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Drew Hanover

dblp:202/5979 · DBLP profile ↗
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2ranked-venue papers
1as first author
2since 2021 · last 2024
0000-0002-1463-0260ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021Systems, architecture and hardware · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Legged, aerial and field robots · 69% Robot navigation and mapping · 21% Motion planning and robot control · 10%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Legged, aerial and field robots
aerial robots
0.812024
Autonomous Drone Racing: A Survey · IEEE Trans. Robotics 2024
Robotics › Legged, aerial and field robots › aerial robots › agile flight
autonomous drone racing
0.812024
Autonomous Drone Racing: A Survey · IEEE Trans. Robotics 2024
Robotics › Robot navigation and mapping › mobile robot navigation › real-time navigation
high-speed navigation
0.212024
Autonomous Drone Racing: A Survey · IEEE Trans. Robotics 2024
Robotics › Robot navigation and mapping
state estimation
0.212024
Autonomous Drone Racing: A Survey · IEEE Trans. Robotics 2024
Robotics › Motion planning and robot control
trajectory planning
0.212024
Autonomous Drone Racing: A Survey · IEEE Trans. Robotics 2024

Methods — techniques the papers use, named apart from their topics

model-based control · 0.8learning-based control · 0.8
YearPublicationVenuePosition
2024 Learning to Walk and Fly with Adversarial Motion Priors
abstract
Robot multimodal locomotion encompasses the ability to transition between walking and flying, representing a significant challenge in robotics. This work presents an approach that enables automatic smooth transitions between legged and aerial locomotion. Leveraging the concept of Adversarial Motion Priors, our method allows the robot to imitate motion datasets and accomplish the desired task without the need for complex reward functions. The robot learns walking patterns from human-like gaits and aerial locomotion patterns from motions obtained using trajectory optimization. Through this process, the robot adapts the locomotion scheme based on environmental feedback using reinforcement learning, with the spontaneous emergence of mode-switching behavior. The results highlight the potential for achieving multimodal locomotion in aerial humanoid robotics through automatic control of walking and flying modes, paving the way for applications in diverse domains such as search and rescue, surveillance, and exploration missions. This research contributes to advancing the capabilities of aerial humanoid robots in terms of versatile locomotion in various environments. Video: https://youtu.be/mi6Do-x67CM
Giuseppe L'Erario, Drew Hanover, Angel Romero, Yunlong Song, Gabriele Nava, Paolo Maria Viceconte, Daniele Pucci, Davide Scaramuzza 0001
IROS2
2024 Autonomous Drone Racing: A Survey
abstract
Over the last decade, the use of autonomous drone systems for surveying, search and rescue, or last-mile delivery has increased exponentially. With the rise of these applications comes the need for highly robust, safety-critical algorithms that can operate drones in complex and uncertain environments. Additionally, flying fast enables drones to cover more ground, increasing productivity and further strengthening their use case. One proxy for developing algorithms used in high-speed navigation is the task of autonomous drone racing, where researchers program drones to fly through a sequence of gates and avoid obstacles as quickly as possible using onboard sensors and limited computational power. Speeds and accelerations exceed over 80 kph and 4 g, respectively, raising significant challenges across perception, planning, control, and state estimation. To achieve maximum performance, systems require real-time algorithms that are robust to motion blur, high dynamic range, model uncertainties, aerodynamic disturbances, and often unpredictable opponents. This survey covers the progression of autonomous drone racing across model-based and learning-based approaches. We provide an overview of the field, its evolution over the years, and conclude with the biggest challenges and open questions to be faced in the future.
Drew Hanover, Antonio Loquercio, Leonard Bauersfeld, Angel Romero, Robert Penicka, Yunlong Song, Giovanni Cioffi, Elia Kaufmann, Davide Scaramuzza 0001
IEEE Trans. Robotics1