Demo Data from EDBT 2026 / reviewers in the wild / expert
Yuanbing Li
dblp:193/1562
· DBLP profile ↗
6ranked-venue papers
2as first author
1since 2021 · last 2022
0000-0002-2034-2695ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Databases, data management, data science and information retrieval · 6 · 2 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Databases, data mining, and information retrieval
4 papers |
Query processing and optimization · 42% Data integration and cleaning · 29% Data mining · 28% | |
| Theoretical computer science
2 papers |
Approximation and online algorithms · 41% Graph algorithms and graph theory · 38% Algorithms and data structures · 22% |
Topics — the 10 heaviest of 14, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Data mining
crowdsourcing |
0.9 | 2 | 2022 | Adapative algorithms for crowd-aided categorization · VLDB J. 2022 Truth Inference in Crowdsourcing: Is the Problem Solved? · Proc. VLDB Endow. 2017 |
Query processing and optimization
query optimization |
0.6 | 2 | 2018 | CDB: A Crowd-Powered Database System · Proc. VLDB Endow. 2018 CDB: Optimizing Queries with Crowd-Based Selections and Joins · SIGMOD Conference 2017 |
Graph algorithms and graph theory
graph algorithms |
0.4 | 1 | 2019 | Interactive Graph Search · SIGMOD Conference 2019 |
Graph algorithms and graph theory › graph algorithms › graph search
interactive graph search |
0.4 | 1 | 2019 | Interactive Graph Search · SIGMOD Conference 2019 |
Approximation and online algorithms
online algorithms |
0.4 | 1 | 2019 | Interactive Graph Search · SIGMOD Conference 2019 |
Data integration and cleaning › crowdsourced data processing
crowd-powered data integration |
0.3 | 1 | 2018 | CDB: A Crowd-Powered Database System · Proc. VLDB Endow. 2018 |
Query processing and optimization
join processing |
0.3 | 1 | 2017 | CDB: Optimizing Queries with Crowd-Based Selections and Joins · SIGMOD Conference 2017 |
Query processing and optimization › query optimization
multi-objective query optimization |
0.3 | 1 | 2017 | CDB: Optimizing Queries with Crowd-Based Selections and Joins · SIGMOD Conference 2017 |
Data integration and cleaning
truth discovery |
0.3 | 1 | 2017 | Truth Inference in Crowdsourcing: Is the Problem Solved? · Proc. VLDB Endow. 2017 |
Query processing and optimization › query optimization
join ordering |
0.1 | 1 | 2017 | CDB: Optimizing Queries with Crowd-Based Selections and Joins · SIGMOD Conference 2017 |
Methods — techniques the papers use, named apart from their topics
survey · 0.6empirical evaluation · 0.6fully polynomial time approximation scheme · 0.4approximation algorithm · 0.4lower bound analysis · 0.4tuple-level optimization · 0.3graph-based optimization model · 0.3crowdsourcing · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | Adapative algorithms for crowd-aided categorization
Yuanbing Li, Yifei Jin, Jian Li 0015, Guoliang Li 0001, Jianhua Feng |
VLDB J. | 1 |
| 2020 | Efficient Algorithms for Crowd-Aided CategorizationabstractWe study the problem of utilizing human intelligence to categorize a large number of objects. In this problem, given a category hierarchy and a set of objects, we can ask humans to check whether an object belongs to a category, and our goal is to find the most cost-effective strategy to locate the appropriate category in the hierarchy for each object, such that the cost (i.e., the number of questions to ask humans) is minimized. There are many important applications of this problem, including image classification and product categorization. We develop an online framework, in which category distribution is gradually learned and thus an effective order of questions are adaptively determined. We prove that even if the true category distribution is known in advance, the problem is computationally intractable. We develop an approximation algorithm, and prove that it achieves an approximation factor of 2. We also show that there is a fully polynomial time approximation scheme for the problem. Furthermore, we propose an online strategy which achieves nearly the same performance guarantee as the offline optimal strategy, even if there is no knowledge about category distribution beforehand. Experiments on a real crowdsourcing platform demonstrate the effectiveness of our method. Yuanbing Li, Yifei Jin, Jian Li 0015, Guoliang Li 0001 |
Proc. VLDB Endow. | 1 |
