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Guy D. Godin

dblp:200/1981 · DBLP profile ↗
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1ranked-venue papers
1as first author
0since 2021 · last 1989
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
3D vision · 100%
Computer graphics and multimedia
1 paper
Geometric modeling and processing · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › range sensing
range image analysis
0.011989
Structured edge map of curved objects in a range image · CVPR 1989
Geometric modeling and processing › shape modeling › 3d object modeling
curved object modeling
0.011989
Structured edge map of curved objects in a range image · CVPR 1989

Methods — techniques the papers use, named apart from their topics

line-drawing analysis · 0.0laser triangulation · 0.0
YearPublicationVenuePosition
1989 Structured edge map of curved objects in a range image
abstract
An approach to the computation of a representation of objects with a planar and curved faces using discontinuity features in range images is presented. Edge maps are computed from real laser triangulation images using local operators and shadow analysis, and then structured into an edge-junction graph embedding and quantitative information. This is achieved by appealing to certain concepts of line-drawing analysis adapted to the three-dimensional nature of range imaging. The edge-oriented method is primarily useful for objects that are well-described by their edges. The main advantage of edge-based descriptions is that no fixed surface primitives are assumed. On the other hand, this scheme can only represent objects without any surface crease edges (such as a sphere) by viewpoint-dependent limb edges. This information may be insufficient for the ensuing high-level task. Thus, a generalization of the description format might include a surface analysis to provide a richer representation.>
Guy D. Godin, Martin D. Levine
CVPR1