EDBT 2026 Demo / reviewers in the wild / expert
Shaohan Feng
dblp:199/1893
· DBLP profile ↗
44ranked-venue papers
17as first author
27since 2021 · last 2026
0000-0002-8193-466XORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Computer networks · 37 · 12 first-author · 22 since 2021Software engineering, systems software and programming languages · 2 · 2 first-author · 2 since 2021Systems, architecture and hardware · 1 · 1 first-author · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Incentive Mechanism Design for Resource Management in Satellite Networks: A Comprehensive SurveyabstractResource management is one of the challenges in satellite networks due to their high mobility, wide coverage, long propagation distances, and stringent constraints on energy, communication, and computation resources. Traditional resource allocation approaches rely only on hard and rigid system performance metrics. Meanwhile, incentive mechanisms, which are based on game theory and auction theory, investigate systems from the "economic" perspective in addition to the "system" perspective. Particularly, incentive mechanisms are able to take into account rationality and other behavior of human users into account, which guarantees benefits/utility of all system entities, thereby improving the scalability, adaptability, and fairness in resource allocation. This paper presents a comprehensive survey of incentive mechanism design for resource management in satellite networks. The paper covers key issues in the satellite networks, such as communication resource allocation, computation offloading, privacy and security, and coordination. We conclude with future research directions including learning-based mechanism design for satellite networks. Nguyen Cong Luong 0001, Zeping Sui, Duc Van Le, Jie Cao 0006, Bo Ma 0009, Duc-Hai Nguyen 0004, Ruichen Zhang 0001, Vu Van Quang, Dusit Niyato, Shaohan Feng |
IEEE Internet Things J. | 10 |
| 2026 | Optimizing RFID Network Planning With a Cascaded Reader Architecture Using a TLR-CSO Algorithm
Weiguang Shi, Shaohan Feng, Yu Cao 0009, Wanru Ning, Wenwen Jiang, Yongtao Ma |
IEEE Internet Things J. | 3 |
| 2025 | Network Access Selection for URLLC and eMBB Applications in Sub-6 GHz-mmWave-THz Networks: Game Theory Versus Multi-Agent Reinforcement LearningabstractWe investigate a heterogeneous network (HetNet) including sub-6GHz base stations (BSs), mmWave BSs, and THz BSs to support enhanced mobile broadband (eMBB) users and ultra-reliable low-latency communication (URLLC) users. We particularly investigate a user-centric network in which the users locally and dynamically select and switch among BSs over time to achieve their highest utility. Two types of users have different Quality of Service (QoS) requirements. Thus, we design two types of utility functions specifically for the eMBB users and URLLC users. Then, to model the dynamic selection behavior of the users, we propose to use a fractional game with the power-law memory. The fractional game allows the eMBB users and the URLLC users to incorporate their past strategies into their current selection, thus improving their utility. Furthermore, we consider the case that the BSs communicate the system state with each other, and we model the network selection of the users as a multi-agent problem. Then, we propose to use a multi-agent deep reinforcement learning (MADRL) algorithm that enables the URLLC users and eMBB users to make their network selection decision online to achieve their long-term utility. Various simulation results are provided to demonstrate the scalability and effectiveness of the proposed approaches. Particularly, compared with the classical game, the fractional game is able to achieve a higher utility but incurs a higher network adaptation cost. Moreover, the different types of URLLC users (in terms of latency and reliability requirements) and the number of URLLC users in the network significantly affect the total utility and the network selection strategies of the eMBB users. Importantly, given the full observations, the MADRL outperforms both classical and fractional games in terms of total network utility. Nguyen Thi Thanh Van, Nguyen Le Tuan, Nguyen Cong Luong 0001, Tien Hoa Nguyen 0001, Shaohan Feng, Shimin Gong, Dusit Niyato, Dong In Kim 0001 |
IEEE Trans. Commun. | 5 |
| 2025 | Toward Real-Time Digital Twin of Physical Reality via Intelligent Wireless Resource AllocationabstractEnhanced Mobile Broadband (eMBB) and Ultra Reliable Low Latency Communication (URLLC) are two important wireless communication traffics to build a digital twin of physical reality. Therein, eMBB and URLLC traffics are to transmit high-quality sensed data and critical commands, respectively. To support these two important traffics, we develop an intelligent resource allocation mechanism. First, we model the time-frequency resource allocation as an optimization problem aiming to maximize the throughput for the eMBB traffics according to their urgency subject to the constraint on the successful transmission for the URLLC traffics. In this way, the amount of resources allocated to each traffic can be appropriately determined without causing waste in resource usage. Secondly, we propose a feasible low-complexity solution for the optimization problem by relaxing it and then applying linear programming. Thirdly, to address the possible failure of the algorithm due to the relaxation, we propose a post-processing by puncturing the resource initially allocated to eMBB traffics and thereafter reallocating this resource to URLLC traffics. By such, the characteristic of the eMBB traffic, i.e., high throughput, and that of the URLLC traffic, i.e., low latency and ultra reliability, can be achieved. We perform system-level simulations on Matlab 5 G simulation platform to evaluate the performance of the proposed mechanism under different scenarios. Simulations show that the proposed mechanism achieves better performance compared to existing schemes regarding the total eMBB throughput and URLLC failure probability on all the scenarios. Yuhong Wang 0004, Shaohan Feng, Yonghong Zeng, Sumei Sun, Peng Hui Tan |
IEEE Trans. Mob. Comput. | 2 |
| 2024 | SWIPT-Enabled MISO Ad Hoc Network Underlay RSMA-based Cellular Network with IRSabstractIn this paper, we propose a simultaneous wire-less information and power transfer (SWIPT)-enabled Ad hoc network underlay rate-splitting multiple access (RSMA)-based system with intelligent reflecting surface (IRS). Therein, a base station (BS) in a primary network uses RSMA to serve primary users (PUs), and secondary user (SU) pairs constitute an Ad hoc network sharing the spectrum with the primary network. The power splitting (PS)-based SWIPT protocol is used in the Ad hoc network that allow the SU receivers to decode the information and harvest energy simultaneously. An IRS is deployed to further enhance the system performance. We formulate optimization problems that optimize the common data rate allocation and beamformers associated with the common and private messages of RSMA, the beamformers and the PS factor in the Ad hoc network, and reflection coefficients of the IRS to maximize the minimum rate of the PUs while satisfying the requirements of harvested energy and data rate of the SU pairs. The optimization problems are non-convex and challenging to be solved. We propose a low complexity algorithm based on alternating descent techniques. Numerical results demonstrate the effectiveness and improvement of the proposed framework compared with the framework based on existing multiple access schemes, i.e., non-orthogonal multiple access (NOMA). Nguyen Thi Thanh Van, Nguyen Cong Luong 0001, Shaohan Feng, Shimin Gong, Dusit Niyato, Dong In Kim 0001 |
VTC Spring | 3 |
| 2024 | Dynamic Network Selection for URLLC and eMBB Applications in Sub-6GHz-mmWave-THz NetworksabstractIn this paper, we investigate a heterogeneous network (HetNet) including sub-6GHz base stations (BSs), mmWave BSs, and THz BSs to support enhanced mobile broadband (eMBB) users and ultra-reliable low-latency communication (URLLC) users. We particularly investigate the user-centric network in which the users are allowed to locally and dynamically select and switch among the BSs over time to achieve their highest utility. The two types of users have different Quality of Service (QoS) requirements. Thus, we design two types of utility functions specific for the eMBB users and URLLC users. Then, to model the dynamic selection behavior of the users, we propose to use a fractional game with the power-law memory (PLM). The fractional game allows the eMBB users and URLLC users to incorporate their past strategies into their current selection, thus improving their utility. Simulation results show that the total utility obtained by the users with fractional game is higher than that obtained by the users with classical game. Moreover, the type of URLLC users in the network also affects the total utility obtained by the eMBB users. Nguyen Cong Luong 0001, Shaohan Feng, Shimin Gong, Dusit Niyato |
WCNC | 2 |
