Hengshuang Liu

dblp:195/8156 · DBLP profile ↗
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1ranked-venue papers
1as first author
0since 2021 · last 2017
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Robot manipulation · 87% Deep learning architectures and training · 13%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot manipulation
grasping
0.312017
A Systematic Practice of Judging the Success of a Robotic Grasp Using Convolutional Neural Network · AAAI 2017
Robotics › Robot manipulation › grasping › grasp quality evaluation
grasp success prediction
0.312017
A Systematic Practice of Judging the Success of a Robotic Grasp Using Convolutional Neural Network · AAAI 2017
Machine learning › Deep learning architectures and training
convolutional neural network
0.112017
A Systematic Practice of Judging the Success of a Robotic Grasp Using Convolutional Neural Network · AAAI 2017

Methods — techniques the papers use, named apart from their topics

convolutional neural network · 0.3
YearPublicationVenuePosition
2017 A Systematic Practice of Judging the Success of a Robotic Grasp Using Convolutional Neural Network
Hengshuang Liu, Pengcheng Ai, Junling Chen
AAAI1