EDBT 2026 Demo / reviewers in the wild / expert
Eric Heiden
dblp:199/9465
· DBLP profile ↗
14ranked-venue papers
7as first author
8since 2021 · last 2025
0000-0002-2031-8564ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 14 · 7 first-author · 8 since 2021Systems, architecture and hardware · 10 · 6 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | ACGD: Visual Multitask Policy Learning with Asymmetric Critic Guided DistillationabstractWe present Asymmetric Critic Guided Distillation, ACGD, a framework for learning multi-task dexterous manipulation policies that can manipulate articulated objects using images as input. ACGD is a scalable student-teacher distillation approach that utilizes behavior cloning to distill multiple expert policies into a single vision-based, multi-task student policy for dexterous manipulation. The expert policies are trained with traditional RL techniques with access to privileged state information of both the robot and the manipulated object, while the distilled student policy operates under realistic sensory constraints, specifically using only camera images and robot proprioception. During distillation, we use an expert-critic that provides action labels and value estimates to refine the student’s action sampling through a dual IL/RL objective. In the multi-task setting, we achieve this through an aggregate critic for different single-task experts. Our approach exhibits strong performance compared to a number of state-of-the-art imitation learning (IL) and reinforcement learning (RL) baselines. We evaluate across a variety of multi-task dexterous manipulation benchmarks including bimanual manipulation, single-hand object articulation tasks, and a tendon-actuated hand and achieves state-of-the-art performance with 10-15% improvement over the baseline algorithms. Visit our website for more details. Krishnan Srinivasan, Jie Xu 0028, Henry Ang, Eric Heiden, Dieter Fox, Jeannette Bohg, Animesh Garg |
IROS | 4 |
| 2024 | Adaptive Horizon Actor-Critic for Policy Learning in Contact-Rich Differentiable SimulationabstractModel-Free Reinforcement Learning (MFRL), leveraging the policy gradient theorem, has demonstrated considerable success in continuous control tasks. However, these approaches are plagued by high gradient variance due to zeroth-order gradient estimation, resulting in suboptimal policies. Conversely, First-Order Model-Based Reinforcement Learning (FO-MBRL) methods employing differentiable simulation provide gradients with reduced variance but are susceptible to sampling error in scenarios involving stiff dynamics, such as physical contact. This paper investigates the source of this error and introduces Adaptive Horizon Actor-Critic (AHAC), an FO-MBRL algorithm that reduces gradient error by adapting the model-based horizon to avoid stiff dynamics. Empirical findings reveal that AHAC outperforms MFRL baselines, attaining 40% more reward across a set of locomotion tasks and efficiently scaling to high-dimensional control environments with improved wall-clock-time efficiency. adaptive-horizon-actor-critic.github.io Ignat Georgiev, Krishnan Srinivasan, Jie Xu 0028, Eric Heiden, Animesh Garg |
ICML | 4 |
| 2024 | HandyPriors: Physically Consistent Perception of Hand-Object Interactions with Differentiable PriorsabstractVarious heuristic objectives for modeling hand-object interaction have been proposed in past work. However, due to the lack of a cohesive framework, these objectives often possess a narrow scope of applicability and are limited by their efficiency or accuracy. In this paper, we propose HANDYPRIORS, a unified and general pipeline for pose estimation in human-object interaction scenes by leveraging recent advances in differentiable physics and rendering. Our approach employs rendering priors to align with input images and segmentation masks along with physics priors to mitigate penetration and relative-sliding across frames. Furthermore, we present two alternatives for hand and object pose estimation. The optimization-based pose estimation achieves higher accuracy, while the filtering-based tracking, which utilizes the differentiable priors as dynamics and observation models, executes faster. We demonstrate that HANDYPRIORS attains comparable or superior results in the pose estimation task, and that the differentiable physics module can predict contact information for pose refinement. We also show that our approach generalizes to perception tasks, including robotic hand manipulation and human-object pose estimation in the wild. Shutong Zhang, Yi-Ling Qiao, Guanglei Zhu, Eric Heiden, Dylan Turpin, Jingzhou Liu, Ming C. Lin, Miles Macklin, Animesh Garg |
ICRA | 4 |