| 2024 | Covert Communication in Large-Scale Multi-Tier LEO Satellite NetworksabstractWe leverage covert communication to enhance the security of a large-scale multi-tier Low Earth Orbit (LEO) satellite network against vigilant adversarial terrestrial Base Stations (BSs) aiming at detecting satellite transmissions. This approach involves deploying massive LEO satellites at different altitudes around Earth to form a multi-tier network serving as a backhaul for near-ground Unmanned Aerial Vehicles (UAVs) that provide network services to terrestrial mobile users. Meanwhile, terrestrial BSs attempt to detect satellite transmissions based on their own received signal powers. To evade detection, the LEO satellite network performs power control to obscure the satellite transmission within the co-channel interference among the LEO satellites. We formulate a two-stage Stackelberg game to model the conflict dynamics between the terrestrial BSs and the LEO satellite network. In this game, the terrestrial BSs act as non-cooperative followers at the lower stage aiming to minimize their detection errors. On the other hand, the LEO satellite network acts as the leader at the upper stage aiming to maximize its utility while ensuring communication covertness. In contrast to existing works that focus on a small set of network nodes, our study considers a large-scale multi-tier LEO satellite network and employs stochastic geometry to model the spatial distribution of network nodes. To achieve the Stackelberg equilibrium, we develop a bi-level algorithm based on Successive Convex Approximation (SCA) and golden-section search. Our numerical results provide practical insights, revealing a trade-off in leveraging co-channel interference (i.e., while it improves the communication covertness of satellite transmission, it simultaneously degrades the link reliability). Shaohan Feng, Xiao Lu 0001, Sumei Sun, Ekram Hossain 0001, Guiyi Wei, Zhengwei Ni |
IEEE Trans. Mob. Comput. | 1 |
| 2024 | Edge Computing for Metaverse: Incentive Mechanism versus Semantic CommunicationabstractWe investigate incentive mechanism designs for edge computing trading between virtual service providers (VSPs) and an edge computing provider (ECP). The VSPs deploy unmanned aerial vehicles (UAVs) to collect sensing data from physical objects for updating their digital twins (DTs). In the case with a single computing unit, we design a deep learning (DL)-based auction constructed from the Myerson theorem to maximize the ECP's revenue and guarantee incentive compatibility (IC) and individual rationality (IR). In the case of multiple computing units, a DL-based auction based on an augmented Lagrangian method is proposed that maximizes the ECP's revenue and guarantees IC, IR, and budget (BG) constraints. A semantic communication (SemCom) technique is employed to reduce the collected data and offloading cost for the VSPs. To train the deep learning algorithms, we use valuations of the computing resources to the VSPs, which particularly are a function of the age of DT, semantic symbol size, and communication time of the UAVs. We provide numerical results showing that the proposed auctions outperform the classical auctions in terms of ECP's revenue, IR, IC, BG, and their ability of preventing the false bid submissions. Also, SemCom reduces the offloading cost for the VSPs. Nguyen Cong Luong 0001, Thuan Van Le, Shaohan Feng, Hongyang Du 0001, Dusit Niyato, Dong In Kim 0001 |
IEEE Trans. Mob. Comput. | 3 |
| 2024 | Achieving Covert Communication in Large-Scale SWIPT-Enabled D2D NetworksabstractWe aim to develop a system-level security solution for a large-scale device-to-device (D2D) network against adversaries based on covert communication. The D2D network underlays a downlink cellular network to reuse the cellular spectrum and is enabled for simultaneous wireless information and power transfer (SWIPT). In the D2D network, the D2D transmitters communicate with the D2D receivers, and the D2D receivers extract information and energy from their received radio-frequency (RF) signals. In the meantime, the adversaries aim to detect the D2D transmission. The D2D network applies power control and leverages the cellular signal to achieve covert communication (i.e., hide the presence of transmissions) so as to defend against the adversaries. We model the interaction between the D2D network and adversaries by using a two-stage Stackelberg game. Therein, the adversaries are the followers minimizing their detection errors at the lower stage and the D2D network is the leader maximizing its network utility constrained by the communication covertness and power outage at the upper stage. Both power splitting (PS)-based and time switch (TS)-based SWIPT schemes are explored. We characterize the spatial configuration of the large-scale D2D network, adversaries, and cellular network by stochastic geometry. We analyze the adversary’s detection error minimization problem and adopt the Rosenbrock method to solve it, where the obtained solution is the best response from the lower stage. Taking into account the best response from the lower stage, we develop a bi-level algorithm to solve the D2D network’s constrained network utility maximization problem and obtain the Stackelberg equilibrium. We present numerical results to reveal interesting insights. For example, the PS-based SWIPT scheme outperforms the TS-based SWIPT scheme in terms of both network performance (e.g., link reliability and power outage probability) and resistance to the adversary, i.e., steady network utility against increasing aggressiveness of the adversary. Shaohan Feng, Xiao Lu 0001, Dusit Niyato, Ekram Hossain 0001, Sumei Sun |
IEEE Trans. Wirel. Commun. | 1 |
| 2024 | System-Level Security Solution for Hybrid D2D Communication in Heterogeneous D2D-Underlaid Cellular NetworkabstractTo alleviate the spectrum scarcity problem, exploiting the vast available spectrum provided by the Millimeter-Wave (mmWave) frequency band and underlaying cellular network by Device-to-Device (D2D) communication are two promising solutions. In this paper, we focus on D2D-underlaid cellular network, where the D2D communication is performed on a hybrid manner (i.e., operating over either mmWave or microwave frequency band). To secure the hybrid D2D communication against vigilant adversary, we apply covert communication to hide its presence. In particular, the D2D transmitters perform power control and communication mode switch as well as leveraging the cellular signal to avoid the transmission detection by the adversaries. We model the conflict between the D2D transmitters and adversaries in the framework of a two-stage Stackelberg game. The D2D transmitters are the leaders to maximize their utility subject to the constraints on communication covertness at the upper stage. The adversaries are the followers to minimize their detection errors at the lower stage. We apply stochastic geometry to mathematically characterize the network spatial configuration and consider a large-scale D2D-underlaid network, enabling the study from system-level perspective. We analyze the game equilibrium and obtain it by adopting a bi-level algorithm. Numerical results are provided and insightful conclusions are drawn. Compared with the conventional D2D communication, hybrid D2D communication shows a significant advantage regarding throughput under the same security requirement while weak resistance to the more stringent security requirement. Shaohan Feng, Xiao Lu 0001, Dusit Niyato, Yuan Wu 0001, Xuemin Shen, Wenbo Wang 0004 |
IEEE Trans. Wirel. Commun. | 1 |
| 2024 | Securing Large-Scale D2D Networks Using Covert Communication and Friendly JammingabstractWe exploit both covert communication and friendly jamming to propose a friendly jamming-assisted covert communication and use it to doubly secure a large-scale device-to-device (D2D) network against eavesdroppers (i.e., wardens). The D2D transmitters defend against the wardens by: 1) hiding their transmissions with enhanced covert communication, and 2) leveraging friendly jamming to ensure information secrecy even if the D2D transmissions are detected. We model the combat between the wardens and the D2D network (the transmitters and the friendly jammers) as a two-stage Stackelberg game. Therein, the wardens are the followers at the lower stage aiming to minimize their detection errors, and the D2D network is the leader at the upper stage aiming to maximize its utility (in terms of link reliability and communication security) subject to the constraint on communication covertness. We apply stochastic geometry to model the network spatial configuration so as to conduct a system-level study. We develop a bi-level optimization algorithm to search for the equilibrium of the proposed Stackelberg game based on the successive convex approximation (SCA) method and Rosenbrock method. Numerical results reveal interesting insights. We observe that without the assistance from the jammers, it is difficult to achieve covert communication on D2D transmission. Moreover, we illustrate the advantages of the proposed friendly jamming-assisted covert communication by comparing it with the information-theoretical secrecy approach in terms of the secure communication probability and network utility. Shaohan Feng, Xiao Lu 0001, Sumei Sun, Dusit Niyato, Ekram Hossain 0001 |
IEEE Trans. Wirel. Commun. | 1 |
