractThree challenges limit the progress of robot learning research: robots are expensive (few labs can participate), everyone uses different robots (findings do not generalize across labs), and we lack internet-scale robotics data. We take on these challenges via a new benchmark: Train Offline, Test Online (TOTO). TOTO provides remote users with access to shared robots for evaluating methods on common tasks and an open-source dataset of these tasks for offline training. Its manipulation task suite requires challenging generalization to unseen objects, positions, and lighting. We present initial results on TOTO comparing five pretrained visual representations and four offline policy learning baselines, remotely contributed by five institutions. The real promise of TOTO, however, lies in the future: we release the benchmark for additional submissions from any user, enabling easy, direct comparison to several methods without the need to obtain hardware or collect data. Gaoyue Zhou, Victoria Dean, Mohan Kumar Srirama, Aravind Rajeswaran, Jyothish Pari, Kyle Hatch, Aryan Jain, Tianhe Yu, Pieter Abbeel, Lerrel Pinto, Chelsea Finn, Abhinav Gupta 0001 |
ICRA | 8 |
| 2022 | How to Leverage Unlabeled Data in Offline Reinforcement LearningabstractOffline reinforcement learning (RL) can learn control policies from static datasets but, like standard RL methods, it requires reward annotations for every transition. In many cases, labeling large datasets with rewards may be costly, especially if those rewards must be provided by human labelers, while collecting diverse unlabeled data might be comparatively inexpensive. How can we best leverage such unlabeled data in offline RL? One natural solution is to learn a reward function from the labeled data and use it to label the unlabeled data. In this paper, we find that, perhaps surprisingly, a much simpler method that simply applies zero rewards to unlabeled data leads to effective data sharing both in theory and in practice, without learning any reward model at all. While this approach might seem strange (and incorrect) at first, we provide extensive theoretical and empirical analysis that illustrates how it trades off reward bias, sample complexity and distributional shift, often leading to good results. We characterize conditions under which this simple strategy is effective, and further show that extending it with a simple reweighting approach can further alleviate the bias introduced by using incorrect reward labels. Our empirical evaluation confirms these findings in simulated robotic locomotion, navigation, and manipulation settings. Tianhe Yu, Aviral Kumar, Yevgen Chebotar, Karol Hausman, Chelsea Finn, Sergey Levine |
ICML | 1 |
| 2022 | LAPO: Latent-Variable Advantage-Weighted Policy Optimization for Offline Reinforcement LearningabstractOffline reinforcement learning methods hold the promise of learning policies from pre-collected datasets without the need to query the environment for new samples. This setting is particularly well-suited for continuous control robotic applications for which online data collection based on trial-and-error is costly and potentially unsafe. In practice, offline datasets are often heterogeneous, i.e., collected in a variety of scenarios, such as data from several human demonstrators or from policies that act with different purposes. Unfortunately, such datasets often contain action distributions with multiple modes and, in some cases, lack a sufficient number of high-reward trajectories, which render offline policy training inefficient. To address this challenge, we propose to leverage latent-variable generative model to represent high-advantage state-action pairs leading to better adherence to data distributions that contributes to solving the task, while maximizing reward via a policy over the latent variable. As we empirically show on a range of simulated locomotion, navigation, and manipulation tasks, our method referred to as latent-variable advantage-weighted policy optimization (LAPO), improves the average performance of the next best-performing offline reinforcement learning methods by 49\% on heterogeneous datasets, and by 8\% on datasets with narrow and biased distributions. Ali Ghadirzadeh, Tianhe Yu, Alex Yuan Gao, Liang Bin, Chelsea Finn, Chongjie Zhang |
NeurIPS | 3 |
| 2022 | Single image dehazing based on multi-scale segmentation and deep learning
Tianhe Yu |
Mach. Vis. Appl. | 1 |
| 2021 | Efficiently Identifying Task Groupings for Multi-Task LearningabstractMulti-task learning can leverage information learned by one task to benefit the training of other tasks. Despite this capacity, naively training all tasks together in one model often degrades performance, and exhaustively searching through combinations of task groupings can be prohibitively expensive. As a result, efficiently identifying the tasks that would benefit from training together remains a challenging design question without a clear solution. In this paper, we suggest an approach to select which tasks should train together in multi-task learning models. Our method determines task groupings in a single run by training all tasks together and quantifying the effect to which one task's gradient would affect another task's loss. On the large-scale Taskonomy computer vision dataset, we find this method can decrease test loss by 10.0% compared to simply training all tasks together while operating 11.6 times faster than a state-of-the-art task grouping method. Christopher Fifty, Ehsan Amid, Zhe Zhao 0001, Tianhe Yu, Rohan Anil, Chelsea Finn |
NeurIPS | 4 |
