Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Navid Mahmoudian Bidgoli

dblp:199/2217 · DBLP profile ↗
← Back
10ranked-venue papers
7as first author
4since 2021 · last 2025
0000-0003-2808-3859ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 9 · 6 first-author · 4 since 2021Artificial intelligence and machine learning · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Image and video coding · 90% Image and video processing · 10%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video coding
image compression
0.612022
OSLO: On-the-Sphere Learning for Omnidirectional Images and Its Application to 360-Degree Image Compression · IEEE Trans. Image Process. 2022
Image and video coding › image compression
learned image compression
0.612022
OSLO: On-the-Sphere Learning for Omnidirectional Images and Its Application to 360-Degree Image Compression · IEEE Trans. Image Process. 2022
Image and video processing › omnidirectional image processing
spherical image processing
0.212022
OSLO: On-the-Sphere Learning for Omnidirectional Images and Its Application to 360-Degree Image Compression · IEEE Trans. Image Process. 2022

Methods — techniques the papers use, named apart from their topics

spherical convolution · 0.6convolutional neural network · 0.6HEALPix sampling · 0.6rate-adaptive channel coding · 0.5incremental codes · 0.5
YearPublicationVenuePosition
2025 OSLO-IC: On-the-Sphere Learned Omnidirectional Image Compression with Attention Modules and Spatial Context
abstract
Developing effective 360-degree (spherical) image compression techniques is crucial for technologies like virtual reality and automated driving. This paper advances the state-of-the-art in on-the-sphere learning (OSLO) for omnidirectional image compression framework by proposing spherical attention modules, residual blocks, and a spatial autoregressive context model. These improvements achieve a 23.1% bit rate reduction in terms of WS-PSNR BD rate. Additionally, we introduce a spherical transposed convolution operator for upsampling, which reduces trainable parameters by a factor of four compared to the pixel shuffling used in the OSLO framework, while maintaining similar compression performance. Therefore, in total, our proposed method offers significant rate savings with a smaller architecture and can be applied to any spherical convolutional application.
Paul Wawerek-López, Navid Mahmoudian Bidgoli, Pascal Frossard, André Kaup, Thomas Maugey
ICASSP2
2022 OSLO: On-the-Sphere Learning for Omnidirectional Images and Its Application to 360-Degree Image Compression
abstract
State-of-the-art 2D image compression schemes rely on the power of convolutional neural networks (CNNs). Although CNNs offer promising perspectives for 2D image compression, extending such models to omnidirectional images is not straightforward. First, omnidirectional images have specific spatial and statistical properties that can not be fully captured by current CNN models. Second, basic mathematical operations composing a CNN architecture, e.g., translation and sampling, are not well-defined on the sphere. In this paper, we study the learning of representation models for omnidirectional images and propose to use the properties of HEALPix uniform sampling of the sphere to redefine the mathematical tools used in deep learning models for omnidirectional images. In particular, we: i) propose the definition of a new convolution operation on the sphere that keeps the high expressiveness and the low complexity of a classical 2D convolution; ii) adapt standard CNN techniques such as stride, iterative aggregation, and pixel shuffling to the spherical domain; and then iii) apply our new framework to the task of omnidirectional image compression. Our experiments show that our proposed on-the-sphere solution leads to a better compression gain that can save 13.7% of the bit rate compared to similar learned models applied to equirectangular images. Also, compared to learning models based on graph convolutional networks, our solution supports more expressive filters that can preserve high frequencies and provide a better perceptual quality of the compressed images. Such results demonstrate the efficiency of the proposed framework, which opens new research venues for other omnidirectional vision tasks to be effectively implemented on the sphere manifold.
Navid Mahmoudian Bidgoli, Roberto Gerson De Albuquerque Azevedo, Thomas Maugey, Aline Roumy, Pascal Frossard
IEEE Trans. Image Process.1
2021 Rate-Distortion Optimized Motion Estimation for on-the-Sphere Compression of 360 Videos
abstract
On-the-sphere compression of omnidirectional videos is a very promising approach. First, it saves computational complexity as it avoids to project the sphere onto a 2D map, as classically done. Second, and more importantly, it allows to achieve a better rate-distortion tradeoff, since neither the visual data nor its domain of definition are distorted. In this paper, the on-the-sphere compression [1] for omnidirectional still images is extended to videos. We first propose a complete review of existing spherical motion models. Then we pro-pose a new one called tangent-linear+t. We finally propose a rate-distortion optimized algorithm to locally choose the best motion model for efficient motion estimation/compensation. For that purpose, we additionally propose a finer search pattern, called spherical-uniform, for the motion parameters, which leads to a more accurate block prediction. The novel algorithm leads to rate-distortion gains compared to methods based on a unique motion model.
Alban Marie, Navid Mahmoudian Bidgoli, Thomas Maugey, Aline Roumy
ICASSP2
2021 Fine Granularity Access in Interactive Compression of 360-Degree Images Based on Rate-adaptive Channel Codes
abstract
In this paper, we propose a new interactive compression scheme for omnidirectional images. This requires two characteristics: efficient compression of data, to lower the storage cost, and random access ability to extract part of the compressed stream requested by the user (for reducing the transmission rate). For efficient compression, data needs to be predicted by a series of references that have been pre-defined and compressed. This contrasts with the spirit of random accessibility. We propose a solution for this problem based on incremental codes implemented by rate-adaptive channel codes. This scheme encodes the image while adapting to any user request and leads to an efficient coding that is flexible in extracting data depending on the available information at the decoder. Therefore, only the information that is needed to be displayed at the user's side is transmitted during the user's request, as if the request was already known at the encoder. The experimental results demonstrate that our coder obtains a better transmission rate than the state-of-the-art tile-based methods at a small cost in storage. Moreover, the transmission rate grows gradually with the size of the request and avoids a staircase effect, which shows the perfect suitability of our coder for interactive transmission.
