Chih-Yao Ma

dblp:198/0963 · DBLP profile ↗
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20ranked-venue papers
5as first author
12since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 18 · 4 first-author · 11 since 2021Graphics, computer vision, multimedia, augmented reality and games · 14 · 4 first-author · 8 since 2021Systems, architecture and hardware · 2 · 1 since 2021
YearPublicationVenuePosition
2025 LinGen: Towards High-Resolution Minute-Length Text-to-Video Generation with Linear Computational Complexity
abstract
Text-to-video generation enhances content creation but is highly computationally intensive: The computational cost of Diffusion Transformers (DiTs) scales quadratically in the number of pixels. This makes minute-length video generation extremely expensive, limiting most existing models to generating videos of only 10-20 seconds length. We propose a Linear-complexity text-to-video Generation (Lin-Gen) framework whose cost scales linearly in the number of pixels. For the first time, LinGen enables high-resolution minute-length video generation on a single GPU without compromising quality. It replaces the computationally-dominant and quadratic-complexity block, self-attention, with a linear-complexity block called MATE, which consists of an MA-branch and a TE-branch. The MA-branch targets short-to-long-range correlations, combining a bidirectional Mamba2 block with our token rearrangement method, Rotary Major Scan, and our review tokens developed for long video generation. The TE-branch is a novel TEmporal Swin Attention block that focuses on temporal correlations between adjacent tokens and medium-range tokens. The MATE block addresses the adjacency preservation issue of Mamba and improves the consistency of generated videos significantly. Experimental results show that LinGen outperforms DiT (with a 75.6% win rate) in video quality with up to 15× (11.5×) FLOPs (latency) reduction. Furthermore, both automatic metrics and human evaluation demonstrate that our LinGen-4B yields comparable video quality to state-of-the-art models (with a 50.5%, 52.1%, 49.1% win rate with respect to Gen-3, LumaLabs, and Kling, respectively). This paves the way for hour-length movie generation and real-time interactive video generation. Project website: https://lineargen.github.io/.
Hongjie Wang 0002, Chih-Yao Ma, Yen-Cheng Liu, Ji Hou, Jialiang Wang 0001, Felix Juefei-Xu, Yaqiao Luo, Peizhao Zhang, Tingbo Hou, Peter Vajda, Niraj K. Jha, Xiaoliang Dai
CVPR2
2024 ControlRoom3D: Room Generation Using Semantic Proxy Rooms
abstract
Manually creating 3D environments for AR/VR applications is a complex process requiring expert knowledge in 3D modeling software. Pioneering works facilitate this process by generating room meshes conditioned on textual style descriptions. Yet, many of these automatically generated 3D meshes do not adhere to typical room layouts, compromising their plausibility, e.g., by placing several beds in one bedroom. To address these challenges, we present ControlRoom3D, a novel method to generate high-quality room meshes. Central to our approach is a user-defined 3D semantic proxy room that outlines a rough room layout based on semantic bounding boxes and a textual description of the overall room style. Our key insight is that when rendered to 2D, this 3D representation provides valuable geometric and semantic information to control powerful 2D models to generate 3D consistent textures and geometry that aligns well with the proxy room. Backed up by an extensive study including quantitative metrics and qualitative user evaluations, our method generates diverse and globally plausible 3D room meshes, thus empowering users to design 3D rooms effortlessly without specialized knowledge.
Jonas Schult, Sam S. Tsai, Lukas Höllein, Bichen Wu, Jialiang Wang 0001, Chih-Yao Ma, Felix Wimbauer, Peizhao Zhang, Bastian Leibe, Peter Vajda, Ji Hou
CVPR6
2024 Taming Latent Diffusion Model for Neural Radiance Field Inpainting
Chieh Hubert Lin, Changil Kim 0001, Jia-Bin Huang 0001, Qinbo Li, Chih-Yao Ma, Johannes Kopf 0001, Ming-Hsuan Yang 0001, Hung-Yu Tseng
ECCV (3)5
2023 Trainable Projected Gradient Method for Robust Fine-Tuning
abstract
Recent studies on transfer learning have shown that selectively fine-tuning a subset of layers or customizing different learning rates for each layer can greatly improve robustness to out-of-distribution (OOD) data and retain generalization capability in the pre-trained models. However, most of these methods employ manually crafted heuristics or expensive hyper-parameter searches, which prevent them from scaling up to large datasets and neural networks. To solve this problem, we propose Trainable Projected Gradient Method (TPGM) to automatically learn the constraint imposed for each layer for a fine-grained fine-tuning regularization. This is motivated by formulating fine-tuning as a bi-level constrained optimization problem. Specifically, TPGM maintains a set of projection radii, i.e., distance constraints between the fine-tuned model and the pretrained model, for each layer, and enforces them through weight projections. To learn the constraints, we propose a bi-level optimization to automatically learn the best set of projection radii in an end-to-end manner. Theoretically, we show that the bi-level optimization formulation is the key to learning different constraints for each layer. Empirically, with little hyper-parameter search cost, TPGM outperforms existing fine-tuning methods in OOD performance while matching the best in-distribution (ID) performance. For example, when fine-tuned on DomainNet-Real and ImageNet, compared to vanilla fine-tuning, TPGM shows 22% and 10% relative OOD improvement respectively on their sketch counterparts. Code is available at https://github.com/PotatoTian/TPGM.
