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Geoff Vigar

dblp:199/2961 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2017
0009-0008-5244-593XORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Collaborative and social computing · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Collaborative and social computing
civic engagement
0.312017
Participatory Media: Creating Spaces for Storytelling in Neighbourhood Planning · CHI 2017
Collaborative and social computing › creative work › creative practice
digital storytelling
0.112017
Participatory Media: Creating Spaces for Storytelling in Neighbourhood Planning · CHI 2017

Methods — techniques the papers use, named apart from their topics

participatory design · 0.3fieldwork · 0.3
YearPublicationVenuePosition
2017 Participatory Media: Creating Spaces for Storytelling in Neighbourhood Planning
abstract
Neighbourhood planning devolves power to communities to create their own planning policy but traditional forms of participation are still relied upon. And despite the ubiquitous nature of technology in society, digital participation methods are rarely used. In this paper, we outline fieldwork with two neighbourhood planning groups who used participatory media technology to improve engagement though the art of storytelling. We focus on the configuration of participatory media as a way to widen participation and enable story creation and sharing amongst citizens. We highlight that storytelling using media technology can provide a model of and a model for the way we "do" neighbourhood planning whilst emphasising the challenges of ensuring processes are linked to tangible actions and encouraging the multiplicity of stories.
Jennifer Manuel, Geoff Vigar, Tom Bartindale, Rob Comber
CHI2