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Koki Ishida

dblp:196/6248 · DBLP profile ↗
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3ranked-venue papers
1as first author
2since 2021 · last 2022
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 2 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
1 paper
Hardware accelerators and domain-specific architectures · 46% Integrated circuit design · 46% Processor architecture and microarchitecture · 7%
Computer graphics and multimedia
1 paper
Computational photography and imaging · 100%

Topics — the 6 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computational photography and imaging › projector-camera systems
projector calibration
0.512021
Directionally Decomposing Structured Light for Projector Calibration · IEEE Trans. Vis. Comput. Graph. 2021
Hardware accelerators and domain-specific architectures
machine learning accelerator
0.412020
SuperNPU: An Extremely Fast Neural Processing Unit Using Superconducting Logic Devices · MICRO 2020
Hardware accelerators and domain-specific architectures › machine learning accelerator › neural network accelerator
neural processing unit
0.412020
SuperNPU: An Extremely Fast Neural Processing Unit Using Superconducting Logic Devices · MICRO 2020
Integrated circuit design › superconducting logic
single flux quantum logic
0.412020
SuperNPU: An Extremely Fast Neural Processing Unit Using Superconducting Logic Devices · MICRO 2020
Integrated circuit design
superconducting logic
0.412020
SuperNPU: An Extremely Fast Neural Processing Unit Using Superconducting Logic Devices · MICRO 2020
Computational photography and imaging › 3d scanning
structured light
0.112021
Directionally Decomposing Structured Light for Projector Calibration · IEEE Trans. Vis. Comput. Graph. 2021

Methods — techniques the papers use, named apart from their topics

structured light · 0.5pinhole-array mask · 0.5camera calibration · 0.5architecture-level simulation · 0.4RTL prototyping · 0.4
YearPublicationVenuePosition
2022 Design of Variable Bit-Width Arithmetic Unit Using Single Flux Quantum Device
abstract
This paper presents the design of an ultra-high-speed, low-power arithmetic unit that supports variable bit-width operations with single flux quantum (SFQ) technology. Because of the high-speed nature of superconductor devices, we can achieve extremely high power-performance efficiency that cannot be achieved by state-of-the-art CMOS devices. To implement the complex function to support the variable bit-width feature, we introduce a novel circuit architecture to maintain the high-speed operation over 50GHz. Our prototype chip design successfully demonstrated 53.5GHz 1.59mW operations.
Iori Ishikawa, Ikki Nagaoka, Ryota Kashima, Koki Ishida, Kosuke Fukumitsu, Keitarou Oka, Masamitsu Tanaka, Satoshi Kawakami, Teruo Tanimoto, Takatsugu Ono, Akira Fujimaki, Koji Inoue
ISCAS4
2021 Directionally Decomposing Structured Light for Projector Calibration
abstract
Intrinsic projector calibration is essential in projection mapping (PM) applications, especially in dynamic PM. However, due to the shallow depth-of-field (DOF) of a projector, more work is needed to ensure accurate calibration. We aim to estimate the intrinsic parameters of a projector while avoiding the limitation of shallow DOF. As the core of our technique, we present a practical calibration device that requires a minimal working volume directly in front of the projector lens regardless of the projector's focusing distance and aperture size. The device consists of a flat-bed scanner and pinhole-array masks. For calibration, a projector projects a series of structured light patterns in the device. The pinholes directionally decompose the structured light, and only the projected rays that pass through the pinholes hit the scanner plane. For each pinhole, we extract a ray passing through the optical center of the projector. Consequently, we regard the projector as a pinhole projector that projects the extracted rays only, and we calibrate the projector by applying the standard camera calibration technique, which assumes a pinhole camera model. Using a proof-of-concept prototype, we demonstrate that our technique can calibrate projectors with different focusing distances and aperture sizes at the same accuracy as a conventional method. Finally, we confirm that our technique can provide intrinsic parameters accurate enough for a dynamic PM application, even when a projector is placed too far from a projection target for a conventional method to calibrate the projector using a fiducial object of reasonable size.
Masatoki Sugimoto, Daisuke Iwai, Koki Ishida, Parinya Punpongsanon, Kosuke Sato
IEEE Trans. Vis. Comput. Graph.3
2020 SuperNPU: An Extremely Fast Neural Processing Unit Using Superconducting Logic Devices
abstract
Superconductor single-flux-quantum (SFQ) logic family has been recognized as a highly promising solution for the post-Moore's era, thanks to its ultra-fast and low-power switching characteristics. Therefore, researchers have made a tremendous amount of effort in various aspects to promote the technology and automate its circuit design process (e.g., low-cost fabrication, design tool development). However, there has been no progress in designing a convincing SFQ-based architectural unit due to the architects' lack of understanding of the technology's potentials and limitations at the architecture level. In this paper, we present how to architect an SFQ-based architectural unit by providing design principles with an extreme-performance neural processing unit (NPU). To achieve the goal, we first implement an architecture-level simulator to model an SFQ-based NPU accurately. We validate this model using our die-level prototypes, design tools, and logic cell library. This simulator accurately measures the NPU's performance, power consumption, area, and cooling overheads. Next, driven by the modeling, we identify key architectural challenges for designing a performance-effective SFQ-based NPU (e.g., expensive on-chip data movements and buffering). Lastly, we present SuperNPU, our example SFQ-based NPU architecture, which effectively resolves the challenges. Our evaluation shows that the proposed design outperforms a conventional state-of-the-art NPU by 23 times. With free cooling provided as done in quantum computing, the performance per chip power increases up to 490 times. Our methodology can also be applied to other architecture designs with SFQ-friendly characteristics.
Koki Ishida, Ilkwon Byun, Ikki Nagaoka, Kosuke Fukumitsu, Masamitsu Tanaka, Satoshi Kawakami, Teruo Tanimoto, Takatsugu Ono, Jangwoo Kim, Koji Inoue
MICRO1