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Elie Cali

dblp:194/2660 · DBLP profile ↗
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7ranked-venue papers
2as first author
2since 2021 · last 2023
0000-0003-2499-4321ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 2Theory of computation · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer networks
1 paper
Cellular and mobile networks · 50% Internet of things and sensor networks · 50%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Cellular and mobile networks › device-to-device communication
device-to-device networks
0.712023
Connectivity in Mobile Device-to-Device Networks in Urban Environments · IEEE Trans. Inf. Theory 2023
Internet of things and sensor networks
network connectivity
0.712023
Connectivity in Mobile Device-to-Device Networks in Urban Environments · IEEE Trans. Inf. Theory 2023

Methods — techniques the papers use, named apart from their topics

poisson point process · 0.7percolation theory · 0.7coarse graining · 0.7
YearPublicationVenuePosition
2023 Connectivity and Interference in Device-to-Device Networks in Poisson-Voronoi Cities
abstract
To study the overall connectivity in device-to-device networks in cities, we incorporate a signal-to-interference-plus-noise connectivity model into a Poisson-Voronoi tessellation model representing the streets of a city. Relays are located at crossroads (or street intersections), whereas (user) devices are scattered along streets. Between any two adjacent relays, we assume data can be transmitted either directly between the relays or through users, given they share a common street. Our simulation results reveal that the network connectivity is ensured when the density of users (on the streets) exceeds a certain critical value. But then the network connectivity disappears when the user density exceeds a second critical value. The intuition is that for longer streets, where direct relay-to-relay communication is not possible, users are needed to transmit data between relays, but with too many users the interference becomes too strong, eventually reducing the overall network connectivity. This observation on the user density evokes previous results based on another wireless network model, where transmitter-receivers were scattered across the plane. This effect disappears when interference is removed from the model, giving a variation of the classic Gilbert model and recalling the lesson that neglecting interference in such network models can give overly optimistic results. For physically reasonable model parameters, we show that crowded streets (with more than six users on a typical street) lead to a sudden drop in connectivity. We also give numerical results outlining a relationship between the user density and the strength of any interference reduction techniques.
Holger Paul Keeler, Bartlomiej Blaszczyszyn, Elie Cali
WiOpt3
2023 Connectivity in Mobile Device-to-Device Networks in Urban Environments
abstract
In this article we setup a dynamic device-to-device communication system where devices, given as a Poisson point process, move in an environment, given by a street system of random planar-tessellation type, via a random-waypoint model. Every device independently picks a target location on the street system using a general waypoint kernel, and travels to the target along the shortest path on the streets with an individual velocity. Then, any pair of devices becomes connected whenever they are on the same street in sufficiently close proximity, for a sufficiently long time. In our main results we isolate regimes for the almost-sure absence of percolation if, for example, the device intensity is too small, or the connectivity time is too large. On the other hand, we exhibit parameter regimes of sufficiently large intensities of devices, under favorable choices of the other parameters, such that percolation is possible with positive probability. Most interestingly, we also show an in-and-out of percolation as the velocity increases. The rigorous analysis of the system mainly rests on comparison arguments with simplified models via spatial coarse graining and thinning approaches. Here we also make contact to geostatistical percolation models with infinite-range dependencies.
Elie Cali, Alexander Hinsen, Benedikt Jahnel, Jean-Philippe Wary
IEEE Trans. Inf. Theory1
2020 Relay-assisted Device-to-Device Networks: Connectivity and Uberization Opportunities
abstract
It has been shown that deploying device-to-device (D2D) networks in urban environments requires equipping a considerable proportion of crossroads with relays. This represents a necessary economic investment for an operator. In this work, we tackle the problem of the economic feasibility of such relay assisted D2D networks. First, we propose a stochastic model taking into account a positive surface for streets and crossroads, thus allowing for a more realistic estimation of the minimal number of needed relays. Secondly, we introduce a cost model for the deployment of relays, allowing one to study operators' D2D deployment strategies. We investigate the example of an uberizing neo-operator willing to set up a network entirely relying on D2D and show that a return on the initial investment in relays is possible in a realistic period of time, even if the network is funded by a very low revenue per D2D user. Our results bring quantitative arguments to the discussion on possible uberization scenarios of telecommunications networks.
Quentin Le Gall, Bartlomiej Blaszczyszyn, Elie Cali, Taoufik En-Najjary
WCNC3
2020 Malware propagation in urban D2D networks
Alexander Hinsen, Benedikt Jahnel, Elie Cali, Jean-Philippe Wary
WiOpt3
2019 The Influence of Canyon Shadowing on Device-to-Device Connectivity in Urban Scenario
abstract
In this work, we use percolation theory to study the feasibility of large-scale connectivity of relay-augmented device-to-device (D2D) networks in an urban scenario featuring a haphazard system of streets and canyon shadowing allowing only for line-of-sight (LOS) communications in a finite range. We use a homogeneous Poisson-Voronoi tessellation (PVT) model of streets with homogeneous Poisson users (devices) on its edges and independent Bernoulli relays on the vertices. Using this model, we demonstrate the existence of a minimal threshold for relays below which large-scale connectivity of the network is not possible, regardless of all other network parameters. Through simulations, we estimate this threshold to 71.3%. Moreover, if the mean street length is not larger than some threshold (predicted to 74.3% of the communication range; which might be the case in a typical urban scenario) then any (whatever small) density of users can be compensated by equipping more crossroads with relays. Above this latter threshold, good connectivity requires some minimal density of users, compensated by the relays in a way we make explicit. The existence of the above regimes brings interesting qualitative arguments to the discussion on the possible D2D deployment scenarios.
Quentin Le Gall, Bartlomiej Blaszczyszyn, Elie Cali, Taoufik En-Najjary
WCNC3
2019 Typical Voronoi cells for Cox point processes on Manhattan grids
abstract
The typical cell is a key concept for stochastic-geometry based modeling in communication networks, as it provides a rigorous framework for describing properties of a serving zone associated with a component selected at random in a large network. We consider a setting where network components are located on a large street network. While earlier investigations were restricted to street systems without preferred directions, in this paper we derive the distribution of the typical cell in Manhattan-type systems characterized by a pattern of horizontal and vertical streets, designed to model real cities with a gridlike layout. We explain how the mathematical description can be turned into a simulation algorithm, provide numerical results uncovering novel effects when compared to classical isotropic networks and finally compare the results to a real street system.
Alexander Hinsen, Christian Hirsch, Benedikt Jahnel, Elie Cali
WiOpt4
2018 Percolation for D2D networks on street systems
abstract
We study fundamental characteristics for the connectivity of multi-hop D2D networks. Devices are randomly distributed on street systems and are able to communicate with each other whenever their separation is smaller than some connectivity threshold. We model the street systems as Poisson-Voronoi or Poisson-Delaunay tessellations with varying street lengths. We interpret the existence of adequate D2D connectivity as percolation of the underlying random graph. We derive and compare approximations for the critical device-intensity for percolation, the percolation probability and the graph distance. Our results show that for urban areas, the Poisson Boolean Model gives a very good approximation, while for rural areas, the percolation probability stays far from 1 even far above the percolation threshold.
Elie Cali, Nila Novita Gafur, Christian Hirsch, Benedikt Jahnel, Taoufik En-Najjary, Robert I. A. Patterson
WiOpt1