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Flavio Prieto

dblp:20/5246 · also Flavio Augusto Prieto, Flavio Augusto Prieto Ortíz · DBLP profile ↗
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23ranked-venue papers
2as first author
1since 2021 · last 2021
0000-0002-6903-8782ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 13 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 10Systems, architecture and hardware · 2 · 1 first-authorHuman-computer interaction and ubiquitous computing · 2Applied, interdisciplinary, general and emerging computing · 2 · 1 since 2021Theory of computation · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
4 papers
Virtual and augmented reality · 43% Geometric modeling and processing · 37% Computer animation and physical simulation · 19%
Human-computer interaction and pervasive computing
3 papers
Haptics and multimodal interaction · 65% Human-robot interaction · 22% Collaborative and social computing · 13%
Artificial intelligence
1 paper
3D vision · 50% Legged, aerial and field robots · 50%

Topics — the 10 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Virtual and augmented reality
immersive interaction
0.222009
A VR Multimodal Interface for Small Artifacts in the Gold Museum · VR 2009
A Multimodal Interface for Artifact's Exploration · VR 2009
Virtual and augmented reality › immersive interaction
multimodal interaction
0.222009
A VR Multimodal Interface for Small Artifacts in the Gold Museum · VR 2009
A Multimodal Interface for Artifact's Exploration · VR 2009
Haptics and multimodal interaction
haptic feedback
0.222009
A VR Multimodal Interface for Small Artifacts in the Gold Museum · VR 2009
A Multimodal Interface for Artifact's Exploration · VR 2009
Computer animation and physical simulation
deformable body simulation
0.212013
Deformable part inspection using a spring-mass system · Comput. Aided Des. 2013
Geometric modeling and processing › deformation modeling
mass-spring model
0.212013
Deformable part inspection using a spring-mass system · Comput. Aided Des. 2013
Haptics and multimodal interaction
multimodal interaction
0.112009
Mouth gesture and voice command based robot command interface · ICRA 2009
Human-robot interaction › human-robot interface
robot control interface
0.112009
Mouth gesture and voice command based robot command interface · ICRA 2009
Collaborative and social computing
museum experience
0.122009
A VR Multimodal Interface for Small Artifacts in the Gold Museum · VR 2009
A Multimodal Interface for Artifact's Exploration · VR 2009
Robotics › Legged, aerial and field robots
automated inspection
0.012002
Automated Inspection System using Range Data · ICRA 2002
Computer vision › 3D vision
range sensing
0.012002
Automated Inspection System using Range Data · ICRA 2002

Methods — techniques the papers use, named apart from their topics

audio feedback · 0.43d visualization · 0.4weight feedback · 0.2spring-mass system · 0.2mouth segmentation · 0.1hidden markov model · 0.1gaussian mixture model · 0.1sensing plan · 0.1noise modeling · 0.1CAD model comparison · 0.1
YearPublicationVenuePosition
2021 Automatic Detection and Mapping of Espeletia Plants from UAV Imagery
abstract
This paper proposes an automatic method for detection and mapping of Espeletia plants from aerial images acquired by UAV drone. The proposed approach integrated a computer vision for automatic extraction of training zones and tested on three well-established machine learning algorithms to detect regions belonging to Espeletia plants. The main components of the method are: (i) data capture and preprocessing; (ii) automatic extraction of training zones; and (iii) classification procedure using machine learning algorithms. Experimental results show that the method can achieve accurate detection and mapping of Espeletia plants, with up to 98.3% accuracy.
Ce Zhang 0005, Iván Alberto Lizarazo Salcedo, Flavio Prieto
IGARSS4
2020 A Supervoxel-Based Approach for Leaves Segmentation of Potato Plants from Point Clouds
abstract
This paper proposes a method for automatic 3D point cloud segmentation of leaves on individual potato (Solanum tubero-sum) plants from DAV-based images. Conventional methods based on visual inspection require significant field work and human effort. The proposed approach uses remote sensing techniques as well as the Voxel Cloud Connectivity Segmentation (VCCS) technique to identify geometrical features and calculate structural attributes. The main component of the method is the SuperVoxel-based leaves segmentation from the tridimensional photogrametric point cloud. The approach is tested using DAV data from an experimental plot. Super-voxel segments are compared with a manual segmentation conducted by experts. The results show that the proposed method allows an accurate leaves segmentation, i.e. it is as good as conventional methods, but much more economic and timely.
