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Igor Babuschkin

dblp:198/1445 · DBLP profile ↗
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5ranked-venue papers
0as first author
2since 2021 · last 2023
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Learning theory · 20% Speech recognition and synthesis · 20% Efficient and distributed learning · 12%
Software engineering, system software, and programming languages
1 paper
Program synthesis and code generation · 100%
Theoretical computer science
1 paper
Automated reasoning and model checking · 100%
Computer graphics and multimedia
1 paper
Visual content generation and editing · 100%

Topics — the 14 heaviest of 18, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Automated reasoning and model checking › theorem proving
formal mathematics
0.712023
Formal Mathematics Statement Curriculum Learning · ICLR 2023
Machine learning › Optimization for machine learning
hyperparameter optimization
0.512021
Tuning Large Neural Networks via Zero-Shot Hyperparameter Transfer · NeurIPS 2021
Machine learning › Learning theory › neural network theory › neural network parameterization
maximal update parameterization
0.512021
Tuning Large Neural Networks via Zero-Shot Hyperparameter Transfer · NeurIPS 2021
Machine learning › Learning theory › neural network theory
neural network parameterization
0.512021
Tuning Large Neural Networks via Zero-Shot Hyperparameter Transfer · NeurIPS 2021
Machine learning › Deep learning architectures and training › hyperparameter transfer
zero-shot hyperparameter transfer
0.512021
Tuning Large Neural Networks via Zero-Shot Hyperparameter Transfer · NeurIPS 2021
Machine learning › Reinforcement learning
deep reinforcement learning
0.412019
Deep reinforcement learning with relational inductive biases · ICLR (Poster) 2019
Machine learning › Representation and self-supervised learning › representation learning › structured representation learning
relational representation learning
0.412019
Deep reinforcement learning with relational inductive biases · ICLR (Poster) 2019
Machine learning › Trustworthy machine learning › robustness › adversarial robustness
adversarial training
0.312018
Synthesizing Programs for Images using Reinforced Adversarial Learning · ICML 2018
Computer vision › 3D vision
inverse rendering
0.312018
Synthesizing Programs for Images using Reinforced Adversarial Learning · ICML 2018
Machine learning › Efficient and distributed learning › model compression
knowledge distillation
0.312018
Parallel WaveNet: Fast High-Fidelity Speech Synthesis · ICML 2018
Natural language and speech › Speech recognition and synthesis › speech synthesis
neural speech synthesis
0.312018
Parallel WaveNet: Fast High-Fidelity Speech Synthesis · ICML 2018
Natural language and speech › Speech recognition and synthesis › speech synthesis › neural speech synthesis
parallel speech synthesis
0.312018
Parallel WaveNet: Fast High-Fidelity Speech Synthesis · ICML 2018
Natural language and speech › Speech recognition and synthesis
speech synthesis
0.312018
Parallel WaveNet: Fast High-Fidelity Speech Synthesis · ICML 2018
Machine learning › Efficient and distributed learning
inference acceleration
0.112018
Parallel WaveNet: Fast High-Fidelity Speech Synthesis · ICML 2018