Junjiao Tian, Xiaoliang Dai, Chih-Yao Ma, Zecheng He, Yen-Cheng Liu, Zsolt Kira
CVPR3
2023 RoPAWS: Robust Semi-supervised Representation Learning from Uncurated Data
Sangwoo Mo, Jong-Chyi Su, Chih-Yao Ma, Mido Assran, Ishan Misra, Licheng Yu, Sean Bell
ICLR3
2023 Structure-Encoding Auxiliary Tasks for Improved Visual Representation in Vision-and-Language Navigation
abstract
In Vision-and-Language Navigation (VLN), researchers typically take an image encoder pre-trained on ImageNet without fine-tuning on the environments that the agent will be trained or tested on. However, the distribution shift between the training images from ImageNet and the views in the navigation environments may render the ImageNet pre-trained image encoder suboptimal. Therefore, in this paper, we design a set of structure-encoding auxiliary tasks (SEA) that leverage the data in the navigation environments to pre-train and improve the image encoder. Specifically, we design and customize (1) 3D jigsaw, (2) traversability prediction, and (3) instance classification to pre-train the image encoder. Through rigorous ablations, our SEA pre-trained features are shown to better encode structural information of the scenes, which ImageNet pre-trained features fail to properly encode but is crucial for the target navigation task. The SEA pre-trained features can be easily plugged into existing VLN agents without any tuning. For example, on Test-Unseen environments, the VLN agents combined with our SEA pre-trained features achieve absolute success rate improvement of 12% for Speaker-Follower [14], 5% for Env-Dropout [37], and 4% for AuxRN [50].
Chia-Wen Kuo, Chih-Yao Ma, Judy Hoffman, Zsolt Kira
WACV2
2022 Cross-Domain Adaptive Teacher for Object Detection
abstract
We address the task of domain adaptation in object detection, where there is an obvious domain gap between a domain with annotations (source) and a domain of interest without annotations (target). As a popular semi-supervised learning method, the teacher-student framework (a student model is supervised by the pseudo labels from a teacher model) has also yielded a large accuracy gain in cross-domain object detection. However, it suffers from the domain shift and generates many low-quality pseudo labels (e.g., false positives), which leads to sub-optimal performance. To mitigate this problem, we propose a teacher-student framework named Adaptive Teacher (AT) which leverages domain adversarial learning and weak-strong data augmentation to address the domain gap. Specifically, we employ feature-level adversarial training in the student model, allowing features derived from the source and target domains to share similar distributions. This process ensures the student model produces domain-invariant features. Furthermore, we apply weak-strong augmentation and mutual learning between the teacher model (taking data from the target domain) and the student model (taking data from both domains). This enables the teacher model to learn the knowledge from the student model without being biased to the source domain. We show that AT demonstrates superiority over existing approaches and even Oracle (fully-supervised) models by a large margin. For example, we achieve 50.9% (49.3%) mAP on Foggy Cityscape (Cli-part1K), which is 9.2% (5.2%) and 8.2% (11.0%) higher than previous state-of-the-art and Oracle, respectively.
Yu-Jhe Li, Xiaoliang Dai, Chih-Yao Ma, Yen-Cheng Liu, Bichen Wu, Kris Makoto Kitani, Peter Vajda
CVPR3
2022 Unbiased Teacher v2: Semi-supervised Object Detection for Anchor-free and Anchor-based Detectors
abstract
With the recent development of Semi-Supervised Object Detection (SS-OD) techniques, object detectors can be improved by using a limited amount of labeled data and abundant unlabeled data. However, there are still two challenges that are not addressed: (1) there is no prior SS-OD work on anchor-free detectors, and (2) prior works are ineffective when pseudo-labeling bounding box regression. In this paper, we present Unbiased Teacher v2, which shows the generalization of SS-OD method to anchor-free detectors and also introduces Listen2Student mechanism for the unsupervised regression loss. Specifically, we first present a study examining the effectiveness of existing SS-OD methods on anchor-free detectors and find that they achieve much lower performance improvements under the semi-supervised setting. We also observe that box selection with centerness and the localization-based labeling used in anchor-free detectors cannot work well under the semi-supervised setting. On the other hand, our Listen2Student mechanism explicitly prevents misleading pseudo-labels in the training of bounding box regression; we specifically develop a novel pseudo-labeling selection mechanism based on the Teacher and Student's relative uncertainties. This idea contributes to favorable improvement in the regression branch in the semi-supervised setting. Our method, which works for both anchor-free and anchor-based methods, consistently performs favorably against the state-of-the-art methods in VOC, COCO-standard, and COCO-additional.