| 2023 | Fast-Grasp'D: Dexterous Multi-finger Grasp Generation Through Differentiable SimulationabstractMulti-finger grasping relies on high quality training data, which is hard to obtain: human data is hard to transfer and synthetic data relies on simplifying assumptions that reduce grasp quality. By making grasp simulation differentiable, and contact dynamics amenable to gradient-based optimization, we accelerate the search for high-quality grasps with fewer limiting assumptions. We present Grasp'D-1M: a large-scale dataset for multi-finger robotic grasping, synthesized with Fast-Grasp'D, a novel differentiable grasping simulator. Grasp'D-1M contains one million training examples for three robotic hands (three, four and five-fingered), each with multimodal visual inputs (RGB+depth+segmentation, available in mono and stereo). Grasp synthesis with Fast-Grasp'D is 10x faster than GraspIt! [1] and 20x faster than the prior Grasp'D differentiable simulator [2]. Generated grasps are more stable and contact-rich than GraspIt! grasps, regardless of the distance threshold used for contact generation. We validate the usefulness of our dataset by retraining an existing vision-based grasping pipeline [3] on Grasp'D-1M, and showing a dramatic increase in model performance, predicting grasps with 30% more contact, a 33% higher epsilon metric, and 35% lower simulated displacement. Additional details at fast-graspd.github.io. Dylan Turpin, Tao Zhong 0003, Shutong Zhang, Guanglei Zhu, Eric Heiden, Miles Macklin, Stavros Tsogkas, Sven J. Dickinson, Animesh Garg |
ICRA | 5 |
| 2022 | Grasp'D: Differentiable Contact-Rich Grasp Synthesis for Multi-Fingered Hands
Dylan Turpin, Liquan Wang, Eric Heiden, Yun-Chun Chen, Miles Macklin, Stavros Tsogkas, Sven J. Dickinson, Animesh Garg |
ECCV (6) | 3 |
| 2022 | Probabilistic Inference of Simulation Parameters via Parallel Differentiable SimulationabstractReproducing real world dynamics in simulation is critical for the development of new control and perception methods. This task typically involves the estimation of simu-lation parameter distributions from observed rollouts through an inverse inference problem characterized by multi-modality and skewed distributions. We address this challenging problem through a novel Bayesian inference approach that approximates a posterior distribution over simulation parameters given real sensor measurements. By extending the commonly used Gaus-sian likelihood model for trajectories via the multiple-shooting formulation, our gradient-based particle inference algorithm, Stein Variational Gradient Descent, is able to identify highly nonlinear, underactuated systems. We leverage GPU code gen-eration and differentiable simulation to evaluate the likelihood and its gradient for many particles in parallel. Our algorithm infers nonparametric distributions over simulation parame-ters more accurately than comparable baselines and handles constraints over parameters efficiently through gradient-based optimization. We evaluate estimation performance on several physical experiments. On an underactuated mechanism where a 7-DOF robot arm excites an object with an unknown mass configuration, we demonstrate how the inference technique can identify symmetries between the parameters and provide highly accurate predictions. Website: https://uscresl.github.io/prob-diff-sim Eric Heiden, Chris Denniston, David Millard 0001, Fabio Ramos 0001, Gaurav S. Sukhatme |
ICRA | 1 |
| 2022 | Inferring Articulated Rigid Body Dynamics from RGBD VideoabstractBeing able to reproduce physical phenomena ranging from light interaction to contact mechanics, simulators are becoming increasingly useful in more and more application domains where real-world interaction or labeled data are difficult to obtain. Despite recent progress, significant human effort is needed to configure simulators to accurately reproduce real-world behavior. We introduce a pipeline that combines inverse rendering with differentiable simulation to create digital twins of real-world articulated mechanisms from depth or RGB videos. Our approach automatically discovers joint types and estimates their kinematic parameters, while the dynamic properties of the overall mechanism are tuned to attain physically accurate simulations. Control policies optimized in our derived simulation transfer successfully back to the original system, as we demonstrate on a simulated system. Further, our approach accurately reconstructs the kinematic tree of an articulated mechanism being manipulated by a robot, and highly nonlinear dynamics of a real-world coupled pendulum mechanism. Website: https://eric-heiden.github.io/video2sim Eric Heiden, Ziang Liu 0002, Vibhav Vineet, Erwin Coumans, Gaurav S. Sukhatme |
IROS | 1 |
| 2021 | NeuralSim: Augmenting Differentiable Simulators with Neural NetworksabstractDifferentiable simulators provide an avenue for closing the sim-to-real gap by enabling the use of efficient, gradient-based optimization algorithms to find the simulation parameters that best fit the observed sensor readings. Nonetheless, these analytical models can only predict the dynamical behavior of systems for which they have been designed. In this work, we study the augmentation of a novel differentiable rigid-body physics engine via neural networks that is able to learn nonlinear relationships between dynamic quantities and can thus model effects not accounted for in traditional simulators. Such augmentations require less data to train and generalize better compared to entirely data-driven models. Through extensive experiments, we demonstrate the ability of our hybrid simulator to learn complex dynamics involving frictional contacts from real data, as well as match known models of viscous friction, and present an approach for automatically discovering useful augmentations. We show that, besides benefiting dynamics modeling, inserting neural networks can accelerate model-based control architectures. We observe a ten-fold speedup when replacing the QP solver inside a model-predictive gait controller for quadruped robots with a neural network, allowing us to significantly improve control delays as we demonstrate in real-hardware experiments. We publish code, additional results and videos from our experiments on our project webpage at https://sites.google.com/usc.edu/neuralsim. Eric Heiden, David Millard 0001, Erwin Coumans, Yizhou Sheng, Gaurav S. Sukhatme |
