Demo Data from EDBT 2026 / reviewers in the wild / expert
Motoharu Sonogashira
dblp:200/4795
· DBLP profile ↗
8ranked-venue papers
1as first author
5since 2021 · last 2025
0000-0001-7429-4011ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 6 · 1 first-author · 3 since 2021Artificial intelligence and machine learning · 5 · 3 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
3D vision · 67% Transfer learning and domain adaptation · 33% | |
| Computer graphics and multimedia
1 paper |
Image and video processing · 100% |
Topics — the 7 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision › 3d scene understanding
3d scene graph |
0.9 | 1 | 2025 | FROSS: Faster-than-Real-Time Online 3D Semantic Scene Graph Generation from RGB-D Images · ICCV 2025 |
Computer vision › 3D vision
3d scene understanding |
0.9 | 1 | 2025 | FROSS: Faster-than-Real-Time Online 3D Semantic Scene Graph Generation from RGB-D Images · ICCV 2025 |
Machine learning › Transfer learning and domain adaptation
label shift |
0.4 | 1 | 2020 | Partially-Shared Variational Auto-encoders for Unsupervised Domain Adaptation with Target Shift · ECCV (16) 2020 |
Machine learning › Transfer learning and domain adaptation › domain adaptation
unsupervised domain adaptation |
0.4 | 1 | 2020 | Partially-Shared Variational Auto-encoders for Unsupervised Domain Adaptation with Target Shift · ECCV (16) 2020 |
Image and video processing › image restoration
bayesian image restoration |
0.3 | 1 | 2017 | Variational Bayesian Approach to Multiframe Image Restoration · IEEE Trans. Image Process. 2017 |
Image and video processing
image restoration |
0.3 | 1 | 2017 | Variational Bayesian Approach to Multiframe Image Restoration · IEEE Trans. Image Process. 2017 |
Image and video processing › image restoration
multi-frame image restoration |
0.3 | 1 | 2017 | Variational Bayesian Approach to Multiframe Image Restoration · IEEE Trans. Image Process. 2017 |
Methods — techniques the papers use, named apart from their topics
3d gaussian distributions · 0.92d-to-3d lifting · 0.9variational autoencoder · 0.4variational bayes · 0.3bayesian inference · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Head Orientation Estimation from a Low-Resolution Far-Infrared Image SequenceabstractWe propose a novel method for estimating head orientation from a low-resolution far-infrared (LFIR) image sequence captured by a 32 × 32 FIR sensor array. Estimating head orientation from LFIR images is challenging due to their inherent noise and limited resolution. Manually an-notating head orientation is also difficult, and no suitable dataset currently exists. We propose the LFIR2Head model, which leverages a multimodal-temporal framework for robust estimation. We also introduce the LFIR2Head dataset, which was created using an automatic annotation system. Extensive experiments demonstrate the accuracy of head orientation estimation with the proposed dataset. We con-firmed that head orientation can be estimated accurately from an LFIR image sequence. Taiyo Tamaki, Motoharu Sonogashira, Kazuya Kitano, Yuki Fujimura, Takuya Funatomi, Yasuhiro Mukaigawa, Yasutomo Kawanishi |
AVSS | 2 |
| 2025 | FROSS: Faster-than-Real-Time Online 3D Semantic Scene Graph Generation from RGB-D ImagesabstractThe ability to abstract complex 3D environments into simplified and structured representations is crucial across various domains. 3D semantic scene graphs (SSGs) achieve this by representing objects as nodes and their interrelationships as edges, facilitating high-level scene understanding. Existing methods for 3D SSG generation, however, face significant challenges, including high computational demands and non-incremental processing that hinder their suitability for real-time open-world applications. To address this issue, we propose FROSS (Faster-than-Real-Time Online 3D Semantic Scene Graph Generation), an innovative approach for online and faster-than-real-time 3D SSG generation that leverages the direct lifting of 2D scene graphs to 3D space and represents objects as 3D Gaussian distributions. This framework eliminates the dependency on precise and computationally-intensive point cloud processing. Furthermore, we extend the Replica dataset with inter-object relationship annotations, creating the ReplicaSSG dataset for comprehensive evaluation of FROSS. The experimental results from evaluations on ReplicaSSG and 3DSSG datasets show that FROSS can achieve superior performance while operating significantly faster than prior 3D SSG generation methods. Our implementation and dataset are publicly available at https://github.com/Howardkhh/FROSS. Hao-Yu Hou, Chun-Yi Lee, Motoharu Sonogashira, Yasutomo Kawanishi |