| 2024 | Covert D2D Communication Underlaying Cellular Network: A System-Level Security PerspectiveabstractTo meet the surging wireless traffic demand, underlaying cellular networks with device-to-device (D2D) communication to reuse the cellular spectrum has been envisioned as a promising solution. In this paper, we aim to secure the D2D communication of the D2D-underlaid cellular network by leveraging covert communication to hide its presence from the vigilant adversary. In particular, there are adversaries aiming to detect D2D communications according to their received signal powers. To avoid being detected, the legitimate entity, i.e., D2D-underlaid cellular network, performs power control aiming to hide the D2D communication. We model the conflict between the adversaries and the legitimate entity as a two-stage Stackelberg game. Therein, the adversaries are the followers intending to detect D2D communication at the lower stage while the legitimate entity is the leader and aims to maximize its utility constrained by the D2D communication covertness and the cellular quality of service (QoS) at the upper stage. Different from the conventional works, the study of the combat is conducted from the system-level perspective, where the scenario that a large-scale D2D-underlaid cellular network threatened by massive spatially distributed adversaries is considered and modeled by stochastic geometry. We obtain the adversary’s optimal strategy as the best response from the lower stage and also both analytically and numerically verify its optimality. Taking into consideration the best response from the lower stage and based on the successive convex approximation (SCA) method, we devise a bi-level algorithm to find the optimal strategy of the legitimate entity, which together with the best response from the lower stage constitute the Stackelberg equilibrium. Numerical results are presented to evaluate the network performance and reveal practical insights that instead of improving the legitimate utility by strengthening the D2D link reliability, increasing D2D transmission power will degrade it due to the security concern. Shaohan Feng, Xiao Lu 0001, Kun Zhu 0001, Dusit Niyato, Ping Wang 0001 |
IEEE Trans. Wirel. Commun. | 1 |
| 2024 | Joint Client Scheduling and Quantization Optimization in Energy Harvesting-Enabled Federated Learning NetworksabstractA vital challenge in the deployment of federated learning (FL) over wireless networks is the high energy consumption incurred for the local computation and model update upload on energy-constrained devices such as IoT sensors. Equipping with energy harvesting (EH) modules is a promising solution that allows the devices to work in a self-sustainable manner. Moreover, quantizing the model updates can further improve the energy efficiency during the upload. In this paper, we propose an EH-enabled FL system with model quantization in which EH devices act as clients and client scheduling, model quantization, and transmit energy are jointly optimized to minimize the training loss while satisfying energy causality constraints and guaranteeing fairness in client selection. We formulate a non-convex mixed-integer nonlinear programming (MINLP) problem for the optimization. Then, by recasting the product of a continuous variable and a 0-1 variable in an equivalent linear form, we transform this non-convex MINLP problem into a convex problem and solve it. We present numerical evaluations on various datasets to show that our proposed system is stable and achieves high performance regardless of whether the loss function is convex or non-convex and whether the data distributions are independent and identically distributed (i.i.d.) or non-i.i.d. Zhengwei Ni, Zhaoyang Zhang 0001, Nguyen Cong Luong 0001, Dusit Niyato, Dong In Kim 0001, Shaohan Feng |
IEEE Trans. Wirel. Commun. | 6 |
| 2024 | SWIPT-Enabled MISO Ad Hoc Network Underlay RSMA-Based System With IRSabstractIn this paper, we propose a simultaneous wireless information and power transfer (SWIPT)-enabled ad hoc network underlay rate-splitting multiple access (RSMA)-based system with intelligent reflecting surface (IRS). Therein, a base station (BS) in a primary network uses RSMA to serve primary users (PUs), and secondary user (SU) pairs constitute an ad hoc network sharing the spectrum with the primary network. Both power splitting (PS)- and time splitting (TS)-based SWIPT protocols are used in the ad hoc network that allow the SU receivers to decode the information and harvest energy simultaneously. An IRS is deployed to further enhance the system performance. We formulate optimization problems that optimize the common data rate allocation and beamformers associated with the common and private messages of RSMA, the beamformers and the PS/TS factors in the ad hoc network, and reflection coefficients of the IRS to maximize the minimum rate of the PUs while satisfying the requirements of harvested energy and data rate of the SU pairs. The optimization problems are non-convex and challenging to be solved. We propose low complexity algorithms based on alternating descent techniques. Numerical results demonstrate the effectiveness and improvement of the proposed algorithms, especially when combined with the TS-based SWIPT. Nguyen Thi Thanh Van, Nguyen Cong Luong 0001, Shaohan Feng, Shimin Gong, Dusit Niyato, Dong In Kim 0001 |
IEEE Trans. Wirel. Commun. | 3 |
| 2023 | Optimal Auction for Effective Energy Management for UAV-assisted Metaverse Synchronization SystemabstractIn this paper, we investigate an effective energy management in a UAV -assisted Metaverse synchronization system. The UAV s perform the data collection for a virtual service provider (VSP) for the synchronization between the physical objects and digital twins (DTs). The UAVs buy energy resources from an energy service provider (ESP). The key issue is to motivate both the ESP and the UAV s to participate in the energy trading market. For this, we design a deep learning (DL)-based auction scheme that maximizes the revenue of the ESP while guaranteeing individual rationality (IR) and incentive compatibility (IC). We provide numerical results to demonstrate the improvement of the DL-based auction scheme compared to the baseline scheme in terms of revenue, IC, and IR. Nguyen Cong Luong 0001, Le Khac Chau, Nguyen Do Duy Anh, Huu Sang Nguyen, Shaohan Feng, Van-Dinh Nguyen, Dusit Niyato, Dong In Kim 0001 |
CCNC | 5 |
| 2023 | Edge Computing for Metaverse: Incentive Mechanism versus Semantic CommunicationabstractWe design an incentive mechanism for edge computing trading between virtual service providers (VSPs) and an edge computing provider (ECP). The VSPs deploy unmanned aerial vehicles (UAVs) to collect sensing data from physical objects to update their digital twins (DTs) to serve their Metaverse users. To process the huge data, the VSP offloads a part of data computation to the ECP. Given the limited computing capacity, we propose a DL-based auction using the augmented Lagrangian method for determining the winning probabilities of the VSPs and their payments. The DL-based auction aims to maximize the ECP's revenue and holds incentive compatibility (IC) and individual rationality (IR) while satisfying budget (BG) constraints. To reduce the offloading cost, a semantic communication (SemCom) technique is deployed at the UAVs of the VSPs. The SemCom technique allows the UAVs to generate and transmit semantic symbols rather than the raw images to their corresponding VSP, which significantly reduces the offloading cost. To train the neural networks used in the DL-based auctions, we use a dataset including valuations of the computing resources to the VSPs, which is a function of the age of DT, the size of the semantic symbol, the sensing time and communication time of the UAVs, and the available computing capacity of the VSP. Simulation results clearly show that the proposed DL-based auction outperforms the classical auctions in terms of ECP's revenue, IR, IC, and BG. The results further show that the use of SemCom reduces the offloading cost for the VSPs. Nguyen Cong Luong 0001, Huu Sang Nguyen, Nguyen Do Duy Anh, Shaohan Feng, Dusit Niyato, Dong In Kim 0001 |
GLOBECOM | 4 |
| 2023 | Joint Rate Allocation and Power Control for RSMA-Based Communication and Radar Coexistence SystemsabstractWe consider a rate-splitting multiple access (RSMA)-based communication and radar coexistence (CRC) system. The proposed system allows an RSMA-based communication system to share spectrum with multiple radars. Furthermore, RSMA enables flexible and powerful interference management by splitting messages into common parts and private parts to partially decode interference and partially treat interference as noise. The RSMA-based CRC system thus significantly improves spectral efficiency and quality of service (QoS) of communication users (CUs). The communication network and the radars cause interference to each other, which reduces the signal-to-interference-plus-noise ratio (SINR) of the radars as well as the data rate of the CUs. Therefore, a major problem is to maximize the sum rate of the CUs while guaranteeing their QoS requirements of data transmissions and the SINR requirements of multiple radars. To achieve these objectives, we formulate a problem that optimizes i) the common rate allocation to the CUs, transmit power of common message and transmit power of private messages of the CUs, and ii) transmit power of the radars. We propose an additive approximation scheme (AAS) which solves the problem globally. Simulation results show the improvement of the AAS compared with the sequential quadratic programming (SQP) in terms of sum rate. Trung Thanh Nguyen 0004, Nguyen Cong Luong 0001, Shaohan Feng, Khaled M. Elbassioni, Dusit Niyato, Dong In Kim 0001 |
