Chuanhao Li 0002

dblp:195/9947-2 · DBLP profile ↗
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22ranked-venue papers
7as first author
21since 2021 · last 2025
0009-0006-2440-0596ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 20 · 6 first-author · 19 since 2021Databases, data management, data science and information retrieval · 3 · 1 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
YearPublicationVenuePosition
2025 Provably Efficient Algorithm for Best Scoring Rule Identification in Online Principal-Agent Information Acquisition
abstract
We investigate the problem of identifying the optimal scoring rule within the principal-agent framework for online information acquisition problem. We focus on the principal's perspective, seeking to determine the desired scoring rule through interactions with the agent. To address this challenge, we propose two algorithms: OIAFC and OIAFB, tailored for fixed confidence and fixed budget settings, respectively. Our theoretical analysis demonstrates that OIAFC can extract the desired $(\epsilon, \delta)$-scoring rule with a efficient instance-dependent sample complexity or an instance-independent sample complexity. Our analysis also shows that OIAFB matches the instance-independent performance bound of OIAFC, while both algorithms share the same complexity across fixed confidence and fixed budget settings.
Chuanhao Li 0002, Huazheng Wang
ICML2
2025 Design-Based Bandits Under Network Interference: Trade-Off Between Regret and Statistical Inference
abstract
In multi-armed bandits with network interference (MABNI), the action taken by one node can influence the rewards of others, creating complex interdependence. While existing research on MABNI largely concentrates on minimizing regret, it often overlooks the crucial concern that an excessive emphasis on the optimal arm can undermine the inference accuracy for sub-optimal arms. Although initial efforts have been made to address this trade-off in single-unit scenarios, these challenges have become more pronounced in the context of MABNI. In this paper, we establish, for the first time, a theoretical Pareto frontier characterizing the trade-off between regret minimization and inference accuracy in adversarial (design-based) MABNI. We further introduce an anytime-valid asymptotic confidence sequence along with a corresponding algorithm, $\texttt{EXP3-N-CS}$, specifically designed to balance the trade-off between regret minimization and inference accuracy in this setting.
Haoyang Hong, Chuanhao Li 0002, Huazheng Wang
NeurIPS3
2024 Federated Linear Contextual Bandits with Heterogeneous Clients
abstract
The demand for collaborative and private bandit learning across multiple agents is surging due to the growing quantity of data generated from distributed systems. Federated bandit learning has emerged as a promising framework for private, efficient, and decentralized online learning. However, almost all previous works rely on strong assumptions of client homogeneity, i.e., all participating clients shall share the same bandit model; otherwise, they all would suffer linear regret. This greatly restricts the application of federated bandit learning in practice. In this work, we introduce a new approach for federated bandits for heterogeneous clients, which clusters clients for collaborative bandit learning under the federated learning setting. Our proposed algorithm achieves non-trivial sub-linear regret and communication cost for all clients, subject to the communication protocol under federated learning that at anytime only one model can be shared by the server.
Ethan Blaser, Chuanhao Li 0002, Hongning Wang
AISTATS2
2024 Communication-Efficient Federated Non-Linear Bandit Optimization
abstract
Federated optimization studies the problem of collaborative function optimization among multiple clients (e.g. mobile devices or organizations) under the coordination of a central server. Since the data is collected separately by each client and always remains decentralized, federated optimization preserves data privacy and allows for large-scale computing, which makes it a promising decentralized machine learning paradigm. Though it is often deployed for tasks that are online in nature, e.g., next-word prediction on keyboard apps, most works formulate it as an offline problem. The few exceptions that consider federated bandit optimization are limited to very simplistic function classes, e.g., linear, generalized linear, or non-parametric function class with bounded RKHS norm, which severely hinders its practical usage. In this paper, we propose a new algorithm, named Fed-GO-UCB, for federated bandit optimization with generic non-linear objective function. Under some mild conditions, we rigorously prove that Fed-GO-UCB is able to achieve sub-linear rate for both cumulative regret and communication cost. At the heart of our theoretical analysis are distributed regression oracle and individual confidence set construction, which can be of independent interests. Empirical evaluations also demonstrate the effectiveness of the proposed algorithm.
