Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data.

Sikun Lin

dblp:194/6734 · DBLP profile ↗
← Back
6ranked-venue papers
3as first author
4since 2021 · last 2022
0000-0003-3987-7654ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 2 first-author · 3 since 2021Computer networks · 1 · 1 first-authorDatabases, data management, data science and information retrieval · 1 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Graph learning · 40% 3D vision · 20% Trustworthy machine learning · 16%
Human-computer interaction and pervasive computing
1 paper
Immersive interaction · 38% Ubiquitous computing and smart environments · 38% Interaction techniques and input · 23%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Bioinformatics and computational biology · 100%

Topics — the 14 heaviest of 16, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Graph learning
graph neural network
1.122022
Deep Representations for Time-varying Brain Datasets · KDD 2022
Learning Interpretable Models for Coupled Networks Under Domain Constraints · AAAI 2021
Machine learning › Trustworthy machine learning
interpretability
0.922021
Learning Interpretable Models for Coupled Networks Under Domain Constraints · AAAI 2021
White Noise Analysis of Neural Networks · ICLR 2020
Computer vision › 3D vision
brain decoding
0.612022
Mind Reader: Reconstructing complex images from brain activities · NeurIPS 2022
Computer vision › Vision and language
cross-modal reconstruction
0.612022
Mind Reader: Reconstructing complex images from brain activities · NeurIPS 2022
Computer vision › 3D vision › brain decoding
fMRI-to-image reconstruction
0.612022
Mind Reader: Reconstructing complex images from brain activities · NeurIPS 2022
Machine learning › Generative modeling
image reconstruction
0.612022
Mind Reader: Reconstructing complex images from brain activities · NeurIPS 2022
Machine learning › Graph learning
spatio-temporal graph learning
0.612022
Deep Representations for Time-varying Brain Datasets · KDD 2022
Bioinformatics and computational biology › neuroscience
neuroinformatics
0.612022
Deep Representations for Time-varying Brain Datasets · KDD 2022
Machine learning › Graph learning › trustworthy graph learning
interpretable graph learning
0.512021
Learning Interpretable Models for Coupled Networks Under Domain Constraints · AAAI 2021
Immersive interaction
augmented reality interaction
0.312017
Ubii: Physical World Interaction Through Augmented Reality · IEEE Trans. Mob. Comput. 2017
Ubiquitous computing and smart environments
smart devices
0.312017
Ubii: Physical World Interaction Through Augmented Reality · IEEE Trans. Mob. Comput. 2017
Machine learning › Generative modeling
image generation
0.212022
Mind Reader: Reconstructing complex images from brain activities · NeurIPS 2022
Interaction techniques and input
gesture input
0.112017
Ubii: Physical World Interaction Through Augmented Reality · IEEE Trans. Mob. Comput. 2017
Interaction techniques and input › gesture input
hand gestures
0.112017
Ubii: Physical World Interaction Through Augmented Reality · IEEE Trans. Mob. Comput. 2017

