Demo Data from EDBT 2026 / reviewers in the wild / expert
Zhixiang Ye
dblp:196/8226
· DBLP profile ↗
1ranked-venue papers
1as first author
1since 2021 · last 2023
0009-0004-9523-8675ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Efficient and distributed learning · 67% 3D vision · 33% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Embedded and real-time systems · 100% |
Topics — the 4 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Efficient and distributed learning
model compression |
0.7 | 1 | 2023 | MCUNeRF: Packing NeRF into an MCU with 1MB Memory · ACM Multimedia 2023 |
Computer vision › 3D vision
neural radiance field |
0.7 | 1 | 2023 | MCUNeRF: Packing NeRF into an MCU with 1MB Memory · ACM Multimedia 2023 |
Machine learning › Efficient and distributed learning › model compression
quantization |
0.7 | 1 | 2023 | MCUNeRF: Packing NeRF into an MCU with 1MB Memory · ACM Multimedia 2023 |
Embedded and real-time systems › embedded software engineering › embedded software development
microcontroller deployment |
0.2 | 1 | 2023 | MCUNeRF: Packing NeRF into an MCU with 1MB Memory · ACM Multimedia 2023 |
Methods — techniques the papers use, named apart from their topics
optimized product quantization · 1.3learned step-size quantization · 1.3codebook sharing · 1.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | MCUNeRF: Packing NeRF into an MCU with 1MB MemoryabstractNeural Radiance Fields (NeRFs) have revolutionized 3D scene synthesis. Voxel grids are commonly employed to enhance training or rendering speed, but they entail additional storage requirements. The large model size and high computational and memory demands impede their progress on resource-constrained devices, e.g., Microcontroller Units (MCUs). Besides, there is currently no NeRF rendering framework available on MCU devices. In this paper, we propose a NeRF method named MCUNeRF for 3D scene synthesis on MCU devices. The proposed MCUNeRF compresses voxel grids via a hybrid quantization algorithm merging learned step-size quantization (LSQ) and optimized product quantization (OPQ). To further reduce the model storage, we also propose a codebook-sharing method that renders multiple objects with a single quantization codebook. Then we implement a NeRF-based rendering framework for MCU devices, which leverages a low-bit neural network computation framework, i.e. CMSIS-NN, to accelerate the rendering progress. Extensive experiments on four datasets such as Synthetic-NeRF demonstrate that our proposed method could compress model data by 20-40 times with comparable rendering quality, which enables NeRF-based scene rendering on MCU devices with only 1M SRAM. Zhixiang Ye, Qinghao Hu 0001, Tianli Zhao, Wangping Zhou, Jian Cheng 0001 |
ACM Multimedia | 1 |