Chuanhao Li 0002, Chong Liu 0007, Yu-Xiang Wang 0003
ICLR1
2024 Incentivized Truthful Communication for Federated Bandits
abstract
To enhance the efficiency and practicality of federated bandit learning, recent advances have introduced incentives to motivate communication among clients, where a client participates only when the incentive offered by the server outweighs its participation cost. However, existing incentive mechanisms naively assume the clients are truthful: they all report their true cost and thus the higher cost one participating client claims, the more the server has to pay. Therefore, such mechanisms are vulnerable to strategic clients aiming to optimize their own utility by misreporting. To address this issue, we propose an incentive compatible (i.e., truthful) communication protocol, named Truth-FedBan, where the incentive for each participant is independent of its self-reported cost, and reporting the true cost is the only way to achieve the best utility. More importantly, Truth-FedBan still guarantees the sub-linear regret and communication cost without any overhead. In other words, the core conceptual contribution of this paper is, for the first time, demonstrating the possibility of simultaneously achieving incentive compatibility and nearly optimal regret in federated bandit learning. Extensive numerical studies further validate the effectiveness of our proposed solution.
Zhepei Wei, Chuanhao Li 0002, Tianze Ren, Hongning Wang
ICLR2
2024 Human vs. Generative AI in Content Creation Competition: Symbiosis or Conflict?
abstract
The advent of generative AI (GenAI) technology produces a transformative impact on the content creation landscape, offering alternative approaches to produce diverse, good-quality content across media, thereby reshaping online ecosystems but also raising concerns about market over-saturation and the potential marginalization of human creativity. Our work introduces a competition model generalized from the Tullock contest to analyze the tension between human creators and GenAI. Our theory and simulations suggest that despite challenges, a stable equilibrium between human and AI-generated content is possible. Our work contributes to understanding the competitive dynamics in the content creation industry, offering insights into the future interplay between human creativity and technological advancements in GenAI.
Fan Yao 0002, Chuanhao Li 0002, Denis Nekipelov, Hongning Wang
ICML2
2024 User Welfare Optimization in Recommender Systems with Competing Content Creators
abstract
states without platform intervention; 2. offline experiments employing our proposed intervention mechanisms on diverse datasets; and 3. results from a three-week online experiment conducted on Instagram Reels short-video recommendation platform.
Fan Yao 0002, Yiming Liao, Mingzhe Wu, Chuanhao Li 0002, Jingzhou Liu, Qifan Wang 0001, Hongning Wang
KDD4
2024 PrefPaint: Aligning Image Inpainting Diffusion Model with Human Preference
abstract
In this paper, we make the first attempt to align diffusion models for image inpainting with human aesthetic standards via a reinforcement learning framework, significantly improving the quality and visual appeal of inpainted images. Specifically, instead of directly measuring the divergence with paired images, we train a reward model with the dataset we construct, consisting of nearly 51,000 images annotated with human preferences. Then, we adopt a reinforcement learning process to fine-tune the distribution of a pre-trained diffusion model for image inpainting in the direction of higher reward. Moreover, we theoretically deduce the upper bound on the error of the reward model, which illustrates the potential confidence of reward estimation throughout the reinforcement alignment process, thereby facilitating accurate regularization. Extensive experiments on inpainting comparison and downstream tasks, such as image extension and 3D reconstruction, demonstrate the effectiveness of our approach, showing significant improvements in the alignment of inpainted images with human preference compared with state-of-the-art methods. This research not only advances the field of image inpainting but also provides a framework for incorporating human preference into the iterative refinement of generative models based on modeling reward accuracy, with broad implications for the design of visually driven AI applications. Our code and dataset are publicly available at \url{https://prefpaint.github.io}.