GLOBECOM | 3 |
| 2023 | Doubly Securing Large-Scale D2D NetworksabstractWe exploit both covert communication and friendly jamming to propose a friendly jamming-assisted covert communication and use it to doubly secure a large-scale device-to-device (D2D) network against eavesdroppers (i.e., wardens). The D2D transmitters defend against the wardens by: 1) hiding their transmissions with enhanced covert communication, and 2) leveraging friendly jamming to ensure information secrecy even if the D2D transmissions are detected. We model the combat between the wardens and the D2D network (the transmitters and the friendly jammers) as a two-stage Stackelberg game. Therein, the wardens are the followers at the lower stage aiming to minimize their detection errors, and the D2D network is the leader at the upper stage aiming to maximize its utility (in terms of link reliability and communication security) subject to the constraint on communication covertness. We apply stochastic geometry to model the network spatial configuration so as to conduct a system-level study. Numerical results reveal interesting insights. We observe that without the assistance from the jammers, it is difficult to achieve covert communication on D2D transmission. Moreover, we illustrate the advantages of the proposed friendly jamming-assisted covert communication by comparing it with the information-theoretical secrecy approach in terms of the secure communication probability and network utility. Shaohan Feng, Xiao Lu 0001, Sumei Sun, Dusit Niyato, Ekram Hossain 0001 |
ICC | 1 |
| 2023 | A Dynamic Hierarchical Framework for IoT-Assisted Digital Twin Synchronization in the MetaverseabstractMetaverse, also known as the Internet of 3-D worlds, has recently attracted much attention from both academia and industry. Each virtual subworld, operated by a virtual service provider (VSP), provides a type of virtual service. Digital twins (DTs), namely, digital replicas of physical objects, are key enablers. Generally, a DT belongs to the party that develops it and establishes the communication link between the two worlds. However, in an interoperable metaverse, data-like DTs can be “shared” within the platform. Therefore, one set of DTs can be leveraged by multiple VSPs. As the quality of the shared DTs may not always be satisfying, in this article, we propose an agile solution, i.e., a dynamic hierarchical framework, in which a group of Internet of Things devices in the lower level are incentivized to collectively sense physical objects’ status information and VSPs in the upper level determine synchronization intensities to maximize their payoffs. We adopt an evolutionary game approach to model the devices VSP selections and a simultaneous differential game to model the optimal synchronization intensity control problem. We further extend it as a Stackelberg differential game by considering some VSPs to be first movers. We provide open-loop solutions based on the control theory for both formulations. We theoretically and experimentally show the existence, uniqueness, and stability of the equilibrium to the lower level game and further provide a sensitivity analysis for various system parameters. Experiments show that the proposed dynamic hierarchical game outperforms the baseline. Dusit Niyato, Cyril Leung, Dong In Kim 0001, Kun Zhu 0001, Shaohan Feng, Xuemin Shen, Chunyan Miao |
IEEE Internet Things J. | 6 |
| 2023 | Evolutionary Games for Dynamic Network Resource Selection in RSMA-Enabled 6G NetworksabstractIn this paper, we address a dynamic network resource selection problem for mobile users in a rate-splitting multiple access (RSMA)-enabled network by leveraging evolutionary games. Particularly, mobile users are able to locally and dynamically make their selection on orthogonal resource blocks (RBs), which are also considered as network resources (NRs), over time to achieve their desired utilities. Then, RSMA is used for each group of users selecting the same NR. With the use of RSMA, the main goal is to optimize the beamformers of the common and private messages for users in the same group to maximize their sum rate. The resulting problem is generally non-convex, and thus we develop a successive convex approximation (SCA)-based algorithm to efficiently solve it in an iterative fashion. To model the NR adaptation of users, we propose to use two evolutionary games, i.e. a traditional evolutionary game (TEG) and fractional evolutionary game (FEG). The FEG approach enables users to incorporate memory effects (i.e. their past experiences) for their decision-making, which is more realistic than the TEG approach. We then theoretically verify the existence of the equilibrium of the proposed game approaches. Simulation results are provided to validate their consistency with the theoretical analysis and merits of the proposed approaches. They also reveal that, compared with TEG, FEG enables users to leverage past information for their decision-making, resulting in less communication overhead, while still guaranteeing convergence. Nguyen Thi Thanh Van, Nguyen Cong Luong 0001, Shaohan Feng, Van-Dinh Nguyen, Dong In Kim 0001 |
IEEE J. Sel. Areas Commun. | 3 |
| 2023 | Age of Loop for Wireless Networked Control System in the Finite Blocklength Regime: Average, Variance and Outage ProbabilityabstractAge of information (AoI) is an effective measure of the information freshness for wireless networked control systems (WNCSs). However, the AoI performance for a closed loop of WNCS with two-way delays has remained unexplored, especially in the finite blocklength (FBL) regime. In this paper, we investigate the peak age of loop (PAoL) performances, including the average, variance and outage probability of PAoL, for WNCSs with FBL over fading channels. Their closed-form expressions are respectively derived regarding the blocklength and the maximum number of allowable transmissions. We prove that the average PAoL is less than the sum of the average peak AoI in uplink (UL) and downlink (DL) due to the coupling between UL and DL. We also show that there is a tradeoff between the average PAoL and the variance/outage probability of PAoL. Based on the comprehensive performance analysis, we study a PAoL-oriented communication and control co-design with an adaptation scheme for transmission power, blocklength and the maximum number of allowable transmissions. Simulation results verify the correctness of the analytical results and show that the proposed PAoL-oriented scheme significantly outperforms the UL only and DL only optimization schemes, with an up to 8-fold reduction in the average control cost. Jie Cao 0006, Xu Zhu 0001, Sumei Sun, Petar Popovski, Shaohan Feng, Yufei Jiang |
IEEE Trans. Wirel. Commun. | 5 |
| 2022 | Joint Pricing and Security Investment in Cloud Security Service Market With User InterdependencyabstractAfter several decades of development on cyber security techniques, one clear conclusion can be drawn: no cyber security solution can completely remove the risks faced by the users. In this regard, cyber-insurance has been introduced as a means to enable the users to alleviate the damage from the cyber threats by transferring the cyber risks to an insurer. In this article, we study a cloud security service market, which is composed of cloud users and cloud security service vendors (CSSVs). The CSSVs work as the insurers for selling the cloud security plan, which is consisted of cloud security service and cloud-insurance. The users in the cloud platform can purchase the cloud security plan from the CSSVs to secure their cloud service. If the cloud service is attacked and loss happens, the users will receive the claim from the CSSVs. To lower the successful attack probability, the CSSV has an incentive to invest in improving its cloud security service. Specifically, we model and study the cloud security service market in the framework of a two-stage Stackelberg game. On the upper stage, the CSSVs lead to decide on their own strategies, i.e., the price of the cloud security plan and the security investment to improve their offered cloud security service. On the lower stage, the users follow to decide on the purchase of the cloud security plan according to the price of the cloud security plan and the perceived cyber breach probability of the cloud security service. We analytically verify that the Stackelberg equilibrium exists and is unique. Extensive simulations have been conducted to evaluate the performance of the Stackelberg game. The performance evaluation shows some insightful results. For example, when the users have strong interdependency, the profits of the CSSVs become lower. Shaohan Feng, Zehui Xiong, Dusit Niyato, Ping Wang 0001, Shaun Shuxun Wang, Xuemin Shen |
IEEE Trans. Serv. Comput. | 1 |
