Hyemin Ahn 0001

dblp:192/4124 · DBLP profile ↗
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13ranked-venue papers
4as first author
11since 2021 · last 2024
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 12 · 4 first-author · 10 since 2021Systems, architecture and hardware · 7 · 3 first-author · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 3 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
YearPublicationVenuePosition
2024 A Unified Masked Autoencoder with Patchified Skeletons for Motion Synthesis
abstract
The synthesis of human motion has traditionally been addressed through task-dependent models that focus on specific challenges, such as predicting future motions or filling in intermediate poses conditioned on known key-poses. In this paper, we present a novel task-independent model called UNIMASK-M, which can effectively address these challenges using a unified architecture. Our model obtains comparable or better performance than the state-of-the-art in each field. Inspired by Vision Transformers (ViTs), our UNIMASK-M model decomposes a human pose into body parts to leverage the spatio-temporal relationships existing in human motion. Moreover, we reformulate various pose-conditioned motion synthesis tasks as a reconstruction problem with different masking patterns given as input. By explicitly informing our model about the masked joints, our UNIMASK-M becomes more robust to occlusions. Experimental results show that our model successfully forecasts human motion on the Human3.6M dataset while achieving state-of-the-art results in motion inbetweening on the LaFAN1 dataset for long transition periods.
Esteve Valls Mascaro, Hyemin Ahn 0001, Dongheui Lee
AAAI2
2024 Redefining Data Pairing for Motion Retargeting Leveraging a Human Body Prior
abstract
We propose MR.HuBo (Motion Retargeting leveraging a HUman BOdy prior), a cost-effective and convenient method to collect high-quality upper body paired 〈robot, human〉 pose data, which is essential for data-driven motion retargeting methods. Unlike existing approaches which collect 〈robot, human〉 pose data by converting human MoCap poses into robot poses, our method goes in reverse. We first sample diverse random robot poses, and then convert them into human poses. However, since random robot poses can result in extreme and infeasible human poses, we propose an additional technique to sort out extreme poses by exploiting a human body prior trained from a large amount of human pose data. Our data collection method can be used for any humanoid robots, if one designs or optimizes the system’s hyperparameters which include a size scale factor and the joint angle ranges for sampling. In addition to this data collection method, we also present a two-stage motion retargeting neural network that can be trained via supervised learning on a large amount of paired data. Compared to other learning-based methods trained via unsupervised learning, we found that our deep neural network trained with ample high-quality paired data achieved notable performance. Our experiments also show that our data filtering method yields better retargeting results than training the model with raw and noisy data. Our code and video results are available on https://sites.google.com/view/mr-hubo/.
Xiyana Figuera, Soogeun Park, Hyemin Ahn 0001
IROS3
2023 Can We Use Diffusion Probabilistic Models for 3D Motion Prediction?
abstract
After many researchers observed fruitfulness from the recent diffusion probabilistic model, its effectiveness in image generation is actively studied these days. In this paper, our objective is to evaluate the potential of diffusion probabilistic models for 3D human motion-related tasks. To this end, this pa-per presents a study of employing diffusion probabilistic models to predict future 3D human motion(s) from the previously observed motion. Based on the Human 3.6M and HumanEva-I datasets, our results show that diffusion probabilistic models are competitive for both single (deterministic) and multiple (stochastic) 3D motion prediction tasks, after finishing a single training process. In addition, we find out that diffusion probabilistic models can offer an attractive compromise, since they can strike the right balance between the likelihood and diversity of the predicted future motions. Our code is publicly available on the project website: https://sites.google.com/view/diffusion-motion-prediction.