ICRA | 1 |
| 2020 | LAMP: Large-Scale Autonomous Mapping and Positioning for Exploration of Perceptually-Degraded Subterranean EnvironmentsabstractSimultaneous Localization and Mapping (SLAM) in large-scale, unknown, and complex subterranean environments is a challenging problem. Sensors must operate in off-nominal conditions; uneven and slippery terrains make wheel odometry inaccurate, while long corridors without salient features make exteroceptive sensing ambiguous and prone to drift; finally, spurious loop closures that are frequent in environments with repetitive appearance, such as tunnels and mines, could result in a significant distortion of the entire map. These challenges are in stark contrast with the need to build highly-accurate 3D maps to support a wide variety of applications, ranging from disaster response to the exploration of underground extraterrestrial worlds. This paper reports on the implementation and testing of a lidar-based multi-robot SLAM system developed in the context of the DARPA Subterranean Challenge. We present a system architecture to enhance subterranean operation, including an accurate lidar-based front-end, and a flexible and robust back-end that automatically rejects outlying loop closures. We present an extensive evaluation in large-scale, challenging subterranean environments, including the results obtained in the Tunnel Circuit of the DARPA Subterranean Challenge. Finally, we discuss potential improvements, limitations of the state of the art, and future research directions. Kamak Ebadi, Yun Chang, Matteo Palieri, Alex Stephens, Alex Hatteland, Eric Heiden, Abhishek Thakur 0003, Nobuhiro Funabiki, Benjamin Morrell, Sally L. Wood, Luca Carlone, Ali-akbar Agha-mohammadi |
ICRA | 6 |
| 2020 | Physics-based Simulation of Continuous-Wave LIDAR for Localization, Calibration and TrackingabstractLight Detection and Ranging (LIDAR) sensors play an important role in the perception stack of autonomous robots, supplying mapping and localization pipelines with depth measurements of the environment. While their accuracy outperforms other types of depth sensors, such as stereo or time-of-flight cameras, the accurate modeling of LIDAR sensors requires laborious manual calibration that typically does not take into account the interaction of laser light with different surface types, incidence angles and other phenomena that significantly influence measurements. In this work, we introduce a physically plausible model of a 2D continuous-wave LIDAR that accounts for the surface-light interactions and simulates the measurement process in the Hokuyo URG-04LX LIDAR. Through automatic differentiation, we employ gradient-based optimization to estimate model parameters from real sensor measurements. Eric Heiden, Ziang Liu 0002, Ragesh K. Ramachandran, Gaurav S. Sukhatme |
ICRA | 1 |
| 2018 | Gradient-Informed Path Smoothing for Wheeled Mobile RobotsabstractPlanning smooth trajectories is important for the safe, efficient and comfortable operation of mobile robots, such as wheeled robots moving in crowded environments or cars moving at high speed. Asymptotically optimal sampling-based motion planners can be used to generate such trajectories. However, to achieve the necessary efficiency for the realtime operation of robots, one often uses their initial feasible trajectories or the trajectories of non-optimal motion planners instead, typically after a post-smoothing step. We propose a gradient-informed post-smoothing algorithm, called GRIPS, that deforms given trajectories by locally optimizing the placement of vertices while satisfying the system's kinodynamic constraints. We show experimentally that GRIPS typically produces trajectories of significantly smaller length and higher smoothness than several existing post-smoothing algorithms. Eric Heiden, Luigi Palmieri, Sven Koenig, Kai Oliver Arras, Gaurav S. Sukhatme |
ICRA | 1 |
| 2017 | Concept and Realization of a Diagnostic System for Smart Environments
Eric Heiden, Sebastian Bader 0001, Thomas Kirste |
ICAART (2) | 1 |
| 2017 | Planning high-speed safe trajectories in confidence-rich mapsabstractPlanning safe, high-speed trajectories in unknown environments remains a major roadblock on the way toward achieving fast autonomous flight. Current state-of-the-art planning approaches use sampling-based methods or trajectory optimization to obtain fast trajectories, whose safety is evaluated by taking into account the current state estimate of the environment. In unknown environments, however, this leads to numerous stops caused by the need for re-planning the trajectory due to unexpected obstacles. In this paper, we propose to use an active perception paradigm for planning. We predict the future uncertainty of the map and optimize trajectories to minimize re-planning risk. This leads to faster and safer trajectories. We evaluate the proposed planning approach in a series of simulation experiments, which show that we are able to achieve safer trajectories with a smaller number of re-planning stops and faster speeds. Eric Heiden, Karol Hausman, Gaurav S. Sukhatme, Ali-akbar Agha-mohammadi |
IROS | 1 |
| 2017 | Confidence-Rich Grid Mapping
Ali-akbar Agha-mohammadi, Eric Heiden, Karol Hausman, Gaurav S. Sukhatme |
ISRR | 2 |