Kendong Liu, Chuanhao Li 0002, Hui Liu 0032, Huanqiang Zeng, Junhui Hou
NeurIPS3
2024 Pure Exploration in Asynchronous Federated Bandits
abstract
We study the federated pure exploration problem of multi-armed bandits and linear bandits, where $M$ agents cooperatively identify the best arm via communicating with the central server. To enhance the robustness against latency and unavailability of agents that are common in practice, we propose the first federated asynchronous multi-armed bandit and linear bandit algorithms for pure exploration with fixed confidence. Our theoretical analysis shows the proposed algorithms achieve near-optimal sample complexities and efficient communication costs in a fully asynchronous environment. Moreover, experimental results based on synthetic and real-world data empirically elucidate the effectiveness and communication cost-efficiency of the proposed algorithms.
Chuanhao Li 0002, Chenyu Song, Lianghui Wang, Quanquan Gu, Huazheng Wang
UAI2
2023 Learning Kernelized Contextual Bandits in a Distributed and Asynchronous Environment
Chuanhao Li 0002, Huazheng Wang, Mengdi Wang 0001, Hongning Wang
ICLR1
2023 How Bad is Top-K Recommendation under Competing Content Creators?
abstract
This study explores the impact of content creators’ competition on user welfare in recommendation platforms, as well as the long-term dynamics of relevance-driven recommendations. We establish a model of creator competition, under the setting where the platform uses a top-$K$ recommendation policy, user decisions are guided by the Random Utility model, and creators, in absence of explicit utility functions, employ arbitrary no-regret learning algorithms for strategy updates. We study the user welfare guarantee through the lens of Price of Anarchy and show that the fraction of user welfare loss due to creator competition is always upper bounded by a small constant depending on $K$ and randomness in user decisions; we also prove the tightness of this bound. Our result discloses an intrinsic merit of the relevance-driven recommendation policy, as long as users’ decisions involve randomness and the platform provides reasonably many alternatives to its users.
Fan Yao 0002, Chuanhao Li 0002, Denis Nekipelov, Hongning Wang
ICML2
2023 Incentivized Communication for Federated Bandits
abstract
Most existing works on federated bandits take it for granted that all clients are altruistic about sharing their data with the server for the collective good whenever needed. Despite their compelling theoretical guarantee on performance and communication efficiency, this assumption is overly idealistic and oftentimes violated in practice, especially when the algorithm is operated over self-interested clients, who are reluctant to share data without explicit benefits. Negligence of such self-interested behaviors can significantly affect the learning efficiency and even the practical operability of federated bandit learning. In light of this, we aim to spark new insights into this under-explored research area by formally introducing an incentivized communication problem for federated bandits, where the server shall motivate clients to share data by providing incentives. Without loss of generality, we instantiate this bandit problem with the contextual linear setting and propose the first incentivized communication protocol, namely, Inc-FedUCB, that achieves near-optimal regret with provable communication and incentive cost guarantees. Extensive empirical experiments on both synthetic and real-world datasets further validate the effectiveness of the proposed method across various environments.
Zhepei Wei, Chuanhao Li 0002, Hongning Wang
NeurIPS2
2023 Rethinking Incentives in Recommender Systems: Are Monotone Rewards Always Beneficial?
abstract
The past decade has witnessed the flourishing of a new profession as media content creators, who rely on revenue streams from online content recommendation platforms. The reward mechanism employed by these platforms creates a competitive environment among creators which affects their production choices and, consequently, content distribution and system welfare. It is thus crucial to design the platform's reward mechanism in order to steer the creators' competition towards a desirable welfare outcome in the long run. This work makes two major contributions in this regard: first, we uncover a fundamental limit about a class of widely adopted mechanisms, coined \emph{Merit-based Monotone Mechanisms}, by showing that they inevitably lead to a constant fraction loss of the optimal welfare. To circumvent this limitation, we introduce \emph{Backward Rewarding Mechanisms} (BRMs) and show that the competition game resultant from BRMs possesses a potential game structure. BRMs thus naturally induce strategic creators' collective behaviors towards optimizing the potential function, which can be designed to match any given welfare metric. In addition, the class of BRM can be parameterized so that it allows the platform to directly optimize welfare within the feasible mechanism space even when the welfare metric is not explicitly defined.