Victor Daniel Angulo Morales, Elvis Gaona Garcia, Flavio Prieto, Iván Alberto Lizarazo Salcedo
IGARSS4
2020 Deep Adaptive Wavelet Network
abstract
Even though convolutional neural networks have become the method of choice in many fields of computer vision, they still lack interpretability and are usually designed manually in a cumbersome trial-and-error process. This paper aims at overcoming those limitations by proposing a deep neural network, which is designed in a systematic fashion and is interpretable, by integrating multiresolution analysis at the core of the deep neural network design. By using the lifting scheme, it is possible to generate a wavelet representation and design a network capable of learning wavelet coefficients in an end-to-end form. Compared to state-of-the-art architectures, the proposed model requires less hyper-parameter tuning and achieves competitive accuracy in image classification tasks. The Code implemented for this research is available at https://github.com/mxbastidasr/DAWN_WACV2020.
Maria-Ximena Bastidas-Rodríguez, Adrien Gruson, Luisa F. Polanía, Shin Fujieda, Flavio Prieto, Kohei Takayama, Toshiya Hachisuka
WACV5
2020 A real-time map merging strategy for robust collaborative reconstruction of unknown environments
Carlos Alberto Velásquez Hernández, Flavio Prieto
Expert Syst. Appl.2
2017 A system for classifying vegetative structures on coffee branches based on videos recorded in the field by a mobile device
Jonathan Avendaño, Paula Jimena Ramos Giraldo, Flavio Prieto
Expert Syst. Appl.3
2017 Real-time transmission tower detection from video based on a feature descriptor
abstract
In this study, the authors propose a new method for transmission tower detection that involves the use of visual features and the linear content of the scene. For this process, they developed a descriptor based on a grid of two‐dimensional feature descriptors that is useful not only for object detection, but also for tracking the area of interest. For the detection and classification, they used a support vector machine. The experiments were conducted with a dataset of real world images from transmission tower videos that were used to validate the strategy by comparing it with the ground truth. The results showed that the obtained method is fast and appropriate for tower detection in video sequences of environments that include rural and urban areas. The detection took less than 50 ms and was faster than other methods.
Alexander Cerón, Iván Fernando Mondragón, Flavio Prieto
IET Comput. Vis.3
2014 Fully automatic expression-invariant face correspondence
Augusto Salazar, Stefanie Wuhrer, Chang Shu 0001, Flavio Prieto
Mach. Vis. Appl.4
2013 Deformable part inspection using a spring-mass system
Andrés E. Jaramillo, Flavio Prieto, Pierre Boulanger
Comput. Aided Des.2
2012 Acquisition of three-dimensional information of brain structures using endoneurosonography
Andrés F. Serna-Morales, Flavio Prieto, Eduardo Bayro-Corrochano
Expert Syst. Appl.2
2012 Three-dimensional digitization of highly reflective and transparent objects using multi-wavelength range sensing
Maria Fernanda Osorio, Augusto Salazar, Flavio Prieto, Pierre Boulanger, Pablo A. Figueroa
Mach. Vis. Appl.3
2011 3D modeling of virtualized reality objects using neural computing
abstract
A methodology for 3D modeling of virtualized reality objects using neural computing is presented. In this paper the objects are represented in virtualized reality and their 3D data are acquired by one of three acquisition systems: endoneurosonographic equipment (ENS), stereo vision system and non-contact 3D digitizer. These objects are modeled by one of three neural architectures: Multilayer Feed-Forward Neural Network (MLFFNN), Self-Organizing Maps (SOM) and Neural Gas Network (NGN). The 3D virtualized representations correspond to several objects as phantom brain tumors, faces, archaeological items, fruits, among others. We carry out comparisons in terms of computational cost, architectural complexity, training method, training epochs and performance. Finally, we present the modeling results and conclude that SOM and NGN models achieve the best performances and the lowest displaying times, while MLFFNN models have the lowest memory requirements and acceptable training times.
Andrés F. Serna-Morales, Flavio Prieto, Eduardo Bayro-Corrochano, Edgar N. Sánchez
IJCNN2
2011 A novel approach to documenting artifacts at the Gold Museum in Bogota
Maria Fernanda Osorio, Pablo A. Figueroa, Flavio Prieto, Pierre Boulanger, Eduardo Londoño
Comput. Graph.3
2009 Robot Command Interface Using an Audio-Visual Speech Recognition System
Alexánder Ceballos, Juan-Bernardo Gómez, Flavio Prieto, Tanneguy Redarce
CIARP3
2009 Mouth gesture and voice command based robot command interface
abstract
In this paper we present a voice command and mouth gesture based robot command interface which is capable of controlling three degrees of freedom. The gesture set was designed in order to avoid head rotation and translation, and thus relying solely in mouth movements. Mouth segmentation is performed by using the normalized a* component, as in J. Gomez, et al., (October 2008). The gesture detection process is carried out by a Gaussian mixture model (GMM) based classifier. After that, a state machine stabilizes the system response by restricting the number of possible movements depending on the initial state. Voice commands are modeled using a hidden Markov model (HMM) isolated word recognition scheme. The interface was designed taking into account the specific pose restrictions found in the DaVinci assisted surgery command console.