| 2021 | Visual Adversarial Imitation Learning using Variational ModelsabstractReward function specification, which requires considerable human effort and iteration, remains a major impediment for learning behaviors through deep reinforcement learning. In contrast, providing visual demonstrations of desired behaviors presents an easier and more natural way to teach agents. We consider a setting where an agent is provided a fixed dataset of visual demonstrations illustrating how to perform a task, and must learn to solve the task using the provided demonstrations and unsupervised environment interactions. This setting presents a number of challenges including representation learning for visual observations, sample complexity due to high dimensional spaces, and learning instability due to the lack of a fixed reward or learning signal. Towards addressing these challenges, we develop a variational model-based adversarial imitation learning (V-MAIL) algorithm. The model-based approach provides a strong signal for representation learning, enables sample efficiency, and improves the stability of adversarial training by enabling on-policy learning. Through experiments involving several vision-based locomotion and manipulation tasks, we find that V-MAIL learns successful visuomotor policies in a sample-efficient manner, has better stability compared to prior work, and also achieves higher asymptotic performance. We further find that by transferring the learned models, V-MAIL can learn new tasks from visual demonstrations without any additional environment interactions. All results including videos can be found online at https://sites.google.com/view/variational-mail Rafael Rafailov, Tianhe Yu, Aravind Rajeswaran, Chelsea Finn |
NeurIPS | 2 |
| 2021 | Conservative Data Sharing for Multi-Task Offline Reinforcement LearningabstractOffline reinforcement learning (RL) algorithms have shown promising results in domains where abundant pre-collected data is available. However, prior methods focus on solving individual problems from scratch with an offline dataset without considering how an offline RL agent can acquire multiple skills. We argue that a natural use case of offline RL is in settings where we can pool large amounts of data collected in various scenarios for solving different tasks, and utilize all of this data to learn behaviors for all the tasks more effectively rather than training each one in isolation. However, sharing data across all tasks in multi-task offline RL performs surprisingly poorly in practice. Thorough empirical analysis, we find that sharing data can actually exacerbate the distributional shift between the learned policy and the dataset, which in turn can lead to divergence of the learned policy and poor performance. To address this challenge, we develop a simple technique for data- sharing in multi-task offline RL that routes data based on the improvement over the task-specific data. We call this approach conservative data sharing (CDS), and it can be applied with multiple single-task offline RL methods. On a range of challenging multi-task locomotion, navigation, and vision-based robotic manipulation problems, CDS achieves the best or comparable performance compared to prior offline multi- task RL methods and previous data sharing approaches. Tianhe Yu, Aviral Kumar, Yevgen Chebotar, Karol Hausman, Sergey Levine, Chelsea Finn |
NeurIPS | 1 |
| 2021 | COMBO: Conservative Offline Model-Based Policy OptimizationabstractModel-based reinforcement learning (RL) algorithms, which learn a dynamics model from logged experience and perform conservative planning under the learned model, have emerged as a promising paradigm for offline reinforcement learning (offline RL). However, practical variants of such model-based algorithms rely on explicit uncertainty quantification for incorporating conservatism. Uncertainty estimation with complex models, such as deep neural networks, can be difficult and unreliable. We empirically find that uncertainty estimation is not accurate and leads to poor performance in certain scenarios in offline model-based RL. We overcome this limitation by developing a new model-based offline RL algorithm, COMBO, that trains a value function using both the offline dataset and data generated using rollouts under the model while also additionally regularizing the value function on out-of-support state-action tuples generated via model rollouts. This results in a conservative estimate of the value function for out-of-support state-action tuples, without requiring explicit uncertainty estimation. Theoretically, we show that COMBO satisfies a policy improvement guarantee in the offline setting. Through extensive experiments, we find that COMBO attains greater performance compared to prior offline RL on problems that demand generalization to related but previously unseen tasks, and also consistently matches or outperforms prior offline RL methods on widely studied offline RL benchmarks, including image-based tasks. Tianhe Yu, Aviral Kumar, Rafael Rafailov, Aravind Rajeswaran, Sergey Levine, Chelsea Finn |
NeurIPS | 1 |
| 2021 | Adaptive superpixel-based multi-object pedestrian recognition
Tianhe Yu, Chengdong Wang |
Mach. Vis. Appl. | 1 |
