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Haitham Alsaadan

dblp:198/1361 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2017
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Audio and music processing · 100%
Human-computer interaction and pervasive computing
1 paper
Ubiquitous computing and smart environments · 100%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Audio and music processing
audio classification
0.312017
Adaptive Audio Classification for Smartphone in Noisy Car Environment · ACM Multimedia 2017
Audio and music processing › audio classification
environmental sound classification
0.312017
Adaptive Audio Classification for Smartphone in Noisy Car Environment · ACM Multimedia 2017

Methods — techniques the papers use, named apart from their topics

driving environment detection · 0.6adaptive classification · 0.6
YearPublicationVenuePosition
2017 Adaptive Audio Classification for Smartphone in Noisy Car Environment
abstract
With ever-increasing number of car-mounted electronic devices that are accessed, managed, and controlled with smartphones, car apps are becoming an important part of the automotive industry. Audio classification is one of the key components of car apps as a front-end technology to enable human-app interactions. Existing approaches for audio classification, however, fall short as the unique and time-varying audio characteristics of car environments are not appropriately taken into account. Leveraging recent advances in mobile sensing technology that allow for effective and accurate driving environment detection, in this paper, we develop an audio classification framework for mobile apps that categorizes an audio stream into music, speech, speech+music, and noise, adaptably depending on different driving environments. A case study is performed with four different driving environments, i.e., highway, local road, crowded city, and stopped vehicle. More than 420 minutes of audio data are collected including various genres of music, speech, speech+music, and noise from the driving environments. The results demonstrate that the proposed approach improves the average classification accuracy by up to 166%, and 64% for speech, and speech+music, respectively, compared with a non-adaptive approach in our experimental settings.
Myounggyu Won, Haitham Alsaadan, Yongsoon Eun
ACM Multimedia2