Hyemin Ahn 0001, Esteve Valls Mascaro, Dongheui Lee
ICRA1
2023 VAFOR: Proactive Voice Assistant for Object Retrieval in the Physical World
abstract
In this paper, we present a proactive robotic voice assistant with a perceive-reason-act loop that carries out pick-and-place operations based on verbal commands. Unlike existing systems, our robot can retrieve a target object not only when the target is explicitly spelled out, but also given an indirect command that implicitly reflects the human intention or emotion. For instance, when the verbal command is “I had a busy day, so I didn’t have much to eat.”, the target object would be something that can help with hunger. To successfully estimate the target object from indirect commands, our framework consists of separate modules for the complete perceive-reason-act loop as follows. First, for perception, it runs an object detector on the robot’s onboard computer to detect all objects in the surroundings and records a verbal command from a microphone. Second, for reasoning, a list of available objects as well as a transcription of the verbal command are integrated into a prompt for a Large Language Model (LLM) in order to identify the target object in the command. Finally, for action, a TurtleBot3 with a 5 DOF robotic arm finds the target object and brings it to the human. Our experiments show that with a properly designed prompt, the robot can identify the correct target object from implicit commands with at most 97% accuracy. In addition, it is shown that the technique of fine-tuning a language model based on the proposed prompt designing process amplifies the performance of the smallest language model by a factor of five. Our data and code are available at https://github.com/bekatan/vafor
Bekatan Satyev, Hyemin Ahn 0001
RO-MAN2
2023 Intention-Conditioned Long-Term Human Egocentric Action Anticipation
abstract
To anticipate how a person would act in the future, it is essential to understand the human intention since it guides the subject towards a certain action. In this paper, we propose a hierarchical architecture which assumes a sequence of human action (low-level) can be driven from the human intention (high-level). Based on this, we deal with long-term action anticipation task in egocentric videos. Our framework first extracts this low- and high-level human information over the observed human actions in a video through a Hierarchical Multi-task Multi-Layer Perceptrons Mixer (H3M). Then, we constrain the uncertainty of the future through an Intention-Conditioned Variational Auto-Encoder (I-CVAE) that generates multiple stable predictions of the next actions that the observed human might perform. By leveraging human intention as high-level information, we claim that our model is able to anticipate more time-consistent actions in the long-term, thus improving the results over the baseline in Ego4D dataset. This work results in the state-of-the-art for Long-Term Anticipation (LTA) task in Ego4D by providing more plausible anticipated sequences, improving the anticipation scores of nouns and actions. Our work ranked first in both CVPR@2022 and ECCV@2022 Ego4D LTA Challenge.
Esteve Valls Mascaro, Hyemin Ahn 0001, Dongheui Lee
WACV2
2023 Human-object interaction prediction in videos through gaze following
Zhifan Ni, Esteve Valls Mascaro, Hyemin Ahn 0001, Dongheui Lee
Comput. Vis. Image Underst.3
2023 Estimation of 6D Pose of Objects Based on a Variant Adversarial Autoencoder
Hyemin Ahn 0001, Shile Li, Dongheui Lee
Neural Process. Lett.2
2022 Visually Grounding Language Instruction for History-Dependent Manipulation
abstract
This paper emphasizes the importance of a robot's ability to refer to its task history, especially when it exe-cutes a series of pick-and-place manipulations by following language instructions given one by one. The advantage of referring to the manipulation history can be categorized into two folds: (1) the language instructions omitting details but using expressions referring to the past can be interpreted, and (2) the visual information of objects occluded by previous manipulations can be inferred. For this, we introduce a history-dependent manipulation task which objective is to visually ground a series of language instructions for proper pick-and-place manipulations by referring to the past. We also suggest a relevant dataset and model which can be a baseline, and show that our model trained with the proposed dataset can also be applied to the real world based on the CycleGAN. Our dataset and code are publicly available on the project website: https://sites.google.com/view/history-dependent-manipulation.
Hyemin Ahn 0001, Obin Kwon, Kyungdo Kim, Jaeyeon Jeong, Howoong Jun, Hongjung Lee, Dongheui Lee, Songhwai Oh
ICRA1
2022 Robust Human Motion Forecasting using Transformer-based Model
abstract
Comprehending human motion is a fundamental challenge for developing Human-Robot Collaborative applications. Computer vision researchers have addressed this field by only focusing on reducing error in predictions, but not taking into account the requirements to facilitate its implementation in robots. In this paper, we propose a new model based on Transformer that simultaneously deals with the real time 3D human motion forecasting in the short and long term. Our 2-Channel Transformer (2CH-TR) is able to efficiently exploit the spatio-temporal information of a shortly observed sequence (400ms) and generates a competitive accuracy against the current state-of-the-art. 2CH-TR stands out for the efficient performance of the Transformer, being lighter and faster than its competitors. In addition, our model is tested in conditions where the human motion is severely occluded, demonstrating its robustness in reconstructing and predicting 3D human motion in a highly noisy environment. Our experiment results show that the proposed 2CH-TR outperforms the ST-Transformer, which is another state-of-the-art model based on the Transformer, in terms of reconstruction and prediction under the same conditions of input prefix. Our model reduces in 8.89% the mean squared error of ST-Transformer in short-term prediction, and 2.57% in long-term prediction in Human3.6M dataset with 400ms input prefix.