Yen-Cheng Liu, Chih-Yao Ma, Zsolt Kira
CVPR2
2022 Open-Set Semi-Supervised Object Detection
Yen-Cheng Liu, Chih-Yao Ma, Xiaoliang Dai, Junjiao Tian, Peter Vajda, Zsolt Kira
ECCV (30)2
2022 Polyhistor: Parameter-Efficient Multi-Task Adaptation for Dense Vision Tasks
abstract
Adapting large-scale pretrained models to various downstream tasks via fine-tuning is a standard method in machine learning. Recently, parameter-efficient fine-tuning methods have shown promise in adapting a pretrained model to different tasks while training only a few parameters. Despite their success, most existing methods are proposed in Natural Language Processing tasks with language Transformers, and adaptation to Computer Vision tasks with Vision Transformers remains under-explored, especially for dense vision tasks. Further, in multi-task settings, individually fine-tuning and storing separate models for different tasks is inefficient. In this work, we provide an extensive single- and multi-task parameter-efficient benchmark and examine existing parameter-efficient fine-tuning NLP methods for vision tasks. Our results on four different dense vision tasks showed that existing methods cannot be efficiently integrated due to the hierarchical nature of the Hierarchical Vision Transformers. To overcome this issue, we propose Polyhistor and Polyhistor-Lite, consisting of Decomposed HyperNetworks and Layer-wise Scaling Kernels, to share information across different tasks with a few trainable parameters. This leads to favorable performance improvements against existing parameter-efficient methods while using fewer trainable parameters. Specifically, Polyhistor achieves competitive accuracy compared to the state-of-the-art while only using less than 10% of their trainable parameters. Furthermore, our methods show larger performance gains when large networks and more pretraining data are used.
Yen-Cheng Liu, Chih-Yao Ma, Junjiao Tian, Zsolt Kira
NeurIPS2
2021 Unbiased Teacher for Semi-Supervised Object Detection
Yen-Cheng Liu, Chih-Yao Ma, Chia-Wen Kuo, Peizhao Zhang, Bichen Wu, Zsolt Kira, Peter Vajda
ICLR2
2021 Hierarchical Cross-Modal Agent for Robotics Vision-and-Language Navigation
abstract
Deep Learning has revolutionized our ability to solve complex problems such as Vision-and-Language Navigation (VLN). This task requires the agent to navigate to a goal purely based on visual sensory inputs given natural language instructions. However, prior works formulate the problem as a navigation graph with a discrete action space. In this work, we lift the agent off the navigation graph and propose a more complex VLN setting in continuous 3D reconstructed environments. Our proposed setting, Robo-VLN, more closely mimics the challenges of real world navigation. Robo-VLN tasks have longer trajectory lengths, continuous action spaces, and challenges such as obstacles. We provide a suite of baselines inspired by state-of-the-art works in discrete VLN and show that they are less effective at this task. We further propose that decomposing the task into specialized high- and low-level policies can more effectively tackle this task. With extensive experiments, we show that by using layered decision making, modularized training, and decoupling reasoning and imitation, our proposed Hierarchical Cross-Modal (HCM) agent outperforms existing baselines in all key metrics and sets a new benchmark for Robo-VLN.
Muhammad Zubair Irshad, Chih-Yao Ma, Zsolt Kira
ICRA2
2020 FeatMatch: Feature-Based Augmentation for Semi-supervised Learning
Chia-Wen Kuo, Chih-Yao Ma, Jia-Bin Huang 0001, Zsolt Kira
ECCV (18)2
2020 Learning to Generate Grounded Visual Captions Without Localization Supervision
Chih-Yao Ma, Yannis Kalantidis, Ghassan Al-Regib, Peter Vajda, Marcus Rohrbach, Zsolt Kira
ECCV (18)1
2020 Who2com: Collaborative Perception via Learnable Handshake Communication
abstract
In this paper, we propose the problem of collaborative perception, where robots can combine their local observations with those of neighboring agents in a learnable way to improve accuracy on a perception task. Unlike existing work in robotics and multi-agent reinforcement learning, we formulate the problem as one where learned information must be shared across a set of agents in a bandwidth-sensitive manner to optimize for scene understanding tasks such as semantic segmentation. Inspired by networking communication protocols, we propose a multi-stage handshake communication mechanism where the neural network can learn to compress relevant information needed for each stage. Specifically, a target agent with degraded sensor data sends a compressed request, the other agents respond with matching scores, and the target agent determines who to connect with (i.e., receive information from). We additionally develop the AirSim-CP dataset and metrics based on the AirSim simulator where a group of aerial robots perceive diverse landscapes, such as roads, grasslands, buildings, etc. We show that for the semantic segmentation task, our handshake communication method significantly improves accuracy by approximately 20% over decentralized baselines, and is comparable to centralized ones using a quarter of the bandwidth.