| 2022 | Mean-Field Artificial Noise Assistance and Uplink Power Control in Covert IoT SystemsabstractIn this paper, we study a covert Internet of Things (IoT) system. Compared with conventional IoT systems that apply cryptography and information-theoretic secrecy approaches to secure the transmission, our considered IoT system adopts the covertness technique and intends to hide the legitimate transmission from the observant adversaries. In the IoT system, the IoT devices randomly transmit the collected data to their associated IoT gateways (GWs). In the meantime, the adversaries attempt to detect the existence of legitimate transmission based on their received signal power and launch hostile attacks accordingly. To avoid being detected by the adversaries, the IoT system applies uplink power control to achieve covert legitimate transmission. Moreover, to distort the observation of the adversaries so as to mislead their decisions, we propose an artificial noise (AN)-assisted covert communication design, where the AN is transmitted by in-band full-duplex (IBFD) IoT GWs as a jamming operation. We formulate a Stackelberg game to study the interaction between the adversaries and the legitimate entities including the IoT GWs and IoT devices, where the legitimate entities, as the leaders, decide on the powers of legitimate and AN transmissions at the upper level and the adversaries, as the followers, aim to minimize their detection errors at the lower level. Thereafter, considering the large scale of IoT system, we further cast the Stackelberg game into a mean-field Stackelberg game and incorporate the stochastic geometry and statistical channel model to capture the location heterogeneity and channel dynamics among and of the system entities, respectively. In the performance evaluation, we verify the practicability of the mean-field Stackelberg game. Moreover, we demonstrate the effectiveness of AN in improving the transmission covertness. Shaohan Feng, Xiao Lu 0001, Sumei Sun, Dusit Niyato |
IEEE Trans. Wirel. Commun. | 1 |
| 2022 | Dynamic Network Service Selection in Intelligent Reflecting Surface-Enabled Wireless Systems: Game Theory ApproachesabstractIn this paper, we address dynamic network selection problems of mobile users in an intelligent reflecting surface (IRS)-enabled wireless network. In particular, the users dynamically select different service providers (SPs) and network services over time. The network services are composed of adjustable resources of IRS and transmit power. To formulate the SP and network service selection, we adopt an evolutionary game in which the users are able to adapt their network selections depending on the utilities that they achieve. For this, the replicator dynamics is used to model the service selection adaptation of the users. To allow the users to take their past service experiences into account their decisions, we further adopt an enhanced version of the evolutionary game, namely fractional evolutionary game, to study the SP and network service selection. The fractional evolutionary game incorporates the memory effect that captures the users’ memory on their decisions. We theoretically prove that both the game approaches have a unique equilibrium. Finally, we provide numerical results to demonstrate the effectiveness of our proposed game approaches. In particular, we have reveal some important finding, for instance, with the memory effect, the users can achieve the utility higher than that without the memory effect. Nguyen Thi Thanh Van, Nguyen Cong Luong 0001, Shaohan Feng, Huy Thanh Nguyen, Kun Zhu 0001, Thien Van Luong, Dusit Niyato |
IEEE Trans. Wirel. Commun. | 3 |
| 2021 | Dynamic Resource Management to Defend Against Advanced Persistent Threats in Fog Computing: A Game Theoretic ApproachabstractFog computing has gained tremendous popularity due to its capability of addressing the surging demand on high-quality ubiquitous mobile services. Nevertheless, the highly virtualized environment in fog computing leads to vulnerability to cyber attacks such as advanced persistent threats. In this paper, we propose a novel game approach of cyber risk management for the fog computing platform. We adopt the cyber-insurance concept to transfer cyber risks from fog computing platform to a third party. The system model under consideration consists of three main entities, i.e., the fog computing provider, attacker, and cyber-insurer. The fog computing provider dynamically optimizes the allocation of its defense computing resources to improve the security of the fog computing platform which is composed of multiple fog nodes. Meanwhile, the attacker dynamically adjusts the allocation of its attack computing resources to increase the probability of successful attack. Additionally, to prevent from the potential loss due to the attacks, the provider also makes a dynamic decision on the subscription of cyber-insurance for each fog node. Thereafter, the cyber-insurer accordingly determines the premium of cyber-insurance for each fog node. To model this dynamic interactive decision making problem, we formulate a dynamic Stackelberg game. In the lower-level, we formulate an evolutionary subgame to analyze the provider's defense and cyber-insurance subscription strategies as well as the attacker's attack strategy. In the upper-level, the cyber-insurer optimizes its premium strategy, taking into account the evolutionary equilibrium at the lower-level evolutionary subgame. We analytically prove that the evolutionary equilibrium is unique and stable, and we investigate the Stackelberg equilibrium by capitalizing on tools from the optimal control theory. Moreover, we provide a series of insightful analytical and numerical results on the equilibrium of the dynamic Stackelberg game. Shaohan Feng, Zehui Xiong, Dusit Niyato, Ping Wang 0001 |
IEEE Trans. Cloud Comput. | 1 |
| 2021 | Dynamic Model for Network Selection in Next Generation HetNets With Memory-Affecting Rational UsersabstractRecently, due to the staggering growth of wireless data traffic, heterogeneous networks have drawn tremendous attention due to the capabilities of enhancing the capacity/coverage and reducing energy consumption for the next generation wireless networks. In this paper, we study a long-run user-centric network selection problem in the 5G heterogeneous network, where the network selection strategies of the users can be investigated dynamically. Unlike the conventional studies on the long-run model, we incorporate the memory effect and consider the fact that the decision-making of the users is affected by their memory, i.e., their past service experience. Namely, the users select the network based on not only their instantaneous achievable service experience but also their past service experience within their memory. Specifically, we model and study the interaction among the users in the framework of fractional evolutionary game based on the classical evolutionary game theory and the concept of the power-law memory. We analytically prove that the equilibrium of the fractional evolutionary game exists, is unique and uniformly stable. We also numerically demonstrate the stability of the fractional evolutionary equilibrium. Extensive simulations have been conducted to evaluate the performance of the fractional evolutionary game. The numerical results have revealed some insightful findings. For example, the user in the fractional evolutionary game with positive memory effect can achieve a higher cumulative utility compared with the user in the fractional evolutionary game with negative memory effect. Moreover, the fractional evolutionary game with positive memory effect can reduce the loss in the user's cumulative utility caused by the small-scale fading. Shaohan Feng, Dusit Niyato, Xiao Lu 0001, Ping Wang 0001, Dong In Kim 0001 |
IEEE Trans. Mob. Comput. | 1 |
| 2021 | On Cyber Risk Management of Blockchain Networks: A Game Theoretic ApproachabstractOpen-access blockchains based on proof-of-work protocols have gained tremendous popularity for their capabilities of providing decentralized tamper-proof ledgers and platforms for data-driven autonomous organization. Nevertheless, the proof-of-work based consensus protocols are vulnerable to cyber-attacks such as double-spending. In this paper, we propose a novel approach of cyber risk management for blockchain-based service. In particular, we adopt the cyber-insurance as an economic tool for neutralizing cyber risks due to attacks in blockchain networks. We consider a blockchain service market, which is composed of the infrastructure provider, the blockchain provider, the cyber-insurer, and the users. The blockchain provider purchases from the infrastructure provider, e.g., a cloud, the computing resources to maintain the blockchain consensus, and then offers blockchain services to the users. The blockchain provider strategizes its investment in the infrastructure and the service price charged to the users, in order to improve the security of the blockchain and thus optimize its profit. Meanwhile, the blockchain provider also purchases a cyber-insurance from the cyber-insurer to protect itself from the potential damage due to the attacks. In return, the cyber-insurer adjusts the insurance premium according to the perceived risk level of the blockchain service. Based on the assumption of rationality for the market entities, we model the interaction among the blockchain provider, the users, and the cyber-insurer as a two-level Stackelberg game. Namely, the blockchain provider and the cyber-insurer lead to set their pricing/investment strategies, and then the users follow to determine their demand of the blockchain service. Specifically, we consider the scenario of double-spending attacks and provide a series of analytical results about the Stackelberg equilibrium in the market game. Shaohan Feng, Wenbo Wang 0004, Zehui Xiong, Dusit Niyato, Ping Wang 0001, Shaun Shuxun Wang |