| 2019 | Interactive Graph SearchabstractWe study \em interactive graph search (IGS), with the conceptual objective of departing from the conventional "top-down" strategy in searching a poly-hierarchy, a.k.a.\ a decision graph. In IGS, a machine assists a human in looking for a target node z in an acyclic directed graph G, by repetitively asking questions. In each \em question, the machine picks a node u in G, asks a human "is there a path from u to $z?"', and takes a boolean answer from the human. The efficiency goal is to locate z with as few questions as possible. We describe algorithms that solve the problem by asking a provably small number of questions, and establish lower bounds indicating that the algorithms are optimal up to a small additive factor. An experimental evaluation is presented to demonstrate the usefulness of our solutions in real-world scenarios. Yufei Tao 0001, Yuanbing Li, Guoliang Li 0001 |
SIGMOD Conference | 2 |
| 2018 | CDB: A Crowd-Powered Database SystemabstractCrowd-powered database systems can leverage the crowd's ability to address machine-hard problems, e.g., data integration. Existing crowdsourcing systems adopt the traditional tree model to select a good query plan. However, the tree model can optimize the I/O cost but cannot optimize the monetary cost, latency and quality, which are three important optimization goals in crowdsourcing. To address this limitation, we demonstrate CDB, a crowd-powered database system. CDB proposes a new graph-based model that adopts a fine-grained tuple-level optimization model which significantly outperforms existing coarse-grained tree-based optimization models. Moreover, CDB provides a unified framework to simultaneously optimize the monetary cost, quality and latency. We have deployed CDB on well-known crowd-sourcing platforms and users can easily use our system to deploy their applications. We will demonstrate how to use CDB to address real-world applications, including web table integration and entity collection. Guoliang Li 0001, Chengliang Chai, Ju Fan, Xueping Weng, Jian Li 0015, Yudian Zheng, Yuanbing Li, Haitao Yuan 0002 |
Proc. VLDB Endow. | 7 |
| 2017 | CDB: Optimizing Queries with Crowd-Based Selections and JoinsabstractCrowdsourcing database systems have been proposed to leverage crowd-powered operations to encapsulate the complexities of interacting with the crowd. Existing systems suffer from two major limitations. Firstly, in order to optimize a query, they often adopt the traditional tree model to select an optimized table-level join order. However, the tree model provides a coarse-grained optimization, which generates the same order for different joined tuples and limits the optimization potential that different joined tuples can be optimized by different orders. Secondly, they mainly focus on optimizing the monetary cost. In fact, there are three optimization goals (i.e., smaller monetary cost, lower latency, and higher quality) in crowdsourcing, and it calls for a system to enable multi-goal optimization. Guoliang Li 0001, Chengliang Chai, Ju Fan, Xueping Weng, Jian Li 0015, Yudian Zheng, Yuanbing Li, Haitao Yuan 0002 |
SIGMOD Conference | 7 |
| 2017 | Truth Inference in Crowdsourcing: Is the Problem Solved?abstractCrowdsourcing has emerged as a novel problem-solving paradigm, which facilitates addressing problems that are hard for computers, e.g., entity resolution and sentiment analysis. However, due to the openness of crowdsourcing, workers may yield low-quality answers, and a redundancy-based method is widely employed, which first assigns each task to multiple workers and then infers the correct answer (called truth ) for the task based on the answers of the assigned workers. A fundamental problem in this method is Truth Inference , which decides how to effectively infer the truth. Recently, the database community and data mining community independently study this problem and propose various algorithms. However, these algorithms are not compared extensively under the same framework and it is hard for practitioners to select appropriate algorithms. To alleviate this problem, we provide a detailed survey on 17 existing algorithms and perform a comprehensive evaluation using 5 real datasets. We make all codes and datasets public for future research. Through experiments we find that existing algorithms are not stable across different datasets and there is no algorithm that outperforms others consistently. We believe that the truth inference problem is not fully solved, and identify the limitations of existing algorithms and point out promising research directions. Yudian Zheng, Guoliang Li 0001, Yuanbing Li, Reynold Cheng |
Proc. VLDB Endow. | 3 |