Esteve Valls Mascaro, Hyemin Ahn 0001, Dongheui Lee
IROS3
2021 Refining Action Segmentation with Hierarchical Video Representations
abstract
In this paper, we propose Hierarchical Action Segmentation Refiner (HASR), which can refine temporal action segmentation results from various models by understanding the overall context of a given video in a hierarchical way. When a backbone model for action segmentation estimates how the given video can be segmented, our model extracts segment-level representations based on frame-level features, and extracts a video-level representation based on the segment-level representations. Based on these hierarchical representations, our model can refer to the overall context of the entire video, and predict how the segment labels that are out of context should be corrected. Our HASR can be plugged into various action segmentation models (MS-TCN, SSTDA, ASRF), and improve the performance of state-of-the-art models based on three challenging datasets (GTEA, 50Salads, and Breakfast). For example, in 50Salads dataset, the segmental edit score improves from 67.9% to 77.4% (MS-TCN), from 75.8% to 77.3% (SSTDA), from 79.3% to 81.0% (ASRF). In addition, our model can refine the segmentation result from the unseen backbone model, which was not referred to when training HASR. This generalization performance would make HASR be an effective tool for boosting up the existing approaches for temporal action segmentation. Our code is available at https://github.com/cotton-ahn/HASR_iccv2021.
Hyemin Ahn 0001, Dongheui Lee
ICCV1
2021 Self-Supervised Motion Retargeting with Safety Guarantee
abstract
In this paper, we present self-supervised shared latent embedding (S3LE), a data-driven motion retargeting method that enables the generation of natural motions in humanoid robots from motion capture data or RGB videos. While it requires paired data consisting of human poses and their corresponding robot configurations, it significantly alleviates the necessity of time-consuming data-collection via novel paired data generating processes. Our self-supervised learning procedure consists of two steps: automatically generating paired data to bootstrap the motion retargeting, and learning a projection-invariant mapping to handle the different expressivity of humans and humanoid robots. Furthermore, our method guarantees that the generated robot pose is collision-free and satisfies position limits by utilizing nonparametric regression in the shared latent space. We demonstrate that our method can generate expressive robotic motions from both the CMU motion capture database and YouTube videos.
Min Jae Song, Hyemin Ahn 0001, Joohyung Kim
ICRA3
2020 Pedestrian Intention Prediction for Autonomous Driving Using a Multiple Stakeholder Perspective Model
abstract
This paper proposes a multiple stakeholder perspective model (MSPM) which predicts the future pedestrian trajectory observed from vehicle's point of view. For the vehicle-pedestrian interaction, the estimation of the pedestrian's intention is a key factor. However, even if this interaction is commonly initiated by both the human (pedestrian) and the agent (driver), current research focuses on developing a neural network trained by the data from driver's perspective only. In this paper, we suggest a multiple stakeholder perspective model (MSPM) and apply this model for pedestrian intention prediction. The model combines the driver (stakeholder 1) and pedestrian (stakeholder 2) by separating the information based on the perspective. The dataset from pedestrian's perspective have been collected from the virtual reality experiment, and a network that can reflect perspectives of both pedestrian and driver is proposed. Our model achieves the best performance in the existing pedestrian intention dataset, while reducing the trajectory prediction error by average of 4.48% in the short-term (0.5s) and middle-term (1.0s) prediction, and 11.14% in the long-term prediction (1.5s) compared to the previous state-of-the-art.
Kyungdo Kim, Yoon Kyung Lee, Hyemin Ahn 0001, Sowon Hahn, Songhwai Oh
IROS3
2018 Text2Action: Generative Adversarial Synthesis from Language to Action
abstract
In this paper, we propose a generative model which learns the relationship between language and human action in order to generate a human action sequence given a sentence describing human behavior. The proposed generative model is a generative adversarial network (GAN), which is based on the sequence to sequence (SEQ2SEQ) model. Using the proposed generative network, we can synthesize various actions for a robot or a virtual agent using a text encoder recurrent neural network (RNN) and an action decoder RNN. The proposed generative network is trained from 29,770 pairs of actions and sentence annotations extracted from MSR-Video-to-Text (MSR-VTT), a large-scale video dataset. We demonstrate that the network can generate human-like actions which can be transferred to a Baxter robot, such that the robot performs an action based on a provided sentence. Results show that the proposed generative network correctly models the relationship between language and action and can generate a diverse set of actions from the same sentence.
Hyemin Ahn 0001, Timothy Ha, Hwiyeon Yoo, Songhwai Oh
ICRA1