IEEE Trans. Serv. Comput. | 1 |
| 2020 | Memory-affecting Network Selection in Next Generation HetNets
Shaohan Feng, Dusit Niyato, Xiao Lu 0001, Ping Wang 0001, Dong In Kim 0001 |
VTC Spring | 1 |
| 2020 | A Stackelberg Game Approach for Sponsored Content Management in Mobile Data Market With Network EffectsabstractA sponsored content policy enables a content provider (CP) to pay a network service provider (SP), and thereby mobile users (MUs) can access contents from the CP through network services from the SP with a lower charge. Thus, more users want to access the contents which potentially generates more profit gain to the CP. In this article, we study the interactions among three entities under the sponsored content policy, namely, the network SP, which is referred to as SP for brevity, the CP and MUs. We model the interactions as a hierarchical Stackelberg game, where the SP and the CP act as the leaders determining the pricing and sponsoring strategies, respectively, and the MUs act as the followers deciding on their content demand. The model incorporates the network effects in a social domain and congestion in a network domain which enables us to obtain insights from the sponsored content policy. In the model, we investigate the mutual interplay between the SP and the CP in three scenarios: 1) sequential competition, where the SP first optimizes its pricing strategy for maximizing its revenue, and then the CP optimizes its sponsoring strategy for maximizing its profit sequentially; 2) simultaneous competition, where the CP and the SP optimize their individual strategies separately and simultaneously; and 3) cooperation, where both providers jointly optimize their strategies with the purpose of maximizing their aggregate payoff. Through backward induction, we derive the unique Nash equilibrium among the MUs. Furthermore, the existence and uniqueness of the Stackelberg equilibrium under three proposed scenarios are validated analytically. Via extensive simulations, it is shown that the network effects significantly improve the utilities of MUs, the profit of the CP, and the revenue of the SP. Zehui Xiong, Shaohan Feng, Dusit Niyato, Ping Wang 0001, Yang Zhang 0025, Bin Lin 0001 |
IEEE Internet Things J. | 2 |
| 2020 | Dynamic Game and Pricing for Data Sponsored 5G Systems With Memory EffectabstractBy enabling revenue sharing between the network operators and the sponsors, the sponsored data has been proven to be a promising solution and is becoming a ubiquitous trend in the fifth generation (5G) networks for improving data connectivity for the users, increasing mobile engagement for the sponsors, and ensuring revenue for the network operators. In this paper, we investigate the data sponsored 5G system on a long-run basis. Compared with the conventional dynamic, i.e., long-run, model, the users in the system are memory-affecting, i.e., the users' decision-making is affected by their past service experience. In the system under our consideration, the users decide on the communication service access by jointly taking into account their instantaneous achievable utility and the history of their service experience, e.g., the past improved utility corresponding to the data sponsorship. The 5G system works as the utility provider for managing the communication service. Specifically, by using the concept of the power-law fading memory and the classical evolutionary game theory, we formulate a population game to model and study the dynamic behaviors of the players in the data sponsored 5G system. In the game, the interaction among the memory-affecting rational users is formulated as a fractional evolutionary game, and the communication service management of the 5G system is formulated as a classical evolutionary game. We analytically prove the existence and uniqueness of the solution to the population game. We both analytically and numerically verify the stability of the solution. The performance evaluation shows some insightful results. For example, the data sponsorship can significantly increase the data consumption for the users when they are heavily memory-affecting. Following this, we study a data sponsorship pricing problem with the objective to maximize the data consumption at the expense of the minimal data sponsorship. Shaohan Feng, Dusit Niyato, Xiao Lu 0001, Ping Wang 0001, Dong In Kim 0001 |
IEEE J. Sel. Areas Commun. | 1 |
| 2019 | Dynamic Sensor Renting in RF-powered Crowdsensing Service Market with BlockchainabstractEmbedding sensors on wireless devices for collaborative environment sensing has been envisioned as a cost-effective solution for IoT applications. However, existing IoT platforms faces challenges, e.g., unsustainablility due to the limited on-device battery and tremendous cost of deploying middlewares for centralized task dispatching. In this paper, we employ wireless energy transfer and permissionless blockchains to construct a sustainable and decentralized IoT crowdsensing platform. Therein, IoT sensing cloud composed of multiple co-located sensors is wirelessly powered by RF-energy beacons for data sensing and transmission. The data is then forwarded to the blockchain for distributed data/transaction verification and trading. The data users access the crowdsensing service by renting sensors from the sensing clouds. Both the sensing clouds and data users are self-interested and aim to maximize their individual profits. The sensing clouds handle the interference of concurrent wireless transmissions and the on-chain transaction cost. Meanwhile, each user distributes its limited budget over the sensing clouds to optimize the service quality. We formulate a Stackelberg differential game to analyze the interaction among the sensing clouds and data users. Then, we investigate the Stackelberg equilibrium by capitalizing on Pontryagin's maximum principle. Furthermore, we provide a series of insightful numerical results about the Stackelberg equilibrium. Shaohan Feng, Wenbo Wang 0004, Dusit Niyato, Dong In Kim 0001, Ping Wang 0001 |
WCNC | 1 |
| 2019 | Dynamic Access Point and Service Selection in Backscatter-Assisted RF-Powered Cognitive NetworksabstractIn this paper, we investigate the dynamic access point and service selection in a backscatter-assisted radio-frequency-powered cognitive network, where many secondary transmitters (STs) can choose different transmission services provided by multiple access points. To analyze the access point and service selection of the STs, we formulate the problem as an evolutionary game. The STs act as the players and adjust their selections of the access points and services based on their utilities. Specifically, we model the access point and service adaptation of the STs by the replicator dynamics, and analytically prove the existence and uniqueness, and the stability of the evolutionary equilibrium. We also consider the delay of information used by the STs to adapt their selection and perform the analysis by using delayed replicator dynamics. In particular, the stability region of the delayed replicator dynamics in a special case is derived. Furthermore, we develop a low-complexity algorithm for the access point and service selection in the network based on evolutionary game. Extensive simulations have been conducted to demonstrate the effectiveness of the proposed access point and service selection strategy in the network. Xiaozheng Gao, Shaohan Feng, Dusit Niyato, Ping Wang 0001, Kai Yang 0004, Ying-Chang Liang |
IEEE Internet Things J. | 2 |
| 2019 | Cloud/Fog Computing Resource Management and Pricing for Blockchain NetworksabstractPublic blockchain networks using proof of work (PoW)-based consensus protocols are considered as a promising platform for decentralized resource management with financial incentive mechanisms. In order to maintain a secured, universal state of the blockchain, PoW-based consensus protocols financially incentivize the nodes in the network to compete for the privilege of block generation through cryptographic puzzle solving. For rational consensus nodes, i.e., miners with limited local computational resources, offloading the computation load for PoW to the cloud/fog providers (CFPs) becomes a viable option. In this paper, we study the interaction between the CFPs and the miners in a PoW-based blockchain network using a game theoretic approach. In particular, we propose a lightweight infrastructure of the PoW-based blockchains, where the computation-intensive part of the consensus process is offloaded to the cloud/fog. We formulate the computation resource management in the blockchain consensus process as a two-stage Stackelberg game, where the profit of the CFP and the utilities of the individual miners are jointly optimized. In the first stage of the game, the CFP sets the price of offered computing resource. In the second stage, the miners decide on the amount of service to purchase accordingly. We apply backward induction to analyze the subgame perfect equilibria in each stage for both uniform and discriminatory pricing schemes. For uniform pricing where the same price applies to all miners, the uniqueness of the Stackelberg equilibrium is validated by identifying the best response strategies of the miners. For discriminatory pricing where the different prices are applied, the uniqueness of the Stackelberg equilibrium is proved by capitalizing on the variational inequality theory. Further, the real experimental results are employed to justify our proposed model. Zehui Xiong, Shaohan Feng, Wenbo Wang 0004, Dusit Niyato, Ping Wang 0001, Zhu Han 0001 |