Methods — techniques the papers use, named apart from their topics

curriculum learning · 1.3reinforcement learning · 0.7discriminator reward · 0.7mutransfer · 0.5maximal update parametrization · 0.5relational inductive bias · 0.4graph neural network · 0.4probability density distillation · 0.3autoregressive modeling · 0.3
YearPublicationVenuePosition
2023 Formal Mathematics Statement Curriculum Learning
Stanislas Polu, Jesse Michael Han, Kunhao Zheng, Mantas Baksys, Igor Babuschkin, Ilya Sutskever
ICLR5
2021 Tuning Large Neural Networks via Zero-Shot Hyperparameter Transfer
abstract
Hyperparameter (HP) tuning in deep learning is an expensive process, prohibitively so for neural networks (NNs) with billions of parameters.We show that, in the recently discovered Maximal Update Parametrization ($\mu$P), many optimal HPs remain stable even as model size changes. This leads to a new HP tuning paradigm we call *$\mu$Transfer*: parametrize the target model in $\mu$P, tune the HP indirectly on a smaller model, and *zero-shot transfer* them to the full-sized model, i.e., without directly tuning the latter at all.We verify $\mu$Transfer on Transformer and ResNet. For example, 1) by transferring pretraining HPs from a model of 13M parameters, we outperform published numbers of BERT-large (350M parameters), with a total tuning cost equivalent to pretraining BERT-large once; 2) by transferring from 40M parameters, we outperform published numbers of the 6.7B GPT-3 model, with tuning cost only 7% of total pretraining cost. A Pytorch implementation of our technique can be found at github.com/microsoft/mup. See arxiv.org for the full, up-to-date version of this work.
Edward J. Hu, Igor Babuschkin, Szymon Sidor, Xiaodong Liu 0003, David Farhi, Nick Ryder, Jakub Pachocki, Weizhu Chen, Jianfeng Gao 0001
NeurIPS3
2019 Deep reinforcement learning with relational inductive biases
Vinícius Flores Zambaldi, David Raposo, Adam Santoro, Victor Bapst, Yujia Li 0001, Igor Babuschkin, Karl Tuyls, David P. Reichert, Timothy P. Lillicrap, Edward Lockhart, Murray Shanahan, Victoria Langston, Razvan Pascanu, Matt M. Botvinick, Oriol Vinyals, Peter W. Battaglia
ICLR (Poster)6
2018 Synthesizing Programs for Images using Reinforced Adversarial Learning
abstract
Advances in deep generative networks have led to impressive results in recent years. Nevertheless, such models can often waste their capacity on the minutiae of datasets, presumably due to weak inductive biases in their decoders. This is where graphics engines may come in handy since they abstract away low-level details and represent images as high-level programs. Current methods that combine deep learning and renderers are limited by hand-crafted likelihood or distance functions, a need for large amounts of supervision, or difficulties in scaling their inference algorithms to richer datasets. To mitigate these issues, we present SPIRAL, an adversarially trained agent that generates a program which is executed by a graphics engine to interpret and sample images. The goal of this agent is to fool a discriminator network that distinguishes between real and rendered data, trained with a distributed reinforcement learning setup without any supervision. A surprising finding is that using the discriminator’s output as a reward signal is the key to allow the agent to make meaningful progress at matching the desired output rendering. To the best of our knowledge, this is the first demonstration of an end-to-end, unsupervised and adversarial inverse graphics agent on challenging real world (MNIST, Omniglot, CelebA) and synthetic 3D datasets. A video of the agent can be found at https://youtu.be/iSyvwAwa7vk.
Yaroslav Ganin, Tejas Kulkarni, Igor Babuschkin, S. M. Ali Eslami, Oriol Vinyals
ICML3
2018 Parallel WaveNet: Fast High-Fidelity Speech Synthesis
abstract
The recently-developed WaveNet architecture is the current state of the art in realistic speech synthesis, consistently rated as more natural sounding for many different languages than any previous system. However, because WaveNet relies on sequential generation of one audio sample at a time, it is poorly suited to today’s massively parallel computers, and therefore hard to deploy in a real-time production setting. This paper introduces Probability Density Distillation, a new method for training a parallel feed-forward network from a trained WaveNet with no significant difference in quality. The resulting system is capable of generating high-fidelity speech samples at more than 20 times faster than real-time, a 1000x speed up relative to the original WaveNet, and capable of serving multiple English and Japanese voices in a production setting.
Aäron van den Oord, Yazhe Li, Igor Babuschkin, Karen Simonyan, Oriol Vinyals, Koray Kavukcuoglu, George van den Driessche 0002, Edward Lockhart, Luis C. Cobo, Florian Stimberg, Norman Casagrande, Dominik Grewe, Seb Noury, Sander Dieleman, Erich Elsen, Nal Kalchbrenner, Heiga Zen, Alex Graves, Helen King, Tom Walters, Daniel Belov, Demis Hassabis
ICML3