Navid Mahmoudian Bidgoli, Thomas Maugey, Aline Roumy
IEEE Trans. Multim.1
2019 A Geometry-aware Framework for Compressing 3D Mesh Textures
abstract
This paper proposes a novel prediction tool for improving the compression performance of texture atlases. This algorithm, called Geometry-Aware (GA) intra coding, takes advantage of the topology of the associated 3D meshes, in order to reduce the redundancies in the texture map. For texture processing, the concept of the conventional intra prediction, used in video compression, has been adapted to consider neighboring information on the 3D surface. We have also studied how this prediction tool can be integrated into a complete coding solution. In particular, a block scanning strategy and a graph-based transform for residual coding have been proposed. Results show that the knowledge of the mesh topology significantly improves the compression efficiency of texture atlases.
Fatemeh Nasiri, Navid Mahmoudian Bidgoli, Frédéric Payan, Thomas Maugey
ICASSP2
2019 Evaluation Framework for 360-Degree Visual Content Compression with User View-Dependent Transmission
abstract
Immersive visual experience can be obtained by allowing the user to navigate in a 360-degree visual content. These contents are stored in high resolution and need a lot of space on the server to store them. The transmission depends on the user's request and only the spatial region which is requested by the user is transmitted to avoid wasting network bandwidth. Therefore, storage and transmission rates are both critical. Splitting the rates into storage and transmission has not been formally considered in the literature for evaluating 360-degree content compression algorithms. In this paper, we propose a framework to evaluate the coding efficiency of 360-degree content while discriminating between storage and transmission rate and taking into account user dependency. This brings the flexibility to compare different coding methods based on the storage capacity on the server and network bandwidth of users.
Navid Mahmoudian Bidgoli, Thomas Maugey, Aline Roumy
ICIP1
2019 Intra-coding of 360-degree images on the sphere
abstract
Omni-directional images are characterized by their high resolution (usually 8K) and therefore require high compression efficiency. Existing methods project the spherical content onto one or multiple planes and process the mapped content with classical 2D video coding algorithms. However, this projection induces sub-optimality. Indeed, after projection, the statistical properties of the pixels are modified, the connectivity between neighboring pixels on the sphere might be lost, and finally, the sampling is not uniform. Therefore, we propose to process uniformly distributed pixels directly on the sphere to achieve high compression efficiency. In particular, a scanning order and a prediction scheme are proposed to exploit, directly on the sphere, the statistical dependencies between the pixels. A Graph Fourier Transform is also applied to exploit local dependencies while taking into account the 3D geometry. Experimental results demonstrate that the proposed method provides up to 5.6% bitrate reduction and on average around 2% bitrate reduction over state-of-the-art methods.
Navid Mahmoudian Bidgoli, Thomas Maugey, Aline Roumy
PCS1
2019 A geometry-aware compression of 3D mesh texture with random access
abstract
A 3D mesh object is usually represented as a combination of several entities including geometrical information (i.e., the triangles and their position in space) and a texture atlas/map (i.e. a giant 2D image containing all the texture information that is mapped to the 3D object at the rendering stage). This atlas is usually compressed using a conventional 2D image coder, thus without taking into account the geometrical information. Moreover, the whole image is usually decoded even though only a subpart of the mesh is observed by a user. In this paper, we propose a novel approach to compress a texture atlas of a 3D model that enables random access during decoding, and nevertheless takes into account the correlation driven by the geometrical information. The experimental results demonstrate the benefits of the proposed coder.
Navid Mahmoudian Bidgoli, Thomas Maugey, Aline Roumy, Fatemeh Nasiri, Frédéric Payan
PCS1
2017 Correlation model selection for interactive video communication
abstract
Interactive video communication has been recently proposed for multi-view videos. In this scheme, the server has to store the views as compact as possible, while being able to transmit them independently to the users, who are allowed to navigate interactively among the views, hence requesting a subset of them. To achieve this goal, the compression must be done using a model-based coding in which the correlation between the predicted view generated on the user side and the original view has to be modeled by a statistical distribution. In this paper we propose a framework for lossless fixed-length source coding to select a model among a candidate set of models that incurs the lowest extra rate cost to the system. Moreover, in cases where the depth image is available, we provide a method to estimate the correlation model.
Navid Mahmoudian Bidgoli, Thomas Maugey, Aline Roumy
ICIP1
2015 Probabilistic principal component analysis for texture modelling of adaptive active appearance models and its application for head pose estimation
abstract
This study suggests an application of human–robot interaction based on three‐dimensional real‐time monocular head pose tracker in which active appearance models (AAMs) are utilised to extract facial features. In order to improve texture model, two probabilistic approaches are proposed for principal component analysis in the presence of missing values. It is observed that using the suggested Bayesian model not only increases the fitting accuracy of the model, but also reduces model parameters which may cause an increase in the speed of model fitting. Moreover, contrary to the common assumption in AAM, the gradient matrix must not be supposed to be constant. In this investigation, a method is suggested in which the gradient matrix is adapted with new images during model fitting of video sequences as much as possible. In the next step, by means of suggested methods, operator's head pose will be estimated by POSIT algorithm and by its implementation on PeopleBot robot, enhancement of the interaction between human and robot is presented in order to control the orientation of the robot camera.
Navid Mahmoudian Bidgoli, Abolghasem A. Raie, Mahyar Naraghi
IET Comput. Vis.1