IEEE Internet Things J. | 2 |
| 2019 | Joint Sponsored and Edge Caching Content Service Market: A Game-Theoretic ApproachabstractIn a sponsored content scheme, a wireless network operator negotiates with a sponsored content service provider where the latter can pay the former to lower the cost of the mobile subscribers/users to access certain content. As such, the scheme motivates the entities in the sponsored content ecosystem to be more actively involved. Meanwhile, with the forthcoming 5G cellular networks, edge caching becomes a promising technology for traffic offloading to reduce cost and improve service quality of the content service. The key idea is that an edge caching content service provider caches content on edge networks. The cached content is then delivered to mobile users locally, reducing latency substantially. In this paper, we propose the joint sponsored and edge caching content service market model. We investigate an interplay between the sponsored content service provider and the edge caching content service provider under the non-cooperative game framework. Furthermore, the interactions among the wireless network operator, content service providers, and mobile users are modeled as a hierarchical three-stage Stackelberg game. In the game model, we analyze the sub-game perfect equilibrium in each stage through backward induction analytically. Additionally, the existence of the proposed Stackelberg equilibrium is validated by capitalizing on the bilevel optimization programming. Based on the analysis of the game properties, we propose a sub-gradient-based iterative algorithm, which guarantees to converge to the Stackelberg equilibrium. Zehui Xiong, Shaohan Feng, Dusit Niyato, Ping Wang 0001, Amir Leshem, Zhu Han 0001 |
IEEE Trans. Wirel. Commun. | 2 |
| 2018 | Cyber Risk Management with Risk Aware Cyber-Insurance in Blockchain NetworksabstractBenefit from the capabilities of providing decentralized tamper-proof ledgers and platforms for data-driven autonomous organization, open-access blockchains based on proof-of-work protocols have gained tremendous popularity. Yet, the proof-of-work based consensus protocols under threats, e.g., double-spending. In this paper, by adopting the cyber-insurance as an economic tool to neutralize cyber risks, we propose a novel approach of cyber risk management for blockchain-based service. The blockchain service market under our consideration is composed of four entities, i.e., the infrastructure provider, blockchain provider, cyber-insurer, and users. The blockchain provider purchases the computing resources, e.g., a cloud, from the infrastructure provider to maintain the blockchain consensus and then offers blockchain services to the users. The blockchain provider optimize its profit by strategizing its investment in the infrastructure in order to improve the security of the blockchain and the service price charged to the users. In the meantime, to prevent the potential damage incurred by the attacks and then fully secure the cyber-space, the blockchain provider purchases a cyber-insurance from the cyber-insurer. In return, the cyber- insurer adjusts the insurance premium according to the perceived risk level of the blockchain service and will pay the claim to the blockchain provider once attacks happen. Based on the rationality of the market entities, we model the interaction among the blockchain provider, users, and cyber-insurer as a two- stage Stackelberg game. Specifically, the blockchain provider and cyber-insurer lead to set their pricing/investment strategies in the upper level subgame, and then the users follow to determine their demand of the blockchain service in the lower level subgame. Specifically, we consider the scenario of double-spending attacks and provide a series of analytical results about the Stackelberg equilibrium in the market game. Shaohan Feng, Zehui Xiong, Dusit Niyato, Ping Wang 0001, Shaun Shuxun Wang, Yang Zhang 0025 |
GLOBECOM | 1 |
| 2018 | Game Theoretic Analysis for Joint Sponsored and Edge Caching Content Service MarketabstractWith a sponsored content scheme in a wireless network, a sponsored content service provider can pay to a network operator on behalf of the mobile users/subscribers to lower down the network subscription fees at the reasonable cost in terms of receiving some amount of advertisements. As such, content providers, network operators and mobile users are all actively motivated to participate in the sponsored content ecosystem. Meanwhile, in 5G cellular networks, caching technique is employed to improve content service quality, which stores potentially popular contents on edge networks nodes to serve mobile users. In this work, we propose the joint sponsored and edge caching content service market model. We investigate an interplay between the sponsored content service provider and the edge caching content service provider under the non-cooperative game framework. Furthermore, a three-stage Stackelberg game is formulated to model the interactions among the network operator, content service provider, and mobile users. Sub-game perfect equilibrium in each stage is analyzed by backward induction. The existence of Stackelberg equilibrium is validated by employing the bilevel optimization programming. Based on the game properties, we propose a sub-gradient based iterative algorithm, which ensures to converge to the Stackelberg equilibrium. Zehui Xiong, Shaohan Feng, Dusit Niyato, Ping Wang 0001, Amir Leshem, Yang Zhang 0025 |
GLOBECOM | 2 |
| 2018 | Optimal Pricing-Based Edge Computing Resource Management in Mobile BlockchainabstractAs the core issue of blockchain, the mining requires solving a proof-of-work puzzle, which is resource expensive to implement in mobile devices due to the high computing power needed. Thus, the development of blockchain in mobile applications is restricted. In this paper, we, for the first time, consider the edge computing as the network enabler for mobile blockchain. In particular, we study optimal pricing-based edge computing resource management to support mobile blockchain applications where the mining process can be offloaded to an Edge computing Service Provider (ESP). We adopt a two-stage Stackelberg game to jointly maximize the profit of the ESP and the individual utilities of different miners. In Stage~I, the ESP sets the price of edge computing services. In Stage~II, the miners decide on the service demand to purchase based on the observed prices. We apply the backward induction to analyze the sub-game perfect equilibrium in each stage for uniform and discriminatory pricing schemes. Further, the existence and uniqueness of Stackelberg game are validated for both pricing schemes. At last, the performance evaluation shows that the ESP intends to set the maximum possible value as optimal price for profit maximization under uniform pricing. In addition, the discriminatory pricing helps the ESP to encourage higher total service demand from miners and achieve greater profit correspondingly. Zehui Xiong, Shaohan Feng, Dusit Niyato, Ping Wang 0001, Zhu Han 0001 |
ICC | 2 |
| 2018 | Competitive Security Pricing in Cyber-Insurance Market: A Game-Theoretic AnalysisabstractCyber-insurance has been employed as the mean to transfer cyber risks to an insurance company, i.e., insurer. Thereby the users are covered by the insurance to alleviate the loss from cyber threats. In this work, we consider the security vendors (e.g., Symantec) as cyber-insurers selling cyber-insurance in the market. Security service will be attached to the cyber-insurance by the cyber-insurers for the purpose to reduce the probability of paying claims, where the security level of the security service is measured as the security quality. Our proposed model consists of two stages, i.e., the Stackelberg game. In the first stage, cyber-insurers set the price of cyber-insurance charging to the users while security service will be attached to these cyber-insurance. In the second stage, the users decide on the amount of these cyber-insurances to purchase based on the observed prices and the qualities of the security service. The existence and uniqueness for the equilibrium of the Stackelberg game are validated analytically. The performance evaluation presents some interesting results. For example, the cyber-insurer, who provides the security service with higher quality than other cyber-insurers, earns more profit in the market with strong interdependency than that in the market with weak interdependency while other cyber-insurers earn less profit simultaneously. This is due to the fact that the users can be influenced more easily by their peers, when one cyber-insurer provides the security service with higher quality, it can attract more users easily and be more competitive. Shaohan Feng, Zehui Xiong, Dusit Niyato, Ping Wang 0001 |