| 2020 | On the Expressivity of Neural Networks for Deep Reinforcement LearningabstractWe compare the model-free reinforcement learning with the model-based approaches through the lens of the expressive power of neural networks for policies, Q-functions, and dynamics. We show, theoretically and empirically, that even for one-dimensional continuous state space, there are many MDPs whose optimal Q-functions and policies are much more complex than the dynamics. For these MDPs, model-based planning is a favorable algorithm, because the resulting policies can approximate the optimal policy significantly better than a neural network parameterization can, and model-free or model-based policy optimization rely on policy parameterization. Motivated by the theory, we apply a simple multi-step model-based bootstrapping planner (BOOTS) to bootstrap a weak Q-function into a stronger policy. Empirical results show that applying BOOTS on top of model-based or model-free policy optimization algorithms at the test time improves the performance on benchmark tasks. Kefan Dong, Yuping Luo, Tianhe Yu, Chelsea Finn, Tengyu Ma 0001 |
ICML | 3 |
| 2020 | Gradient Surgery for Multi-Task LearningabstractWhile deep learning and deep reinforcement learning (RL) systems have demonstrated impressive results in domains such as image classification, game playing, and robotic control, data efficiency remains a major challenge. Multi-task learning has emerged as a promising approach for sharing structure across multiple tasks to enable more efficient learning. However, the multi-task setting presents a number of optimization challenges, making it difficult to realize large efficiency gains compared to learning tasks independently. The reasons why multi-task learning is so challenging compared to single-task learning are not fully understood. In this work, we identify a set of three conditions of the multi-task optimization landscape that cause detrimental gradient interference, and develop a simple yet general approach for avoiding such interference between task gradients. We propose a form of gradient surgery that projects a task's gradient onto the normal plane of the gradient of any other task that has a gradient. On a series of challenging multi-task supervised and multi-task RL problems, this approach leads to substantial gains in efficiency and performance. Further, it is model-agnostic and can be combined with previously-proposed multi-task architectures for enhanced performance. Tianhe Yu, Saurabh Kumar 0004, Abhishek Gupta 0004, Sergey Levine, Karol Hausman, Chelsea Finn |
NeurIPS | 1 |
| 2020 | MOPO: Model-based Offline Policy OptimizationabstractOffline reinforcement learning (RL) refers to the problem of learning policies entirely from a batch of previously collected data. This problem setting is compelling, because it offers the promise of utilizing large, diverse, previously collected datasets to acquire policies without any costly or dangerous active exploration, but it is also exceptionally difficult, due to the distributional shift between the offline training data and the learned policy. While there has been significant progress in model-free offline RL, the most successful prior methods constrain the policy to the support of the data, precluding generalization to new states. In this paper, we observe that an existing model-based RL algorithm on its own already produces significant gains in the offline setting, as compared to model-free approaches, despite not being designed for this setting. However, although many standard model-based RL methods already estimate the uncertainty of their model, they do not by themselves provide a mechanism to avoid the issues associated with distributional shift in the offline setting. We therefore propose to modify existing model-based RL methods to address these issues by casting offline model-based RL into a penalized MDP framework. We theoretically show that, by using this penalized MDP, we are maximizing a lower bound of the return in the true MDP. Based on our theoretical results, we propose a new model-based offline RL algorithm that applies the variance of a Lipschitz-regularized model as a penalty to the reward function. We find that this algorithm outperforms both standard model-based RL methods and existing state-of-the-art model-free offline RL approaches on existing offline RL benchmarks, as well as two challenging continuous control tasks that require generalizing from data collected for a different task. Tianhe Yu, Garrett Thomas, Lantao Yu, Stefano Ermon, James Zou 0001, Sergey Levine, Chelsea Finn, Tengyu Ma 0001 |
NeurIPS | 1 |
| 2019 | One-Shot Composition of Vision-Based Skills from DemonstrationabstractWe consider the problem of learning multi-stage vision-based tasks on a real robot from a single video of a human performing the task, while leveraging demonstration data of subtasks with other objects. This problem presents a number of major challenges. Video demonstrations without teleoperation are easy for humans to provide, but do not provide any direct supervision. Learning policies from raw pixels enables full generality but calls for large function approximators with many parameters to be learned. Finally, compound tasks can require impractical amounts of demonstration data, when treated as a monolithic skill. To address these challenges, we propose a method that learns both how to learn primitive behaviors from video demonstrations and how to dynamically compose these behaviors to perform multi-stage tasks by “watching” a human demonstrator. Our results on a simulated Sawyer robot and real PR2 robot illustrate our method for learning a variety of order fulfillment and kitchen serving tasks with novel objects and raw pixel inputs. Video results are linked at https://sites.google.com/view/one-shot-hil. Tianhe Yu, Pieter Abbeel, Sergey Levine, Chelsea Finn |
IROS | 1 |
