Demo Data from EDBT 2026 / reviewers in the wild / expert
Sachin Grover
dblp:195/5275
· DBLP profile ↗
10ranked-venue papers
3as first author
5since 2021 · last 2025
0000-0002-9938-6833ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 5 · 4 since 2021Human-computer interaction and ubiquitous computing · 4 · 2 first-authorApplied, interdisciplinary, general and emerging computing · 3 · 2 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
Planning, search and constraint satisfaction · 40% Reinforcement learning · 19% Transfer learning and domain adaptation · 19% | |
| Human-computer interaction and pervasive computing
1 paper |
Human-robot interaction · 100% |
Topics — the 7 heaviest of 10, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
metareasoning |
0.9 | 1 | 2025 | A Domain-Independent Agent Architecture for Adaptive Operation in Evolving Open Worlds · AAAI 2025 |
Machine learning › Transfer learning and domain adaptation
model adaptation |
0.9 | 1 | 2025 | A Domain-Independent Agent Architecture for Adaptive Operation in Evolving Open Worlds · AAAI 2025 |
Machine learning › Reinforcement learning › model-based reinforcement learning
model-based planning |
0.9 | 1 | 2025 | A Domain-Independent Agent Architecture for Adaptive Operation in Evolving Open Worlds · AAAI 2025 |
Knowledge, reasoning and agents › Multi-agent systems
agent architecture |
0.8 | 1 | 2024 | A domain-independent agent architecture for adaptive operation in evolving open worlds · Artif. Intell. 2024 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › interactive planning
model reconciliation |
0.4 | 1 | 2019 | Plan Explanations as Model Reconciliation · HRI 2019 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › planning
plan explanation |
0.4 | 1 | 2019 | Plan Explanations as Model Reconciliation · HRI 2019 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
planning under uncertainty |
0.2 | 1 | 2024 | A domain-independent agent architecture for adaptive operation in evolving open worlds · Artif. Intell. 2024 |
Methods — techniques the papers use, named apart from their topics
heuristic search · 0.9diagnosis and repair · 0.9PDDL+ · 0.9user study · 0.8mock search and rescue · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | A Domain-Independent Agent Architecture for Adaptive Operation in Evolving Open WorldsabstractModel-based reasoning agents are ill-equipped to act in novel situations in which their model of the environment no longer sufficiently represents the world. We propose HYDRA, a framework for designing model-based agents operating in mixed discrete-continuous worlds that can autonomously detect when the environment has evolved from its canonical setup, understand how it has evolved, and adapt the agents' models to perform effectively. HYDRA is based upon PDDL+, a rich modeling language for planning in mixed, discrete-continuous environments. It augments the planning module with visual reasoning, task selection, and action execution modules for closed-loop interaction with complex environments. HYDRA implements a novel meta-reasoning process that enables the agent to monitor its own behavior from a variety of aspects. The process employs a diverse set of computational methods to maintain expectations about the agent's own behavior in an environment. Divergences from those expectations are useful in detecting when the environment has evolved and identifying opportunities to adapt the underlying models. HYDRA builds upon ideas from diagnosis and repair and uses a heuristics-guided search over model changes such that they become competent in novel conditions. The HYDRA framework has been used to implement novelty-aware agents for three diverse domains - CartPole++ (a higher dimension variant of a classic control problem), Science Birds (an IJCAI competition problem), and PogoStick (a specific problem domain in Minecraft). We report empirical observations from these domains to demonstrate the efficacy of various components in the novelty meta-reasoning process. Shiwali Mohan, Wiktor Piotrowski, Roni Stern, Sachin Grover, Sookyung Kim, Jacob Le, Johan de Kleer, Yoni Sher |
AAAI | 4 |
| 2025 | Prompted Policy Search: Reinforcement Learning through Linguistic and Numerical Reasoning in LLMsabstractReinforcement Learning (RL) traditionally relies on scalar reward signals, limiting its ability to leverage the rich semantic knowledge often available in real-world tasks. In contrast, humans learn efficiently by combining numerical feedback with language, prior knowledge, and common sense. We introduce Prompted Policy Search (ProPS), a novel RL method that unifies numerical and linguistic reasoning within a single framework. Unlike prior work that augments existing RL components with language, ProPS places a large language model (LLM) at the center of the policy optimization loop—directly proposing policy updates based on both reward feedback and natural language input. We show that LLMs can perform numerical optimization in-context, and that incorporating semantic signals, such as goals, constraints, and strategy hints can lead to more informed exploration and sample-efficient learning. ProPS is evaluated across 15 Gymnasium tasks, spanning classic control, Atari games, and MuJoCo environments, and compared to seven widely-adopted RL algorithms (e.g., PPO, SAC, TRPO). It outperforms all baselines on 8 out of 15 tasks and demonstrates substantial gains when provided with domain knowledge. These results highlight the potential of unifying semantics and numerics for transparent, generalizable, and human-aligned reinforcement learning. Sachin Grover, Mohamed El Mistiri, Kamalesh Kalirathinam, Pratyush Kerhalkar, Swaroop Mishra, Sanket Gaurav, Oya Aran, Heni Ben Amor |
NeurIPS | 2 |
| 2024 | A domain-independent agent architecture for adaptive operation in evolving open worlds
Shiwali Mohan, Wiktor Piotrowski, Roni Stern, Sachin Grover, Sookyung Kim, Jacob Le, Yoni Sher, Johan de Kleer |
Artif. Intell. | 4 |