Fan Yao 0002, Chuanhao Li 0002, Karthik Abinav Sankararaman, Yiming Liao, Qifan Wang 0001, Hongning Wang
NeurIPS2
2023 Incentivizing Exploration in Linear Contextual Bandits under Information Gap
abstract
Contextual bandit algorithms have been popularly used to address interactive recommendation, where the users are assumed to be cooperative to explore all recommendations from a system. In this paper, we relax this strong assumption and study the problem of incentivized exploration with myopic users, where the users are only interested in recommendations with their currently highest estimated reward. As a result, in order to obtain long-term optimality, the system needs to offer compensation to incentivize the users to take the exploratory recommendations. We consider a new and practically motivated setting where the context features employed by the user are more informative than those used by the system: for example, features based on users’ private information are not accessible by the system. We develop an effective solution for incentivized exploration under such an information gap, and prove that the method achieves a sublinear rate in both regret and compensation. We theoretically and empirically analyze the added compensation due to the information gap, compared with the case where the system has access to the same context features as the user does, i.e., without information gap. Moreover, we also provide a compensation lower bound of this problem.
Huazheng Wang, Chuanhao Li 0002, Zhiyuan Liu 0003, Hongning Wang
RecSys3
2022 Learning the Optimal Recommendation from Explorative Users
abstract
We propose a new problem setting to study the sequential interactions between a recommender system and a user. Instead of assuming the user is omniscient, static, and explicit, as the classical practice does, we sketch a more realistic user behavior model, under which the user: 1) rejects recommendations if they are clearly worse than others; 2) updates her utility estimation based on rewards from her accepted recommendations; 3) withholds realized rewards from the system. We formulate the interactions between the system and such an explorative user in a K-armed bandit framework and study the problem of learning the optimal recommendation on the system side. We show that efficient system learning is still possible but is more difficult. In particular, the system can identify the best arm with probability at least 1-delta within O(1/delta) interactions, and we prove this is tight. Our finding contrasts the result for the problem of best arm identification with fixed confidence, in which the best arm can be identified with probability 1-delta within O(log(1/delta)) interactions. This gap illustrates the inevitable cost the system has to pay when it learns from an explorative user's revealed preferences on its recommendations rather than from the realized rewards.
Fan Yao 0002, Chuanhao Li 0002, Denis Nekipelov, Hongning Wang
AAAI2
2022 Asynchronous Upper Confidence Bound Algorithms for Federated Linear Bandits
abstract
Linear contextual bandit is a popular online learning problem. It has been mostly studied in centralized learning settings. With the surging demand of large-scale decentralized model learning, e.g., federated learning, how to retain regret minimization while reducing communication cost becomes an open challenge. In this paper, we study linear contextual bandit in a federated learning setting. We propose a general framework with asynchronous model update and communication for a collection of homogeneous clients and heterogeneous clients, respectively. Rigorous theoretical analysis is provided about the regret and communication cost under this distributed learning framework; and extensive empirical evaluations demonstrate the effectiveness of our solution.
Chuanhao Li 0002, Hongning Wang
AISTATS1
2022 Learning from a Learning User for Optimal Recommendations
abstract
In real-world recommendation problems, especially those with a formidably large item space, users have to gradually learn to estimate the utility of any fresh recommendations from their experience about previously consumed items. This in turn affects their interaction dynamics with the system and can invalidate previous algorithms built on the omniscient user assumption. In this paper, we formalize a model to capture such ”learning users” and design an efficient system-side learning solution, coined Noise-Robust Active Ellipsoid Search (RAES), to confront the challenges brought by the non-stationary feedback from such a learning user. Interestingly, we prove that the regret of RAES deteriorates gracefully as the convergence rate of user learning becomes worse, until reaching linear regret when the user’s learning fails to converge. Experiments on synthetic datasets demonstrate the strength of RAES for such a contemporaneous system-user learning problem. Our study provides a novel perspective on modeling the feedback loop in recommendation problems.
