EDBT 2026 Demo / reviewers in the wild / expert
Hengshuang Liu
dblp:195/8156
· DBLP profile ↗
1ranked-venue papers
1as first author
0since 2021 · last 2017
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Robot manipulation · 87% Deep learning architectures and training · 13% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Robot manipulation
grasping |
0.3 | 1 | 2017 | A Systematic Practice of Judging the Success of a Robotic Grasp Using Convolutional Neural Network · AAAI 2017 |
Robotics › Robot manipulation › grasping › grasp quality evaluation
grasp success prediction |
0.3 | 1 | 2017 | A Systematic Practice of Judging the Success of a Robotic Grasp Using Convolutional Neural Network · AAAI 2017 |
Machine learning › Deep learning architectures and training
convolutional neural network |
0.1 | 1 | 2017 | A Systematic Practice of Judging the Success of a Robotic Grasp Using Convolutional Neural Network · AAAI 2017 |
Methods — techniques the papers use, named apart from their topics
convolutional neural network · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2017 | A Systematic Practice of Judging the Success of a Robotic Grasp Using Convolutional Neural Network
Hengshuang Liu, Pengcheng Ai, Junling Chen |
AAAI | 1 |