| 2019 | Meta-Inverse Reinforcement Learning with Probabilistic Context VariablesabstractReinforcement learning demands a reward function, which is often difficult to provide or design in real world applications. While inverse reinforcement learning (IRL) holds promise for automatically learning reward functions from demonstrations, several major challenges remain. First, existing IRL methods learn reward functions from scratch, requiring large numbers of demonstrations to correctly infer the reward for each task the agent may need to perform. Second, and more subtly, existing methods typically assume demonstrations for one, isolated behavior or task, while in practice, it is significantly more natural and scalable to provide datasets of heterogeneous behaviors. To this end, we propose a deep latent variable model that is capable of learning rewards from unstructured, multi-task demonstration data, and critically, use this experience to infer robust rewards for new, structurally-similar tasks from a single demonstration. Our experiments on multiple continuous control tasks demonstrate the effectiveness of our approach compared to state-of-the-art imitation and inverse reinforcement learning methods. Lantao Yu, Tianhe Yu, Chelsea Finn, Stefano Ermon |
NeurIPS | 2 |
| 2018 | SMEM++: A Pipelined and Time-Multiplexed SMEM Seeding Accelerator for DNA SequencingabstractThe advent of next-generation sequencing has made a great impact on many applications from precision medicine to new drug discovery, leading to an explosion in sequencing of individual genomes. This motivates the research of FPGA acceleration for genome sequencing algorithms to complement the computation capabilities of conventional CPU systems. The recently developed SMEM seeding algorithm, which is based on FMD-index, becomes a time-consuming computation kernel in genome sequencing, but it has not been well studied. The fundamental challenge of accelerating the SMEM algorithm is to handle its large volume of random memory accesses. While the state-of-the-art SMEM accelerator attempts to achieve high memory bandwidth by sacrificing the performance of individual processing elements to maximize the task-level parallelism, this design methodology suffers serious inefficiency of resource utilization and does not scale well for future technology advances. To resolve these impediments, we propose SMEM++, a pipelined and time-multiplexed FPGA accelerator for the SMEM algorithm. SMEM++ features a fully pipelined processing element design that significantly improves the efficiency of FPGA on-chip resource utilization. Moreover, we design a communication interface adapter to make the accelerator compatible to the designated CPU-FPGA platform, increasing its portability. Our experiments on the Intel HARPv2 platform show that SMEM++ outperforms CPU by 24x, and outperforms the state-of-the-art SMEM accelerator design by 6.3x, even with 43% less logic resource consumption. Jason Cong, Licheng Guo, Po-Tsang Huang, Peng Wei 0004, Tianhe Yu |
FCCM | 5 |
| 2018 | SMEM++: A Pipelined and Time-Multiplexed SMEM Seeding Accelerator for Genome SequencingabstractNext-generation sequencing motivates the researchof FPGA acceleration for genome sequencing algorithms. Therecently developed quadratic-time SMEM seeding algorithmbecomes a time-consuming computation kernel in genomesequencing, but it has not been well studied. The fundamentalchallenge of accelerating the SMEM algorithm is to handle itslarge volume of random memory accesses. While the state-ofthe-art SMEM accelerator attempts sacrifices the performanceof individual processing elements to maximize the task-levelparallelism, this methodology suffers a serious resource underutilizationissue. Therefore, we propose SMEM++, a pipelinedand time-multiplexed FPGA accelerator for SMEM algorithm.SMEM++ adopts the canonical non-blocking pipelinemethodology and implements a fully pipelined acceleratorwith initiation interval equal to one. Moreover, we designa communication interface adapter to make the acceleratorcompatible to the target platform interface and increase itsportability. Experiments on the Intel HARPv2 platform showthat SMEM++ outperforms the original software by 24x, andoutperforms the state-of-the-art SMEM accelerator design by6.3x, with 43% less logic resource usage. Jason Cong, Licheng Guo, Po-Tsang Huang, Peng Wei 0004, Tianhe Yu |
FPL | 5 |
| 2017 | Generalizing Skills with Semi-Supervised Reinforcement Learning
Chelsea Finn, Tianhe Yu, Justin Fu, Pieter Abbeel, Sergey Levine |
ICLR (Poster) | 2 |
| 2017 | Real-time user-guided image colorization with learned deep priorsabstractWe propose a deep learning approach for user-guided image colorization. The system directly maps a grayscale image, along with sparse, local user "hints" to an output colorization with a Convolutional Neural Network (CNN). Rather than using hand-defined rules, the network propagates user edits by fusing low-level cues along with high-level semantic information, learned from large-scale data. We train on a million images, with simulated user inputs. To guide the user towards efficient input selection, the system recommends likely colors based on the input image and current user inputs. The colorization is performed in a single feed-forward pass, enabling real-time use. Even with randomly simulated user inputs, we show that the proposed system helps novice users quickly create realistic colorizations, and offers large improvements in colorization quality with just a minute of use. In addition, we demonstrate that the framework can incorporate other user "hints" to the desired colorization, showing an application to color histogram transfer. Richard Zhang 0001, Jun-Yan Zhu, Phillip Isola, Xinyang Geng, Angela S. Lin, Tianhe Yu, Alexei A. Efros |
ACM Trans. Graph. | 6 |