Methods — techniques the papers use, named apart from their topics

integrated gradients · 1.1graph neural network · 1.1adaptive adjacency matrix · 1.1vision-language pretraining · 0.6generative model · 0.6fMRI encoding · 0.6interpretable modeling · 0.5domain constraints · 0.5image processing · 0.3computation offloading · 0.3
YearPublicationVenuePosition
2022 Deep Representations for Time-varying Brain Datasets
abstract
Finding an appropriate representation of dynamic activities in the brain is crucial for many downstream applications. Due to its highly dynamic nature, temporally averaged fMRI (functional magnetic resonance imaging) can only provide a narrow view of underlying brain activities. Previous works lack the ability to learn and interpret the latent dynamics in brain architectures. This paper builds an efficient graph neural network model that incorporates both region-mapped fMRI sequences and structural connectivities obtained from DWI (diffusion-weighted imaging) as inputs. We find good representations of the latent brain dynamics through learning sample-level adaptive adjacency matrices and performing a novel multi-resolution inner cluster smoothing. We also attribute inputs with integrated gradients, which enables us to infer (1) highly involved brain connections and subnetworks for each task, (2) temporal keyframes of imaging sequences that characterize tasks, and (3) subnetworks that discriminate between individual subjects. This ability to identify critical subnetworks that characterize signal states across heterogeneous tasks and individuals is of great importance to neuroscience and other scientific domains. Extensive experiments and ablation studies demonstrate our proposed method's superiority and efficiency in spatial-temporal graph signal modeling with insightful interpretations of brain dynamics.
Sikun Lin, Shuyun Tang, Scott T. Grafton, Ambuj K. Singh
KDD1
2022 Mind Reader: Reconstructing complex images from brain activities
abstract
Understanding how the brain encodes external stimuli and how these stimuli can be decoded from the measured brain activities are long-standing and challenging questions in neuroscience. In this paper, we focus on reconstructing the complex image stimuli from fMRI (functional magnetic resonance imaging) signals. Unlike previous works that reconstruct images with single objects or simple shapes, our work aims to reconstruct image stimuli that are rich in semantics, closer to everyday scenes, and can reveal more perspectives. However, data scarcity of fMRI datasets is the main obstacle to applying state-of-the-art deep learning models to this problem. We find that incorporating an additional text modality is beneficial for the reconstruction problem compared to directly translating brain signals to images. Therefore, the modalities involved in our method are: (i) voxel-level fMRI signals, (ii) observed images that trigger the brain signals, and (iii) textual description of the images. To further address data scarcity, we leverage an aligned vision-language latent space pre-trained on massive datasets. Instead of training models from scratch to find a latent space shared by the three modalities, we encode fMRI signals into this pre-aligned latent space. Then, conditioned on embeddings in this space, we reconstruct images with a generative model. The reconstructed images from our pipeline balance both naturalness and fidelity: they are photo-realistic and capture the ground truth image contents well.
Sikun Lin, Thomas Sprague, Ambuj K. Singh
NeurIPS1
2022 EdgeXAR: A 6-DoF Camera Multi-target Interaction Framework for MAR with User-friendly Latency Compensation
abstract
The computational capabilities of recent mobile devices enable the processing of natural features for Augmented Reality (AR), but the scalability is still limited by the devices' computation power and available resources. In this paper, we propose EdgeXAR, a mobile AR framework that utilizes the advantages of edge computing through task offloading to support flexible camera-based AR interaction. We propose a hybrid tracking system for mobile devices that provides lightweight tracking with 6 Degrees of Freedom and hides the offloading latency from users' perception. A practical, reliable and unreliable communication mechanism is used to achieve fast response and consistency of crucial information. We also propose a multi-object image retrieval pipeline that executes fast and accurate image recognition tasks on the cloud and edge servers. Extensive experiments are carried out to evaluate the performance of EdgeXAR by building mobile AR apps upon it. Regarding the Quality of Experience (QoE), the mobile AR apps powered by EdgeXAR framework run on average at the speed of 30 frames per second with precise tracking of only 1-2 pixel errors and accurate image recognition of at least 97% accuracy. As compared to Vuforia, one of the leading commercial AR frameworks, EdgeXAR transmits 87% less data while providing a stable 30FPS performance and reducing the offloading latency by 50 to 70% depending on the transmission medium. Our work facilitates the large-scale deployment of AR as the next generation of ubiquitous interfaces.
Sikun Lin, Farshid Hassani Bijarbooneh, Hao Fei Cheng, Tristan Braud, Peng Yuan Zhou, Lik-Hang Lee, Pan Hui 0001
Proc. ACM Hum. Comput. Interact.2
2021 Learning Interpretable Models for Coupled Networks Under Domain Constraints
Hongyuan You, Sikun Lin, Ambuj K. Singh
AAAI2
2020 White Noise Analysis of Neural Networks
Ali Borji, Sikun Lin
ICLR2
2017 Ubii: Physical World Interaction Through Augmented Reality
abstract
We describe a new set of interaction techniques that allow users to interact with physical objects through augmented reality (AR). Previously, to operate a smart device, physical touch is generally needed and a graphical interface is normally involved. These become limitations and prevent the user from operating a device out of reach or operating multiple devices at once. Ubii (Ubiquitous interface and interaction) is an integrated interface system that connects a network of smart devices together, and allows users to interact with the physical objects using hand gestures. The user wears a smart glass which displays the user interface in an augmented reality view. Hand gestures are captured by the smart glass, and upon recognizing the right gesture input, Ubii will communicate with the connected smart devices to complete the designated operations. Ubii supports common inter-device operations such as file transfer, printing, projecting, as well as device pairing. To improve the overall performance of the system, we implement computation offloading to perform the image processing computation. Our user test shows that Ubii is easy to use and more intuitive than traditional user interfaces. Ubii shortens the operation time on various tasks involving operating physical devices. The novel interaction paradigm attains a seamless interaction between the physical and digital worlds.
Sikun Lin, Hao Fei Cheng, Weikai Li 0001, Zhanpeng Huang, Pan Hui 0001, Christoph Peylo
IEEE Trans. Mob. Comput.1