Fan Yao 0002, Chuanhao Li 0002, Denis Nekipelov, Hongning Wang
ICML2
2022 Communication Efficient Federated Learning for Generalized Linear Bandits
abstract
Contextual bandit algorithms have been recently studied under the federated learning setting to satisfy the demand of keeping data decentralized and pushing the learning of bandit models to the client side. But limited by the required communication efficiency, existing solutions are restricted to linear models to exploit their closed-form solutions for parameter estimation. Such a restricted model choice greatly hampers these algorithms' practical utility. In this paper, we take the first step to addressing this challenge by studying generalized linear bandit models under the federated learning setting. We propose a communication-efficient solution framework that employs online regression for local update and offline regression for global update. We rigorously proved, though the setting is more general and challenging, our algorithm can attain sub-linear rate in both regret and communication cost, which is also validated by our extensive empirical evaluations.
Chuanhao Li 0002, Hongning Wang
NeurIPS1
2022 Communication Efficient Distributed Learning for Kernelized Contextual Bandits
abstract
We tackle the communication efficiency challenge of learning kernelized contextual bandits in a distributed setting. Despite the recent advances in communication-efficient distributed bandit learning, existing solutions are restricted to simple models like multi-armed bandits and linear bandits, which hamper their practical utility. In this paper, instead of assuming the existence of a linear reward mapping from the features to the expected rewards, we consider non-linear reward mappings, by letting agents collaboratively search in a reproducing kernel Hilbert space (RKHS). This introduces significant challenges in communication efficiency as distributed kernel learning requires the transfer of raw data, leading to a communication cost that grows linearly w.r.t. time horizon $T$. We addresses this issue by equipping all agents to communicate via a common Nystr\"{o}m embedding that gets updated adaptively as more data points are collected. We rigorously proved that our algorithm can attain sub-linear rate in both regret and communication cost.
Chuanhao Li 0002, Huazheng Wang, Mengdi Wang 0001, Hongning Wang
NeurIPS1
2021 Unifying Clustered and Non-stationary Bandits
abstract
Non-stationary bandits and clustered bandits lift the restrictive assumptions in contextual bandits and provide solutions to many important real-world scenarios. Though they have been studied independently so far, we point out the essence in solving these two problems overlaps considerably. In this work, we connect these two strands of bandit research under the notion of test of homogeneity, which seamlessly addresses change detection for non-stationary bandit and cluster identification for clustered bandit in a unified solution framework. Rigorous regret analysis and extensive empirical evaluations demonstrate the value of our proposed solution, especially its flexibility in handling various environment assumptions, e.g., a clustered non-stationary environment.
Chuanhao Li 0002, Qingyun Wu, Hongning Wang
AISTATS1
2021 When and Whom to Collaborate with in a Changing Environment: A Collaborative Dynamic Bandit Solution
abstract
Collaborative bandit learning, i.e., bandit algorithms that utilize collaborative filtering techniques to improve sample efficiency in online interactive recommendation, has attracted much research attention as it enjoys the best of both worlds. However, all existing collaborative bandit learning solutions impose a stationary assumption about the environment, i.e., both user preferences and the dependency among users are assumed static over time. Unfortunately, this assumption hardly holds in practice due to users' ever-changing interests and dependency relations, which inevitably costs a recommender system sub-optimal performance in practice. In this work, we develop a collaborative dynamic bandit solution to handle a changing environment for recommendation. We explicitly model the underlying changes in both user preferences and their dependency relation as a stochastic process. Individual user's preference is modeled by a mixture of globally shared contextual bandit models with a Dirichlet process prior. Collaboration among users is thus achieved via Bayesian inference over the global bandit models. To balance exploitation and exploration during the interactions, Thompson sampling is used for both model selection and arm selection. Our solution is proved to maintain a standard ~O(√T) Bayesian regret in this challenging environment. Extensive empirical evaluations on both synthetic and real-world datasets further confirmed the necessity of modeling a changing environment and our algorithm's practical advantages against several state-of-the-art online learning solutions.
Chuanhao Li 0002, Qingyun Wu, Hongning Wang
SIGIR1
2018 ACDIN: Bridging the gap between artificial and real bearing damages for bearing fault diagnosis
Yuanhang Chen, Gaoliang Peng, Chaohao Xie, Wei Zhang 0185, Chuanhao Li 0002, Shaohui Liu
Neurocomputing5