Yen-Cheng Liu, Junjiao Tian, Chih-Yao Ma, Nathaniel Glaser, Chia-Wen Kuo, Zsolt Kira
ICRA3
2019 The Regretful Agent: Heuristic-Aided Navigation Through Progress Estimation
abstract
As deep learning continues to make progress for challenging perception tasks, there is increased interest in combining vision, language, and decision-making. Specifically, the Vision and Language Navigation (VLN) task involves navigating to a goal purely from language instructions and visual information without explicit knowledge of the goal. Recent successful approaches have made in-roads in achieving good success rates for this task but rely on beam search, which thoroughly explores a large number of trajectories and is unrealistic for applications such as robotics. In this paper, inspired by the intuition of viewing the problem as search on a navigation graph, we propose to use a progress monitor developed in prior work as a learnable heuristic for search. We then propose two modules incorporated into an end-to-end architecture: 1) A learned mechanism to perform backtracking, which decides whether to continue moving forward or roll back to a previous state (Regret Module) and 2) A mechanism to help the agent decide which direction to go next by showing directions that are visited and their associated progress estimate (Progress Marker). Combined, the proposed approach significantly outperforms current state-of-the-art methods using greedy action selection, with 5% absolute improvement on the test server in success rates, and more importantly 8% on success rates normalized by the path length.
Chih-Yao Ma, Zuxuan Wu, Ghassan Al-Regib, Caiming Xiong, Zsolt Kira
CVPR1
2019 AdaFrame: Adaptive Frame Selection for Fast Video Recognition
abstract
We present AdaFrame, a framework that adaptively selects relevant frames on a per-input basis for fast video recognition. AdaFrame contains a Long Short-Term Memory network augmented with a global memory that provides context information for searching which frames to use over time. Trained with policy gradient methods, AdaFrame generates a prediction, determines which frame to observe next, and computes the utility, i.e., expected future rewards, of seeing more frames at each time step. At testing time, AdaFrame exploits predicted utilities to achieve adaptive lookahead inference such that the overall computational costs are reduced without incurring a decrease in accuracy. Extensive experiments are conducted on two large-scale video benchmarks, FCVID and ActivityNet. AdaFrame matches the performance of using all frames with only 8.21 and 8.65 frames on FCVID and ActivityNet, respectively. We further qualitatively demonstrate learned frame usage can indicate the difficulty of making classification decisions; easier samples need fewer frames while harder ones require more, both at instance-level within the same class and at class-level among different categories.
Zuxuan Wu, Caiming Xiong, Chih-Yao Ma, Richard Socher, Larry Davis 0001
CVPR3
2019 Self-Monitoring Navigation Agent via Auxiliary Progress Estimation
Chih-Yao Ma, Jiasen Lu, Zuxuan Wu, Ghassan Al-Regib, Zsolt Kira, Richard Socher, Caiming Xiong
ICLR (Poster)1
2019 TS-LSTM and temporal-inception: Exploiting spatiotemporal dynamics for activity recognition
Chih-Yao Ma, Min-Hung Chen, Zsolt Kira, Ghassan Al-Regib
Signal Process. Image Commun.1
2018 Attend and Interact: Higher-Order Object Interactions for Video Understanding
abstract
Human actions often involve complex interactions across several inter-related objects in the scene. However, existing approaches to fine-grained video understanding or visual relationship detection often rely on single object representation or pairwise object relationships. Furthermore, learning interactions across multiple objects in hundreds of frames for video is computationally infeasible and performance may suffer since a large combinatorial space has to be modeled. In this paper, we propose to efficiently learn higher-order interactions between arbitrary subgroups of objects for fine-grained video understanding. We demonstrate that modeling object interactions significantly improves accuracy for both action recognition and video captioning, while saving more than 3-times the computation over traditional pairwise relationships. The proposed method is validated on two large-scale datasets: Kinetics and ActivityNet Captions. Our SINet and SINet-Caption achieve state-of-the-art performances on both datasets even though the videos are sampled at a maximum of 1 FPS. To the best of our knowledge, this is the first work modeling object interactions on open domain large-scale video datasets, and we additionally model higher-order object interactions which improves the performance with low computational costs.
Chih-Yao Ma, Asim Kadav, Iain Melvin, Zsolt Kira, Ghassan Al-Regib, Hans Peter Graf
CVPR1