| 2023 | Heuristic Search for Physics-Based Problems: Angry Birds in PDDL+ [Extended Abstract]abstractAngry Birds is a very popular game that requires reasoning about sequential actions in a continuous world with discrete exogenous events. Different versions of the game are hard computationally, and the reigning world champion is still a human despite a long-running yearly competition in IJCAI conferences. In this work, we present the Hydra, the first successful game-playing agent for Angry Birds that uses a domain-independent planner and combinatorial search techniques. Hydra models the game using PDDL+, a rich planning language designed for mixed discrete/continuous domains. To reason about continuous aspects of the domain, Hydra employs time discretization techniques that raise a combinatorial search challenge. To meet this challenge, we propose domain-specific heuristics and a novel "preferred states" mechanism similar to the preferred operators mechanism from classical planning. We compared Hydra with state-of-the-art Angry Birds agents. The results show Hydra can solve a greater diversity of Angry Birds levels compared to other agents and highlight its current limitations. Wiktor Piotrowski, Yoni Sher, Sachin Grover, Roni Stern, Shiwali Mohan |
SOCS | 3 |
| 2022 | Evaluating Deterioration Prediction, Usability, and Impact of a Clinical Artificial Intelligence System: Real-time Intensive Care Warning INdex System (I-WIN) Using EHR and Bedside Monitor Data
Fu-Chiang Tsui, Victor Ruiz, Sachin Grover, Lingyun Shi, Allan F. Simpao, Michael Goldstein |
AMIA | 3 |
| 2020 | RADAR: automated task planning for proactive decision supportabstractProactive Decision Support aims at improving the decision making experience of human decision-makers by enhancing the quality of the decisions and the ease of making them. Given that AI techniques are efficient in searching over a potentially large solution space (of decision) and finding good solutions, it can be used for human-in-the-loop scenarios such as disaster response that demand naturalistic decision making. A human decision-maker, in such scenarios, may experience high-cognitive overload leading to a loss of situational awareness. In this paper, we propose the use of automated task-planning techniques coupled with design principles laid out in the Human-Computer Interaction (HCI) community for developing a proactive decision support system. To this extent, we highlight the capabilities of such a system RADAR and briefly, describe how automated planning techniques help us in providing the varying degrees of assistance. To evaluate the effectiveness of the different capabilities, we conduct ablation studies with human subjects on a synthetic environment for making an interactive plan of study. We found that planning techniques like plan validation and suggestions help to reduce planning time (objective metrics) and improves user satisfaction (subjective metrics) compared to expert human planners without any support. Sachin Grover, Sailik Sengupta, Tathagata Chakraborti, Aditya Prasad Mishra, Subbarao Kambhampati |
Hum. Comput. Interact. | 1 |
| 2019 | Plan Explanations as Model ReconciliationabstractRecent work in explanation generation for decision making agents has looked at how unexplained behavior of autonomous systems can be understood in terms of differences in the model of the system and the human's understanding of the same, and how the explanation process as a result of this mismatch can be then seen as a process of reconciliation of these models. Existing algorithms in such settings, while having been built on contrastive, selective and social properties of explanations as studied extensively in the psychology literature, have not, to the best of our knowledge, been evaluated in settings with actual humans in the loop. As such, the applicability of such explanations to human-AI and human-robot interactions remains suspect. In this paper, we set out to evaluate these explanation generation algorithms in a series of studies in a mock search and rescue scenario with an internal semi-autonomous robot and an external human commander. During that process, we hope to demonstrate to what extent the properties of these algorithms hold as they are evaluated by humans. Tathagata Chakraborti, Sarath Sreedharan, Sachin Grover, Subbarao Kambhampati |
HRI | 3 |
| 2019 | The Long Tail: Understanding the Discoverability of API FunctionalityabstractAlmost all software development revolves around the discovery and use of application programming interfaces (APIs). Once a suitable API is selected, programmers must begin the process of determining what functionality in the API is relevant to a programmer's task and how to use it. Our work aims to understand how API functionality is discovered by programmers and where tooling may be appropriate. We employed a mixed-methods approach to investigate Apache Beam, a distributed data processing API, by mining Beam client code and running a lab study to see how people discover Beam's available functionality. We found that programmers' prior experience with similar APIs significantly impacted their ability to find relevant features in an API and attempting to form a top-down mental model of an API resulted in less discovery of features. Amber Horvath, Sachin Grover, Sihan Dong, Emily Zhou, Finn Voichick, Mary Beth Kery, Shwetha Shinju, Daye Nam, Mariann Nagy, Brad A. Myers |
VL/HCC | 2 |
| 2019 | BEEF: Balanced English Explanations of ForecastsabstractThe problem of understanding the reasons behind why different machine learning classifiers make specific predictions is a difficult one, mainly because the inner workings of the algorithms underlying such tools are not amenable to the direct extraction of succinct explanations. In this paper, we address the problem of automatically extracting balanced explanations from predictions generated by any classifier, which include not only why the prediction might be correct but also why it could be wrong. Our framework, calledBalanced English Explanations of Forecasts, can generate such explanations in natural language. After showing that the problem of generating explanations is NP-complete, we focus on the development of a heuristic algorithm, empirically showing that it produces high-quality results both in terms of objective measures—with statistically significant effects shown for several parameter variations—and subjective evaluations based on a survey completed by 100 anonymous participants recruited via Amazon Mechanical Turk. Sachin Grover, Chiara Pulice, Gerardo I. Simari, V. S. Subrahmanian |
IEEE Trans. Comput. Soc. Syst. | 1 |
| 2018 | How Should Knowledge Composed of Schemas be Represented in Order to Optimize Student Model Accuracy?
Sachin Grover, Jon Wetzel, Kurt VanLehn |
AIED (1) | 1 |