ICCV | 3 |
| 2023 | ManifoldNeRF: View-dependent Image Feature Supervision for Few-shot Neural Radiance Fields
Daiju Kanaoka, Motoharu Sonogashira, Hakaru Tamukoh, Yasutomo Kawanishi |
BMVC | 2 |
| 2022 | Cloud-Free Sea-Surface-Temperature Image Reconstruction From Anomaly Inpainting NetworkabstractSea-surface temperature (SST) images obtained by satellites contain noise and missing SSTs due to cloud covers. We propose a method for reconstructing denoised cloud-free SST images via deep-learning-based image inpainting. For denoizing, we use data-assimilation images to train a reconstruction network by considering the physical correctness of SSTs. For reconstruction stability, we introduceanomaly inpainting network, which does not directly complete missing SSTs but estimates the difference between the unobserved SSTs and the average SSTs. SSTs do not fluctuate much over a few days; thus, we can use recent average SSTs as a rough estimation of SSTs and can assume that the SST difference will be within a specific range. We conducted experiments to evaluate our method with satellite SST images andin situSST data. The results indicate that our method with anomaly inpainting network qualitatively and quantitatively outperformed conventional SST image inpainting methods. Nobuyuki Hirahara, Motoharu Sonogashira, Masaaki Iiyama |
IEEE Trans. Geosci. Remote. Sens. | 2 |
| 2021 | Dehazing cost volume for deep multi-view stereo in scattering media with airlight and scattering coefficient estimationabstractWe propose a learning-based multi-view stereo (MVS) method in scattering media, such as fog or smoke, with a novel cost volume, called the dehazing cost volume. Images captured in scattering media are degraded due to light scattering and attenuation caused by suspended particles. This degradation depends on scene depth; thus, it is difficult for traditional MVS methods to evaluate photometric consistency because the depth is unknown before three-dimensional (3D) reconstruction. The dehazing cost volume can solve this chicken-and-egg problem of depth estimation and image restoration by computing the scattering effect using swept planes in the cost volume. We also propose a method of estimating scattering parameters, such as airlight, and a scattering coefficient, which are required for our dehazing cost volume. The output depth of a network with our dehazing cost volume can be regarded as a function of these parameters; thus, they are geometrically optimized with a sparse 3D point cloud obtained at a structure-from-motion step. Experimental results on synthesized hazy images indicate the effectiveness of our dehazing cost volume against the ordinary cost volume regarding scattering media. We also demonstrated the applicability of our dehazing cost volume to real foggy scenes. Yuki Fujimura, Motoharu Sonogashira, Masaaki Iiyama |
Comput. Vis. Image Underst. | 2 |
| 2020 | Dehazing Cost Volume for Deep Multi-view Stereo in Scattering Media
Yuki Fujimura, Motoharu Sonogashira, Masaaki Iiyama |
ACCV (1) | 2 |
| 2020 | Partially-Shared Variational Auto-encoders for Unsupervised Domain Adaptation with Target Shift
Ryuhei Takahashi, Atsushi Hashimoto 0001, Motoharu Sonogashira, Masaaki Iiyama |
ECCV (16) | 3 |
| 2017 | Variational Bayesian Approach to Multiframe Image RestorationabstractImage restoration is a fundamental problem in the field of image processing. The key objective of image restoration is to recover clean images from images degraded by noise and blur. Recently, a family of new statistical techniques called variational Bayes (VB) has been introduced to image restoration, which enables us to automatically tune parameters that control restoration. While information from one image is often insufficient for high-quality restoration, however, current state-of-the-art methods of image restoration via VB approaches use only a single-degraded image to recover a clean image. In this paper, we propose a novel method of multiframe image restoration via a VB approach, which can achieve higher image quality while tuning parameters automatically. Given multiple degraded images, this method jointly estimates a clean image and other parameters, including an image warping parameter introduced for the use of multiple images, through Bayesian inference that we enable by making full use of VB techniques. Through various experiments, we demonstrate the effectiveness of our multiframe method by comparing it with single-frame one, and also show the advantages of our VB approach over non-VB approaches. Motoharu Sonogashira, Takuya Funatomi, Masaaki Iiyama, Michihiko Minoh |
IEEE Trans. Image Process. | 1 |