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Andrew Spek

dblp:202/2401 · DBLP profile ↗
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6ranked-venue papers
3as first author
0since 2021 · last 2019
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 3 first-authorSystems, architecture and hardware · 4 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Efficient and distributed learning · 46% 3D vision · 30% Segmentation and scene understanding · 23%
Computer graphics and multimedia
1 paper
Geometric modeling and processing · 100%

Topics — the 9 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
depth estimation
0.412019
Real-Time Joint Semantic Segmentation and Depth Estimation Using Asymmetric Annotations · ICRA 2019
Machine learning › Efficient and distributed learning › model compression
knowledge distillation
0.412019
Real-Time Joint Semantic Segmentation and Depth Estimation Using Asymmetric Annotations · ICRA 2019
Machine learning › Efficient and distributed learning
model compression
0.412019
Real-Time Joint Semantic Segmentation and Depth Estimation Using Asymmetric Annotations · ICRA 2019
Computer vision › Segmentation and scene understanding
semantic segmentation
0.412019
Real-Time Joint Semantic Segmentation and Depth Estimation Using Asymmetric Annotations · ICRA 2019
Geometric modeling and processing › shape analysis
curvature estimation
0.312017
Joint pose and principal curvature refinement using quadrics · ICRA 2017
Geometric modeling and processing
point cloud processing
0.312017
Joint pose and principal curvature refinement using quadrics · ICRA 2017
Geometric modeling and processing › registration
pose alignment
0.312017
Joint pose and principal curvature refinement using quadrics · ICRA 2017
Computer vision › 3D vision › 3d reconstruction
semantic 3d reconstruction
0.112019
Real-Time Joint Semantic Segmentation and Depth Estimation Using Asymmetric Annotations · ICRA 2019
Geometric modeling and processing › point set registration
iterative closest point
0.112017
Joint pose and principal curvature refinement using quadrics · ICRA 2017

Methods — techniques the papers use, named apart from their topics

knowledge distillation · 0.4asymmetric annotation training · 0.4quadric fitting · 0.3joint optimization · 0.3
YearPublicationVenuePosition
2019 Real-Time Joint Semantic Segmentation and Depth Estimation Using Asymmetric Annotations
abstract
Deployment of deep learning models in robotics as sensory information extractors can be a daunting task to handle, even using generic GPU cards. Here, we address three of its most prominent hurdles, namely, i) the adaptation of a single model to perform multiple tasks at once (in this work, we consider depth estimation and semantic segmentation crucial for acquiring geometric and semantic understanding of the scene), while ii) doing it in real-time, and iii) using asymmetric datasets with uneven numbers of annotations per each modality. To overcome the first two issues, we adapt a recently proposed real-time semantic segmentation network, making changes to further reduce the number of floating point operations. To approach the third issue, we embrace a simple solution based on hard knowledge distillation under the assumption of having access to a powerful `teacher' network. We showcase how our system can be easily extended to handle more tasks, and more datasets, all at once, performing depth estimation and segmentation both indoors and outdoors with a single model. Quantitatively, we achieve results equivalent to (or better than) current state-of-the-art approaches with one forward pass costing just 13ms and 6.5 GFLOPs on 640×480 inputs. This efficiency allows us to directly incorporate the raw predictions of our network into the SemanticFusion framework [1] for dense 3D semantic reconstruction of the scene.
Vladimir Nekrasov, Thanuja Dharmasiri, Andrew Spek, Tom Drummond, Chunhua Shen, Ian D. Reid 0001
ICRA3
2018 ENG: End-to-End Neural Geometry for Robust Depth and Pose Estimation Using CNNs
Thanuja Dharmasiri, Andrew Spek, Tom Drummond
ACCV (1)2
2018 CReaM: Condensed Real-time Models for Depth Prediction using Convolutional Neural Networks
abstract
Since the resurgence of CNNs the robotic vision community has developed a range of algorithms that perform classification, semantic segmentation and structure prediction (depths, normals, surface curvature) using neural networks. While some of these models achieve state-of-the art results and super human level performance, deploying these models in a time critical robotic environment remains an ongoing challenge. Real-time frameworks are of paramount importance to build a robotic society where humans and robots integrate seamlessly. To this end, we present a novel real-time structure prediction framework that predicts depth at 30 frames per second on an NVIDIA-TX2. At the time of writing, this is the first piece of work to showcase such a capability on a mobile platform. We also demonstrate with extensive experiments that neural networks with very large model capacities can be leveraged in order to train accurate condensed model architectures in a “from teacher to student” style knowledge transfer.
Andrew Spek, Thanuja Dharmasiri, Tom Drummond
IROS1
2017 A Compact Parametric Solution to Depth Sensor Calibration
Andrew Spek, Tom Drummond
BMVC1
2017 Joint pose and principal curvature refinement using quadrics
abstract
In this paper we present a novel joint approach for optimising surface curvature and pose alignment. We present two implementations of this joint optimisation strategy, including a fast implementation that uses two frames and an offline multi-frame approach. We demonstrate an order of magnitude improvement in simulation over state of the art dense relative point-to-plane Iterative Closest Point (ICP) pose alignment using our dense joint frame-to-frame approach and show comparable pose drift to dense point-to-plane ICP bundle adjustment using low-cost depth sensors. Additionally our improved joint quadric based approach can be used to more accurately estimate surface curvature on noisy point clouds than previous approaches.
Andrew Spek, Tom Drummond
ICRA1
2017 Joint prediction of depths, normals and surface curvature from RGB images using CNNs
abstract
Understanding the 3D structure of a scene is of vital importance, when it comes to developing fully autonomous robots. To this end, we present a novel deep learning based framework that estimates depth, surface normals and surface curvature by only using a single RGB image. To the best of our knowledge this is the first work to estimate surface curvature from colour using a machine learning approach. Additionally, we demonstrate that by tuning the network to infer well designed features, such as surface curvature, we can achieve improved performance at estimating depth and normals. This indicates that network guidance is still a useful aspect of designing and training a neural network. We run extensive experiments where the network is trained to infer different tasks while the model capacity is kept constant resulting in different feature maps based on the tasks at hand. We outperform the previous state-of-the-art benchmarks which jointly estimate depths and surface normals while predicting surface curvature in parallel.
Thanuja Dharmasiri, Andrew Spek, Tom Drummond
IROS2