Juan-Bernardo Gómez, Alexánder Ceballos, Flavio Prieto, Tanneguy Redarce
ICRA3
2009 A Multimodal Interface for Artifact's Exploration
abstract
We present an integrated interface that takes advantage of several VR technologies for the exploration of small artifacts in a Museum. This interface allows visitors to observe pieces in 3D from several viewpoints, touch them, feel their weight, and hear their sound at touch. From one hand, it will allow visitors to observe artifacts closer, in order to know more about selected pieces and to enhance their overall experience in a Museum. From the other hand, it leverages existing technologies in order to provide a multimodal interface, which can be easily replaced for others depending on costs or functionality. We describe some of the early results and experiences we provide in this setup.
Pablo A. Figueroa, Juan Borda, Diego Restrepo, Pierre Boulanger, Eduardo Londoño, Flavio Prieto
VR6
2009 A VR Multimodal Interface for Small Artifacts in the Gold Museum
abstract
The Gold Museum, in Bogota, Colombia, displays the largest collection of pre-Hispanic gold artifacts in the world and it has been renovated recently. With funds from the Colombian Government, we have created a multimodal experience that allows visitors to touch, hear, and see small artifacts. Here we present a description of this demo, its functionality, and technical requirements.
Pablo A. Figueroa, Juan Borda, Diego Restrepo, Pierre Boulanger, Eduardo Londoño, Flavio Prieto
VR6
2009 Multi-modal exploration of small artifacts: an exhibition at the Gold Museum in Bogota
abstract
We present the iterative development and initial evaluation of a multi-modal platform for interacting with precious small artifacts from the Gold Museum in Bogota. By using a commercial haptic interface, loud speakers, and stereo displays, one can allow visitors to touch, hear, and observe in stereo those precious artifacts. We use this multi-modal interface in a novel way and in a novel context in order to provide virtual replicas that can be weighed, cleaned, and explored as if they were close to a visitor's hand. This platform is currently open to the public, and some of the lessons learned are reported in terms of usability in a real-world museum application.
Pablo A. Figueroa, Mauricio Coral, Pierre Boulanger, Juan Borda, Eduardo Londoño, Felipe Vega, Flavio Prieto, Diego Restrepo
VRST7
2007 Fitting Surface of Free Form Objects using Optimized NURBS Patches Network with Evolutionary Strategies (mu + lambda) - ES
abstract
We propose an algorithm to produce a 3-D CAD model from a set of range data, based on non-uniform rational B-splines (NURBS) surface fitting technique. Our goal is to construct continuous geometric models, assuming that the topology of surface is unknown. In our approach, the triangulated surface is partitioned in quadrilateral patches, using Morse theory. The quadrilateral obtained mesh is regularized by means of the use of geodesic curves and B-splines to obtain a new adequate grid on which to draw NURBS surfaces. Such NURBS surfaces are optimized by means of evolutionary strategies. Further, the patches are smoothly joined guaranteeing continuity C 1 .
John Willian Branch, Flavio Prieto, Pierre Boulanger
BMVC2
2007 Automatic Quantitative Mouth Shape Analysis
Augusto Salazar, Jorge Esteban Hernández Hormazabal, Flavio Prieto
CAIP3
2006 Robust Three-Dimensional Registration of Range Images Using a New Genetic Algorithm
John Willian Branch, Flavio Prieto, Pierre Boulanger
GMP2
2003 Location of coffee beans using Hopfield-type neural network
abstract
In this paper, recurrent (Hopfield-type) neural network associative memories are synthesized, using the perceptron algorithm, in order to locate coffee beans on a tree branch, which is a very important task for harvest automation. The respective training is done on the basis of a set of pictures. The procedure is as follows: first the picture is enhanced in order to adequate the image for the learning process; then, the image is divided in sub-images, from where relevant information is selected as memory patterns. After the training is carried out, an evaluation is performed.
David R. Arellano-Baez, Edgar N. Sánchez, Flavio Prieto
IJCNN3
2003 A CAD-based 3D data acquisition strategy for inspection
Flavio Prieto, Richard Lepage, Pierre Boulanger, Tanneguy Redarce
Mach. Vis. Appl.1
2002 Automated Inspection System using Range Data
abstract
We propose an automated inspection system of manufactured parts using a cloud of 3D measured points of a part provided by a range sensor, and its CAD model. Inspection consists in verifying the accuracy of a part related to a given set of tolerances. It is thus necessary that the 3D measurements be accurate. In the 3D capture of a part, several sources of error can alter the measured values. So, we have to find and model the most influential parameters affecting the accuracy of the range sensor in the digitalization process. This model is used to produce a sensing plan to acquire accurately the geometry of a part. By using the noise model, we introduce a dispersion value for each 3D point acquired. This value of dispersion is shown as a weight factor in the inspection results.
Flavio Prieto, Pierre Boulanger, Richard Lepage, Tanneguy Redarce
ICRA1