VTC Fall | 1 |
| 2018 | Joint pricing and security investment for cloud-insurance: A security interdependency perspectiveabstractCyber insurance has been introduced as the mean to transfer cyber risks to an insurance company, namely, insurer. The users are thus covered by the insurance to alleviate the damage from cyber threats. In this paper, we investigate the joint pricing and security investment in a cloud-insurance market. The market is composed of users, cloud providers, and cloud-insurers. The users subscribes to use the cloud service (platform) from the cloud providers. To protect from the damage, the users can buy a cloud-insurance product from the cloud-insurers which will pay a claim to the users if an attack happens to the cloud service. The users are interdependent in which they can take advantage of the positive security effects generated by other users' investments in security. We assume that the cloud provider and cloud-insurer are the business partners. Therefore, the cloud-insurers can invest in the cloud platform to improve the security level, i.e., quality, of the cloud service and hence reduce the probability of paying claim. Our proposed model consists of two stages, i.e., the Stackelberg game. In the first stage, cloud-insurers set the price charging to the users and decide on the investment for improving the cloud security quality. In the second stage, the users decide on the amount of these cloud-insurances to purchase based on the observed prices and qualities. The existence and uniqueness for the equilibrium of the Stackelberg game are proved analytically. The performance evaluation shows some interesting results. For example, when the users have strong interdependency, the price of the cloud-insurance becomes lower. This is from the fact that the users can be influenced more easily by their peers, when one cloud-insurer decreases the price, it can attract more users easily. Shaohan Feng, Zehui Xiong, Dusit Niyato, Ping Wang 0001, Shaun Shuxun Wang |
WCNC | 1 |
| 2018 | Competition and cooperation analysis for data sponsored market: A network effects modelabstractThe data sponsored scheme allows the content provider to cover parts of the cellular data costs for mobile users. Thus the content service becomes appealing to more users and potentially generates more profit gain to the content provider. In this paper, we consider a sponsored data market with a monopoly network service provider, a single content provider, and multiple users. In particular, we model the interactions of three entities as a two-stage Stackelberg game, where the service provider and content provider act as the leaders determining the pricing and sponsoring strategies, respectively, in the first stage, and the users act as the followers deciding on their data demand in the second stage. We investigate the mutual interaction of the service provider and content provider in two cases: (i) competitive case, where the content provider and service provider optimize their strategies separately and competitively, each aiming at maximizing the profit and revenue, respectively; and (ii) cooperative case, where the two providers jointly optimize their strategies, with the purpose of maximizing their aggregate profits. We analyze the sub-game perfect equilibrium in both cases. Via extensive simulations, we demonstrate that the network effects significantly improve the payoff of three entities in this market, i.e., utilities of users, the profit of content provider and the revenue of service provider. In addition, it is revealed that the cooperation between the two providers is the best choice for all three entities. Zehui Xiong, Shaohan Feng, Dusit Niyato, Ping Wang 0001, Yang Zhang 0025 |
WCNC | 2 |
| 2018 | Profit Maximization Mechanism and Data Management for Data Analytics ServicesabstractWith the advancement and emergence of new network services, such as social network, Internet of Things, and crowd-sensing, large volume of diverse data is collected, shared, and leveraged to develop analytics services. The data analytics service has become a key commodity that can be traded among various economic entities. In this paper, we address the optimal pricing mechanisms and data management for data analytics services and further discuss the perishable services in the time varying environment. We first propose a data market model and define the data utility based on the impact of data size on the performance of data analytics, e.g., prediction and verification accuracy. For perishable services, we study the perishability of data that affects the service quality and provide a quality decay function. The data analytics services are considered as digital goods and uniquely characterized by “unlimited supply” compared to conventional goods. Therefore, we apply the Bayesian profit maximization mechanism in selling data analytics services, which is truthful, rational, and computationally efficient. The optimal service price, data amount, and service update interval are obtained to maximize the profit under different customer's valuation distributions. Finally, experimental results on realworld datasets show that our data market model and pricing mechanism effectively solve the profit maximization problem and provide useful strategies for the data analytics service provider. Yutao Jiao, Ping Wang 0001, Shaohan Feng, Dusit Niyato |
IEEE Internet Things J. | 3 |
| 2017 | Network Effect-Based Sequential Dynamic Pricing for Mobile Social Data MarketabstractMobile data demand is increasing tremendously in wireless social networks, and thus efficient pricing for socialenabled services is urgently needed. In this paper, we study the sequential dynamic pricing scheme of a monopoly mobile service provider in a social data market, where the provider, i.e., the seller, individually offers each user, i.e., the buyer, a certain price in multiple time periods dynamically and repeatedly. The proposed scheme exploits the network effects in the behavior model of mobile users that boost the social data demand. Furthermore, due to limited radio resource, the impact of wireless network congestion is taken into account in the pricing scheme. Through both the mathematical analysis and simulation, we demonstrate that our proposed sequential dynamic pricing can help the service provider to achieve greater revenue and mobile users achieve higher total utilities than those of existing optimal static pricing scheme. Zehui Xiong, Shaohan Feng, Dusit Niyato, Ping Wang 0001, Zhu Han 0001 |
GLOBECOM | 2 |
| 2017 | Economic Analysis of Network Effects on Sponsored Content: A Hierarchical Game Theoretic ApproachabstractSponsored content policy enables a content provider to pay a network operator, and thereby their users access contents from the content provider through network services from the network operator with lower charge. In this paper, we study the interaction among three entities under the sponsored content policy, namely, the network operator or service provider, the content provider and the end-users. We consider a hierarchical three-stage setting to formulate the game theoretic model to analyze the interaction. Using the game model, we derive the user content demand, optimal sponsoring of content provider, and pricing of service provider based on backward induction. The model incorporates the network effects in social domain and congestion in network domain which enables us to obtain insights from the sponsored content policy. We derive the closed-form solution, i.e., equilibrium, and prove its existence and uniqueness in each stage of the game. Additionally, we develop an iterative algorithm to obtain the Stackelberg equilibrium of the entire three-stage game. The simulation results indicate that the revenue, profit, and utility of the service provider, content provider, and end-users have been improved to a large extent under the sponsored content policy because of the network effects. Zehui Xiong, Shaohan Feng, Dusit Niyato, Ping Wang 0001, Yang Zhang 0025 |
GLOBECOM | 2 |
| 2017 | Profit Maximization Auction and Data Management in Big Data MarketsabstractA big data service is any data-originated resource that is offered over the Internet. The performance of a big data service depends on the data bought from the data collectors. However, the problem of optimal pricing and data allocation in big data services is not well-studied. In this paper, we propose an auction-based big data market model. We first define the data cost and utility based on the impact of data size on the performance of big data analytics, e.g., machine learning algorithms. The big data services are considered as digital goods and uniquely characterized with ''unlimited supply'' compared to conventional goods which are limited. We therefore propose a Bayesian profit maximization auction which is truthful, rational, and computationally efficient. The optimal service price and data size are obtained by solving the profit maximization auction. Finally, experimental results on a real-world taxi trip dataset show that our big data market model and auction mechanism effectively solve the profit maximization problem of the service provider. Yutao Jiao, Ping Wang 0001, Dusit Niyato, Mohammad Abu Alsheikh, Shaohan Feng |
WCNC | 5 |